• 제목/요약/키워드: quadric surface

검색결과 17건 처리시간 0.026초

APPROXIMATION OF QUADRIC SURFACES USING SPLINES

  • Ahn, Young-Joon
    • Journal of the Korean Society for Industrial and Applied Mathematics
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    • 제13권3호
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    • pp.217-224
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    • 2009
  • In this paper we present an approximation method of quadric surface using quartic spline. Our method is based on the approximation of quadratic rational B$\acute{e}$zier patch using quartic B$\acute{e}$zier patch. We show that our approximation method yields $G^1$ (tangent plane) continuous quartic spline surface. We illustrate our results by the approximation of helicoid-like surface.

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ON THE INDEFINITE POSITIVE QUADRIC ℚ+n-2

  • Hong, Seong-Kowan
    • East Asian mathematical journal
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    • 제32권1호
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    • pp.93-100
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    • 2016
  • The generalized Gaussian image of a spacelike surface in $L^n$ lies in the indefinite positive quadric ${\mathbb{Q}}_+^{n-2}$ in the open submanifold ${\mathbb{C}}P_+^{n-1}$ of the complex projective space ${\mathbb{C}}P^{n-1}$. The purpose of this paper is to find out detailed information about ${\mathbb{Q}}_+^{n-2}{\subset}{\mathbb{C}}P_+^{n-1}$.

확장된 이차오차 척도를 이용한 개선된 메쉬 간략화 (Enhanced Mesh Simplification using Extended Quadric Error Metric)

  • 한태화;전준철
    • 정보처리학회논문지A
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    • 제11A권5호
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    • pp.365-372
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    • 2004
  • 최근 복잡한 3차원 모델의 활용 범위가 확대됨에 따라 메쉬 모델의 간략화에 관한 연구가 활발히 진행되고 있다. 본 논문에서는 기존의 모델 간략화 과정에서 널리 사용되는 모델의 정점에 대한 위치 정보에 근거한 기하 정보 기반의 간략화 방법에 모델의 속성 정보를 동시에 이용한 새로운 간략화 방법을 제시한다. 대부분의 3차원 메쉬 모델의 정보에는 기하 정보뿐만 아니라 모델의 색상, 질감, 그리고 곡률 등과 같은 속성 정보가 포함되며, 기존의 간략화 방법은 통상적으로 기하학적 정보나 속성 정보를 개별적으로 적용하여 메쉬를 간략화 한다. 본 논문에서 제시된 간략화 방법은 모델의 기하학 정보와 속성 정보를 동시에 적용하여 메쉬 간략화를 수행하였다. 특히 본 논문에서는 메쉬의 간략화에 상대적으로 수행 시간과 충실도에 장점을 지닌 이차 오차 척도(quadric error metric)를 확장하여 일반적인 기하학적 정보에 속성 정보를 추가하였다. 따라서, 제안된 메쉬 간략화 방법은 기하 정보기반으로 간략화를 수행하는 이차 오차 척도에 속성 정보가 추가된 간단한 이차식으로 확장하여 표현할 수 있다. 이는 기하 정보만을 이용하였을 때의 이차식의 공간 차수를 m=0으로 두었을 때 추가된 속성 정보의 특성에 따라 차수를 확장 함(m>0)으로서 계산이 가능하다. 실험 결과, 제안된 방법에 의한 모델의 간략화 결과를 원 모델과 비교 시 기하 정보만을 이용한 기존의 간략화 방법의 수행 결과에 비하여 모델의 전체적인 외형 등 특성 정보의 충실도가 높다는 것을 입증할 수 있었다.

역공학을 위한 측정점의 영역화 (Segmentation of Measured Point Data for Reverse Engineering)

  • 양민양;이응기
    • 한국CDE학회논문집
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    • 제4권3호
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    • pp.173-179
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    • 1999
  • In reverse engineering, when a shape containing multi-patched surfaces is digitized, the boundaries of these surfaces should be detected. The objective of this paper is to introduce a computationally efficient segmentation technique for extracting edges, ad partitioning the 3D measuring point data based on the location of the boundaries. The procedure begins with the identification of the edge points. An automatic edge-based approach is developed on the basis of local geometry. A parametric quadric surface approximation method is used to estimate the local surface curvature properties. the least-square approximation scheme minimizes the sum of the squares of the actual euclidean distance between the neighborhood data points and the parametric quadric surface. The surface curvatures and the principal directions are computed from the locally approximated surfaces. Edge points are identified as the curvature extremes, and zero-crossing, which are found from the estimated surface curvatures. After edge points are identified, edge-neighborhood chain-coding algorithm is used for forming boundary curves. The original point set is then broke down into subsets, which meet along the boundaries, by scan line algorithm. All point data are applied to each boundary loops to partition the points to different regions. Experimental results are presented to verify the developed method.

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SUBMANIFOLDS WITH PARALLEL NORMAL MEAN CURVATURE VECTOR

  • Jitan, Lu
    • 대한수학회보
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    • 제35권3호
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    • pp.547-557
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    • 1998
  • In this paper, we study submanifolds in the Euclidean space with parallel normal mean curvature vectorand special quadric representation. Especially we give a complete classification result relative to surfaces satisfying these conditions.

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세분화된 에지 분류 방법을 이용한 삼차원 메쉬 단순화 (3D Mesh Simplification Using Subdivided Edge Classification)

  • 장은영;호요성
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 추계종합학술대회 논문집(3)
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    • pp.109-112
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    • 2000
  • Many applications in computer graphics require highly detailed complex models. However, the level of detail may vary considerably according to applications. It is often desirable to use approximations in place of excessively detailed models. We have developed a surface simplification algorithm which uses iterative contractions of edges to simplify models and maintains surface error approximations using a quadric metric. In this paper, we present an improved quadric error metric for simplifying meshes. The new metric, based on subdivided edge classification, results in more accurate simplified meshes. We show that a subdivided edge classification captures discontinuities efficiently. The new scheme is demonstrated on a variety of meshes.

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2-TYPE SURFACES AND QUADRIC HYPERSURFACES SATISFYING ⟨∆x, x⟩ = const.

  • Jang, Changrim;Jo, Haerae
    • East Asian mathematical journal
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    • 제33권5호
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    • pp.571-585
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    • 2017
  • Let M be a connected n-dimensional submanifold of a Euclidean space $E^{n+k}$ equipped with the induced metric and ${\Delta}$ its Laplacian. If the position vector x of M is decomposed as a sum of three vectors $x=x_1+x_2+x_0$ where two vectors $x_1$ and $x_2$ are non-constant eigen vectors of the Laplacian, i.e., ${\Delta}x_i={\lambda}_ix_i$, i = 1, 2 (${\lambda}_i{\in}R$) and $x_0$ is a constant vector, then, M is called a 2-type submanifold. In this paper we showed that a 2-type surface M in $E^3$ satisfies ${\langle}{\Delta}x,x-x_0{\rangle}=c$ for a constant c, where ${\langle},{\rangle}$ is the usual inner product in $E^3$, then M is an open part of a circular cylinder. Also we showed that if a quadric hypersurface M in a Euclidean space satisfies ${\langle}{\Delta}x,x{\rangle}=c$ for a constant c, then it is one of a minimal quadric hypersurface, a genaralized cone, a hypersphere, and a spherical cylinder.

로봇 손의 물체 인식을 위한 최적 접촉포즈 결정 알고리즘 (Determination of an Optimal Contact Pose for Object Recognition Using a Robot Hand)

  • 김종익;한헌수
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 1999년도 추계종합학술대회 논문집
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    • pp.448-451
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    • 1999
  • In this paper, we propose a new object representation method and matching algorithm for object recognition using a 3-fingered robot hand. Each finger tip can measure normal vector and shapes of a contacting surface. Object is represented by the inter-surface description table where the features of a surface are described in the diagonal and the relations between two surfaces are in the upper diagonal. Based on this table, a fast and the efficient matching algorithm has been proposed. This algorithm can be applied to natural quadric objects.

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Simplified neuron functions for FPGA evaluations of engineering neuron on gate array and analogue circuit

  • Saito, Masayuki;Wang, Qianyi;Aoyama, Tomoo
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2001년도 ICCAS
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    • pp.157.6-157
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    • 2001
  • We estimated various neuron functions to construct of engineering neurons, which are the combination of sigmoid, linear, sine, quadric, double/single bended, soft max/minimum functions. These combinations are estimated by the property on the potential surface between the learning points, calculation speed, and learning convergence; because the surface depends on the inference ability of a neuron system; and speed and convergence are depend on the efficiency on the points of engineering applications. After the evaluating discussions, we can select more appropriate combination than original sigmoid function´s, which is single bended function and linear one. The combination ...

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