3D Mesh Simplification Using Subdivided Edge Classification

세분화된 에지 분류 방법을 이용한 삼차원 메쉬 단순화

  • 장은영 (광주과학기술원 정보통신공학과) ;
  • 호요성 (광주과학기술원 정보통신공학과)
  • Published : 2000.11.01

Abstract

Many applications in computer graphics require highly detailed complex models. However, the level of detail may vary considerably according to applications. It is often desirable to use approximations in place of excessively detailed models. We have developed a surface simplification algorithm which uses iterative contractions of edges to simplify models and maintains surface error approximations using a quadric metric. In this paper, we present an improved quadric error metric for simplifying meshes. The new metric, based on subdivided edge classification, results in more accurate simplified meshes. We show that a subdivided edge classification captures discontinuities efficiently. The new scheme is demonstrated on a variety of meshes.

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