Proceedings of the IEEK Conference (대한전자공학회:학술대회논문집)
- 2000.11c
- /
- Pages.105-108
- /
- 2000
A Design and Implementation of efficient SDKs for the embedded system
내장형 시스템의 효율적인 개발 환경 설계 및 구현
Abstract
An embedded system is a combination of computer hardware and software, and perhaps additional mechanical or other parts, designed to perform a specific function. In this paper, we design and implement efficient SDKs for the embedded system. When we develop the embedded system, we use the cross development method because of limited resource. Simulator, stub for GDB, and monitor are implemented in order. Simulator consists of 4 threads; CPU, display, I/O, timer thread. Stub is developed to connect GDB. Monitor is programed to improve stub and can debug the application program without the debugger in the host.
Keywords