• 제목/요약/키워드: liberal art

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사운드아트의 국내 고등교육 가능성 - 창의적 융복합 교양교과 제안을 중심으로 (The Higher Education Possibility of Sound Art in Korea - Focusing on the Proposal of Creative Fusion Liberal Arts Learning)

  • 이은영
    • 문화기술의 융합
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    • 제9권6호
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    • pp.443-451
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    • 2023
  • 사운드아트(Sound Art 또는 Sonic Art)는 20세기 중반부터 주로 유럽과 미대륙을 중심으로 실천되어 온 현대예술의 한 지류로 우리나라에서는 일반적으로 다원예술 분야로 간주하거나 현대음악이나 미디어아트의 하위장르(subgenre)로 인식되는 경향이 있다. 2000년대 이후 지금까지 북미와 유럽의 일부 유수 대학에서 전공으로 개설되어 이 분야를 전문적으로 연구하거나 실천적인 작가로 활동을 하는 인재들을 사회로 배출하고 있기는 하지만 아직은 비주류적 예술 분야로 간주되는 것이 실상이고, 국내의 대학에서는 아직 사운드아트를 주전공으로 개설한 학교를 찾아 보기는 어려운 것이 현실이다. 본 논문에서는 창의적 융복합 교양교과로서 실제로 국내 4년제 종합대학에서 운영하는 <현대사회의 사운드아트>라는 교양교과목 수업모형과 교수법의 소개와 함께 고등교육의 교양학습으로서 사운드아트 활용의 가능성을 논의한다.

대학 순수교양수학에 대한 수학적 신념 연구 (Study on Mathematical Belief about Liberal art subject of Mathematics)

  • 김윤민
    • East Asian mathematical journal
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    • 제32권2호
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    • pp.175-192
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    • 2016
  • This study aimed to understand the needs of changes in the teaching-learning environment in the university and to develop the liberal art subject of mathematics. The changes of mathematical belief in the university students were investigated to understand how the liberal art subject of mathematics affected them related to mathematics. Upon the study results, the significant changes were occurred from the utility factor on the subject of mathematics in mathematical belief, the importance factor of the answers in the teaching-learning belief, teaching activity factor of the teachers, and inborn capability factor in the belief on the self-concept. The meaningful learning environment and teaching method for the liberal art subject of mathematics are suggested further by these results.

미술치료 교양강좌가 대학생의 자기성장에 미치는 효과 (The Effect of Art Therapy for University Students' Self-development in the Liberal Arts Programs)

  • 홍은주;문현영
    • 한국지역사회생활과학회지
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    • 제21권3호
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    • pp.427-439
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    • 2010
  • This study aimed to investigate the potential of Art Therapy to be part of Liberal Arts programs for university students. The study is based on the examination of the effect after the program. The program was combined with Art Therapy theory and with a practical part for students to have a psychological understanding of self development(ego-identity, self-esteem and interpersonal relationship). The subjects were 38 students who were registered in the Art Therapy course at N university. It was a two hour-course and was offered every week. The first 40 minutes of the class were used for explaining Art Therapy theory, and the last 80 minutes were given for practice. To analyze the effect of the program, the index of ego-identity, the index of self-esteem and the index of interpersonal relationship were used. Frequency, percentage and standard deviation were calculated with SPSS 12.0, and a paired t-test was followed. According to the results, this art therapy program has an effect on the subjectivity and future-confidence of students, which includes the sub-categories of self-identity. However, there was no effect found in the category of self-esteem. Comprehension, which is under the interpersonal relationships category, showed statistically meaningful differences after the program was done. Based on this study, it was revealed that Art Therapy as a part of the Liberal Arts programs, which incorporates a large number of students, can have a similar effect on people compared to the Group Art Therapy, which incorporates a relatively smaller number of people.

문.이과 계열에 따른 중금속에 대한 고등 학생들의 인식 및 이해도 분석 (Diagnosis of Students' Cognition and Understanding about Heavy Metals According to the Different Major between Liberal Art and Science in High School)

  • 문경아;채희권
    • 대한화학회지
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    • 제53권6호
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    • pp.793-804
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    • 2009
  • 본 연구에서는 화학적으로 잘 정의되지 않은 ‘중금속’ 에 대해서 고등학생들의 인식을 설문지를 통해 조사하였다. 고등학교 2학년생 19개 반 (N=611)을 대상으로 '화학 I'을 이수한 이과 반 10개와 이수 하지 않은 문과 반 9개의 두 집단으로 나눠서 조사하였으며 서로 비교하였다. 중금속에 대한 학생들의 인식과 정의, 인식 형성에 미치는 요인과 화학적인 지식에 대한 세 가지 항목을 SPSS에 의해 분석하였다. 학생들 중 문 . 이과 전공에 상관없이 대다수가 중금속을 생물체 내에 축적을 일으키고 인체 유해한 금속으로 인식하고 있었다. 이러한 인식을 형성함에 있어서 대중매체와 학교 수업이 가장 많은 영향을 끼친 것으로 밝혀졌다. 특히 이과 반 학생들의 경우 문과 반에 비해 학교 수업에 의한 영향이 더 많은 것으로 나타나 중금속 정의를 금속의 종류와 인체에서의 함량에 관계없이 인체 유해한 물질 및 교과서의 잘 정의되지 않은 용어에 따라 물리적인 밀도와 관련된 것으로 오해하는 경향이 높았다. 흥미롭게도 이과 반 학생들이 중금속의 유해성과 화학적인 구조에 대한 이해도가 높았던 반면 금속의 독성학적 성질에 관한 질문에서 문과 반 학생들의 정답률이 높았다.

A novel method for generation and prediction of crack propagation in gravity dams

  • Zhang, Kefan;Lu, Fangyun;Peng, Yong;Li, Xiangyu
    • Structural Engineering and Mechanics
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    • 제81권6호
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    • pp.665-675
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    • 2022
  • The safety problems of giant hydraulic structures such as dams caused by terrorist attacks, earthquakes, and wars often have an important impact on a country's economy and people's livelihood. For the national defense department, timely and effective assessment of damage to or impending damage to dams and other structures is an important issue related to the safety of people's lives and property. In the field of damage assessment and vulnerability analysis, it is usually necessary to give the damage assessment results within a few minutes to determine the physical damage (crack length, crater size, etc.) and functional damage (decreased power generation capacity, dam stability descent, etc.), so that other defense and security departments can take corresponding measures to control potential other hazards. Although traditional numerical calculation methods can accurately calculate the crack length and crater size under certain combat conditions, it usually takes a long time and is not suitable for rapid damage assessment. In order to solve similar problems, this article combines simulation calculation methods with machine learning technology interdisciplinary. First, the common concrete gravity dam shape was selected as the simulation calculation object, and XFEM (Extended Finite Element Method) was used to simulate and calculate 19 cracks with different initial positions. Then, an LSTM (Long-Short Term Memory) machine learning model was established. 15 crack paths were selected as the training set and others were set for test. At last, the LSTM model was trained by the training set, and the prediction results on the crack path were compared with the test set. The results show that this method can be used to predict the crack propagation path rapidly and accurately. In general, this article explores the application of machine learning related technologies in the field of mechanics. It has broad application prospects in the fields of damage assessment and vulnerability analysis.

Analysis of K-Pop Dance as an Academic Subject

  • Eunjoo, Oh
    • International Journal of Advanced Culture Technology
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    • 제10권4호
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    • pp.268-276
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    • 2022
  • This study examined whether K-pop dance is qualified as an academic subject and how university students perceive K-pop dance as a liberal art subject. The survey was conducted with 138 students. Among the total of 138, 40 participants were male, and 53 participants were female. Fourteen(14) participants had experience with K-pop classes, and 124 participants did not have any experience with K-pop dance classes. According to the study, K-pop is a form of Korean culture that adds unique cultural and social characteristics to Koreans. It is in the cultural and art education category. In addition, K-pop dance is a socio-cultural phenomenon characterized by dance. However, K-pop dance is not qualified as an academic subject because it lacks theoretical foundations. The survey result also revealed that the students did not perceive that K-pop dance had personal, aesthetic, social, or educational value. They did not want to take a class if K-pop dance is offered as an academic subject in liberal art class. When analyzing the data by gender and experiences with dance classes, there was a difference based on gender in the two questions. In the case of females, they responded to having fun and joy from K-pop dance, while male respondents did not. Regarding the learners' interest in Kpop dance class, female respondents were more optimistic about the learner interest than male respondents. In conclusion, K-pop dance is a sociocultural phenomenon, and many informal online courses are created daily, spreading everywhere. However, the status of K-pop dance as an academic area is not set up yet.

The Direction on Liberal Arts Education of University in the 4th Industrial Revolution Era

  • Hwang, Eui-Chul
    • 한국컴퓨터정보학회논문지
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    • 제22권10호
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    • pp.179-187
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    • 2017
  • In spite of the rapid change of the technology, the university education cannot escape from the traditional form of classroom teaching. University education is assessed through listening the same content of lecture, completing the same assignment and test at the same time, same place. To prepare for the 4th industrial revolution, it is investigated to reorganize the curriculum(32.5%), strengthen the lifelong education(21.4%), expand the compulsory education(17.6%), expand the innovation school(13.7%), expand the educational finance(10.4%) as the field of education which need to be strengthen. The change of the education is essential to prepare for the 4th industrial revolution which creativity, collaboration, fusion, problem solving are the core ability. In this thesis, it is to be compared that the subjects opened in liberal arts of domestic and overseas university in this 4th industrial revolution and Basic Liberal Art Education Curriculum is promoted for the smooth management for preparing the future and taking the action to the change. Stereotyped and inflexible frame should be changed to 'Structure', 'Recognition', 'Attitude' for making the base of 'Diversity', 'Personalization', 'Flexibility' which are needed to uplift 'Imagination', 'Creativity' for education of the future and the new era.

Educational Effects of a H-STEAM Group Play Course in College Liberal Arts Curriculum

  • Lim, Byungro;Choi, Yunhi;Bae, Jaehyeong;Lee, SeungGwan;Baek, Soohee
    • 한국컴퓨터정보학회논문지
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    • 제21권6호
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    • pp.29-37
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    • 2016
  • In this paper, we evaluated educational effects of H-STEAM group play contents(a course) and tried to suggest a convergent model for college liberal art curriculum. We opened a mixed course(math, art, engineering, and humanities) with team teaching for this purpose. For the test, we collected data from survey, K-W-L sheet, and reflection paper from 23 students who enrolled in this course. Students should do a team project during the course, propose a new group game, and write K-W-L sheet at the end of each session and reflection paper at the final stage. As a result, it is said that H-STEAM group contents had an effect on students' satisfaction and achievement. During the course, students made academic efforts and were able to construct convergent knowledge from the four fields. From this study, we are sure that H-STEAM contents can play a substitute role for the traditional liberal arts program and innovate the curriculum for the knowledge convergence society.

미국 대학 애니메이션학과 교육과정에 관한 연구 AAU, CalArts, RCAD, RSID, SVA 전공, 교양 교육과정 중심으로 (A Study of U.S. Animation University Curriculum Focus on the Required Courses, Liberal Arts at AAU, CalArts, RCAD, RSID, SVA)

  • 김호
    • 한국콘텐츠학회논문지
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    • 제16권11호
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    • pp.614-622
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    • 2016
  • 오늘날 매체가 다양해짐에 따라, 애니메이션의 영역도 확장되고 있다. 이전에는 볼 수 없었던 여러 유형의 애니메이션이 등장하고, 모션그래픽 애니메이션, 인터렉티브 애니메이션 등과 같이 '애니메이션'이라는 접미사를 가지지 않았던 영역들도 애니메이션 이라는 단어를 사용하고 있다. 본 논문은 미국 애니메이션 교육에 대한 비교 분석 연구이다. 1961년 처음 대학에 애니메이션 교육이 도입된 이래 미국 애니메이션 교육을 이끌어오고 있는 아트 아카데미 대학교(Academy of Art University), 캘리포니아 예술 대학(California Art of Institute), 링글링 디자인 대학(Ringling College of Art and Design), 로드아일랜드 디자인 학교(Rhode Island School of Design), 시각 예술 학교(School of Visual Arts) 총 5개 대학을 대상으로 교육과정을 수집하고, 각각의 내용을 검토하였다. 애니메이션 교육과정을 전공 필수과목, 전공 선택과목, 교양과목으로 나누어 분석한 결과를 통해 한국의 애니메이션 교육과정의 개선점에 대하여 고찰해보고자 한다.