• Title/Summary/Keyword: User's Selection

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A Semantic-based Video Retrieval System Using the Automatic Indexing Agent (자동 인덱싱 에이전트를 이용한 의미기반 비디오 검색 시스템)

  • Kim Sam-Keun;Lee Jong-Hee;Yoon Sun-Hee;Lee Keun-Soo;Seo Jeong-Min
    • Journal of Korea Multimedia Society
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    • v.9 no.1
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    • pp.127-137
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    • 2006
  • In order to process video data effectively, it is required that the content information of video data is loaded in database and semantic- based retrieval method can be available for various query of users. Currently existent contents-based video retrieval systems search by single method such as annotation-based or feature-based retrieval, and show low search efficiency and requires many efforts of system administrator or annotator form less perfect automatic processing. In this paper, we propose semantic-based video retrieval system which support semantic retrieval of various users by feature-based retrieval and annotation-based retrieval of massive video data. By user's fundamental query and selection of image for key frame that extracted from query, the automatic indexing agent gives the detail shape for annotation of extracted key frame. Also, key frame selected by user become query image and searches the most similar key frame through feature based retrieval method that propose. Therefore, we propose the system that can heighten retrieval efficiency of video data through semantic-based retrieval.

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Design of Indexing Agent for Semantic-based Video Retrieval (의미기반 비디오 검색을 위한 인덱싱 에이전트의 설계)

  • Lee, Jong-Hee;Oh, Hae-Seok
    • The KIPS Transactions:PartB
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    • v.10B no.6
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    • pp.687-694
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    • 2003
  • According to the rapid increase of multimedia data quantity recently, various means of video data search has been desired. In order to process video data effectively, it is required that the content information of video data is loaded in database and semantic-based retrieval method can be available for various query of users. Currently existent contents-based video retrieval systems search by single method such as annotation-based or feature-based retrieval, and show low search efficiency and requires many efforts of system administrator or annotator form less perfect automatic processing. In this paper, we propose semantic-based video retrieval system which support semantic retrieval of various users by feature-based retrieval and annotation-based retrieval of massive video data. By user's fundamental query and selection of image for key frame that extracted from query, the agent gives the detail shape for annotation of extracted key frame. Also, key frame selected by user become query image and searches the most similar key frame through feature based retrieval method that propose. Therefore, we design the system that can heighten retrieval efficiency of video data through semantic-based retrieval.

Intelligent Agent based on Bayesian Network for Smartphone (스마트폰을 위한 베이지안 네트워크 기반 지능형 에이전트)

  • Han Sang-Jun;Cho Sung-Bae
    • Journal of KIISE:Computing Practices and Letters
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    • v.11 no.1
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    • pp.81-91
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    • 2005
  • Today, mobile phones have become an essential item for man-to-man communication. As more people use mobile phones, various services based on mobile phone networks and high-end devices have been developed. In addition, with the growth of the concept of ubiquitous computing, there are many ongoing studies on novel and useful services in smartphone. In this paper, for personalized service in smartphone we propose an intelligent agent that uses user modeling based on bayesian network and rule based service selection mechanism. It infers the user's status such as his current affect, how he is busy, and how someone is familiar with him from personal information and communication history using bayesian network and Provides appropriate services on the basis of the inferred information. We apply it to some realistic situation to confirm the usefulness our proposed agent.

Automatic Generation of Diverse Cartoons using User's Profiles and Cartoon Features (사용자 프로파일 및 만화 요소를 활용한 다양한 만화 자동 생성)

  • Song, In-Jee;Jung, Myung-Chul;Cho, Sung-Bae
    • Journal of KIISE:Software and Applications
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    • v.34 no.5
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    • pp.465-475
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    • 2007
  • With the spread of Internet, web users express their daily life by articles, pictures and cartons to recollect personal memory or to share their experience. For the easier recollection and sharing process, this paper proposes diverse cartoon generation methods using the landmark lists which represent the behavior and emotional status of the user. From the priority and causality of each landmark, critical landmark is selected for composing the cartoon scenario, which is revised by story ontology. Using similarity between cartoon images and each landmark in the revised scenario, suitable cartoon cut for each landmark is composed. To make cartoon story more diverse, weather, nightscape, supporting character, exaggeration and animation effects are additionally applied. Through example scenarios and usability tests, the diversity of the generated cartoon is verified.

The Development of Visualization Indicators for Case-study of Urban Geo-Spatial Information Visualization (도시공간정보 시각화 사례분석을 위한 지표 선정에 관한 연구)

  • Kim, Mi-Yun
    • Journal of The Korean Digital Architecture Interior Association
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    • v.12 no.3
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    • pp.49-58
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    • 2012
  • In Regarding urban geo-spatial information visualization in this study, visualization of physical attribute information is mostly related to the representation of spatial domain and physical objects, and visualization of non-physical attribute information has to do with visualizing citizens and their activity information in the physical environment. In particular, a citizen, one of the non-physical information attributes, is characterized by a constant mobility in the physical environment, and thus visualization of his/her activity information is vital in conveying information because this information may not be depicted with any given, fixed figures. In consideration of this difficulty, this study integrates interrelationship among urban space, human needs, social relations, and lifestyles into a 'high-tech' service where experience in time and space is possible. To analyze the web-service and visualization cases, the study has selected visualization indicators consisting of information representation objective, information representation means, and information representation result. The results of the case analysis through specific indicators set a range in information representation objective, means, and result, thereby forming a user-friendly environment in which representational results are readily available to users, and ultimately expanding the users' selection range coming with a variety of options. This study also assumes that a wide range of service provision is needed to reflect users' needs in developing urban geo-spatial service model, and the display of its results should visualize users' satisfaction to construct the best information needed to users.

Analysis of Incarceration Attacks with RRCReject and RRCRelease in 5G Standalone Non-Public Network

  • Kim, Keewon;Park, Jong-Geun;Park, Tae-Keun
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.10
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    • pp.93-100
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    • 2021
  • In this paper, the possibility of a UE (User Equipment) incarceration attack using RRCRejecet and RRCRelease in 5G SNPN (Standalone Non-Public Network) is analyzed based on the 3GPP standard document. First, the cell selection and reselection procedures of the UE are analyzed, and then the processing process of the false base station and the UE before and after transmission of RRCReject and RRCRelease is analyzed. As a result of the analysis, it is possible that the false base station that transmits a strong signal causes the victim UE to establish an RRC connection to the false base station itself. In addition, if the false base station transmits an RRCReject message without integrity protection in response to the victim UE's attempt to establish an RRC connection, it is determined that the victim UE can continue to stay in the RRC connection attempt process. On the other hand, it is determined that it is impossible to incarcerate the victim UE by inducing an attempt to establish an RRC connection to another false base station using RRCRelease.

Contingent Interactivity of New Media Contents: Film Re-cut and Game Modding (뉴미디어 콘텐츠의 우연적 상호작용성: 영화 리컷과 게임 모딩)

  • Kim, Mookyu
    • The Journal of the Korea Contents Association
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    • v.19 no.6
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    • pp.481-490
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    • 2019
  • The purpose of this paper is to recognize and embody the implications of the concept of interactivity. Among the many types of interactivity already proposed, this paper sheds light especially on the so-called contingent interactivity. The contingency means a condition in which a particular performance or selection of a subject is considered neither necessary nor conclusive, and also the potential for various activities of this subject. The contingent interaction comes into being when the involvements of users in dealing with a message or content are experimental or creative. The interaction does not orient toward the completion of content or the immersion to a particular reality. Rather, the results of a user's contingent performance are not the finalized content and have characteristics that lead to the continuous modification. In order to embody this meaning of contingent interactivity, the paper examined the two example, the film re-cut and game modding. In both cases, it is comprehensive that the user of these two new media activities lies in the contingent situation.

Study on Frequency Selection Method Using Case-Based Reasoning for Cognitive Radio (사례기반 추론 기법을 이용한 인지 라디오 주파수 선택 방법 연구)

  • Park, Jae-Hoon;Choi, Jeung Won;Um, Soo-Bin;Lee, Won-Cheol
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.12 no.1
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    • pp.58-71
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    • 2019
  • This paper proposes architecture of a cognitive radio engine platform and the allowable frequency channel reasoning method that enables acquisition of the allowable channels for the military tactical network environment. The current military tactical wireless communication system is increasing need to secure a supplementary radio frequency to ensure that multiple wireless networks for different military wireless devices coexist, so that tactical wireless communication between the same or different systems can be operated effectively. This paper presents the allowable frequency channel reasoning method based on cognitive radio engine for realizing DSA(Dynamic Spectrum Access) as an optimal available frequency channel. To this end, a case-based allowable frequency channel reasoning method for cognitive radio devices is proposed through modeling of primary user's traffic status and calculation of channel occupancy probability. Also through the simulation of the performance analysis, changing rate of collision probability between the primary users' occupancy channel and the available channel acquisition information that can be used by the cognitive radio device was analysed.

The contactless elevator button using the electrostatic capacity (정전 용량을 이용한 비접촉식 엘리베이터 버튼)

  • Bang, Gul-Won
    • Journal of Industrial Convergence
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    • v.19 no.6
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    • pp.67-72
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    • 2021
  • The elevator installed in the building consists of an elevator call button and an input button for selection to the target floor. The elevator button is input only when the elevator user directly presses it. Such passenger input can be infected with an infectious disease due to contamination of the button. A non-contact button is required as a means for solving this problem, which detects the proximity of an object by applying a capacitive method. It implements a function of measuring the body's body temperature by attaching an infrared heat sensor, and provides a sterilization function of a button by attaching a UV-LED. A button was selected, a body temperature was measured through an infrared temperature measurement sensor, and UV-LED was turned on and sterilized when there was no user. The contactless elevator button is expected to be effective in preventing infectious diseases as it can prevent infection of viruses carrying infectious diseases and can detect body temperature to select positive patients of CIVID 19.

The Effect of Choice and Service Quality on User Satisfaction among Long-Term Home Care Service Recipients (장기요양 재가서비스 서비스 품질과 선택권 실현이 이용자 만족도에 미치는 영향)

  • Cho, Han-Ra;Yeo, Yeong Hun
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.7 no.3
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    • pp.597-604
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    • 2017
  • The purpose of this study is to examine the moderating effect of choice realization between service quality and user satisfaction to elderly home care services. For this purpose, we analyzed 258 respondents who received elderly home care service in Jeollabuk-do. Considering the assumption that the moderating effect of choice realization would be different by rural and urban areas because of the disparity of the elderly welfare infrastructure, the urban and rural areas were analyzed separately. The analyses showed that choice realization had a moderating effect on the relationship between service quality and user's service satisfaction for the service clients resided in urban areas. However, there was no significant moderating effect of choice realization for the service clients in rural areas. This result implies that the moderating effect of selection realization is different in rural and urban areas because of the poor elderly home care facilities in rural areas. In order for aged people to actively express the effect of service user choice, it is necessary to solve welfare imbalance between regions through expansion of welfare infrastructure and policy support to rural area.