• 제목/요약/키워드: SNS Information

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무선인터넷을 활용한 English Zone 영어 학습 방법 연구 (English Zone Education Methodology Utilizing the Wireless Internet)

  • 이일석
    • 디지털콘텐츠학회 논문지
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    • 제16권3호
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    • pp.407-415
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    • 2015
  • 오프라인 English Zone이란 교실 내에서 학습자가 영어로 말하고 듣고, 알고 싶은 단어나 내용을 스스로 찾고 연습하고 그 결과를 확인할 수 있도록 만든 물리적 환경을 말한다. 그러나 제한적이고 인위적 환경에 의존할 수밖에 없는 오프라인의 English Zone은 쇼핑 존, 레스토랑 존, 병원 존 등의 소규모 영어 마을처럼 인위적인 공간을 설정하여 학생들이 자발적으로 Role Play를 체험할 수 있는 환경을 제공해야 하는 극히 제한적인 운영이 될 수밖에 없다. 본 연구의 목적은 이러한 오프라인에서의 English Zone 프로그램을 활용한 학습방법이 가지고 있는 환경적인 제한성의 문제점을 분석하고 유비쿼터스 개념에 기초하여 멀티미디어 도구 활용, 무선 인터넷 활용과 SNS를 활용한 온라인 English Zone 프로그램의 활용 방안을 제시하고자 한다.

빅데이터 중 POI와 공간 메타포를 활용한 인문 융합 지도 연구 (A Study on Humanity Convergence Map using space metaphor and POI (point of interest) of Big Data)

  • 이원태;강장묵
    • 한국인터넷방송통신학회논문지
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    • 제15권3호
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    • pp.43-50
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    • 2015
  • 구글, 야후, 다음, 네이버 등 주요 포털의 지도에는 이른바 POI, 즉 관심 지점 (point of interest)이 서비스되고 있다. 인터넷 지도 상의 관심 지점은 소셜 커머스, 소셜 네트워크 서비스, 소셜 게임, 소셜 쇼핑 등으로까지 확대되는 추세이다. 그런데 지도 상의 위치 즉 현재 이용자가 위치한 장소는 인문학적인 스토리 텔링의 시발점이기도 하다는 점에 주목해야 한다. 우리가 현재 위치한 곳의 민담, 동요, 소설 속의 등장인물, 영화의 배경, 노래가사, 위인의 출생 등의 이야기가 꽃피는 장소인 것이다. 이 연구는 지금까지 POI 정보에 카페, 레스토랑, 병원, 식당, 맛집 등의 정보만이 서비스되는 한계점을 지적하였고, 더 나아가 대안으로 POI정보와 결합된 소위 '인문융합 지도 서비스'를 제안하였다.

SNS에 기반한 가상 브랜드 커뮤니티의 아이덴티티가 브랜드 충성도에 미치는 영향 (A Study on the Impact of the SNS-Based Virtual Brand Community Identity on Brand Loyalty)

  • 진흠염;김민성;강대석;서우종
    • Journal of Information Technology Applications and Management
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    • 제22권4호
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    • pp.181-203
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    • 2015
  • Customers who show high level of brand loyalty are one of the most important corporate assets. Accordingly, customers' brand loyalty has been addressed as a critical issue for the business success. In today's business environment where business channels to customers have expanded and diversified continuously, especially the use of social network services (SNSs) have drawn a lot of attention as an effective channel to promote customers' brand loyalty. This study, thus, analyzes the impact of the virtual brand community identity on customers' brand loyalty, focusing on the role of the sense of communities as mediators. The analysis was conducted by using the data collected from 239 users of Chinese virtual brand communities. The results show that both virtual brand community identity and the sense of communities significantly influence on customers' brand loyalty. Furthermore, the results reveal that both of the community belongingness and community trust composing the sense of community partially mediate virtual brand community and brand loyalty as hypothesized. Based on the results, the strategic implications are suggested and discussed, focusing on improving the customers' brand loyalty in the context of SNSs. Our findings and discussions can help companies develop their customer strategies for utilizing the virtual communities to strengthen customers' brand loyalty.

The impacts on school life of a occupational therapy student use of smartphone

  • Lee, Sun-Myung
    • 한국임상보건과학회지
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    • 제7권2호
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    • pp.1289-1297
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    • 2019
  • Purpose: The purpose of this study was to investigate occupational therapy at M college in Changwon and the impact of smart phone use on the school life of college students and to help them find ways to further develop in the future. Methods; Data collection was conducted using questionnaires, and the questionnaires consisted of 152 total questions with 15 interpersonal questions, 23 problem solving skills, 43 self-efficacy, 16 class participation scale, and 55 self-directed learning scale. It was conducted to first and second graders of M college and conducted a survey through the corresponding academic year from March 26, 2019 to March 29, 2019 to retrieve 120 questionnaires and use them for analysis. The collected data were analyzed using SPSS. Statistic 20.0. Results: Studies show that "school life satisfaction" is usually the highest at 53 percent. The "smartphone user motivation" was the highest with 50.8 percent, while the "most frequently used feature on smartphones" was the highest with 57.5 percent on SNS. Satisfaction after using a smartphone was the highest with 49.2 percent, while 41.7 percent said it would be easier to acquire and utilize information in the areas of satisfaction. Conclusion: Smartphone addiction, interpersonal relationships, problem-solving skills, self-efficacy, participation in classes, and self-control learning items are not only affected by one part, but also by the other.

텍스트 분석을 활용한 과학기술이슈 여론 분석 방법론 (A Methodology for Analyzing Public Opinion about Science and Technology Issues Using Text Analysis)

  • 김다솜;;임명수;류신;김남규;박준형;길우영;윤한술
    • 한국IT서비스학회지
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    • 제14권3호
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    • pp.33-48
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    • 2015
  • Recently, many users frequently share their opinions on diverse issues using various social media. Therefore, many governments have attempted to establish or improve national policies according to the public opinions captured from the various social media. In this paper, we indicate several limitations of traditional approaches for analyzing public opinions about science and technology and provide an alternative methodology to overcome the limitations. First of all, we distinguish science and technology analysis phase and social issue analysis phase to reflect the fact that public opinion can be formed only when a certain science and technology is applied to a specific social issue. Next, we apply a start list and a stop list successively to acquire clarified and interesting results. Finally, to identify most appropriate documents fitting to a given subject, we develop a new concept of logical filter that consists of not only mere keywords but also a logical relationship among keywords. This study then analyzes the possibilities for the practical use of the proposed methodology thorough its application to discovering core issues and public opinions from 1,700,886 documents comprising SNS, blog, news, and discussion.

소셜 네트웍 환경에서의 얼굴 주석 시스템 (Face Annotation System for Social Network Environments)

  • 최권택;변혜란
    • 한국정보과학회논문지:컴퓨팅의 실제 및 레터
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    • 제15권8호
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    • pp.601-605
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    • 2009
  • 최근 사진 공유 기반의 소셜 네트웍 서비스의 발달로 수백만 명의 사람들이 인터넷 공간에서 온라인 커뮤니티 활동에 참여하고 있다. 본 논문에서는 이러한 소셜 네트웍 서비스 환경에서 얼굴 사진에 주석 정보를 부여하고 이를 검색할 수 있는 효과적인 방법론을 제안한다. 지속적으로 이용자와 이미지가 증가하는 방대한 데이터베이스를 취급해야하기 때문에 인식률 뿐만 아니라 계산 복잡도가 매우 낮아야 한다. 본 논문에 이러한 문제를 해결하기 위해 온라인 학습과 사회적 관계를 이용한 다중 분류기를 제안한다. 실험결과를 통해 제안된 방법은 보편적으로 사용되는 서포트 백터 머신과 비교해 향상된 인식률과 낮은 계산 복잡도를 보여줌으로써 사용자의 주석 횟수를 줄이고, 사용자에게 빠른 응답을 할 수 있음을 보여준다.

한국인의 스마트폰 중독과 정신건강 경향 개선에 관한 연구 (A Study on Smartphone Addiction and Mental Health Trend Improvement in Koreans)

  • 최도현
    • 융합정보논문지
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    • 제9권11호
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    • pp.22-27
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    • 2019
  • 스마트폰 보편화와 함께 스마트폰 중독은 신체적/정신적으로 사회적인 문제가 되고 있다. 본 연구는 청소년, 성인, 노인 300명을 대상으로 중독으로 인한 문제점에 대한 관련성을 조사하였다. 분석결과 스마트폰 중독으로 나타나는 건강문제, 우울증, 반사회성, 정신분열, 자존감 저하, 사회적 기대감 저하 등 SNS와 메신저 사용이 부정적인 요소와 가장 관련이 높은 것으로 나타났다. 이외 게임과 동영상 등은 비교적 부정적인 문제점이 낮은 것으로 분석되었다. 주요 중독비율이 높은 항목을 중심으로 조사 대상자에게 문제점 해결책에 대한 선호도를 추가 분석하였고, 스마트폰 중독 감소를 위한 개선책을 논의하였다.

Malaria Epidemic Prediction Model by Using Twitter Data and Precipitation Volume in Nigeria

  • Nduwayezu, Maurice;Satyabrata, Aicha;Han, Suk Young;Kim, Jung Eon;Kim, Hoon;Park, Junseok;Hwang, Won-Joo
    • 한국멀티미디어학회논문지
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    • 제22권5호
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    • pp.588-600
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    • 2019
  • Each year Malaria affects over 200 million people worldwide. Particularly, African continent is highly hit by this disease. According to many researches, this continent is ideal for Anopheles mosquitoes which transmit Malaria parasites to thrive. Rainfall volume is one of the major factor favoring the development of these Anopheles in the tropical Sub-Sahara Africa (SSA). However, the surveillance, monitoring and reporting of this epidemic is still poor and bureaucratic only. In our paper, we proposed a method to fast monitor and report Malaria instances by using Social Network Systems (SNS) and precipitation volume in Nigeria. We used Twitter search Application Programming Interface (API) to live-stream Twitter messages mentioning Malaria, preprocessed those Tweets and classified them into Malaria cases in Nigeria by using Support Vector Machine (SVM) classification algorithm and compared those Malaria cases with average precipitation volume. The comparison yielded a correlation of 0.75 between Malaria cases recorded by using Twitter and average precipitations in Nigeria. To ensure the certainty of our classification algorithm, we used an oversampling technique and eliminated the imbalance in our training Tweets.

현대 소비자의 공간소비행동에 관한 연구 -소셜미디어 데이터 분석을 중심으로- (A Study on Space Consumption Behavior of Contemporary Consumers -Focusing on Analysis of Social Media Big Data-)

  • 안서영;고애란
    • 한국의류학회지
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    • 제44권5호
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    • pp.1019-1035
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    • 2020
  • This study examines the millennial generation, who express themselves and share information on social media after experiencing constantly changing 'hot places' (places of interest) in contemporary cities, with the goal of analyzing space consumption behaviors. Data were collected via an Instagram crawler application developed with Python 3.4 administered to 19,262 posts using the term 'hot places' from November 1 and December 15, 2019. Issues were derived from a text mining technique using Textom 2.0; in addition, semantic network analysis using Ucinet6 and the NetDraw program were also conducted. The results are as follows. First, a frequency analysis of keywords for hot places indicated words frequently found in nouns were related to food, local names, SNS and timing. Words related to positive emotions felt in experience, and words related to behavior in hot places appeared in predicate. Based on importance, communication is the most important keyword and influenced all issues. Second, the results of visualization of semantic network analysis revealed four categories in the scope of the definition of "hot place": (1) culinary exploration, (2) atmosphere of cafés, (3) happy daily life of 'me' expressed in images, (4) emotional photos.

소비자들의 생활환경 변화에 따른 식품 시장의 성장: 가정간편식(HMR) 시장 성장 요인 분석 (Growth of food industry from change of consumer's living environment: HMR market growth factor)

  • 이두영
    • 식품과학과 산업
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    • 제50권3호
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    • pp.33-38
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    • 2017
  • One noticeable thing about the recently opened 'Starfield Hanam' and 'Hyundai Department Store (Pangyo)' is consumer's interest and positive response to their hosted food brands ranging from restaurants, dessert cafes and coffee shops. Department store and shopping complex, so-called aggregation of lifestyle are making the most out of food brands as a differentiation strategy and consumer's interest on it act as a barometer for current consumption trend. Along with the high interest on food market, changes in lifestyle, such as increasing ratio of two or less households, advent of multiple communication channels as SNS, deluge of information and gradually developing individualism, are creating needs for convenient but high quality eating culture. This need contributed in transforming the product family which was once famous as 'Instant Food' into a 'Home Meal Replacement (HMR)'. Since local food companies are striving to keep pace with the trend and actively penetrating HMR market, regardless of long-term recession, the Korean domestic food market is steadily growing with a bright future.