• Title/Summary/Keyword: 교수.학습모형

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A Study of Middle School Students' Perception regarding Territorial Identity: Assessing their Freehand Sketch Maps of Territory, National Border, and Neighboring Countries (중학생의 영토정체성에 관한 연구 -스케치맵에 나타난 영토, 국경, 이웃한 나라에 대한 인식을 바탕으로-)

  • Chun, Bo Ae
    • Journal of the Korean Geographical Society
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    • v.47 no.6
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    • pp.899-920
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    • 2012
  • The purpose of this study is to examine and better understand student's perception of territory in the deterritorialized world. Students' sketch maps were analyzed to investigate the way of which they recognized the form of national territory, border, geographic location, and neighboring countries. In addition, students' values, attitudes, and affection for their homeland and other countries were observed through the awareness of North Korea, DMZ, and Dok-do island. Scrutinizing students' sketch maps and follow-up interviews provided much more in-depth context for understanding students' narratives about territorial identity than did the analysis of structured surveys since they can freely draw and sketch their cognition. A qualitative data analysis builded a code list with 67 codes generated from 626 quotations. These data were exported to CSV format to elicit and evaluate differential variances of territorial identity along with student's Social Studies score and Grade Point Average for inferential statistics and quantitative data analysis using SPSS. Based on the results of data analysis and discussion, some suggestions to build a model of territorial education and to develop teaching and learning materials in the domain of geography education were provided.

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Study on the Development of a Model for Teaching and Learning Mathematics Using Graphic Calculators (그래픽 계산기를 활용하는 수학과 교수-학습 자료 모형 개발 연구)

  • 강옥기
    • Journal of Educational Research in Mathematics
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    • v.8 no.2
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    • pp.453-474
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    • 1998
  • This study is focused on the possibility if we can use graphic calculators in teaching and learning school mathematics. This study is consisted with four main chapters. In chapter II, the functions of the graphic calculator EL-9600 produced by Sharp Corporation was analyzed focused on the possibilities if the functions could be used in teaching and learning school mathematics. Calculating of real numbers and complex numbers, solving equations and system of linear equations, calculating of matrices, graphing of several functions including polynomial functions, trigonometric functions, exponential and logarithmic functions, calculation of differential and integrals, arranging of statical data, graphing of statistical data, testing of statistical hypotheses, and other more useful functions were founded. In Chapter III, a mathematics textbook developed by Core-Plus Mathematics Project was analyzed focused on how a graphic calculator was used in teaching and learning mathematics, In the textbook, graphic calculator was used as a tool in understanding mathematical concepts and solving problems. Graphic calculator is not just a tool to do complex computations but a tool used in the processes of doing mathematics, In chapter IV, the 7th mathematics curriculum for korean secondary schools was analyzed to find the contents could be taught by using graphic calculators. Most of the domains, except geometric figure, were found that they could be taught by using graphic calculators, In chapter V, a model of a unit using graphic calculator in teaching 7th mathematics curriculum was developed. In this model, graphic calculator was used as a tool in the processes of understanding mathematical concepts and solving problems. This study suggests the possibilities that we can use graphic calculators effectively in teaching and learning mathematical concepts and problem solving for most domains of secondary school mathematics.

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A Study on the Development of a Teaching-learning Model for Active Learning in Engineering Education (공학교육에서의 Active Learning 교수-학습 모형 개발 연구)

  • Kim, Na-Young;Kang, Donghee
    • Journal of Engineering Education Research
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    • v.22 no.6
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    • pp.12-20
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    • 2019
  • The purpose of this study is to development of a teaching-learning model for active learning in engineering education. For this, the adequacy between educational objectives and active learning activities is verified and furthermore an "active learning teaching-learning model" is suggested. This suggested teaching-learning model is expected to supplement weakness of traditional lecture-type teaching-learning activity. Based on the literature review, first, the representative activities of active learning were derived. there are twenty active learning activities, which compose of five of individual learning activity, five of pair-learning activity and five of group-learning activity, and five of alternative- learning activity. In addition, a survey on adequacy between designed active learning activities and learning outcomes were conducted to ten educational experts. Lawshe's content validity calculation method was applied to analyze the validity of this study. Second, five teaching-learning principles, such as thinking, interaction, expression, reflection, and evaluation were derived to develop an "active learning teaching-learning model" which supplements lecture-type classes and then the "TIERA teaching-learning model" which consists of five stages was designed. Finally, based on the survey on educational experts, adequate active learning activities were proposed to apply in each stage of the "TIERA teaching-learning model" and as a result the TIERA model's active learning activities were developed. The result of this study shows that some activities of active learning are appropriate to induce high cognitive learning skills from the learners even in traditional lecture-type classrooms and therefore this study suggests meaningful direction to new paradigm of teaching-learning for engineering education. This study also suggests that instructors of engineering education can turn their traditional teaching-learning activities into dynamic learning activities by utilizing "active learning teaching-learning model".

Development of "L2L Teaching Model" Integrating a Hospital to School Laboratory to Strengthen Practical Education for Preliminary Clinical Laboratory Technologist (예비 임상병리사의 실무중심 교육의 강화를 위한 병원-학교 검사실 융합형(L2L) 교수학습 모형의 개발)

  • Hong, Seung Bok;Jeoung, Su-Ha;Shin, In Soo;Yoon, Young-Bae;You, Young O
    • Korean Journal of Clinical Laboratory Science
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    • v.50 no.2
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    • pp.164-169
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    • 2018
  • The development of teaching models to strengthen practical education and actively participate in the classes of students is now required in recent education situations. This study examined the participation and satisfaction level of students' classes after applying a teaching model-integrated hospital and school laboratory (named L2L). A total of 33 students who took the subject of a clinical microbiology experiments were involved in this study. Each group representative participating in a pre-class field exercise in the hospital microbiology laboratory was asked to conduct the experiment. After applying the L2L teaching models, the academic self-efficacy ($2.87{\pm}0.58{\rightarrow}3.38{\pm}0.55$), class participation ($2.60{\pm}0.92{\rightarrow}3.62{\pm}0.78$), and class satisfaction ($2.48{\pm}1.01{\rightarrow}3.85{\pm}0.87$) increased significantly (P<0.05). This means that pre-class field exercises created interest in the student's class and boosted self-confidence, leading to increased participation and satisfaction for the class. In conclusion, the L2L teaching model is an effective teaching method to enhance the practical training for preliminary clinical laboratory technologists.

Development of an Storytelling Instructional Model for promoting problem-solving ability in a Blended Learning Environment (Blended Learning 환경에서 문제해결력 강화를 위한 스토리텔링 교수학습 모형 개발)

  • Kang, Mun-Suk;Kim, Suk-Woo
    • Journal of Fisheries and Marine Sciences Education
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    • v.25 no.1
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    • pp.12-28
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    • 2013
  • The purpose of this study was to develop storytelling Instructional model for promote problem-solving in a Blended learning Environment. To achieve the purpose, the study was performed by dividing into two stages. First, the draft of storytelling Instructional model was proposed by performing a literature survey and a case study. Second, the draft model was applied to the actual work. And the draft was modified and developed to the final model on the basis of the draft model's strength and implemented to 28 students who were the sophomore of child care education department and enrolled the profession class of at S University for 6 weeks. From the implementation result of the model, it was obtained that there was the positive reaction on applying storytelling technique to the beginning stage of learning. Instructional model storytelling consists phases Preparing to perform Storytelling, Building the team and role sharing team, Problem providing, Planning for problem solving, Brend Story structuralization, Cooperative Learning and Problem solving, announcement of the results and evaluating and reflection of general. And then learning supporting components for a facilitator and a learner were prepared for each process. Established in a Blended learning Environment was created based on all-line, how to teach and learning supporting organization. Final Model was suggested as a blueprint for stages actual learning which was consisted of a introductory storytelling part, an main storytelling part and a post storytelling part.

Localization of SMART Education: Focused on Jeollanamdo (지역화 기반 스마트교육 정책 방안 모색: 전라남도를 중심으로)

  • Heo, Heeok;Lee, Hyeon Woo;Kang, Euisung;Kim, Hyeonjin;Lim, Kyu Yon
    • Journal of Digital Convergence
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    • v.12 no.5
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    • pp.25-37
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    • 2014
  • This study aims to localize the national policies of SMART education for regional educational development in Jeollanamdo province. To achieve the goal, this study analyzed the current status of ICT use in education in the province through a survey, interviews, and the existing relevant policies in national and international levels. The suggested policies were validated by experts from the field of education. As a result, 20 tasks in educational policies of 4 domains were suggested for the Jeollanamdo SMART education. Among them, the development of SMART educational models, building a professional development of teachers for successful implementation, and the development of online performance support system were prioritized for successful educational innovation for Jeollanamdo.

A Brain-Based Approach to Science Teaching and Learning: A Successive Integration Model of the Structures and Functions of Human Brain and the Affective, Psychomotor, and Cognitive Domains of School Science (뇌 기능에 기초한 과학 교수학습: 뇌기능과 학교 과학의 정의적$\cdot$심체적$\cdot$인지적 영역의 연계적 통합 모형)

  • Lim Chae-Seong
    • Journal of Korean Elementary Science Education
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    • v.24 no.1
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    • pp.86-101
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    • 2005
  • In this study, a brain-basrd model for science teaching and learning was developed based on the natural processes which human acquire knowledge about a natural object or on event, the major domains of science educational objectives of the national curriculum, and the human brain's organizational patterns and functions. In the model, each educational objective domain is related to the brain regions as follows: The affective domain is related to the limbic system, especially amygdala of human brain which is involved in emotions, the psychomotor domain is related to the occipital lobes of human brain which perform visual processing, temporal lobes which perform functions of language generating and understandng, and parietal lobes which receive and process sensory information and execute motor activities of body, and the cognitive domain is related to the frontal and prefrontal lobes which are involved in think-ing, planning, judging, and problem solving. The model is a kind of procedural model which proceed fiom affective domain to psychomotor domain, and to cognitive domain of science educational objective system, and emphasize the order of each step and authentic assessment at each step. The model has both properties of circularity and network of activities. At classrooms, the model can be used as various forms according to subjects and student characteristics. STS themes can be appropriately covered by the model.

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The Effects of Forum Theatre Instruction Utilizing Smart Devices on enhancing Social Skills (스마트 기기를 활용한 포럼연극 수업이 사회성 향상에 미치는 효과)

  • Kim, Sun-Hee
    • Journal of the Korea Convergence Society
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    • v.10 no.11
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    • pp.275-282
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    • 2019
  • Social Skills are one of the most important competency for student who live in the future Society. The purpose of this study is to propose a Forum Theatre Instruction utilizing smart devices as an alternative teaching and learning methods for enhancing the social skills of students, and to examine the effect of this instruction on the improvement of it. In order to achieve the purpose, the class was designed based on the 'Procedural Instructional Model for FTI using Digital Media', and the effectiveness of it was verified using 'SSIS'. FTI can be composed of six classes, and results of paired t-test showed that it was effective in enhancing students' social skills. Reflecting the interview results of the participant, the further requirements for improvement and efficient use of FTI were suggested.

An analysis of the Impact of AI Maker Coding Education on Improving Computing Thinking (AI 메이커 코딩 교육이 컴퓨팅 사고력 향상에 미치는 영향 분석)

  • Lee, Jaeho;Kim, Daehyun;Lee, Seunghun
    • Journal of The Korean Association of Information Education
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    • v.25 no.5
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    • pp.779-790
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    • 2021
  • This study analyzed the effect of AI maker coding education on improving students' computational thinking. The subjects of the study were 10 students at H Elementary School in Ansan, and a total of 8 AI maker coding education using the Instructional Model for Maker Education based on SW Coding was applied to students to find out the degree of improvement of computational thinking. Students who participated in the class performed a process of solving real-life problems through coding and making activities, measured the degree of improvement in computing thinking before and after education through a computing thinking test paper, and observed students' thinking processes related to computing thinking components through interviews. As a result, it was confirmed that the average score of all students' computational thinking skills was improved, and the deviation of scores between students decreased. Through the interview, it was found that students actively utilize their thinking skills related to computational thinking skills in the problem-solving process. Through this, it was confirmed that AI maker coding education can have a positive effect on improving students' computing thinking skills.

The Convergence relation of Critical Thinking Disposition and Problem-Solving Ability of Dental Hygiene Students (치위생과 학생들의 비판적 사고 성향과 문제해결능력과의 융합적 관련성)

  • Jun, Mee-Jin;Kim, Jeong -Sun
    • Journal of Convergence for Information Technology
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    • v.9 no.1
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    • pp.1-11
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    • 2019
  • The study was to investigation the correlation between critical thinking and problem-solving abilities of 320 dental hygiene students enrolled in H university, J region from June 1 to August 30, 2018. The data was analyzed by ANOVA, pearson's correlation and multiple regression using SPSS 18.0 program. The correlation between critical score 3.36 while problem solving ability score 3.41. The correlation between critical thinking problem-solving abilities of the subjects was statistically significant. The significant variables included problem-solving(${\beta}=0.107$)(p<0.05), academic performance(${\beta}=-0.081$)(p<0.05) with an explanatory power of 52.2%. It is necessary to develop a curriculum and learning method in improvement for critical thinking and problem-solving abilities change in educational environment of dental hygiene students.