• Title/Summary/Keyword: object study

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A Study on the Measurement of the 3-D Object Shapes by Using Optical Ring Method (광링식 3차원 형상 측정법에 관한 연구)

  • Kang, Young-June;Park, Jeong-Hwan;Kim, Dong-Woo
    • Journal of the Korean Society for Precision Engineering
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    • v.13 no.9
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    • pp.38-45
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    • 1996
  • The optical triangulation method has been used as a non-contact measuring method of three dimensional object whape. But this measuring method has narrow measuring range, non-linearity on steep slope surface and shadow effect. In this study, we discussed a new optical measurement method to overcome these kinds of demerits. The advantage of this new method is that it is possible to measure precisely the object shape having the steep slope surface without shadow effect. As exper- imental results, maximum displacement error was 200 .mu. m over the whole measuring when the incident angle on the object surface was within 60 degree.

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A Study on Moving Object Recognition and Tracking in Unmanned Aerial Camera (공중 무인감시 카메라의 이동물체 인식 및 추적에 관한 연구)

  • Park, Jong-Oh;Kim, Young-Min;Lee, Jong-Keuk
    • Journal of Korea Multimedia Society
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    • v.13 no.5
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    • pp.684-690
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    • 2010
  • Digitalized Image Information is variously used like to substitute or help human's visual ability. Unmanned observation Camera is useful for the preventing disaster, risk factor and object observation but it is mostly to depend on awareness for human's vision. The purpose of this paper is to show that Unmanned Aerial Camera carries out object recognition and autonomous position tracking. when the informations about a specific object are given. For this purpose, we have to solve complicated problems like change according to object movement and variation of color and brightness information with refraction, interference and scattering of light and noise from environmental factors like weather. But, as the first step we limit the scope of this study with simplified environment in this paper. Our goal is the study and experience about object recognition and tracking via simplified environment with unmanned aerial camera. We obtained successful results of this study and experiment.

The Effect of Vestibular Stimulation on Eye Contact in Mentally Retarded Children (평형감각자극이 정신지체아동의 시선 집중력 향상에 미치는 영향)

  • Kwak Min-Suk
    • The Journal of Korean Physical Therapy
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    • v.2 no.1
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    • pp.75-83
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    • 1990
  • The purpose of this study was to determine if any differences exist in eye contact before and after vestibulaar stimulation in mentally retarded children. The subjects of this study were 20 mentally retarded children with a mean age of 9 years and 8 months and a mean intelligence quotient of $30.4{\pm}9.1$. Vestibular stimulation was given for 15 minutes, 5 times a week, for 4 weeks from September 1 to September 30, 1989. Equipment used included a rocking-horse, see-saw and scooter board. Two testers used a digital watch calibrated to 1/100 second to measure object-eye contact duration and the Blocks and Shapes test for determining frequency of object-eye contact in the subjects. The results of this study were as follows : 1. There was a significant prolongation in the duration of eye contact after 15 minutes of vestibular stimulation (p<0.005). 2. There was no significant difference in duration of eye-object contact between the first and last vestibular stimulation. 3. There was no significant difference in the length of time of attention paid to objects (frequency of eye-object contact) before and after 15 minutes of vestibular stimulation on the first vestibular stimulation. 4. There was no significant difference in the frequency of eye-object contact between the first and first vestibular stimulation. In conclusion, there was u significant improvement in duration of eye-object contact on intrasession measurement in mentally retarded children. However, there was no significant improvement over time after 4 weeks of vestibular stimulation on intersession measurement. Nor was there any statistically significant improvement in frequency of eye-object contact over time during the study period.

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Video Analysis System for Action and Emotion Detection by Object with Hierarchical Clustering based Re-ID (계층적 군집화 기반 Re-ID를 활용한 객체별 행동 및 표정 검출용 영상 분석 시스템)

  • Lee, Sang-Hyun;Yang, Seong-Hun;Oh, Seung-Jin;Kang, Jinbeom
    • Journal of Intelligence and Information Systems
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    • v.28 no.1
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    • pp.89-106
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    • 2022
  • Recently, the amount of video data collected from smartphones, CCTVs, black boxes, and high-definition cameras has increased rapidly. According to the increasing video data, the requirements for analysis and utilization are increasing. Due to the lack of skilled manpower to analyze videos in many industries, machine learning and artificial intelligence are actively used to assist manpower. In this situation, the demand for various computer vision technologies such as object detection and tracking, action detection, emotion detection, and Re-ID also increased rapidly. However, the object detection and tracking technology has many difficulties that degrade performance, such as re-appearance after the object's departure from the video recording location, and occlusion. Accordingly, action and emotion detection models based on object detection and tracking models also have difficulties in extracting data for each object. In addition, deep learning architectures consist of various models suffer from performance degradation due to bottlenects and lack of optimization. In this study, we propose an video analysis system consists of YOLOv5 based DeepSORT object tracking model, SlowFast based action recognition model, Torchreid based Re-ID model, and AWS Rekognition which is emotion recognition service. Proposed model uses single-linkage hierarchical clustering based Re-ID and some processing method which maximize hardware throughput. It has higher accuracy than the performance of the re-identification model using simple metrics, near real-time processing performance, and prevents tracking failure due to object departure and re-emergence, occlusion, etc. By continuously linking the action and facial emotion detection results of each object to the same object, it is possible to efficiently analyze videos. The re-identification model extracts a feature vector from the bounding box of object image detected by the object tracking model for each frame, and applies the single-linkage hierarchical clustering from the past frame using the extracted feature vectors to identify the same object that failed to track. Through the above process, it is possible to re-track the same object that has failed to tracking in the case of re-appearance or occlusion after leaving the video location. As a result, action and facial emotion detection results of the newly recognized object due to the tracking fails can be linked to those of the object that appeared in the past. On the other hand, as a way to improve processing performance, we introduce Bounding Box Queue by Object and Feature Queue method that can reduce RAM memory requirements while maximizing GPU memory throughput. Also we introduce the IoF(Intersection over Face) algorithm that allows facial emotion recognized through AWS Rekognition to be linked with object tracking information. The academic significance of this study is that the two-stage re-identification model can have real-time performance even in a high-cost environment that performs action and facial emotion detection according to processing techniques without reducing the accuracy by using simple metrics to achieve real-time performance. The practical implication of this study is that in various industrial fields that require action and facial emotion detection but have many difficulties due to the fails in object tracking can analyze videos effectively through proposed model. Proposed model which has high accuracy of retrace and processing performance can be used in various fields such as intelligent monitoring, observation services and behavioral or psychological analysis services where the integration of tracking information and extracted metadata creates greate industrial and business value. In the future, in order to measure the object tracking performance more precisely, there is a need to conduct an experiment using the MOT Challenge dataset, which is data used by many international conferences. We will investigate the problem that the IoF algorithm cannot solve to develop an additional complementary algorithm. In addition, we plan to conduct additional research to apply this model to various fields' dataset related to intelligent video analysis.

The Study of the Object Replication Management using Adaptive Duplication Object Algorithm (적응적 중복 객체 알고리즘을 이용한 객체 복제본 관리 연구)

  • 박종선;장용철;오수열
    • Journal of the Korea Society of Computer and Information
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    • v.8 no.1
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    • pp.51-59
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    • 2003
  • It is effective to be located in the double nodes in the distributed object replication systems, then object which nodes share is the same contents. The nodes store an access information on their local cache as it access to the system. and then the nodes fetch and use it, when it needed. But with time the coherence Problems will happen because a data carl be updated by other nodes. So keeping the coherence of the system we need a mechanism that we managed the to improve to improve the performance and availability of the system effectively. In this paper to keep coherence in the shared memory condition, we can set the limited parallel performance without the additional cost except the coherence cost using it to keep the object at the proposed adaptive duplication object(ADO) algorithms. Also to minimize the coherence maintenance cost which is the bi99est overhead in the duplication method, we must manage the object effectively for the number of replication and location of the object replica which is the most important points, and then it determines the cos. And that we must study the adaptive duplication object management mechanism which will improve the entire run time.

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A Study on Rotational Alignment Algorithm for Improving Character Recognition (문자 인식 향상을 위한 회전 정렬 알고리즘에 관한 연구)

  • Jin, Go-Whan
    • Journal of the Korea Convergence Society
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    • v.10 no.11
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    • pp.79-84
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    • 2019
  • Video image based technology is being used in various fields with continuous development. The demand for vision system technology that analyzes and discriminates image objects acquired through cameras is rapidly increasing. Image processing is one of the core technologies of vision systems, and is used for defect inspection in the semiconductor manufacturing field, object recognition inspection such as the number of tire surfaces and symbols. In addition, research into license plate recognition is ongoing, and it is necessary to recognize objects quickly and accurately. In this paper, propose a recognition model through the rotational alignment of objects after checking the angle value of the tilt of the object in the input video image for the recognition of inclined objects such as numbers or symbols marked on the surface. The proposed model can perform object recognition of the rotationally sorted image after extracting the object region and calculating the angle of the object based on the contour algorithm. The proposed model extracts the object region based on the contour algorithm, calculates the angle of the object, and then performs object recognition on the rotationally aligned image. In future research, it is necessary to study template matching through machine learning.

Multiple Object Tracking and Identification System Using CCTV and RFID (감시 카메라와 RFID를 활용한 다수 객체 추적 및 식별 시스템)

  • Kim, Jin-Ah;Moon, Nammee
    • KIPS Transactions on Computer and Communication Systems
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    • v.6 no.2
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    • pp.51-58
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    • 2017
  • Because of safety and security, Surveillance camera market is growing. Accordingly, Study on video recognition and tracking is also actively in progress, but There is a limit to identify object by obtaining the information of object identified and tracked. Especially, It is more difficult to identify multiple objects in open space like shopping mall, airport and others utilized surveillance camera. Therefore, This paper proposed adding object identification function by using RFID to existing video-based object recognition and tracking system. Also, We tried to complement each other to solve the problem of video and RFID based. Thus, through the interaction of system modules We propose a solution to the problems of failing video-based object recognize and tracking and the problems that could be cased by the recognition error of RFID. The system designed to identify the object by classifying the identification of object in four steps so that the data reliability of the identified object can be maintained. To judge the efficiency of this system, this demonstrated by implementing the simulation program.

Object detection and tracking using a high-performance artificial intelligence-based 3D depth camera: towards early detection of African swine fever

  • Ryu, Harry Wooseuk;Tai, Joo Ho
    • Journal of Veterinary Science
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    • v.23 no.1
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    • pp.17.1-17.10
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    • 2022
  • Background: Inspection of livestock farms using surveillance cameras is emerging as a means of early detection of transboundary animal disease such as African swine fever (ASF). Object tracking, a developing technology derived from object detection aims to the consistent identification of individual objects in farms. Objectives: This study was conducted as a preliminary investigation for practical application to livestock farms. With the use of a high-performance artificial intelligence (AI)-based 3D depth camera, the aim is to establish a pathway for utilizing AI models to perform advanced object tracking. Methods: Multiple crossovers by two humans will be simulated to investigate the potential of object tracking. Inspection of consistent identification will be the evidence of object tracking after crossing over. Two AI models, a fast model and an accurate model, were tested and compared with regard to their object tracking performance in 3D. Finally, the recording of pig pen was also processed with aforementioned AI model to test the possibility of 3D object detection. Results: Both AI successfully processed and provided a 3D bounding box, identification number, and distance away from camera for each individual human. The accurate detection model had better evidence than the fast detection model on 3D object tracking and showed the potential application onto pigs as a livestock. Conclusions: Preparing a custom dataset to train AI models in an appropriate farm is required for proper 3D object detection to operate object tracking for pigs at an ideal level. This will allow the farm to smoothly transit traditional methods to ASF-preventing precision livestock farming.

Application of Object-Oriented Methodology for Structural Analysis and Design (구조해석에서 객체지향 방법론의 도입)

  • 이주영;김홍국;이병해
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 1995.04a
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    • pp.160-169
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    • 1995
  • This study presents an application of object-oriented methodology for structural dcsign process. A prototype system of integrated a structural design system is developed by introducing a structural analysis object model(SAOM) and structural design object model(SDOM). The SAOM module. which is modeled as a part of structural member, performs structural analysis using FEM approach and the SDOM module checks structural members based on Korea steel design standard. Above mentionedmodelsareabstraclencapsulatibleandreusable.

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Haptic Communication for Cooperative Object Manipulation

  • Noma, Haruo;Miyasato, Tsutomu
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1997.06a
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    • pp.83-88
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    • 1997
  • In this study, we focus on precise and natural cooperative object manipulation in a virtual space. We introduce two virtually expanded physical laws-virtual mechanical equilibrium on a rigid object and exclusive object arrangement-to create realistic cooperative manipulation. We have built a trial system according to our proposed design. The method is expected to allow users to exchange intended manipulation by haptic and visual channels.

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