• Title/Summary/Keyword: action based mathematics education

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A Study on the Model for the Development of Tools for Math Activities & it's Application (수학체험교구 개발 모형 및 이를 적용한 최대공약수 교구 개발 연구)

  • Suh, Bo Euk
    • Communications of Mathematical Education
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    • v.34 no.4
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    • pp.587-603
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    • 2020
  • This study is a basic study to effectively develop a mathematics experience object, an important tool and educational tool in mathematics education. Recently, as mathematics education based on action theory is emphasized, various mathematics experience objects are being developed. It is also used through various after-school activities in the school. However, there are insufficient cases in which a mathematics experience teaching tools is developed and used as a tool for explaining mathematics concepts in mathematics classrooms. Also, the mathematical background of the mathematics experience teaching tools used by students is unclear. For this reason, the mathematical understanding of the toolst for mathematics experience is also very insufficient. Therefore, in this study, a development model is proposed as a systematic method for developing a mathematics experience teaching tools. Also, in this study, we developed 'the Great Common Divisor' mathematics experience teaching tool according to the development model. Through the model proposed through this study and the actual mathematics experience teaching tool, the development of various tools for mathematical experience will be practically implemented. In addition, it is expected that various tools for experiencing mathematics based on mathematical foundations will be developed.

High School Students' Perceptions of Mathematics Teachers' Implementation of UDL-Based Practices and Technology in Mathematics Classes

  • Shin, Mikyung;Kang, Eunyoung;Lee, Okin
    • International Journal of Contents
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    • v.17 no.2
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    • pp.9-19
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    • 2021
  • The purpose of this survey-based study was to investigate high school students' perceptions of mathematics teachers' implementation of Universal Design for Learning (UDL)-based practices and technology in their mathematics classes in 2017. A total of 303 high school students in South Korea participated in this online survey on teachers' use of technology for instructional practices, the frequency of technology tool use, and the meeting of UDL guidelines in mathematics instruction. According to frequency analysis, high school students generally perceived their teachers' mathematics teaching as somewhat positive in providing multiple means of representation, action and expression, and engagement. However, mathematics teachers' implementation of technology tools in their mathematics classes was generally limited. This study indicated significant and positive relationships between variables regarding the use of technology tools and teachers' efforts to follow the UDL guidelines. Applying the Chi-squared test, we further examined how each survey result differed according to high school students' academic achievements and grade levels.

A participatory action research on the developing and applying mathematical situation based problem solving instruction model (상황중심의 문제해결모형을 적용한 수학 수업의 실행연구)

  • Kim, Nam-Gyun;Park, Young-Eun
    • Communications of Mathematical Education
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    • v.23 no.2
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    • pp.429-459
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    • 2009
  • The purpose of this study was to help the students deepen their mathematical understanding and practitioner improve her mathematics lessons. The teacher-researcher developed mathematical situation based problem solving instruction model which was modified from PBL(Problem Based Learning instruction model). Three lessons were performed in the cycle of reflection, plan, and action. As a result of performance, reflective knowledges were noted as followed points; students' mathematical understanding, mathematical situation based problem solving instruction model, improvement of mathematics teachers.

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A Modern Reinterpretation of the Linkages by Van Schooten (van Schooten의 연동장치에 대한 현대적 재해석)

  • Heo, Nam Gu
    • Communications of Mathematical Education
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    • v.37 no.3
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    • pp.483-495
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    • 2023
  • In his book "Exercitationum Mathematicalarum," a 17th-century mathematician van Schooten proposed linkages for drawing parabola, ellipse, and hyperbola. The linkages proposed by van Schooten can be used in action-based mathematics education and as a material for using mathematical history in school mathematics. In particular, students are not provided with the opportunity to learn by manipulating the quadratic curves in the high school curriculum, so van Schooten's linkages can be used for school mathematics. To this end, a method of implementing van Schooten's linkage in a dynamic geometry environment was presented, and proved that the traces of the figure drawn using van Schooten's linkage were parabola, ellipse, and hyperbola.

"It's easy. We got Desmos right here": The role of mathematical action technology in positioning students as mathematical explorers

  • Kristen Fye;Samantha Fletcher
    • Research in Mathematical Education
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    • v.27 no.3
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    • pp.267-294
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    • 2024
  • The positive impact on student learning and continued support of mathematical action technology (MAT) in classrooms deems a need to better understand what teaching practices maximize the affordances of MATs. The purpose of this study was to better understand the technology-centered teacher moves that allow students the opportunity to be positioned as mathematical explorers and sustain mathematical authority during a MAT task. In this case study of a MAT task designed to leverage the power of sliders in Desmos to explore key characteristics of the sine function, participants were two ninth-grade students (age 14), who engaged with a task-based interview. By coding the transcript of the task-based interview, the findings identified and described the teacher's actions with the technology that resulted in meaningful mathematical activity for the two students. Along with teacher actions with the technology, evidence showed the importance of the design of the MAT task and the ability of students to troubleshoot the technology. Ultimately, we identified important considerations for teaching mathematics with technology as well as several technology-centered teaching moves, leaving room for the students to perform as mathematical explorers. Applying these research methods for future cases could help generalize these technology-centered teaching strategies that position students as mathematical explorers, thus strengthening students' mathematics identities.

Designing a Microworld for Recursive Pasterns and Algebra (재귀적 패턴과 거북 마이크로월드 설계)

  • Kim Hwa-Kyung
    • The Mathematical Education
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    • v.45 no.2 s.113
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    • pp.165-176
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    • 2006
  • In this paper, we consider changes of algebra strands around the world. And we suggest needs of designing new computer environment where we make and manipulate geometric recursive patterns. For this purpose, we first consider relations among symbols, meanings and patterns. And we also consider Logo environment and characterize algebraic features. Then we introduce L-system which is considered as action letters and subgroup of turtle group. There are needs to be improved since there exists some ambiguity between sign and action. Based on needs of improving the previous L-system, we suggest new commands in JavaMAL microworld. So we design a microworld for recursive patterns and consider meanings of letters in new environments. Finally, we consider the method to integrate L-system and other existing microworlds, such as Logo and DGS. Specially, combining Logo and DGS, we consider the movement of such tiles and folding nets by L-system commands. And we discuss possible benefits in this environment.

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Representation Systems of Building Blocks in Logo-based Microworld

  • Lee, Ji-Yoon;Cho, Han-Hyuk;Song, Min-Ho;Kim, Hwa-Kyung
    • Research in Mathematical Education
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    • v.15 no.1
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    • pp.1-14
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    • 2011
  • Logo has influenced many researchers and learners for the past decades as a 20 turtle geometry environment in the perspective of constructionism. Logo uses the metaphor of 'playing turtle' that is intrinsic, local and procedural. We, then, design an environment in which the metaphor of 'playing turtle' is applied to construct 3D objects, and we figure out ways to represent 3D objects in terms action symbols and 3D building blocks. For this purpose, design three kinds of representation systems, and asked students make various 3D artifacts using various representation systems. We briefly introduce the results of our investigation into students' cognitive burden when they use those representation systems, and discuss the future application measures and the design principles of Logo-based 3D microworld.

Pre-service elementary school teachers' metaphors on mathematics textbooks (예비초등교사의 수학교과서에 대한 은유 분석)

  • Kim, Jin Ho;Kim, Sang Mee
    • The Mathematical Education
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    • v.53 no.1
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    • pp.147-162
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    • 2014
  • The purpose of this study was to investigate the nature of pre-service elementary teachers' metaphors on mathematics textbooks. Their metaphors describe individual and collective patterns of thinking and action on mathematics teaching and learning. To analyze their metaphors, qualitative analysis method based on Lakoff and Johnson's theory of metaphor (1980) was adopted. Metaphors on mathematics textbooks were elicited from 161 pre-service elementary school teachers through writing prompts. The writing prompt responses revealed three types and thirteen categories: As Type I, there were (1) 'Principles', (2) 'Summary', (3) 'Manual', (4) 'Encyclopedia', (5) 'Code', (6) 'Guidelines', and (7) 'Example'. As TypeII, there were (9) 'Assistant', (10) 'Friend', (11) 'Scale', and (12) 'Ongoing'. As TypeIII, there was (13) 'Trap'. Among these categories, 'Guidelines', 'Assistant', and 'Ongoing' were the most frequently revealed. These results indicate that the relations of mathematics curriculum, textbooks, and classrooms are not a unilateral way but should communicate with each other.

Development and Application of Action Based Mathematics Digital Textbook (활동 중심 수학과 디지털교과서의 개발 및 적용)

  • Heo, Nam Gu;Lew, Hee Chan
    • Journal of Educational Research in Mathematics
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    • v.25 no.2
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    • pp.241-261
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    • 2015
  • "SMART" is a word to condense a new kind of educational system recently proposed by the Korean government. It signifies an intelligent adaptive learning system to innovate the educational environment, the contents, methodology and assessment. Developing a digital textbook was one of the main strategic goals to drive forward "smart" education. The Korean government expected to finish the development of digital textbooks of science, mathematics, social studies and English by 2013 and to have a field experiment for them in 2014. However, the case of mathematics was postponed for an indefinite period because its draft version was no different from a traditional textbook in its functional aspect. This situation might come from the non-existence of a good authoring tool and an inexperienced sense by developers of the opportunities available with digital textbooks. This paper introduces the main features for developing a digital mathematics textbook for the 12th grade students, which was developed in the environment of Cabri LM as an authoring tool. This paper also looks upon the results of a whole lesson using the textbook in managing the classroom interaction with students.

Reflective Abstraction and Operational Instruction of Mathematics (반영적 추상화와 조작적 수학 학습-지도)

  • 우정호;홍진곤
    • Journal of Educational Research in Mathematics
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    • v.9 no.2
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    • pp.383-404
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    • 1999
  • This study began with an epistemological question about the nature of mathematical cognition in relation to the learner's activity. Therefore, by examining Piaget's 'reflective abstraction' theory which can be an answer to the question, we tried to get suggestions which can be given to the mathematical education in practice. 'Reflective abstraction' is formed through the coordination of the epistmmic subject's action while 'empirical abstraction' is formed by the characters of observable concrete object. The reason Piaget distinguished these two kinds of abstraction is that the foundation for the peculiar objectivity and inevitability can be taken from the coordination of the action which is shared by all the epistemic subjects. Moreover, because the mechanism of reflective abstraction, unlike empirical abstraction, does not construct a new operation by simply changing the result of the previous construction, but is forming re-construction which includes the structure previously constructed as a special case, the system which is developed by this mechanism is able to have reasonability constantly. The mechanism of the re-construction of the intellectual system through the reflective abstraction can be explained as continuous spiral alternance between the two complementary processes, 'reflechissement' and 'reflexion'; reflechissement is that the action moves to the higher level through the process of 'int riorisation' and 'thematisation'; reflexion is a process of 'equilibration'between the assimilation and the accomodation of the unbalance caused by the movement of the level. The operational learning principle of the theorists like Aebli who intended to embody Piaget's operational constructivism, attempts to explain the construction of the operation through 'internalization' of the action, but does not sufficiently emphasize the integration of the structure through the 'coordination' of the action and the ensuing discontinuous evolvement of learning level. Thus, based on the examination on the essential characteristic of the reflective abstraction and the mechanism, this study presents the principles of teaching and learning as following; $\circled1$ the principle of the operational interpretation of knowledge, $\circled2$ the principle of the structural interpretation of the operation, $\circled3$ the principle of int riorisation, $\circled4$ the principle of th matisation, $\circled5$ the principle of coordination, reflexion, and integration, $\circled6$ the principle of the discontinuous evolvement of learning level.

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