• Title/Summary/Keyword: Video-conference

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An Efficient On-line Frame Scheduling Algorithm for Video Conferences (화상회의를 위한 효율적인 온-라인 프레임 스케줄링 알고리즘)

  • 안성용;이정아;심재홍
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.7
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    • pp.387-396
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    • 2004
  • In this paper, we propose an algorithm that distributes processor time to the tasks decoding encoded frames with a goal maximizing total QoS (quality of services) of video conference system. An encoded frame has such a characteristic that the QoS of recovered frame image also increases as the processor time given for decoding the frame gets to increase. Thus, the quality of decoded image for each frame can be represented as a QoS function of the amount of service time given to decode. In addition, every stream of video conference has close time-dependency between continuous frames belonging to the same stream. Based on the time-dependency and QoS functions, we propose an on-line frame scheduling algorithm which does not schedule all frames in the system but just a few frames while maximizing total QoS of video streams in the conference. The simulation results show that, as the system load gets to increase, the proposed algorithm compared to the existing EDF algorithm can reduce the quality of decoded frame images more smoothly and show the movements of conference attendees more naturally without short cutting.

Design and Implementation of a Video-conference System supporting H.323 and SIP (H.323과 SIP를 지원하는 영상회의 시스템의 설계 및 구현)

  • Seong, Dong-Su
    • The KIPS Transactions:PartD
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    • v.10D no.3
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    • pp.521-530
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    • 2003
  • Various multimedia application services have been developed with techniques of high speed networks and computer. Among these services, a video-conference system over internet is useful and important, and its standardization has been shown in ITU-T H.323 and IETF SIP. H.323 standardization is currently used in many products, but two standardizations will coexist for a long time. Since the interoperability is needed between two standardizations, H.323-SIP gateway is developed for it. In audition, a video-conference system supporting two standardizations is necessary to be developed. We have implemented the video-conference terminal supporting both ITU-T H.323 and IETF SIP standardizations over internet. The system implementation has been designed using the common modules of two standardizations maximally, and the interoperability among different systems is satisfied through experiments.

A Calculation of CO2 Reduction from International Virtual Video-conference (온라인 국제 화상회의 개최에 의한 CO2 저감량 산출)

  • Rhee, Jong-Myung;Lim, Dong-Seok;Lee, Young-Hee
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.2 no.4
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    • pp.81-87
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    • 2009
  • In this paper, the reduction amount of CO2 due to the virtual international video-conference organized by ITU in order to reduce the greenhouse gas (GHG) is calculated. The comparison is made with the case of off-line conference. In the symposium organized by ITU, "The power of ICTs to save The planet", held on September 2009 the participants were highly encouraged to attend the symposium through video-conferencing for the reduction of GHG. As a result, 46 foreign participants and 16 among 170 domestic participants have attended at virtual video-conference, which resulted in about 94.7 ton of CO2 emission reduction. This international symposium firstly tried in conjunction with online and off-line has drawn a big attention in the aspect of global warming. Definitely such ITU's trial will make significant impacts on the holding of other international symposiums and forums.

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The research of transmission delay reduction for selectively encrypted video transmission scheme on real-time video streaming (실시간 비디오 스트리밍 서비스를 위한 선별적 비디오 암호화 방법의 전송지연 저감 연구)

  • Yoon, Yohann;Go, Kyungmin
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.4
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    • pp.581-587
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    • 2021
  • Real-time video streaming scheme for multimedia content delivery and remote conference services is one of technologies that are significantly sensitive to data transmission delay. Recently, because of COVID-19, real-time video streaming contents for the services are significantly increased such as personal broadcasting and remote school class. In order to support the services, there is a growing emphasis on low transmission delay and secure content delivery, respectively. Therefore, our research proposed a packet aggregation algorithm to reduce the transmission delay of selectively encrypted video transmission for real-time video streaming services. Through the application of the proposed algorithm, the selectively encrypted video framework can control the amount of MPEG-2 TS packets for low latency transmission with a consideration of packet priorities. Evaluation results on testbed show that the application of the proposed algorithm to the video framework can reduce approximately 11% of the transmission delay for high and low resolution video.

Video-conference fatigue of college students (MZ세대의 화상회의 피로감)

  • Lee, Eunji
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.3
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    • pp.589-594
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    • 2022
  • In an acceleration of 'untact' society during the COVID-19 pandemic, video conferencing platforms have been provided to connect the isolated and to overcome the limit of having interpersonal relationships. While these services brought a great deal of benefits, they also increased the number of people who suffer from additional fatigue from video conferencing. This study, thus, aimed to identify the factors of using video conferencing services and further to examine the relationship between the factors and the users' overall fatigue. Through focus-group interviews and survey, four main factors of fatigue (restriction from untact communication, difficulty of use, background set-ups, discomfort from excessive attention) were identified. This study also found the positive relationships of restriction from untact communication and background set-ups on the users' overall fatigue. The results does not only provide implication on defining new fatigue factors from young generations but also help practitioners and service providers to improve the deficits of services that the real users currently experience.

The Smart Contract based Conference Key Distribution Scheme (스마트계약 기반 회의용 키 분배 기법)

  • Yun, Sunghyun
    • Journal of Internet of Things and Convergence
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    • v.6 no.4
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    • pp.1-6
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    • 2020
  • Recently, epidemic of covid-19 causes rapid increase in demand for untact video conferences. In existing server-client based video conference systems such as Zoom, Google Meet, etc., the server generates the conference key and controls the access rights of meeting members and their contents with it. In this case, the server can fabricate or repudiate the meeting. So, the privacy of the meeting members is not guaranteed. It's necessary to make the conference key distribution scheme where all participants can verify the trustfulness without help of the server. The smart contract is the program stored to the blockchain. Its contents cannot be altered due to the property of the blockchain, and everybody can verify the execution results of it. In this study, we propose the smart contract based conference key distribution scheme. The proposed scheme is consisted of smart contract deployment, conference key generation and verification stages. The smart contract replaces the role of existing trustful server and the meeting members can generate the conference key according to the protocols implemented on it. The proposed scheme can be applied to the video conference systems and only the meeting members can access the conference key.

Design and Implementation of a Digital Storyboard System for Efficient Video Contents Production (효율적인 동영상 콘텐츠 제작을 위한 디지털 스토리보드 설계 및 구현)

  • Choi, Jun-Ho;Hwang, Myung-Gwon;Kim, Pan-Koo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.05a
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    • pp.548-551
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    • 2008
  • Recently, general user is making a lots of contents but it's difficult what using professional video editing system. and also video editing system is consist of effect of contents so user can't make a video contents easily. Therefore, we construct a system and make a application that user can make a video oneself using each sample video elements in this paper. For the this one, we used the semantic property about each element and we also construct to story, the story is matching to low level data in video.

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Temporal_based Video Retrival System (시간기반 비디오 검색 시스템)

  • Lee, Ji-Hyun;Kang, Oh-Hyung;Na, Do-Won;Lee, Yang-Won
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.631-634
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    • 2005
  • Traditional database systems have been used models supported for the operations and relationships based on simple interval. video data models are required in order to provide supporting temporal paradigm, various object operations and temporal operations, efficient retrieval and browsing in video model. As video model is based on object-oriented paradigm, I present entire model structure for video data through the design of metadata which is used of logical schema of video, attribute and operation of object, and inheritance and annotation. by using temporal paradigm through the definition of time point and time interval in object-oriented based model, we can use video information more efficiently by time variation.

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Movement Detection Using Keyframes in Video Surveillance System

  • Kim, Kyutae;Jia, Qiong;Dong, Tianyu;Jang, Euee S.
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2022.06a
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    • pp.1249-1252
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    • 2022
  • In this paper, we propose a conceptual framework that identifies video frames in motion containing the movement of people and vehicles in traffic videos. The automatic selection of video frames in motion is an important topic in security and surveillance video because the number of videos to be monitored simultaneously is simply too large due to limited human resources. The conventional method to identify the areas in motion is to compute the differences over consecutive video frames, which has been costly because of its high computational complexity. In this paper, we reduced the overall complexity by examining only the keyframes (or I-frames). The basic assumption is that the time period between I-frames is rather shorter (e.g., 1/10 ~ 3 secs) than the usual length of objects in motion in video (i.e., pedestrian walking, automobile passing, etc.). The proposed method estimates the possibility of videos containing motion between I-frames by evaluating the difference of consecutive I-frames with the long-time statistics of the previously decoded I-frames of the same video. The experimental results showed that the proposed method showed more than 80% accuracy in short surveillance videos obtained from different locations while keeping the computational complexity as low as 20 % compared to the HM decoder.

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