• 제목/요약/키워드: Traditional play

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초등학생들의 놀이, 웃음활동, 디지털 게임의 선호도 실태 고찰 (A Study on Preferences about Play, Laughing Activity, Digital Game in Elementary School Students)

  • 배진순
    • 한국게임학회 논문지
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    • 제16권6호
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    • pp.7-18
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    • 2016
  • 본 연구는 놀이와 웃음활동을 인성교육과 접목하여 프로그램을 구안하고자 초등학교 5, 6학년 학생들을 대상으로 놀이(규칙놀이 영역, 전통놀이 영역, 보드게임 영역), 웃음활동, 디지털 게임의 실태와 선호도를 설문조사하였다. 학생들의 선호도는 보드게임 영역에서 가장 높았고, 그 다음으로 디지털 게임, 규칙놀이 영역, 전통놀이 영역, 웃음활동 순으로 나타났다. 규칙놀이 영역에서는 그룹놀이를 가장 선호했고, 전통놀이 영역에서는 윷놀이를 가장 선호하였다. 보드게임 영역에서는 7세 이상 대상 2연령의 보드게임을 가장 선호하였고, 디지털 게임은 모바일 게임을 가장 선호하였다. 따라서 초등학생들에게 양질의 놀이 교육 프로그램을 개발할 때에는 학생들의 놀이 실태를 잘 파악하고 성별에 따라 선호도가 다름을 이해하는 등 놀이의 특성을 고려하는 것이 매우 중요하다고 사료된다.

한.중.일 전통극 복식의 소외효과(V-Effekt) 연구 (Verfremdung Effekt(V-Effekt) in Korean, Chinese, and Japanese Traditional Play Costumes - Focusing on masked drama, Beijing opera, and Kabuki -)

  • 이미숙;양유미
    • 복식
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    • 제60권1호
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    • pp.14-27
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    • 2010
  • The purpose of this study is to analyze how the aesthetic characteristics of Brecht's V-Effekt is visually expressed of the costume in the Traditional Play of Korea, China and Japan. The method and the contents of the study were to refer to the antecedent studies and the related documents to peruse the characteristics of the traditional plays of the East and West, the origin and the concept of Brecht's Verfremdung and considered the relation of Brecht's V-Effekt and the Oriental plays, and then the researcher derived the aesthetic properties of Brecht's V-Effekt. This study analyzed how those qualities of the aesthetic characteristics on the V-Effekt are manifested on the stage costumes of Korean mask, Beijing opera and Kabuki. The aesthetic qualities of Brecht's V-Effekt are classified into symbolism, grotesque disposition, character of sing and dance, comicality. The symbolism in the traditional play costumes of the three nations is shown in the colors of the masks in Korean and the tone of the colors on the costumes and the make-up in Beijing opera and Kabuki. While the properties of bizarrerie and deformation coexist in masque and Beijing opera costumes in terms of grotesque disposition, Kabuki strongly displays bizarre grotesquerie. The character of sing and dance is visually expressed through the transformation of sleeves on the three nation's traditional play costumes; Masque on the Hansam and Chengsam, Beijing opera on the Water sleeves and Kabuki on Hurisode. The comic aspection is expressed in a humorous and comical way through the distortion and transformation of forms in Masque and Beijing opera but it cannot be seen in Kabuki costume. The study as above will form the aesthetic properties of the Oriental traditional play costumes and also it will contribute to establishing the identity of Korean mask costumes.

Roles Traditional Healers Play in Cancer Treatment in Malaysia: Implications for Health Promotion and Education

  • Merriam, Sharan;Muhamad, Mazanah
    • Asian Pacific Journal of Cancer Prevention
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    • 제14권6호
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    • pp.3593-3601
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    • 2013
  • Background: For a number of reasons from cultural compatibility, to accessibility, to cost, traditional healers are a major source of health care in developing countries. In Malaysia, it's been estimated that upwards of 80% of the population consult traditional healers even if simultaneously seeking treatment from the Western medical system. Partially as a result of the widespread practice of visiting traditional healers, cancer diagnosis and treatment in Malaysia is often delayed or interrupted resulting in late presentation, advanced stage diagnosis, and a higher mortality rate than in Western countries. However, there is very little research on the role of traditional healers in cancer treatment in Malaysia. Materials and Methods: This qualitative study was designed to identify the roles traditional healers play in cancer diagnosis and treatment, with an eye to alleviating the cancer burden through educational responses with four publics in mind-policy makers, Western medical personnel, traditional healers, and the general public. In-depth interviews were conducted with 14 Malay traditional healers, 13 cancer survivors who had seen both traditional healers and Western doctors, and 12 cancer medical specialists. Results: Analysis of the data from these 39 participants revealed four roles traditional healers play in cancer treatment-medicinal healer, emotional comforter, spiritual guide, and palliative caregiver. Conclusions: Three roles (emotional, spiritual, palliative) can be seen as complementary to the allopathic system. Emotional and spiritual roles may augment the effectiveness of biomedical treatment. Cancer awareness and education programs need to position traditional healers as complementary, rather than an alternative to Western medical treatment; Validating the roles Traditional Healers can play in cancer treatment in MY through health promotion and education will contribute to alleviating the nation's cancer burden.

유아보육프로그램의 유형에 따른 유아의 활동분석 (Analyses of Young Children's Activities in Preschools of Different Child-Care Approaches)

  • 이소은;양선희
    • 아동학회지
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    • 제25권3호
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    • pp.101-113
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    • 2004
  • The purpose of this study was to compare young children's daily activities in the preschools of two different child-care approaches, i.e., project and traditional approaches. From two preschools. 20 children (M=71.3 months) were observed for 3 consecutive hours. The observers followed the target child, gathering data during 30-second "windows". The window was open every 2 and half minutes. To test the differences between two preschools, phi coefficient tests were used. Results showed that children of traditional approach were more exposed to and engaged in academic activities than those of project approach. In specific, children of traditional approach were more involved in academic and skill/nature lessons. A reverse tendency, however, was found in play activities. Children of project approach were more exposed to and engaged in play activities, especially in play with academic objects. And they were more exposed to conversation with their teacher than their counterparts. Children of project approach also showed more initiatives in their play activities.

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전래동요에 기초한 음악놀이활동이 유아의 국악능력과 국악흥미도 놀이성에 미치는 영향 (Effects of Musical Play Activities Based on Traditional Children's Songs upon Young Children's Musical Ability and Interest in Korean Music and Their Playfulness)

  • 변순녀;박형신
    • 한국보육학회지
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    • 제18권3호
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    • pp.123-140
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    • 2018
  • 본 연구는 전래동요에 기초한 음악놀이활동이 유아의 국악능력과 국악흥미도, 놀이성에 미치는 영향이 어떠한가를 분석해보는데 목적이 있다. 이를 위해 W시에 위치한 어린이집의 만 5세 두 학급의 유아 28명을 선정하여, 실험집단을 대상으로 전래동요에 기초한 음악놀이활동을 적용하였으며, 비교집단에는 가창 중심의 전래동요 지도와 누리과정에 기초한 주제 중심의 음악활동을 적용하였다. 수집된 자료를 토대로 두집단의 사전검사 점수를 공변인으로 한 공변량분석을 실시하였으며 분석결과, 전래동요에 기초한 음악놀이활동이 유아의 국악능력과 국악흥미도, 놀이성을 통계적으로 유의하게 향상시키는 것으로 나타났다. 연구의 결과는 음악놀이가 전래동요에 내재한 놀이성과 연계되어 국악교육을 위한 효과적인 교수방법으로 적용될 수 있음을 시사한다.

유아를 위한 한국 전래동요의 선정 기준 탐색 (A Study on The selection criteria of Korean Traditional Nursery Rhyme for Children)

  • 조진희
    • 한국보육지원학회지
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    • 제8권5호
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    • pp.253-274
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    • 2012
  • 본 연구는 한국 전래동요 중에서 유아에게 적합한 것을 선정하기 위한 기준을 마련하여 유아교육 현장에서 전래동요가 효율적으로 적용되기 위한 가능성의 구안에 그 목적을 두었다. 이를 위해 설정한 연구문제는 첫째, 유아에게 적합한 한국 전래동요의 선정 기준은 어떠한가, 둘째, 선정기준에 따른 유아를 위한 한국 전래동요는 어떠한가이다. 먼저, 유아에게 적합한 한국 전래동요의 기준을 선정하기위해 유아교육 및 유아교육 관련 전문가 30명을 대상으로 델파이 조사를 통해 문항을 선정하였다. 수집된 응답들은 spss 12.0의 프로그램을 이용하여 평균과 표준편차를 계산하였다. 연구 결과 유아에게 적합한 한국 전래동요의 선정 기준은 '전통적 놀이공간과 놀이언어의 즐거움이 살아있는가, 옛 아이들의 생활 모습과 정서를 담고 있는가, 유아가 쉽게 이해할만한 내용인가, 유아가 흥미를 느낄만한 내용인가, 유아의 발달에 도움을 주는가, 유아가 쉽게 부를 수 있는 선율인가, 장단이 단순하고 반복적인가'로 나타났다. 또한 선정기준이 확정됨에 따라 이 기준을 바탕으로 유아에게 적합한 전래동요 112곡이 선정되었다. 112곡의 노랫말은 주로 '놀이의 즐거움'을 표현한 곡들로 전래동요의 전승을 위해서는 놀이가 함께 연행되어야 함을 시사한다.

비만학생을 위한 전통놀이 중심 비만관리 협동학습프로그램의 효과 (Effects of the Traditional Play-centered Obesity Control Program for Obese Elementary School Children based on Cooperative Learning Theory)

  • 성정혜;최연희
    • 한국보건간호학회지
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    • 제27권3호
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    • pp.513-526
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    • 2013
  • Purpose: The purpose of this study was to determine the effects of the Traditional Play-centered Obesity Control Cooperative Learning Program based on the cooperative learning theory on obesity rate, physical fitness, self-esteem, and body image specifically in obese elementary school children. Methods: The research design for this study was based on a non- equivalent control group pretest-posttest design. The study was conducted from September, 5 to November 30, 2012. The subjects included 74 obese children ($Exp.=25^{(a)}$, $Com.=24^{(b)}$, $Cont.=25^{(c)}$) with an obesity rate above 20% at an elementary school in G City. Data analysis was performed using SPSS/WIN 18.0, using Chi-square test, one-way ANOVA, and Scheffe test. Results: The obesity rate (F=4.033, p<.022) in the experimental group was significantly lower than that in the group (Com, Cont), in which the Traditional Play-Centered Obesity Control Cooperative Learning Program was not implemented. Self-esteem (F=4.310, p<.017) also caused significant differences. However, physical fitness (Muscular endurance F=1.545, p=.220; Flexibility F=.671, p=.514; Agility F=1.594, p=.210; Speed F=5.386, p<.007, scheffe (a,b

고구려 고분벽화에 나타난 놀이복식 (Play Costume from the Mural Paintings of Goguryeo)

  • 임린;이태호
    • 복식
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    • 제60권3호
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    • pp.10-25
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    • 2010
  • The culture of the play of Korean ancient times is well described in the mural painting of Goguryeo. The example is people appearing in the play painting of performance, dance, hunting, and acrobatics out of 20 mural painting of genre. Their costume is broadly classified into performance, dance, hunting, and acrobatic costume and can be subdivided according to the types of costume. First, the head gear of play costume reflected the formality and social conditions of play. In the performance and hunting costume, all performers wore gwanmo(official hats), which seemed to make it a rule to wear gwanmo. Gwanmo was borrowed intactly from Goguryeo without any changes or decorations, which showed that the status symbolism of head gear was applied intactly to play costume. Second, the play costume of Goguryeo enhanced efficiency by blending daily costume with elements and decorations needed for play performance. Specifically the change of length was prominent: the short sleeves of jeogori(traditional blouse), the long sleeves of dance costume, and fastening below the knee or putting into the long shoes to shorten the length of baji(traditional pants). Finally, as it is well known that there was some differences in the expression modes of daily clothes in Goguryeo between Tonggu and Pyeongyang. Similarly, play costume tried to change costume according to the subject of play but maintained the locality and peculiarity of Goguryeo costume. Although performance costume showed many local differences, it also had similarity and peculiarity. In dance costume, long sleeves and patterns which frequently appeared in the Tonggu area reappeared in the Pyeongyang.

단독주택지의 어린이공원 리모델링을 위한 아동 요구에 관한 조사연구 (Survey on Children's Remodeling needs for Play Park at Detached Residential Zone)

  • 최병숙;박선희;안득수
    • 한국주거학회:학술대회논문집
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    • 한국주거학회 2008년도 춘계학술발표대회 논문집
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    • pp.328-333
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    • 2008
  • This survey study is to find out children' needs of 'D' child park to remodel into a new one and their common opinions to the child playground, and to contribute this results to drive alternative plans. This park is very old and located in detached residental zone, Wooa-dong, Deokjin-gu, Jeon-city. This was performed by a questionnaire survey method, and the questionnaire was designed by researchers considering relative literatures. Data were collected from 198 children, who had attended elementary school in Wooa-dong. By analyzing those data, findings were as follows : 1) To play experience of 'D' child park was very important for children, so they memoried it. Above all, they membered the perception of 'D' child park through playing with play facilities and the communication with their friends. 2) Children would like to play unrestricted plays, but to need traditional play facilities as like a slide and a swing. So, future playground would be planned to adventure playground with some traditional play facilities.

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