• 제목/요약/키워드: Technology Education Model

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A Case Study on the Implement of Teaching and Learning Models aiming at Training Creative Engineers: focused on the SICAT

  • KWON, Sungho;OH, Hyunsook;KIM, Sungmi
    • Educational Technology International
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    • v.11 no.1
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    • pp.27-46
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    • 2010
  • The purpose of this paper is to apply the newly developed SICAT teaching and learning model to the actual scene of teaching and learning and draw a point of discussion for utilizing teaching and learning model, by uncovering the satisfaction of students and the inhibiting/facilitating elements when using the model. SICAT(Scientific Inquiry and Creative Activity with Technology; from here on SICAT), a teaching and learning model custom-built for engineering education, was developed, as more and more people paid attention to the demand for creative engineers. It was developed from the basis of PBL(Problem Based Learning), includes three sub-types which can be applied to the actual theory, design, and experimentation fields within engineering education. The three sub-types, which are ARDA(Analysis-Reasoning Activity & Discussion-Argumentation Activity), CoCD (Collaboration Activity & Capstone Design Activity), and ReSh(Reflection Activity & Sharing Activity), respectively support deductive and argumentation activities, creative design and collaboration activities, and retrospection and sharing activities. However, no research has been conducted to investigate whether or not there are inhibiting or facilitating elements in the application procedure, or what the rate of satisfaction for students is, when applying the SICAT model, which was newly developed to innovate existing engineering education, to the actual site of teaching and learning. Therefore, this research applied three types of SICAT teaching and learning models to the theory, design, and experimentation classes at the department of materials science and engineering at Hanyang University for eight weeks. After application, the students, teachers and tutors were surveyed and interviewed, and then the results analyzed in order to uncover inhibiting/facilitating elements and the rate of satisfaction. The satisfaction rate of students from the SICAT teaching and learning model was 3.78(in a perfect score of 5: The A type-3.65, The C type-3.80, The R type-3.90), and inhibiting/facilitating elements were drawn from the aspects of learning activities, support system. In conclusion, they can be contributed for implications of SICAT teaching and learning model universal use at engineering education in University.

The Acceptance Intention of Online Start-up Education Systems for Start-up Process (창업 프로세스를 지원하는 온라인 창업 교육 시스템 수용 의도 연구)

  • Kang, Soyoung;Moon, Hyun Sil;Kim, Jae Kyeong;Choi, Bhang Gil
    • Journal of Information Technology Services
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    • v.17 no.4
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    • pp.119-137
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    • 2018
  • Recently, the start-up firms have been under the spotlight because they can create many jobs and are regarded as the growth engine of a country in the fourth industrial revolution. Moreover, after the global financial debacle, many countries emphasize on an entrepreneurial spirit and venture firms. they also pay attention to the importance of educations to promote the start-up firms. In this work, based on technology acceptance model, we try to identify the main factors of accepting online start-up education system. We first defined this system as the online start-up education system which refers to a system to support learning for knowledge, experiences and overall process of start-up firms' tasks. This system also simulates tasks related with prep-entrepreneur so that can be regarded as a kind of decision support systems. As this system has some characteristics, we confirmed some factors of extended technology acceptance model. In our experiments, we find that the perceived ease of use and trust are main factors of acceptance for the online start-up education systems. These results mean that the system should be made to be easy and trustful for their users. Therefore, we expect that this work will be helpful to researchers and developers who consider start-up education systems and provide a way to activate founding start-up firms.

A Study on the Design Method of the Integrative Intelligent Model for Educational System (지능형 교육 시스템의 통합 모형 탐색 연구)

  • Heo, Gyun;Kang, Seung-Hee
    • Journal of Fisheries and Marine Sciences Education
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    • v.20 no.3
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    • pp.462-472
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    • 2008
  • Education is a field that has tried to make use of the advantages of computers since they were introduced to the world. Intelligent Tutoring System and multimedia have become methods of teaching students of Computer Science, Education, Psychology, and Cognitive Science. Until now, they have been designed and produced only on the basis of a very specific domain and format. However, in the education field, most learners ask for integrated service that is practical, realizable, and sensitive to technological change. Therefore, in this study, we would like to present the technological and formal integration model as an ITS model which acknowledges changes in the fields of technology and education. As a technological integration model, the integration model of traditional Symbolic Artificial Intelligence and Artificial Neural Networks was presented. As a formal integration model, three integration models were presented according to (a) the process of learning diagnosis (b) learners' action behaviors (c) intelligence service respectively.

A Study on the Design of Immersed Augmented Reality Education Models (몰입형 증강현실 교육 모델 설계에 관한 연구)

  • Tae, Hyo-Sik
    • Journal of Internet of Things and Convergence
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    • v.7 no.4
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    • pp.23-28
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    • 2021
  • Through the 4th industrial revolution, it is rapidly developing in various fields such as artificial intelligence, AR/VR, and big data, and software is at the center. In the field of education as well, the importance of integrated education to support the development of technology is being emphasized, and in order to compete in software technology, securing human resources for software development should be prioritize in domestic. However, unlike the hardware-centric society of the past, the role of software technology human resources is very important, and the reality is that they are discharging human resources that are far from the human resources image that companies need. In this paper, present an immersed education model for training AR software professionals, and based on this, propose an evaluation index that can grasp the quality of the program of the immersed AR education model. Through the AR education model, it is expected that the weaknesses and strengths of the model can be identified, and it can contribute to setting the direction for improvement of the education program.

A Proposal on the personalized integrated Education Model Using the Blockchain (블록체인을 활용한 개인 맞춤형교육 통합모델 제안)

  • Yu, Kyoung-sung;Kwon, Mee-Rhan
    • The Journal of the Convergence on Culture Technology
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    • v.5 no.1
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    • pp.451-456
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    • 2019
  • Our students are shocked by the results that there is an inverse proportion between academic achievement and life satisfaction. Recently, the Organization for Economic Cooperation and Development (OECD) published the PISA 2015 Student Well-Being Report. According to the report, Korean students' education is the highest among OECD countries, but their life satisfaction is the 47th ranked among the 48 OECD and non-OECD countries.[1] This is the cause of the unilateral education using collective achievement in evaluation methods. Therefore, I propose a personalized integrated model utilizing block chain technology. I suggest a personalized education and evaluation system model using selective education and personal approval rather than from teachers' unilateral education. This will no longer open the student's achievement grade system to the public. This change will be accomplished utilizing block chain technology. This technology is characterized by security, transparency and dispersion. The result of this work can be used to improve students' quality of living through a management system of personalized education and evaluation, based on the nature of education.

The Development of Teaching and Learning Model in Physical Education and Competitive Activities Using Flipped Learning (플립러닝을 활용한 체육과 경쟁활동 교수학습 모형개발)

  • Jeon, Ki Chan;Lee, Dong Yub
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.5
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    • pp.351-357
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    • 2022
  • This study was conducted for the purpose of developing a flipped learning teaching and learning model for physical education and competitive activities and confirming the validity of the model. We used the model research method as a research method to achieve the purpose of this study. First, we developed a flipped learning model for physical education and competitive activities through model development research, and then confirmed the validity of the model through model validation research. Based on the teaching and learning model developed through this study, students can change from passive learners to active learners in physical education classes, and it is expected that they can achieve class goals based on interactions between learners different from existing physical education classes through cooperative activities.

Numerical simulation on gas continuous emission from face during roadway excavation

  • Chen, Liang;Wang, Enyuan;Feng, Junjun;Li, Xuelong;Kong, Xiangguo;Zhang, Zhibo
    • Geomechanics and Engineering
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    • v.10 no.3
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    • pp.297-314
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    • 2016
  • With the mining depth continuously increasing, gas emission behaviors become more and more complex. Gas emission is an important basis for choosing the method of gas drainage, gas controlling. Thus, the accurate prediction of gas emission is of great significance for coal mine. In this work, based on the sources of gas emission from the heading faces and the fluid-solid coupling process, we established a gas continuous dynamic emission model, numerically simulated and applied it to the engineering. The result was roughly consistent with the actual situation and shows the model is correct. We proposed the measures of reducing the excavation distance and borehole gas drainage based on the model. The measures were applied and the result shows the overproof problem of gas emission disappears. The model considered the influence factors of gas emission wholly, and has a wide applicability, promotional value. The research is of great significance for the controlling of gas disaster, gas drainage and pre-warning coal and gas outbursts based on gas emission anomaly at the heading face.

A Study on the Application of NFT-Based Learn-and-Earn Models for Metaverse Vocational Training: Focused on AHP Analysis (메타버스 직업교육훈련을 위한 NFT 기반의 Learn-and-Earn 모델 적용 방안 연구: AHP 분석을 중심으로)

  • Jiseob Park;Hun Kim
    • Journal of Practical Engineering Education
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    • v.16 no.3_spc
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    • pp.297-308
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    • 2024
  • This study explored the application of the NFT-based Learn-and-Earn model in metaverse vocational education and training. Through expert interviews, Delphi analysis, and AHP analysis, the study evaluated considerations and importance of L&E model operation, NFT technology application, course history and certification management, teaching media copyright management, and platform-related issues. Based on the results, the study suggested the need for performance measurement, infrastructure establishment, institutional arrangement, and ethical issue response when utilizing the L&E model.

Global Citizenship Education(GCED) and Engineering for Non-Majors Convergence D-SteamRobot(DSR) Educational Model

  • Kibbm Lee;Seok-Jae Moon
    • International Journal of Advanced Culture Technology
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    • v.11 no.1
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    • pp.312-319
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    • 2023
  • This study aims to enhance the engineering education for non-majors by incorporating the concept of Global Citizenship Education and addressing the need for education that responds to climate and ecological changes. The study uses robot programming as a tool to foster the development of global citizens. Non-majors often struggle with producing more than just motionless forms or solid productions, due to a lack of understanding of mechanisms and coding. The study proposes the use of the Convergence D-SteamRobot (DSR) to address this issue by blending humanities and engineering. This is achieved by presenting problems through books to increase empathy, integrating simple machine mechanisms, and creating prototypes to solve self-defined problems. Through this process, learners determine the SDGs topic they want to solve and learn about the simple mechanical mechanism involved in producing the prototype. The educational model provides a constructivist learning environment that emphasizes empathy and exploration, encourages peer-learning, and improves divergent thinking and problem-solving skills.

Quality of Higher Education: Improving the Well-being through Humanizing Digital Entrepreneurship Program

  • MUHIBBULLAH, Md.;MAMUN, Abdullah Al;AFROZ, Rafia
    • The Journal of Asian Finance, Economics and Business
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    • v.8 no.2
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    • pp.1201-1213
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    • 2021
  • This paper describes the intent of learners to acquire university education, the basis for selecting study courses, the means to assess the quality of higher education, what the challenges faced by the learners are, as well as suggestions for improvement. The design and system thinking approach has been adapted to address the well-being issues of B40 young people in Bangladesh, through understanding their need, followed by building conceptual business models using modeling tools, i.e., Business Model Canvas (BMC) and Value Proposition Canvas (VPC) model. The main objective of this paper is to investigate the contribution and the role of a Malaysian University to solve problems of quality of higher education in Bangladesh and what initiatives should be taken to overcome this problem. This paper offers a validated conceptual Malaysian University of the Future (UotF) business model with the focus on international community engagement programs to help Bangladeshi students to acquire knowledge, abilities, skills, and values toward developing a harmonious and sustainable society. The contribution of this paper is the presentation of a conceptual, validated business model in both BMC and VPC formats. This conceptual business model can further be applied to civic engagement operations by other universities.