• Title/Summary/Keyword: Tablet Computer

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A Study on Efficiency of Cryptography Used by CPU and GPU (CPU와 GPU를 이용한 암호화 효율성 연구)

  • Byeon, Jin-Yeong;Lee, Ki-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.05a
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    • pp.678-680
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    • 2012
  • 1970년대 라디오 주파수를 사용하여 컴퓨터 통신 네트워크가 구축된 이후 눈부신 발전을 거듭하여 Personal Computer 뿐만 아니라 Mobile이나 Tablet PC등에서도 인터넷이 가능하다. 이렇게 다양한 매체를 통해 인터넷을 사용함에 따라 보안에 대한 중요성이 높아지고 있다. 하지만 최근 현대 캐피탈이나 농협, 네이트와 같은 해킹 사례를 보면 평문 데이터 사용에 의해 피해가 더욱 확대 되었다. 평문 데이터 사용함에 따라 보안 위협이 커지는데 평문 데이터를 사용하는 이유를 암호화를 사용했을 때보다 QoS 하락 때문이라고 볼 수있다. 이를 해결하기 위해 고정된 인프라에서 잉여 자원인 GPU를 사용하여 암호화를 할 때 QoS 하락을 줄일 수 있을 것이다. 또한 CPU보다는 멀티코어를 사용한 병렬 처리를 활용하여 CPU보다 상대적으로 효율적인 암호화가 가능하다고 생각한다. 본 논문에서는 CPU를 이용한 암호화 처리 속도와 GPU를 이용한 암호화 처리 속도를 비교하여 GPU를 이용한 암호화 처리 가능성을 검토하였다.

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Microcomputer-Based Sea Information System (마이크로컴퓨터용 해양정보 시스템)

  • Kim Jong-Seon;Choe Yun-Cheol
    • Journal of the military operations research society of Korea
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    • v.15 no.2
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    • pp.105-126
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    • 1989
  • A Geographic Information System (GIS) is a system designed to capture, store, manipulate, retrieve and display the data which are referenced to geographic location. With the progress of computer graphics technologies, GIS is now become applicable to microcomputer level. A prototype Sea Information System (SIS) applicable to microcomputer has been developed for serving informations related to naval operations in the special sea areas. This system includes GIS technologies, cartographic data captured through the tablet digitizer. which results immediate displaying on pen plotters. GIS provides users with menu-driven user interface for the retrieval of informations concerning military zones, patrol area of war ship, naval bases, radar sites and its search area, missile stations, and ships' current positions. The system is currently applicable to IBM PC/AT. Minimal hardware configuration consists 640k RAM, hard disk, and pen plotter or dot matrix printer.

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SATS: Structure-Aware Touch-Based Scrolling

  • Kim, Dohyung;Gweon, Gahgene;Lee, Geehyuk
    • ETRI Journal
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    • v.38 no.6
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    • pp.1104-1113
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    • 2016
  • Non-linear document navigation refers to the process of repeatedly reading a document at different levels to provide an overview, including selective reading to search for useful information within a document under time constraints. Currently, this function is not supported well by small-screen tablets. In this study, we propose the concept of structure-aware touch-based scrolling (SATS), which allows structural document navigation using region-dependent touch gestures for non-sequential navigation within tablets or tablet-sized e-book readers. In SATS, the screen is divided into four vertical sections representing the different structural levels of a document, where dragging into the different sections allows navigating from the macro to micro levels. The implementation of a prototype is presented, as well as details of a comparative evaluation using typical non-sequential navigation tasks performed under time constraints. The results showed that SATS obtained better performance, higher user satisfaction, and a lower usability workload compared with a conventional structural overview interface.

A Study on Efficiency of Cryptography Using GPU (GPU를 이용한 암호화 효율성 연구)

  • Byeon, Jin-Yeong;Lee, Ki-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.10a
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    • pp.683-686
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    • 2011
  • 1970년대 라디오 주파수를 사용하여 컴퓨터 통신 네트워크가 구축된 이후 눈부신 발전을 거듭하여 Personal Computer 뿐만 아니라 Mobile이나 Tablet PC등에서도 인터넷이 가능하다. 이렇게 다양한 매체를 통해 인터넷을 사용함에 따라 보안에 대한 중요성이 높아지고 있다. 하지만 최근 현대 캐피탈이나 농협, 네이트와 같은 해킹 사례를 보면 평문 데이터 사용에 의해 피해가 더욱 확대 되었다. 평문 데이터 사용함에 따라 보안 위협이 커지는데 평문 데이터를 사용하는 이유를 암호화를 사용했을 때보다 QoS 하락 때문이라고 볼 수있다. 이를 해결하기 위해 고정된 인프라에서 잉여 자원인 GPU를 사용하여 암호화를 할 때 QoS 하락을 줄일 수 있을 것이다. 또한 CPU보다는 멀티코어를 사용한 병렬 처리를 활용하여 CPU보다 상대적으로 효율적인 암호화가 가능하다고 생각한다. 본 논문에서는 CPU를 이용한 암호화 처리 속도와 GPU를 이용한 암호화 처리 속도를 비교하여 GPU를 이용한 암호화 처리 가능성을 검토하였다.

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A Buffer-Status Based HAS Video Transmission Scheme in Wireless Environments

  • Kim, In-Hye;Seok, Seung-Joon
    • International Journal of Contents
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    • v.14 no.4
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    • pp.30-38
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    • 2018
  • Recently, HTTP Adaptive Streaming(HAS), a video streaming service over the HTTP based web platform has become common. The use of HAS service in mobile communication devices such as mobile phones and tablet PCs is rapidly expanding. This paper addresses ways to improve the quality of HAS service by enhancing the terms of viewer satisfaction. HAS systems have several internal operational processes, which can affect viewer satisfaction. Such processes include, the quality determination for the next video chunk, the TCP connections-setup procedure and the congestion control operation of the TCP. This paper proposes a transmission scheme to improve the HAS quality services over mobile web. The proposed scheme takes into consideration the past implicit communication state of the receiver's playback buffer occupancy. The results of these experiments indicate that the proposed scheme can improve the quality of HAS service from the mobile viewer's point of view.

Web based File Transmission System using HTML5 (HTML5를 활용한 웹 기반 파일 전송 시스템)

  • Kim, Yu-Doo;Kim, Mo-Han;Moon, Il-Young
    • Journal of Advanced Navigation Technology
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    • v.16 no.6
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    • pp.968-974
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    • 2012
  • After launched various smart devices such as smart phone and tablet PC, people who using smart devices are provided various services. Especially, contents sharing technology is utilized in any devices. But current contents sharing systems are made on various versions for various smart devices. These methods will be raising cost for development of application. Therefore it must using web technology for reducing cost. In this paper, we had analyzed performance of file transmission using web technology and compared with application based system.

PMBIST for NAND Flash Memory Pattern Test (NAND Flash Memory Pattern Test를 위한 PMBIST)

  • Kim, Tae-Hwan;Chang, Hoon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.1
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    • pp.79-89
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    • 2014
  • It has been an increase in consumers who want a high-capacity and fast speed by the newly diffused mobile device(Smart phones, Ultra books, Tablet PC). As a result, the demand for Flash Memory is constantly increasing. Flash Memory is separated by a NAND-type and NOR-type. NAND-type Flash Memory speed is slow, but price is cheaper than the NOR-type Flash Memory. For this reason, NAND-type Flash Memory is widely used in the mobile market. So Fault Detection is very important for Flash Memory Test. In this paper, Proposed PMBIST for Pattern Test of NAND-type Flash Memory improved Fault detection.

Segmentation of Polygons with Different Colors and its Application to the Development of Vision-based Tangram Puzzle Game (다른 색으로 구성된 다각형들의 분할과 이를 이용한 영상 인식 기반 칠교 퍼즐 놀이 개발)

  • Lee, Jihye;Yi, Kang;Kim, Kyungmi
    • Journal of Korea Multimedia Society
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    • v.20 no.12
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    • pp.1890-1900
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    • 2017
  • Tangram game consists of seven pieces of polygons such as triangle, square, and parallelogram. Typical methods of image processing for object recognition may suffer from the existence of side thickness and shadow of the puzzle pieces that are dependent on the pose of 3D-shaped puzzle pieces and the direction of light sources. In this paper, we propose an image processing method that recognizes simple convex polygon-shaped objects irrespective of thickness and pose of puzzle objects. Our key algorithm to remove the thick side of piece of puzzle objects is based on morphological operations followed by logical operations with edge image and background image. By using the proposed object recognition method, we are able to implement a stable tangram game applications designed for tablet computers with front camera. As the experimental results, recognition rate is about 86 percent and recognition time is about 1ms on average. It shows the proposed algorithm is fast and accurate to recognize tangram blocks.

Implementation of Face Recognition Applications for Factory Work Management

  • Rho, Jungkyu;Shin, Woochang
    • International journal of advanced smart convergence
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    • v.9 no.3
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    • pp.246-252
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    • 2020
  • Facial recognition is a biometric technology that is used in various fields such as user authentication and identification of human characteristics. Face recognition applications are practically used in various fields, but very few applications have been developed to improve the factory work environment. We implemented applications that uses face recognition to identify a specific employee in a factory .work environment and provide customized information for each employee. Factory workers need documents describing the work in order to do their assigned work. Factory managers can use our application to register documents needed for each worker, and workers can view the documents assigned to them. Each worker is identified using face recognition, and by tracking the worker's face during work, it is possible to know that the worker is in the workplace. In addition, as a mobile app for workers is provided, workers can view the contents using a tablet, and we have defined a simple communication protocol to exchange information between our applications. We demonstrated the applications in a factory work environment and found several improvements were required for practical use. We expect these results can be used to improve factory work environments.

A Study on Improving Electronic Notetaking Interface Design on Pen based learning contents situation (펜 기반 학습컨텐츠 상황에서의 향상된 전자 노트 작성 인터페이스 설계 연구)

  • Lee, Seon-Ho;Sohn, Won-Sung
    • 한국정보교육학회:학술대회논문집
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    • 2011.01a
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    • pp.219-226
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    • 2011
  • The purpose of this paper is to design improving electronic notetaking interface on pen-based learning contents. For this study, we apply requirement analysis which includes heuristic analysis, conceptual mapping, surveying, and derive the functional requirements. After functional requirements process, we design a persona, scenario, storyboard and wireframe. By making a paper prototyping from wireframe, maternalize the improving electronic notetaking interface, and assess the usability test. Through the assessment, compensate the defect and complete the design

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