• Title/Summary/Keyword: Internet media

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Implementation of automatic detection system of IoT based sensor device (Considering the application service of reduction of consumption current)

  • Kwon, Myung-Kyu
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.9
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    • pp.113-122
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    • 2018
  • In this paper, IoT(Internet of things) technology, which is the core of the 4th industrial revolution, was applied to the study of reduction of consumption current. The IoT is a sensor that collects data, a sensor communication, a gateway that processes and stores the collected data. Data application of IoT technology is applied to smart home, smart city, healthcare, smart factory, etc. and it needs to be applied to various industrial fields. By sensing the location of the sensor device, the specific functions of the gateway and the platform are turned ON and OFF to reduce the consumption current of the equipment during the OFF period. When the sensor device accesses the gateway, the specific function of the gateway is turned ON and When the device is separated from the gateway, it senses the sensitivity of the wireless signal and automatically turns off the certain functions. As a resurt, it has reduced the consumption of current. In this paper, we propose a novel system for detecting the location of sensor devices by applying IoT technology. The system implementation is realized by software based, and defines the requirements for the implementation of the sensor device gateway. The gateway automatically detects the location, movement of the device and performs necessary functions. Finally verifies the automatic detection performance of the gateway according to the location of the device. It will contribute greatly to the development of the smart city and office.

The Effect of Knowledge and Attitudes on Preventive Behaviors Plan for Zika Virus Infection in University Students (대학생의 지카바이러스 감염에 대한 지식 및 태도가 예방행위계획에 미치는 영향)

  • Lim, Seungjoo;Kim, Youngji
    • Journal of muscle and joint health
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    • v.28 no.3
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    • pp.209-216
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    • 2021
  • Purpose: This study aimed to determine the effect of knowledge and attitudes of preventive behavior plans (PBPs) on Zika virus infection among university students. Methods: Participants included 130 students from H University in Korea. Electronic self-reported questionnaires were used to collect data. Data were analyzed using descriptive statistics, t-test, ANOVA, Pearson's correlation coefficient, and regression analysis with SPSS/WIN 23.0. Results: The mean percentile score for knowledge was 35.52±20.63. The mean scores for attitudes and PBPs were 3.31±0.47 and 3.07±0.72, respectively, out of 5 points. Knowledge (t=-5.79, p<.001), attitudes (t=-3.17, p=.002), and PBPs (t=-2.67, p=.009) differed significantly with respect to awareness concerning Zika virus infection. The factor 'attitudes' significantly affected PBPs, with an R2 value of 12.0% (β=.27, p<.001). Conclusion: Developing a correct attitude toward Zika virus infection may be key to improving preventive behaviors. Health education messages should be tailored to increase preventive behaviors against Zika virus infection. Nursing educators will benefit from partnerships with health educators and by using internet media to speed up the dissemination of Zika virus information.

Effects of Cyber Defamation Victims' Post-Traumatic Stress on Coping behaviour : Focusing on the Theory of Reasoned Action (사이버 명예훼손 피해자의 외상 후 스트레스가 대처행동에 미치는 영향 : 합리적 행동 이론을 중심으로)

  • Kim, Youngsoo;Byun, Sanghae
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.15 no.1
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    • pp.29-41
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    • 2019
  • The purpose of this study examined how post-traumatic stress, caused when internet users in web portal or social media are defamed in cyberspace, influence on coping behaviour, through the Theory of Reasoned Action's two major factors: Attitude on behaviour and subjective norm. In so doing, it aims to provide a technical and political solution that would fundamentally prevent future victims in cyberspace. In an effort to examine its research theory, a survey was conducted on people who have had the experience of being defamed in cyberspace. The results showed, first, hypersensual has no significant influence over attitude on behaviour and subjective norm. Second, intrusion has no significant influence over attitude on behaviour and subjective norm. Third, avoidance showed significant influence over attitude on behaviour and subjective norm. Fourth, attitude on behaviour and subjective norm showed significant influence on behaviour. This study has both theoretical and practical significance; Unlike previous studies on cyber defamation with qualitative research method, this study employed quantitative method through theory-based approach. In other words, the researcher did not arbitrarily set variables, but utilized the Theory of Reasoned Action for examination.

The study for process of development in publishing of Ryuseo (유서편찬(類書編纂)의 전개양상(展開樣相) 고찰(考察))

  • Lee, Chang-Kyeong
    • Korean Journal of Heritage: History & Science
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    • v.35
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    • pp.220-235
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    • 2002
  • Ryuseo(類書) is a type of traditional books and seems like today's encyclopedia. For compilation of this book, the contents with good ideas and the improvement in method of editing are very important. The process of development, basic form, reception and transformation, the method of succession in today were investigated with the traditional Ryuseo through this study. In Korea, the publishing of this book in the beginning was just republishing of Chinese Ryuseo. During the reign of king Sunjo of Chosun dynasty, Ryuseo for Korean, "Daedongeunbugunok(大東韻府群玉)" was published. Also the basic form of Ryuseo had to be changed in this period. Kimyuk increased practical use of this book by summarizing "Samunryuchui(事文類聚)". The first complete Korean Ryuseo was "Kosachalyo(故事撮要)" that was published in 1554, king Myungjong. In the book was included contents about diplomacy and daily life by Eosukkwun. In 1771, king Youngjo, "Kosashinseo(故事新書)" was published. It had more information about actual life than Kosachalyo. Ryuseo should be considered with two things when it is read by modern readers. One is the development of material for study and another is to ensure the readers. So Ryuseo could be a good basic material for developing contents of internet. Reproduction of this book by new one should be considered with increasing its function. Because reforming classical material by digital one is necessary for daily life in today.

A Text Mining Approach to the Comparative Analysis of the Blockchain Issues : South Korea and the United States (텍스트 마이닝을 활용한 블록체인 이슈 분석 : 한국과 미국)

  • Shon, Saeah;Jeon, Byeong-Jin;Kim, Hee-Woong
    • Journal of Information Technology Services
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    • v.18 no.1
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    • pp.45-61
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    • 2019
  • Blockchain technology, which enables transparent transactions among individuals without central control, opens up diverse business possibilities. It is also expected that blockchain will have a ripple effect on the entire area of society including finance, manufacturing, distribution, and the public sector. Previous studies related to the blockchain also deals with its functional features and application to industrial and public fields. In the new technology such as blockchain, it is necessary to know what social perception is in order to create technological development environment, but there is a lack of research on it. Therefore, this study aims to find out the implications for industrial and policy direction by analyzing issues related to the blockchain in South Korea and the US through text mining. From these two countries, we collected text data related to blockchain in online communities and internet articles. Then, we did co-occurrence analysis and topic modeling on them respectively. As a result of this study, we have found common points and differences in keywords and topics extracted from social media in the two countries. Based on them, we can offer helpful suggestions for building a sound blockchain ecosystem, and directions for future research.

A Study of Interactive Digital Signage System using Heterogeneous Device (이기종 디바이스를 이용한 인터렉티브 디지털 사이니지 시스템 연구)

  • Park, Dae Seung;Sung, Yeol Woo;Kim, Cheong Ghil
    • Journal of the Semiconductor & Display Technology
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    • v.20 no.3
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    • pp.184-188
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    • 2021
  • In general, digital signage is a next-generation smart media that provides various information and advertisement services to many people indoors or outdoors using the Internet. Recently, digital signage is rapidly spreading in such a small indoor environment, that is, in an area closely related to daily life, for example, inside an elevator. However, in this kind of indoor environment where the stay time of persons is extremely limited, it would be not easy for them to keep advertisements in the user memory for a long time. In the digital signage display installed in an indoor environment, it is possible to think about the possibility for a function such as expanding the screen to a user's smartphone, which is now widely spread, to contain, store, and use the transmitted content. In this paper, we propose a method to extend the display of digital signage contents to personal smart phones with interaction function in such a limited environment. In order to make the system operation, the proposed system was verified by confirming the result of dual screen implementation in a smart phone through the prototype implementation of a digital signage system in an embedded Linux environment.

A Study on Energy Platform Using Data in the US: Based on Opening Platform Model

  • Song, Minzheong
    • International journal of advanced smart convergence
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    • v.10 no.3
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    • pp.41-50
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    • 2021
  • The purpose of this study is to analyze various energy platforms using data in the US and to suggest directions and implications. Some of the leading energy platforms are selected and analyzed based on the opening platform model. We focus on the case analysis of the US utility companies. In case of the horizontal open platform, Green Button sponsor's 'Connect My Data (CMD)' driven by the government invites the utility companies to jointly develop the sponsor's data solution. In case of the vertical open platform, the certification program 'Share My Data (SMD)' allows backward compatibility, because the technical improvement is minimal. The utility companies benchmark Amazon's three-sided market mediation and prefer platform and category exclusivity. For the former, they have data analytics companies like Enervee, Opower and for the latter, they have electronics manufactures and energy service providers (ESPs) like Distributed Energy Resources (DERs). Based on this US case study, we suggest the energy platforms to open their platform for renewable energy supply, energy conservation, high-efficiency products, and residential DER dissemination. To successfully implement the government's energy transition policy, the US platforms should be benchmarked as a business model. Especially, it is needed for them to coordinate a platform ecosystem. To ensure trust in the products and services offered on the marketplace platform, platform's certification program is helpful.

Metaverse Friend Making System Design and Implement (메타버스 비대면 친구사귀기 시스템 디자인 및 구현)

  • Chung, HaeKyung;Ko, JangHyok
    • Journal of the Semiconductor & Display Technology
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    • v.20 no.3
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    • pp.97-102
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    • 2021
  • In this study, we developed the service that can efficiently making friends among college students in metaverse world. Metaverse technology has recently emerged as an important topic across the industry.' The development of virtual and augmented reality technologies, which have emerged as a new paradigm to drive the next generation of the Internet, is bringing us closer to the metaverse world. Metaverse is spreading around the gaming, entertainment, music, and content industries[1]. In particular, as non-face-to-face transitions have accelerated since the COVID-19 outbreak, lifestyles and industrial sites are rapidly changing beyond untacting to metaverseization, a three-dimensional virtual space. After discovering the needs of users through surveys and interviews, the research method added functions to the service that matched those needs. Users were pleased that they could make friends who matched their preferences and tastes, play like a game in a virtual world called metaverse, and customize their avatars to their liking. It was also very fresh to customize the goods so that they could be gifted and kept by themselves.

Cinema around "Virtual Reality" techniques (영화와 가상현실 기술에 대한 소론)

  • Coppola, Antoine
    • Trans-
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    • v.10
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    • pp.1-13
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    • 2021
  • If virtual reality is well known through the medias, it seems that a few visual concepts are clearly related to VR. We try to think about it and introduce to a philosophy of VR techniques. So, from techniques and media techno-powers promotional campaigns, we aim to areal technology, it means an objective reflection on the VR techniques. To do so, we study the representations of VR in films. And we conclude that a negative image is the most common representation, related, often, to an Orwellian vision of the future world. In the second part, we study some VR films, and especially some made by famous film directors (Iñárritu, Bigelow). 'Head-turn' and 'Walk-around' films are commented to check their limits. Finally, we consider that for the moment, VR remains only a new space to screen films (into VR platforms connected to the Internet).

Smart Device for Efficient Sensing of Elevator (효율적인 승강기 센싱을 위한 스마트 디바이스)

  • Oh, Am-Suk
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.10
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    • pp.1249-1254
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    • 2020
  • As the market for life friendly ICT (Information and Communication Technologies) services has grown up, high tech elevator with IoT (Internet of Things), a key area of the fourth industry, have become an indispensable part of life. Existing elevators are composed of up and down buttons to conveniently climb up and down high rise buildings, but there is a small inconvenience that everyone experiences depending on the characteristics of the user's composition, types of use, frequency, etc. Existing elevators are automatically closed if there are no people within the range of sensors, but they are inconvenient for the passengers with disabilities to carry luggage or to use. In this paper, the smart button, a hardware firmware device, was designed to relieve user inconvenience by opening the elevator for a certain period of time considering the boarding time of the passengers.