• Title/Summary/Keyword: Information Policy Implementation Structure

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Design and Implementation of a Main Memory Index based on the R-tree for Moving Object Databases (이동체 데이터베이스를 위한 R-tree 기반 메인 메모리 색인의 설계 및 구현)

  • Ahn, Sung-Woo;An, Kyoung-Hwan;Lee, Chaug-Woo;Hong, Bong-Hee
    • Journal of Korea Spatial Information System Society
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    • v.8 no.2 s.17
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    • pp.53-73
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    • 2006
  • Recently, the need for Location-Based Services (LBS) has increased due to the development of mobile devices, such as PDAs, cellular phones and GPS. As a moving object database that stores and manages the positions of moving objects is the core technology of LBS, the scheme for maintaining the main memory DBMS to the server is necessary to store and process frequent reported positions of moving objects efficiently. However, previous works on a moving object database have studied mostly a disk based moving object index that is not guaranteed to work efficiently in the main memory DBMS because these indexes did not consider characteristics of the main memory. It is necessary to study the main memory index scheme for a moving object database. In this paper, we propose the main memory index scheme based on the R-tree for storing and processing positions of moving objects efficiently in the main memory DBMS. The proposed index scheme, which uses a growing node structure, prevents the splitting cost from increasing by delaying the node splitting when a node overflows. The proposed scheme also improves the search performance by using a MergeAndSplit policy for reducing overlaps between nodes and a LargeDomainNodeSplit policy for reducing a ratio of a domain size occupied by node's MBRs. Our experiments show that the proposed index scheme outperforms the existing index scheme on the maximum 30% for range queries.

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Design and Implementation of Game for Learning Game Production Principles: Centering on Scratch Language (게임 제작 원리 학습을 위한 게임의 설계 및 구현 : 스크래치 언어를 중심으로)

  • Lee, Hong-Sub;Jeong, Hyung-Won;Kim, Young-Kyo
    • Journal of Digital Convergence
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    • v.14 no.5
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    • pp.403-410
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    • 2016
  • Computer game is a result of integration of various academic areas, and the production of computer game requires knowledge and experience from various areas. This study demonstrates a game production process using Scratch. The intent was to experience the game development process and the production principle through actually building the core functions of a game using Scratch. As such, the computer game production principle was understood and it was made possible to learn more easily and more enjoyably the functions of multimedia and programming necessary for the production process. As the result, the learning of game production principles using Scratch was found to enhance the interest of the learner, and help with the understanding of game structure and learning software/programming language.

Design and Implementation of a System to Detect Zigzag Driving using Sensor (센서를 이용한 사행 운전 검출 시스템 설계 및 구현)

  • Jeong, Seon-Mi;Kim, Gea-Hee;Mun, Hyung-Jin;Kim, Chang-Geun
    • Journal of Digital Convergence
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    • v.14 no.11
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    • pp.305-311
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    • 2016
  • Even though automakers have actively been conducting studies on autonomous navigation thanks to the development and application of wireless Internet technology, the traffic accident has been kept unsolved. The causes of the accident are drowsy driving, a mistake of a driver, environmental factors, and a wrong road structure; Driving manner and characteristics of a driver among the causes are significantly influential for the accident. In this paper, a study to measure characteristics of zigzag driving that can be seen before an occurrence of an accident regarding traffic accidents that can be incurred while driving manually or autonomously was conducted. While existing studies measured zigzag driving based on characteristics of the change of lateral angular velocity by imaging techniques or driving manner on the first and second lane, this study proceeded to measure zigzag driving by setting a lateral moving distance and a critical value range by utilizing the value of a sensor.

Design And Implementation of Linux Based Parallel Media Stream Server System (리눅스 기반의 고성능 병렬 미디어 스트림 서버 설계 및 구현)

  • 김서균;김경훈;류재상;남지승
    • The KIPS Transactions:PartA
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    • v.8A no.4
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    • pp.287-292
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    • 2001
  • Multimedia service systems should have efficient capacity to serve the growing clients and new data. In the general streaming services, users can endure the small amount of time delay at the beginning of service. But they want to have good quality of service. A streaming server tries to transfer video files to clients from a repository of files in real time. The server must guarantee concurrent and uninterrupted delivery of each video stream requested from clients. To achieve its purpose, many stream servers adopt multi-processors, sufficient memory, and RAID or SAN in their systems. In this paper, we propose a Linux-based parallel media streaming server. It is superior to the other systems in the storing structure, fault-tolerance, and service capacity. Since this system supports the web interlace, users can operate easily through the www. This system uses unique striping policy to distribute multimedia files into the parallel storage nodes. If a service request occurs, each storage node transmits striped files concurrently to the client. Its performance is better than the single media streaming service because of the parallel architecture.

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Design and Implementation of PS-Block Timing Model Using PS-Block Structue (PS-Block 구조를 사용한 PS-Block Timing Model의 설계 및 구현)

  • Kim Yun-Kwan;Shin Won;Chang Chun-Hyon;Kim Tae-Wan
    • The KIPS Transactions:PartD
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    • v.13D no.3 s.106
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    • pp.399-404
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    • 2006
  • A real-time system is used for various systems from small embedded systems to distributed enterprise systems. Because it has a characteristic that provides a service on time, developers should make efforts to keep this property about time when developing real-time applications. As the result of research about real-time system indicates, TMO model supports various functions for time processing according to the real-time concept. And it guarantees response time which developers defined. So developers need a point of reference to define deadline and check the correctness of time. This paper proposes an improved PS-Block as an infrastructure of analysis tools for TMO to present a point of reference. There is a problem that the existing PS-Block has overhead caused by a policy making duplicated blocks. As such, this paper implements a PS-Block Timing Model to reduce the overhead due to block duplication, and defines a base class for searching in PS-Block. The PS-Block Timing Model, using an improved PS-Block structure, offers a point of reference of deadline and an infrastructure of execution time analysis according to the PS-Block configuration policy. Therefore, TMO developers can easily verify deadline of real-time methods, and improve reliability, and reduce development terms.

Model Verification of a Safe Security Authentication Protocol Applicable to RFID System (RFID 시스템에 적용시 안전한 보안인증 프로토콜의 모델검증)

  • Bae, WooSik;Jung, SukYong;Han, KunHee
    • Journal of Digital Convergence
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    • v.11 no.4
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    • pp.221-227
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    • 2013
  • RFID is an automatic identification technology that can control a range of information via IC chips and radio communication. Also known as electronic tags, smart tags or electronic labels, RFID technology enables embedding the overall process from production to sales in an ultra-small IC chip and tracking down such information using radio frequencies. Currently, RFID-based application and development is in progress in such fields as health care, national defense, logistics and security. RFID structure consists of a reader that reads tag information, a tag that provides information and the database that manages data. Yet, the wireless section between the reader and the tag is vulnerable to security issues. To sort out the vulnerability, studies on security protocols have been conducted actively. However, due to difficulties in implementation, most suggestions are concerned with theorem proving, which is prone to vulnerability found by other investigators later on, ending up in many troubles with applicability in practice. To experimentally test the security of the protocol proposed here, the formal verification tool, CasperFDR was used. To sum up, the proposed protocol was found to be secure against diverse attacks. That is, the proposed protocol meets the safety standard against new types of attacks and ensures security when applied to real tags in the future.

Research Trends and Knowledge Structure of Digital Transformation in Fashion (패션 영역에서 디지털 전환 관련 연구동향 및 지식구조)

  • Choi, Yeong-Hyeon;Jeong, Jinha;Lee, Kyu-Hye
    • Journal of Digital Convergence
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    • v.19 no.3
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    • pp.319-329
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    • 2021
  • This study aims to investigate Korean fashion-related research trends and knowledge structures on digital transformation through information-based approaches. Accordingly, we first identified the current status of the relevant research in Korean academic literature by year and journal; subsequently, we derived key research topics through network analysis, and then analyzed major research trends and knowledge structures by time. From 2010 to 2020, we collected 159 studies published on Korean academic platforms, cleansed data through Python 3.7, and measured centrality and network implementation through NodeXL 1.0.1. The results are as follows: first, related research has been actively conducted since 2016, mainly concentrated in clothing and art areas. Second, the online platform, AR/VR, appeared as the most frequently mentioned topic, and consumer psychological analysis, marketing strategy suggestion, and case analysis were used as the main research methods. Through clustering, major research contents for each sub-major of clothing were derived. Third, major subject by period was considered, which has, over time, changed from consumer-centered research to strategy suggestion, and design development research of platforms or services. This study contributes to enhancing insight into the fashion field on digital transformation, and can be used as a basic research to design research on related topics.

CR Technology and Activation Plan for White Space Utilization (화이트 스페이스 활용을 위한 무선환경 인지 기술 및 활성화 방안)

  • Yoo, Sung-Jin;Kang, Kyu-Min;Jung, Hoiyoon;Park, SeungKeun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39B no.11
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    • pp.779-789
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    • 2014
  • Cognitive radio (CR) technology based on geo-location database access approach and/or wideband spectrum sensing approach is absolutely vital in order to recognize available frequency bands in white spaces (WSs), and efficiently utilize shared spectrums. This paper presents a new structure for the TVWS database access protocol implementation based on Internet Engineering Task Force (IETF) Protocol to Access WS database (PAWS). A wideband compressive spectrum sensing (WCSS) scheme using a modulated wideband converter is also proposed for the TVWS utilization. The developed database access protocol technology which is adopted in both the TV band device (TVBD) and the TVWS database operates well in the TV frequency bands. The proposed WCSS shows a stable performance in false alarm probability irrespective of noise variance estimation error as well as provides signal detection probabilities greater than 95%. This paper also investigates Federal Communications Commision (FCC) regulatory requirements of TVWS database as well as European Telecommunications Standards Institute (ETSI) policy related to TVWS database. A standardized protocol to achieve interoperability among multiple TVBDs and TVWS databases, which is currently prepared in the IETF, is discussed.

Design and Implementation of Unified Index for Moving Objects Databases (이동체 데이타베이스를 위한 통합 색인의 설계 및 구현)

  • Park Jae-Kwan;An Kyung-Hwan;Jung Ji-Won;Hong Bong-Hee
    • Journal of KIISE:Databases
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    • v.33 no.3
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    • pp.271-281
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    • 2006
  • Recently the need for Location-Based Service (LBS) has increased due to the development and widespread use of the mobile devices (e.g., PDAs, cellular phones, labtop computers, GPS, and RFID etc). The core technology of LBS is a moving-objects database that stores and manages the positions of moving objects. To search for information quickly, the database needs to contain an index that supports both real-time position tracking and management of large numbers of updates. As a result, the index requires a structure operating in the main memory for real-time processing and requires a technique to migrate part of the index from the main memory to disk storage (or from disk storage to the main memory) to manage large volumes of data. To satisfy these requirements, this paper suggests a unified index scheme unifying the main memory and the disk as well as migration policies for migrating part of the index from the memory to the disk during a restriction in memory space. Migration policy determines a group of nodes, called the migration subtree, and migrates the group as a unit to reduce disk I/O. This method takes advantage of bulk operations and dynamic clustering. The unified index is created by applying various migration policies. This paper measures and compares the performance of the migration policies using experimental evaluation.

Development of Code System for Systematic Accumulation and Utilization of Disaster Safety Data (재난안전 데이터의 체계적인 축적·활용을 위한 코드체계 개발)

  • Jung, In-Su
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.10
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    • pp.167-175
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    • 2018
  • To cope with the increasing number of natural disasters in recent years, managers in the National Disaster and Safety Status Control Center, who have considerable experience and skills, are regarded highly important. Although the National Disaster and Safety Status Control Center oversees the disaster-status control tasks in preparation for various natural and social disasters, there is little data due to the frequent replacement of managers. Therefore, this study developed a disaster-safety code system that tracks and manages disaster information, because the current record management and amount of information sharing remains very low. Among 22 natural and social disaster types, this study targeted four types of disasters: heavy snow, strong winds, high seas, and heavy rain. The final disaster-safety data code system was proposed through the following processes: analysis of the code systems of disaster areas in Korea and overseas, setup of the implementation of directions, development of the classification system, and categorization. For the systematic accumulation of data, the four code systems were integrated into one. A prototype system was developed and operated to verify the validity of the proposed code system. The results showed that data were accumulated and services were provided accordingly with respect to the proposed code system. If past data are accumulated and utilized according to the proposed code system in this study, it will be helpful in the decision making process to respond to new types of disasters, based on past experiences.