• Title/Summary/Keyword: Feature image

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Visual Multi-touch Input Device Using Vision Camera (비젼 카메라를 이용한 멀티 터치 입력 장치)

  • Seo, Hyo-Dong;Joo, Young-Hoon
    • Journal of the Korean Institute of Intelligent Systems
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    • v.21 no.6
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    • pp.718-723
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    • 2011
  • In this paper, we propose a visual multi-touch air input device using vision cameras. The implemented device provides a barehanded interface which copes with the multi-touch operation. The proposed device is easy to apply to the real-time systems because of its low computational load and is cheaper than the existing methods using glove data or 3-dimensional data because any additional equipment is not required. To do this, first, we propose an image processing algorithm based on the HSV color model and the labeling from obtained images. Also, to improve the accuracy of the recognition of hand gestures, we propose a motion recognition algorithm based on the geometric feature points, the skeleton model, and the Kalman filter. Finally, the experiments show that the proposed device is applicable to remote controllers for video games, smart TVs and any computer applications.

Moving Object Tracking Using Co-occurrence Features of Objects (이동 물체의 상호 발생 특징정보를 이용한 동영상에서의 이동물체 추적)

  • Kim, Seongdong;Seongah Chin;Moonwon Choo
    • Journal of Intelligence and Information Systems
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    • v.8 no.2
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    • pp.1-13
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    • 2002
  • In this paper, we propose an object tracking system which can be convinced of moving area shaped on objects through color sequential images, decided moving directions of foot messengers or vehicles of image sequences. In static camera, we suggests a new evaluating method extracting co-occurrence matrix with feature vectors of RGB after analyzing and blocking difference images, which is accessed to field of camera view for motion. They are energy, entropy, contrast, maximum probability, inverse difference moment, and correlation of RGB color vectors. we describe how to analyze and compute corresponding relations of objects between adjacent frames. In the clustering, we apply an algorithm of FCM(fuzzy c means) to analyze matching and clustering problems of adjacent frames of the featured vectors, energy and entropy, gotten from previous phase. In the matching phase, we also propose a method to know correspondence relation that can track motion each objects by clustering with similar area, compute object centers and cluster around them in case of same objects based on membership function of motion area of adjacent frames.

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Development of Tracking Equipment for Real­Time Multiple Face Detection (실시간 복합 얼굴 검출을 위한 추적 장치 개발)

  • 나상동;송선희;나하선;김천석;배철수
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.7 no.8
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    • pp.1823-1830
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    • 2003
  • This paper presents a multiple face detector based on a robust pupil detection technique. The pupil detector uses active illumination that exploits the retro­reflectivity property of eyes to facilitate detection. The detection range of this method is appropriate for interactive desktop and kiosk applications. Once the location of the pupil candidates are computed, the candidates are filtered and grouped into pairs that correspond to faces using heuristic rules. To demonstrate the robustness of the face detection technique, a dual mode face tracker was developed, which is initialized with the most salient detected face. Recursive estimators are used to guarantee the stability of the process and combine the measurements from the multi­face detector and a feature correlation tracker. The estimated position of the face is used to control a pan­tilt servo mechanism in real­time, that moves the camera to keep the tracked face always centered in the image.

A Study on Frequency-Time Plane Analysis of Wavelet (웨이브렛의 주파수-시간 평면 해석에 관한 연구)

  • Bae, Sang-Bum;Ryu, Ji-Goo;Kim, Nam-Ho
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.451-454
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    • 2005
  • Recently, many methods to analyze signal have been proposed and representative methods are the Fourier transform and wavelet transform. In these methods, the Fourier transform represents signal with combination cosine and sine at all locations in the frequency domain. However, it doesn't provide time information that particular frequency occurs in signal and depends on only the global feature of the signal. So, to improve these points the wavelet transform which is capable of multiresolution analysis has been applied to many fields such as speech processing, image processing and computer vision. And the wavelet transform, which uses changing window according to scale parameter, presents time-frequency localization. In this paper, we proposed a new approach using a wavelet of cosine and sine type and analyzed features of signal in a limited point of frequency-time plane.

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Measure of similarity by toll theory and matching using fuzzy relation matrix - focused on 3-dimensional images (톨이론에 의한 유사도 계산과 퍼지 관계 행렬을 이용한 정합과정의 수행 - 3차원 영상을 중심으로)

  • 조동욱;한길성;조용환
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.8
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    • pp.1698-1706
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    • 1997
  • In this paper, we envisioned a multimedia object recognition system processing and combinig information from all available sources, such as 2-D, 3-D, color and sound data. Out of the overall system, we proposed 3-D information extraction and object recognition methods. Firstly, surfaces are classified by z-gradient from the range data, surface features are extracted using the intersection of normal vectors. Also feature relationship such as intersection angle and distance is established between the surfaces. Secondly, recognition is accomplished by matching process which is improtant step in the image understanding systems. Matching process is very improtant procedures because of more general and more efficient method is needed in the field of multimedia sytem. Therefore, we focused the proposal of matching process and in this article, first of all, we deal with the matching process of the 3-D object. Similarity measures are calculated.

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Relationship between Abundances of Kaloula borealis and Meteorological Factors based on Habitat Features (서식지 특성에 따른 맹꽁이 개체수와 기상요인과의 관계 분석)

  • Rho, Paikho
    • Journal of the Korean Society of Environmental Restoration Technology
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    • v.19 no.3
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    • pp.103-119
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    • 2016
  • This study aims to assess habitat feature on the large-scale spawning ground of the Boreal Digging Frog Kaloula borealis in Daemyung retarding basin of Daegu, and to analyze the relationships between species abundance and meteorological factors for each habitat. Fifty-seven(57) pitfalls were installed to collect species abundance of 4 survey regions, and high-resolution satellite image, soil sampling equipment, digital topographic map, and GPS were used to develop habitat features such as terrain, soil, vegetation, human disturbance. The analysis shows that the frog is most abundant in sloped region with densely herbaceous cover in southern part of the retarding basin. In the breeding season, lowland regions, where Phragmites communis and P. japonica dominant wetlands and temporary ponds distributed, are heavily concentrated by the species for spawning and foraging. Located in between legally protected Dalsung wetands and lowland regions of the retarding basin, riverine natural levee is ecologically important area as core habitat for Kaloula borealis, and high number of individuals were detected both breeding and non-breeding seasons. Temperate- and pressure-related meteorological elements are selected as statistically significant variables in species abundance of non-breeding season in lowland and highland regions. However, in sloped regions, only a few variables are statistically significant during non-breeding season. Moreover, breeding activities in sloped regions are statistically significant with minimum temperature, grass minimum temperature, dew point temperature, and vapor pressure. Significant meteorological factors with habitat features are effectively applied to establish species conservation strategy of the retarding basin and to construct for avoiding massive road-kills on neighboring roads of the study sites, particularly post-breeding movements from spawning to burrowing areas.

Frame Bit-rate Control Method for Low Delay Video Communication (저지연 영상 통신을 위한 화면 비트율 제어 기법)

  • Jin, En-Ji;Park, Min-Cheol;Moon, Joo-Hee;Kwon, Jae-Cheol
    • Journal of Broadcast Engineering
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    • v.12 no.6
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    • pp.574-584
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    • 2007
  • As the real time multimedia service become more popular, the needs of transmission with low delay and high quality are getting more stronger. Among those video compression technologies, the rate control method dose an important role in getting the effective data transmitting and the high image quality. In this paper, we combined the feature of CBR and VBR coding methods to propose a new bit-rate control method witch allows each frame to generates bits in the defined fluctuation range and applies a scene change detection at a part of frame and also can maintain low-delay and high quality even if the perfect VBR transmission environment is not guaranteed. The experiment result shows the proposed algorithm provides more effective method than TMN8 in real time application.

SIFT Feature Based Digital Watermarking Method for VR Image (VR영상을 위한 SIFT 특징점 기반 디지털 워터마킹 방법)

  • Moon, Won-Jun;Seo, Young-Ho;Kim, Dong-Wook
    • Journal of Broadcast Engineering
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    • v.24 no.6
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    • pp.1152-1162
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    • 2019
  • With the rapid development of the VR industry, many VR contents are produced and circulated, and the need for copyright protection is increasing. In this paper, we propose a method of embedding and extracting watermarks in consideration of VR production process. In embedding, SIFT is performed by selecting the region where distortion is minimized in VR production, and transformed into frequency domain using DWT and embedded into the QIM method. In extracting process, in order to correct the distortion in the projection process, the top and bottom regions are changed to different projection methods and some middle regions are rotated using 3DoF to extract the watermark. After this processing, extracted watermark has higher accuracy than the conventional watermark method, and the validity of the proposed watermark is shown by showing that the accuracy is maintained even in various attacks.

Fingerprint Identification Algorithm using Pixel Direction Factor in Blocks (블록별 화소방향성분을 이용한 지문의 동일성 판별 알고리즘)

  • Cho Nam-Hyung;Lee Joo-Shin
    • The KIPS Transactions:PartB
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    • v.12B no.2 s.98
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    • pp.123-130
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    • 2005
  • In this paper, fingerprint identification algorithm using pixel direction factor in blocks is proposed to minimize false acceptance ratio and to apply security system. The proposed algorithm is that a fingerprint image is divided by 16 blocks, then feature parameters which have direct factors of $0^{\circ},\;45^{\circ},\;90^{\circ}\;and\;135^{\circ}$ is extracted for each block. Membership function of a reference fingerprint and an input fingerprint for the extracted parameters is calculated, then identification of two fingerprint is distinguished using fuzzy inference. False acceptance ratio is evaluated about different fingerprints of In kinds regardless of sex and shape which are obtained from adults, and false rejection ratio is evaluated about fingerprints which are obtained by adding fingerprints of 10 kinds on different fingerprints of 100 kinds. The experiment results is that false acceptance ratio is average $0.34\%$ about experiment of 4,950 times, and false rejection ratio is average $3.7\%$ about experiment of 1,000 times. The proposed algerian is excellent for recognition rate and security.

Human Action Recognition Via Multi-modality Information

  • Gao, Zan;Song, Jian-Ming;Zhang, Hua;Liu, An-An;Xue, Yan-Bing;Xu, Guang-Ping
    • Journal of Electrical Engineering and Technology
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    • v.9 no.2
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    • pp.739-748
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    • 2014
  • In this paper, we propose pyramid appearance and global structure action descriptors on both RGB and depth motion history images and a model-free method for human action recognition. In proposed algorithm, we firstly construct motion history image for both RGB and depth channels, at the same time, depth information is employed to filter RGB information, after that, different action descriptors are extracted from depth and RGB MHIs to represent these actions, and then multimodality information collaborative representation and recognition model, in which multi-modality information are put into object function naturally, and information fusion and action recognition also be done together, is proposed to classify human actions. To demonstrate the superiority of the proposed method, we evaluate it on MSR Action3D and DHA datasets, the well-known dataset for human action recognition. Large scale experiment shows our descriptors are robust, stable and efficient, when comparing with the-state-of-the-art algorithms, the performances of our descriptors are better than that of them, further, the performance of combined descriptors is much better than just using sole descriptor. What is more, our proposed model outperforms the state-of-the-art methods on both MSR Action3D and DHA datasets.