• Title/Summary/Keyword: Event Driven Simulation

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A Comparison of the Way-points and the Event-points and the Event-driven Dynamic Trajectory Modeling (Way-points 방식과 Event-driven 방식의 운동궤적 모델링 비교)

  • 김옥휴
    • Proceedings of the Korea Society for Simulation Conference
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    • 1999.04a
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    • pp.88-92
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    • 1999
  • As a part of work to simulate electromagnetic environments for Hardware-In-the-Loop(HIL) simulation, the dynamic trajectory is modeled by the Way-points method and the Event-driven method for the aerial and the naval targets. The simulated results show that the Way-points method and the Event-driven method are appropriate to simulate a low speed and a high speed target respectively.

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A New Prediction-Based Parallel Event-Driven Logic Simulation (새로운 예측기반 병렬 이벤트구동 로직 시뮬레이션)

  • Yang, Seiyang
    • KIPS Transactions on Computer and Communication Systems
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    • v.4 no.3
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    • pp.85-90
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    • 2015
  • In this paper, anew parallel event-driven logic simulation is proposed. As the proposed prediction-based parallel event-driven simulation method uses both prediction data and actual data for the input and output values of local simulations executed in parallel, the synchronization overhead and the communication overhead, the major bottleneck of the performance improvement, are greatly reduced. Through the experimentation with multiple designs, we have observed the effectiveness of the proposed approach.

Prediction-Based Parallel Gate-Level Timing Simulation Using Spatially Partial Simulation Strategy (공간적 부분시뮬레이션 전략이 적용된 예측기반 병렬 게이트수준 타이밍 시뮬레이션)

  • Han, Jaehoon;Yang, Seiyang
    • KIPS Transactions on Computer and Communication Systems
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    • v.8 no.3
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    • pp.57-64
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    • 2019
  • In this paper, an efficient prediction-based parallel simulation method using spatially partial simulation strategy is proposed for improving both the performance of the event-driven gate-level timing simulation and the debugging efficiency. The proposed method quickly generates the prediction data on-the-fly, but still accurately for the input values and output values of parallel event-driven local simulations by applying the strategy to the simulation at the higher abstraction level. For those six designs which had used for the performance evaluation of the proposed strategy, our method had shown about 3.7x improvement over the most general sequential event-driven gate-level timing simulation, 9.7x improvement over the commercial multi-core based parallel event-driven gate-level timing simulation, and 2.7x improvement over the best of previous prediction-based parallel simulation results, on average.

Checkpoint/Resimulation Overhead Minimization with Sporadic Synchronization in Prediction-Based Parallel Logic Simulation (간헐적 동기화를 통한 예측기반 병렬 로직 시뮬레이션에서의 체크포인트/재실행 오버헤드 최소화)

  • Kwak, Doohwan;Yang, Seiyang
    • KIPS Transactions on Computer and Communication Systems
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    • v.4 no.5
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    • pp.147-152
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    • 2015
  • In general, there are two synchronization methods in parallel event-driven simulation, pessimistic approach and optimistic approach. In this paper, we propose a new approach, sporadic synchronization combining both for prediction-based parallel event-driven logic simulation. We claim this hybrid solution is pretty effective to minimize both checkpoint overhead and restart overhead, which are related problems with frequent false predictions for improving the performance of the prediction-based parallel event-driven logic simulation. The experiment has clearly shown the advantage of the proposed approach.

Discrete event simulation of Maglev transport considering traffic waves

  • Cha, Moo Hyun;Mun, Duhwan
    • Journal of Computational Design and Engineering
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    • v.1 no.4
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    • pp.233-242
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    • 2014
  • A magnetically levitated vehicle (Maglev) system is under commercialization as a new transportation system in Korea. The Maglev is operated by an unmanned automatic control system. Therefore, the plan of train operation should be carefully established and validated in advance. In general, when making a train operation plan, statistically predicted traffic data is used. However, a traffic wave often occurs in real train service, and demand-driven simulation technology is required to review a train operation plan and service quality considering traffic waves. We propose a method and model to simulate Maglev operation considering continuous demand changes. For this purpose, we employed a discrete event model that is suitable for modeling the behavior of railway passenger transportation. We modeled the system hierarchically using discrete event system specification (DEVS) formalism. In addition, through implementation and an experiment using the DEVSim++ simulation environment, we tested the feasibility of the proposed model. Our experimental results also verified that our demand-driven simulation technology can be used for a priori review of train operation plans and strategies.

War-game Simulator Using Event based Web Services (이벤트 기반 웹서비스를 이용한 워게임 시뮬레이터 제작)

  • Lee, Jae-Min;Kim, Byoung-Chul;Kim, Tae-Sup;Lee, Kang-Sun
    • Journal of the Korea Society for Simulation
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    • v.19 no.1
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    • pp.33-39
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    • 2010
  • As future warfare becomes network-centric, war-game simulators require high interoperability between networked forces and dynamic reconfiguration in accordance with war events. In this paper, we propose an event-driven methodology to develop dynamic war-game simulations. Federates are developed by event-driven web services. The event-driven web services consistently sense war events and response them only if they are interested. By the sense-and-response mechanism and asynchronous event processing, we are able to save simulation time. An Anti-Surface-Warfare simulator is constructed to demonstrate the methodology and suggests that event-driven web services are efficient to model and simulate warfare where numerous events are generated from hardware systems and people dispersed on the network.

Event-Driven Modeling and Simulation Method Applicable to Avionics System Integration Laboratory (항공용 SIL에 적용 가능한 이벤트 기반 모델링 및 시뮬레이션 방법)

  • Shin, Ju-chul;Seo, Min-gi;Cho, Yeon-je;Baek, Gyong-hoon;Kim, Seong-woo
    • Journal of Advanced Navigation Technology
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    • v.24 no.3
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    • pp.184-191
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    • 2020
  • Avionics System Integration Laboratory is the integrated test environment for integration and verification of avionics systems. When real equipment can not be used in the laboratory for various reasons, software models should be needed. Because there hasn't been any standardized method for the models so that it is difficult to reuse the developed models, the need for a framework to develop the avionics software models was emerged. We adopted DEVS(discrete event system specification) formalism as the standardized modeling method for the avionics software models. Due to DEVS formalism is based on event-driven algorithm, it doesn't accord a legacy system which has sequential and periodic algorithms. In this paper, we propose real-time event-driven modeling and simulation method for SIL to overcome these restrictions and to maximize reusability of avionics models through the analysis of the characteristics and the limitations of avionics models.

A Study on the Structures for Efficient Event Queues (효율적인 이벤트 큐의 구조에 관한 연구)

  • 김상욱
    • Journal of the Korea Society for Simulation
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    • v.4 no.2
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    • pp.61-68
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    • 1995
  • The performance of event-driven logic simulation frequently used for VLSI design verification depends on the data structures for event queues. This paper improves the existing Timing Wheel as a data structure for an event queue. In case of the use of B+ tree, an efficient node degree is also presented based on the experiment results. A new Timing Wheel index structure, which eliminates the insertion and deletion overhead of B+ tree, is proposed and analyzed.

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A Practical Approach to Incremental Event-driven HDL Simulation (인크리멘탈 이벤트 - 구동 HDL 시뮬레이션에의 실제적 접근법)

  • Yang, Seiyang;Shim, Kyuho
    • KIPS Transactions on Computer and Communication Systems
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    • v.3 no.3
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    • pp.73-80
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    • 2014
  • In this paper, we propose an incremental simulation method in event-driven HDL simulation to reduce the simulation execution time. In general, the simulation is repeated with a series of design changes. Incremental simulation is an efficient simulation method that shortens the simulation execution time for the following simulation by using the result of previous simulation. We have observed the effectiveness of the proposed approach through the experimentation with multiple real designs.

Construction of a Compiled-code Simulator Generation System for Efficient Design Exploration in Embedded Core Design (임베디드 코어 설계시 효율적인 설계 공간 탐색을 위한 컴파일드 코드 방식 시뮬레이터 생성 시스템 구축)

  • Kim, Sang-Woo;Hwang, Sun-Young
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.1B
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    • pp.71-79
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    • 2011
  • This paper proposes a compiled-code simulator generation system based-on machine description language for efficient design space exploration in designing an embedded system optimized for a specific application. The proposed system generates a compiled-code simulator which maintains the functional accuracy of an event-driven simulator by determining instruction fetch and decoding processes statically. Generated simulator takes instruction-level and cycle-level simulation for estimating performances in embedded core. To show the efficiency of the constructed compiled-code simulator generator, architecture exploration had been performed for the JPEG encoder application. Starting with MIPS R3000 processor for one embedded core, the proposed system can produce the core showing optimized execution time for the application programming. In this process, a huge amount of simulation time has been used. Cycle-level compiled-code simulator has the functional accuracy and shows performance improvement by 21.7% in terms of simulation speed on the average when compared with an event-driven simulator.