• Title/Summary/Keyword: Depth Information Matching

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Multibaseline based Stereo Matching Using Texture adaptive Belief Propagation Technique (다중 베이스라인 기반 질감 적응적 신뢰도 전파 스테레오 정합 기법)

  • Kim, JinHyung;Ko, Yun Ho
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.1
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    • pp.75-85
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    • 2013
  • To acquire depth information using stereo vision, it is required to find correspondence points between stereo image pair. Conventional stereo vision systems usually use two cameras to get disparity data. Therefore, conventional stereo matching methods cannot resolve the tradeoff problem between accuracy and precision with respect to the length of baseline. Besides, belief propagation method, which is being used recently, has a problem that matching performance is dependent on the fixed weight parameter ${\lambda}$. In this paper, we propose a modified belief propagation stereo matching technique based on multi-baseline stereo vision to solve the tradeoff problem. The proposed method calculates EMAD(extended mean of absolute differences) as local evidence. And proposed method decides weight parameter ${\lambda}$ adaptively to local texture information. The proposed method shows higher initial matching performance than conventional methods and reached optimum solution in less iteration. The matching performance is increased about 4.85 dB in PSNR.

3D Depth Information Extraction Algorithm Based on Motion Estimation in Monocular Video Sequence (단안 영상 시퀸스에서 움직임 추정 기반의 3차원 깊이 정보 추출 알고리즘)

  • Park, Jun-Ho;Jeon, Dae-Seong;Yun, Yeong-U
    • The KIPS Transactions:PartB
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    • v.8B no.5
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    • pp.549-556
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    • 2001
  • The general problems of recovering 3D for 2D imagery require the depth information for each picture element form focus. The manual creation of those 3D models is consuming time and cost expensive. The goal in this paper is to simplify the depth estimation algorithm that extracts the depth information of every region from monocular image sequence with camera translation to implement 3D video in realtime. The paper is based on the property that the motion of every point within image which taken from camera translation depends on the depth information. Full-search motion estimation based on block matching algorithm is exploited at first step and ten, motion vectors are compensated for the effect by camera rotation and zooming. We have introduced the algorithm that estimates motion of object by analysis of monocular motion picture and also calculates the averages of frame depth and relative depth of region to the average depth. Simulation results show that the depth of region belongs to a near object or a distant object is in accord with relative depth that human visual system recognizes.

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3D Reconstruction Using a Single Camera (단일 카메라를 이용한 3차원 공간 정보 생성)

  • Kwon, Oh-Young;Seo, Kyoung-Taek
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.12
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    • pp.2943-2948
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    • 2015
  • Run 3D reconstruction using a single camera, based on the information, we are advancing research on driving assistance apparatus or can be informed how to pass the obstacle existing ahead the driver. As a result depth information falls but it is possible to provide information that can pass through an obstacle on the straight. For 3D reconstruction by measuring the internal parameters, it calculates the Fundamental matrix and matching to find the feature points obtained by executing the triangulation on the basis of this. When the through experiments try to confirm the results, the depth information is present error information in the X and Y axes which can determine whether or not to pass through an obstacle has reliability.

An Implementation of Real-Time Image-Surface Mapping System (실시간 영상-표면정합 시스템 구현)

  • Yang, Keuntak;Lee, Bongkyu
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.3
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    • pp.9-16
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    • 2018
  • The media facade technique requires the matching process of the content to the projection target. For this reason, each time the projection target is changed, the matching process of the same content must be performed again at each time. This problem can be solved by analyzing the elevation of the object and automatically performing matching process of the content in real time and projecting the matched content. In this paper, we propose and implement a new algorithm that can obtain the optimized matching content in real time by analyzing the elevation of the object to be projected. The proposed method processes the image matching by using the depth information of the elevation obtained by IR cameras.

Development of Algorithm or Depth Extraction in Stereo Endoscopic Image (스테레오 내시경 영상의 깊이정보추출 알고리즘 개발)

  • Lee, S.H.;Kim, J.H.;Hwang, D.S.;Song, C.G.;Lee, Y.M.;Kim, W.K.;Lee, M.H.
    • Proceedings of the KOSOMBE Conference
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    • v.1997 no.11
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    • pp.142-145
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    • 1997
  • This paper presents the development of depth extraction algorithm or the 3D Endoscopic Data using a stereo matching method and depth calculation. The purpose of other's algorithms is to reconstruct 3D object surface and make depth map, but a one of this paper is to measure exact depth information on the base of [cm] from camera to object. For this, we carried out camera calibration.

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Zoom Motion Estimation Method by Using Depth Information (깊이 정보를 이용한 줌 움직임 추정 방법)

  • Kwon, Soon-Kak;Park, Yoo-Hyun;Kwon, Ki-Ryong
    • Journal of Korea Multimedia Society
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    • v.16 no.2
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    • pp.131-137
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    • 2013
  • Zoom motion estimation of video sequence is very complicated for implementation. In this paper, we propose a method to implement the zoom motion estimation using together the depth camera and color camera. Depth camera obtains the distance information between current block and reference block, then zoom ratio between both blocks is calculated from this distance information. As the reference block is appropriately zoomed by the zoom ratio, the motion estimated difference signal can be reduced. Therefore, the proposed method is possible to increase the accuracy of motion estimation with keeping zoom motion estimation complexity not greater. Simulation was to measure the motion estimation accuracy of the proposed method, we can see the motion estimation error was decreased significantly compared to conventional block matching method.

Depth Extraction of Partially Occluded 3D Objects Using Axially Distributed Stereo Image Sensing

  • Lee, Min-Chul;Inoue, Kotaro;Konishi, Naoki;Lee, Joon-Jae
    • Journal of information and communication convergence engineering
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    • v.13 no.4
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    • pp.275-279
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    • 2015
  • There are several methods to record three dimensional (3D) information of objects such as lens array based integral imaging, synthetic aperture integral imaging (SAII), computer synthesized integral imaging (CSII), axially distributed image sensing (ADS), and axially distributed stereo image sensing (ADSS). ADSS method is capable of recording partially occluded 3D objects and reconstructing high-resolution slice plane images. In this paper, we present a computational method for depth extraction of partially occluded 3D objects using ADSS. In the proposed method, the high resolution elemental stereo image pairs are recorded by simply moving the stereo camera along the optical axis and the recorded elemental image pairs are used to reconstruct 3D slice images using the computational reconstruction algorithm. To extract depth information of partially occluded 3D object, we utilize the edge enhancement and simple block matching algorithm between two reconstructed slice image pair. To demonstrate the proposed method, we carry out the preliminary experiments and the results are presented.

Hand Gesture Recognition for Understanding Conducting Action (지휘행동 이해를 위한 손동작 인식)

  • Je, Hong-Mo;Kim, Ji-Man;Kim, Dai-Jin
    • Proceedings of the Korean Information Science Society Conference
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    • 2007.10c
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    • pp.263-266
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    • 2007
  • We introduce a vision-based hand gesture recognition fer understanding musical time and patterns without extra special devices. We suggest a simple and reliable vision-based hand gesture recognition having two features First, the motion-direction code is proposed, which is a quantized code for motion directions. Second, the conducting feature point (CFP) where the point of sudden motion changes is also proposed. The proposed hand gesture recognition system extracts the human hand region by segmenting the depth information generated by stereo matching of image sequences. And then, it follows the motion of the center of the gravity(COG) of the extracted hand region and generates the gesture features such as CFP and the direction-code finally, we obtain the current timing pattern of beat and tempo of the playing music. The experimental results on the test data set show that the musical time pattern and tempo recognition rate is over 86.42% for the motion histogram matching, and 79.75% fer the CFP tracking only.

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A Depth-map Coding Method using the Adaptive XOR Operation (적응적 배타적 논리합을 이용한 깊이정보 맵 코딩 방법)

  • Kim, Kyung-Yong;Park, Gwang-Hoon
    • Journal of Broadcast Engineering
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    • v.16 no.2
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    • pp.274-292
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    • 2011
  • This paper proposes an efficient coding method of the depth-map which is different from the natural images. The depth-map are so smooth in both inner parts of the objects and background, but it has sharp edges on the object-boundaries like a cliff. In addition, when a depth-map block is decomposed into bit planes, the characteristic of perfect matching or inverted matching between bit planes often occurs on the object-boundaries. Therefore, the proposed depth-map coding scheme is designed to have the bit-plane unit coding method using the adaptive XOR method for efficiently coding the depth-map images on the object-boundary areas, as well as the conventional DCT-based coding scheme (for example, H.264/AVC) for efficiently coding the inside area images of the objects or the background depth-map images. The experimental results show that the proposed algorithm improves the average bit-rate savings as 11.8 % ~ 20.8% and the average PSNR (Peak Signal-to-Noise Ratio) gains as 0.9 dB ~ 1.5 dB in comparison with the H.264/AVC coding scheme. And the proposed algorithm improves the average bit-rate savings as 7.7 % ~ 12.2 % and the average PSNR gains as 0.5 dB ~ 0.8 dB in comparison with the adaptive block-based depth-map coding scheme. It can be confirmed that the proposed method improves the subjective quality of synthesized image using the decoded depth-map in comparison with the H.264/AVC coding scheme. And the subjective quality of the proposed method was similar to the subjective quality of the adaptive block-based depth-map coding scheme.

Face Recognition Method by Using Infrared and Depth Images (적외선과 깊이 영상을 이용한 얼굴 인식 방법)

  • Lee, Dong-Seok;Han, Dae-Hyun;Kwon, Soon-Kak
    • Journal of Korea Society of Industrial Information Systems
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    • v.23 no.2
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    • pp.1-9
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    • 2018
  • In this paper, we propose a face recognition method which is not sensitive to illumination change and prevents false recognition of photographs. The proposed method uses infrared and depth images at the same time, solves sensitivity of illumination change by infrared image, and prevents false recognition of two - dimensional image such as photograph by depth image. Face detection method using infrared and depth images simultaneously and feature extraction and matching method for face recognition are realized. Simulation results show that accuracy of face recognition is increased compared to conventional methods.