• Title/Summary/Keyword: Data Usability

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The Usability Evaluation of Kiosks for Individuals with Low Vision (저시력 시각장애인의 키오스크 사용성 평가 연구)

  • Kyounghoon Kim;Yumi Kim;Sumin Baeck;Jeong Hyeun Ko
    • Journal of the Korean Society for information Management
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    • v.41 no.3
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    • pp.331-358
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    • 2024
  • In the rapid digital transformation era, kiosks have become a common element in daily life. However, their widespread deployment has introduced new challenges for socially marginalized groups, including individuals with disabilities and the elderly. This study aims to evaluate the usability of kiosks for individuals with low vision and propose improvement strategies. The study was conducted with eight low-vision university students from A University in Gyeongsangbuk-do and four non-disabled university students from Daegu. Usability was assessed through experiments involving a self-service certificate issuance kiosk and a fast-food restaurant kiosk, using Jakob Nielsen's five usability evaluation criteria: learnability, efficiency, memorability, error prevention, and satisfaction. The results revealed that individuals with low vision faced significant difficulties with small text size, low contrast, no physical buttons, and lack of screen zoom functionality. To address these issues, the study recommends enhancements such as increasing text size and contrast, incorporating physical buttons, adding zoom functionality, ensuring consistent UI design, and providing auditory feedback. This study provides foundational data for enhancing information accessibility for individuals with low vision. It offers critical insights into kiosk design and policy recommendations, thereby contributing to the mitigation of the digital divide.

Fabricator based on B+Tree for Metadata Management in Distributed Environment

  • Chae-Yeon Yun;Seok-Jae Moon
    • International journal of advanced smart convergence
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    • v.13 no.3
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    • pp.125-134
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    • 2024
  • In a distributed environment, data fabric refers to the technology and architecture that provides data management, integration, and access in a consistent and unified manner. To build a data fabric, it is necessary to maintain data consistency, establish a data governance system, reduce structural differences between data sources, and provide a unified view. In this paper, we propose the Fabricator system, a technology that provides data management and access in a consistent and unified manner by building a metadata registry. Fabricator manages the addition and modification of metadata schemas and matching processes by designing a matching tool called MetaSB Manager that applies B+Tree. This allows real-time integration of various data sources in a distributed environment, maximizing the flexibility and usability of data.

A Research on Development of Bills of Material Using Web Grid for Product Lifecycle Management

  • Yoo, Ji-Hyun
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.12
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    • pp.131-136
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    • 2017
  • PLM(Product Lifecycle Management) is an information management system that can integrate data, processes, business systems and human resources throughout the enterprise. BOM(Bills Of Material) is key data for designing, purchasing materials, manufacturing planning and management, which is basic for product development throughout the product life cycle. In this paper, we propose the efficient system to increase the data loading speed and the processing speed when using such large BOM data. We present the performance and usability of IMDG (In Memory Data Grid) for data processing when loading large amounts of data. In the UI, using the pure web grid of JavaScript instead of the existing data loading method can be improve performance of data managing.

The Effect of Error-message Presentation methods on Usability : focused on the World Wide Web (오류메시지 노출 시점이 사용성에 미치는 영향 -웹사이트 이용 상황을 중심으로)

  • Kim, Soo-Hyun;Cho, Yu-Suk;Han, Kwang-Hee
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.1109-1113
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    • 2009
  • Exchange of data between users and system is made by users' inputting their information into HTML input forms like when signing up in websites or buying in online shopping malls. If users make a mistake of inputting their information, the system gives an error message in order for users to correct their mistakes. Although ISO recommends immediate feedback, Bargas et al. gave a report that feedback in all after filling forms out is more usable than feedback one by one when inputting data online. We made a comparative experiment on usability under each case of feedback one by one and feedback in all. The result is immediate feedback is more usable and satisfactory. The analysis of data resulted that immediate feedback produced fewer error and gets higher subjective ratings.

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A Classification Method of Anthropometric Variables for Improved Usability of Anthropometric Data (인체측정자료의 사용성 제고를 위한 인체측정변수 분류 방법)

  • Yu, Hui-Cheon;Sin, Seung-U;Ryu, Tae-Beom
    • Journal of the Ergonomics Society of Korea
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    • v.23 no.3
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    • pp.13-24
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    • 2004
  • Anthropometric data is a fundamental resource in developing ergonomic products and workplaces. However, designers often experience difficulty in searching anthropometric data relevant to the design due to the technicality of anthropometric terminologies, ambiguity in the description of measurement method for some anthropometric variables, and inefficiency of existing search methods for anthropometric data. The present study suggests a method to develop a classification system of anthropometric variables for systematic, efficient search of anthropometric data. The proposed method first classifies anthropometric variables according to body segment and type of variable, and then arranges anthropometric variables of the same body segment and variable type by comparing the heights of their reference points. The proposed classification method was applied to establish a classification system of 66 anthropometric variables that were selected for an automotive interior design. Then the established anthropometric classification system was utilized to design a search interface of a web-based anthropometric data retrieval system.

Descriptive and Systematic Comparison of Clustering Methods in Microarray Data Analysis

  • Kim, Seo-Young
    • The Korean Journal of Applied Statistics
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    • v.22 no.1
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    • pp.89-106
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    • 2009
  • There have been many new advances in the development of improved clustering methods for microarray data analysis, but traditional clustering methods are still often used in genomic data analysis, which maY be more due to their conceptual simplicity and their broad usability in commercial software packages than to their intrinsic merits. Thus, it is crucial to assess the performance of each existing method through a comprehensive comparative analysis so as to provide informed guidelines on choosing clustering methods. In this study, we investigated existing clustering methods applied to microarray data in various real scenarios. To this end, we focused on how the various methods differ, and why a particular method does not perform well. We applied both internal and external validation methods to the following eight clustering methods using various simulated data sets and real microarray data sets.

Design of the Compression Algorithm for in-Memory Data of the Virtual Memory (가상 메모리 압축을 위한 CAMD 알고리즘 설계)

  • Jang, Seung-Ju
    • The KIPS Transactions:PartA
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    • v.11A no.3
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    • pp.157-162
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    • 2004
  • This paper suggests the CAMD(Compression Algorithm for in-Memory Data) algorithm that is not moved the pages into the swap space by assigning the compressed cache area in the main memory. The CAMD algorithm that supports the virtual memory system takes high memory usability and performance benefit by reducing the page fault. The memory data is not general data. It is extraordinary data format. In general it consists of specific form of data. Therefore. the CAMD algorithm can compress this data efficiently.

Development of Web-GIS based SWAT Data Generation System (Web-GIS 기반 SWAT 자료 공급 시스템 구축)

  • Nam, Won-Ho;Choi, Jin-Yong;Hong, Eun-Mi;Kim, Hak-Kwan
    • Journal of The Korean Society of Agricultural Engineers
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    • v.51 no.6
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    • pp.1-9
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    • 2009
  • Watershed topographical data is essential for the management for water resources and watershed management in terms of hydrology analysis. Collecting watershed topographical and meteorological data is the first step for simulating hydrological models and calculating hydrological components. This study describes a specialized Web-based Geographic Information Systems, Soil Water Assessment Tool model data generation system, which was developed to support SWAT model operation using Web-GIS capability for map browsing, online watershed delineation and topographical and meteorological data extraction. This system tested its operability extracting watershed topographical and meteorological data in real time and the extracted spatial and weather data were seamlessly imported to ArcSWAT system demonstrating its usability. The Web-GIS would be useful to users who are willing to operate SWAT models for the various watershed management purposes in terms of spatial and weather preparing.

A Basic Study on the Variability of Indoor Spaces for Local Children's Centers - Focused on the Analysis of Design Guideline - (지역아동센터 실내공간 가변방안을 위한 기초연구 - 디자인가이드라인 사례분석을 중심으로 -)

  • Kim, Mi-Young;Moon, Jeong-Min
    • Journal of the Korean housing association
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    • v.26 no.4
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    • pp.75-82
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    • 2015
  • Although the government has revised the child welfare act, institutionalized the establishment of local children's centers, and given financial support for them, there are a number of problems with respect to their operation. Specifically, one of main problems is their limited space. Diverse problems that go with the arrangement of limited space and usability have occurred, however there are only a few strategies to use limited space flexibly. This study assumed variability as one of the methods to solve spatial problems. As a basic research for the assumption, Analyzing the variable method and characteristics of domestic and foreign child-care facility guidelines was performed trying to take advantage of as a basic data in order to seek a variable scheme of local children centers' indoor space. For this purpose, study analysed the methods and characteristics of variability centering on aspects related to variability which are environmental design elements required by local children's centers as suggested in previous studies. The results are as follows. First, the variability of space should be planned according to activity and time, and consider the methods of division, storage, and other facilities necessary. Second, methods of variability in space can be classified into creating areas and structures that are variable. Third, as a result of analysing the environmental design elements required by local children's centers, this study discovered the following characteristics: multi-purpose usability through a combination of variable devices, transition through a variable space medium and setting up areas and expansion of indoor variability assuming usability through internal and external connections.

Storyboard Software Usage Frequency Ranking and Usability (스토리보드 소프트웨어의 사용빈도 순위와 사용성)

  • Lee, Doh-Soo;Kim, Jun-Kyo
    • The Journal of the Korea Contents Association
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    • v.10 no.7
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    • pp.159-168
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    • 2010
  • Due to the trend of shift to digitalization of the storyboard in 1990's, many a number of storyboard related softwares were born. With this change of trends, however, there was an undeniable lack of tangible data showing the advantage of such digitalization of the storyboard using software technology over conventional methods of doing the same job. In this study, therefore, we have selected the top five storyboard software suits in terms of their frequency in use and a sample group of 85 people to give an analysis on their usability. The result of this analysis revealed two underlying tendencies regarding this issue. Firstly, all of the five softwares selected lacked interactive presentational features, suggesting the directives for the next phase of software development. Secondly, our experiments in this study showed that the most prominent benefit of using the softwares is the higher efficacy in delivering necessary information through real-time based replays, rather than the digitalization of the contents themselves. We expect that the findings of our study would serve as a new model for future software enhancement for the developers. And for the users of such softwares, too, the findings of this study is expected to help them understand what kind of benefits they can expect as they use these storyboard softwares.