• Title/Summary/Keyword: College Campus Design

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A Study for u-Yuhan System Design using Mobile in Ubiquitous Environment. (유비쿼터스 환경에서의 모바일을 이용한 u-유한 시스템 설계 연구)

  • Ahn, Byeong-Tae;Lee, Chong-Ha;Chung, Bhum-Suk
    • Management & Information Systems Review
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    • v.21
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    • pp.155-168
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    • 2007
  • In the ubiquitous which is rapidly developing with ultra speed thes days, constructing the u-Campus which is using the sensor-network as its base is keep developing. Also, any information related equipments like PC and mobile, computing is possible whenever and wherever you want and due to the development of the wireless network, the service environment is continually developing. In this article, I'd like to suggest the u-Campus which is very suitable to the user's environment which had used application of mobile. In u-Campus, various techniques are adopted and applied along with development of info-communication related technidques. Especially, the new type of campus which is constructed by adopting the ubiquitous computing net-work technique to the campus of university is the u-Campus. In this article, by suggesting u-Yuhan designing methods, more effective and advanced school activities of students to make possible.

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A Study on the Improvement of Educational Environment on Campus for the Disabled (장애인을 고려한 대학캠퍼스 환경개선에 관한 연구)

  • 조철호;임상관;소준영
    • Korean Institute of Interior Design Journal
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    • no.19
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    • pp.59-69
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    • 1999
  • Colleges and Universities are one of our whole life educational facilities for the disabled regarding job training opportunities are academic goal achievement. However it is usual for the disabled students to be deprived of their opportunities to study and to prepare their future life on campus because of physical obstacles of campus environment. Therefore this study provides what are the physical obstacles on campus, how to use the college's facilities for the disabled to achieve their academic goals and the have job training opportunities just like ordinar students, and how improve the campus environment which is based on concept Universal Design

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A Study on the Development of 3D Virtual Reality Campus Tour System for the Adaptation of University Life to Freshmen in Non-face-to-face Situation - Autonomous Operation of Campus Surrounding Environment and University Information Guide Screen Design Using Visual Focus Movement - (비대면 상황에서 신입생 대학생활적응을 위한 3차원 가상현실 캠퍼스 투어시스템 개발연구 - 시야초점의 움직임을 활용한 캠퍼스주변 환경의 자유로운 이동과 대학정보안내화면 GUI설계 -)

  • Lim, Jang-Hoon
    • Journal of Information Technology Applications and Management
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    • v.28 no.3
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    • pp.59-75
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    • 2021
  • This study aims to establish a foundation for autonomous driving on campus and communication of abundant university information in the HCI environment in a VR environment where college freshmen can freely travel around campus facilities. The purpose of this study is to develop a three-dimensional VR-style campus tour system to establish a media environment to provide abundant university information guidance services to freshmen in non-face-to-face situations. This study designed a three-dimensional virtual reality campus tour system to solve the problem of discontinuity in which VR360 filming space does not lead to space like reality, and to solve many problems of expertise in VR technology by constructing an integrated production environment of tour system. We aim to solve the problem of inefficiency, which requires a large amount of momentum in virtual space, by constructing a GUI that utilizes the motion of the field of view focus. The campus environment was designed as a three-dimensional virtual reality using a three-dimensional graphic design. In non-face-to-face situations, college freshmen freely transformed the HMD VR device, smartphone, FPS operation mode of the gyroscope sensor. The design elements of the three-dimensional virtual reality campus tour system were classified as ①Visualization of factual experiences, ②Continuity of space movement, ③Operation, automatic operation mode, ④Natural landscape animation, ⑤Animation according to wind direction, ⑥Actual space movement mode, ⑦Informatization of spatial understanding, ⑧GUI by experience environment, ⑨Text GUI by building, ⑩VR360, 3D360 Studio Environment, ⑪Three-dimensional virtual space coupling block module, ⑫3D360-3D Virtual Space Transmedia Zone, ⑬Transformable GUI(VR Device Dual Viewer-Gyro Sensor Full Viewer-FPS Operation Viewer) and an integrated production environment was established with each element. It is launched online (http://vautu.com/u1) by constructing a GUI for free driving mode and college information screens to adapt to college life for freshmen, and designing an environment that can be used simultaneously by current media such as PCs, Android, and iPads. Therefore, it conducted user research, held a development presentation, a forum on excellence in university innovation support projects, and applied it as a system on the website of a particular university. College freshmen will be able to experience university information directly from the web and app to the virtual reality campus environment.

Development of Campus-Wear Product Design that Utilizes UI - A Case Study of G National University - (UI를 활용한 캠퍼스의류 상품디자인 개발 - G 국립대학교의 사례를 중심으로 -)

  • Um, So-Hee;Kim, Nan
    • The Research Journal of the Costume Culture
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    • v.20 no.1
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    • pp.83-98
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    • 2012
  • In 2009, two national universities were integrated into one and the following was newly named Gangneung- Wonju National University. Therefore, this university requires consolidation and promotion of UI(University Identity) as a college brand in order to secure and enhance its competitiveness. The purpose of this study was to design and develop campus-wear, ultimately, it can be used as a part of the Gangeung-Wonju University's UIP policy. A qualitative approach of searching==incorporating books, dissertations, and web-based information==was taken to investigate theoretical backgrounds. The campus-wears were collected from the selected universities in Korea and abroad for the distinct design development. The result of the research are as follows. The concept for the design planning was "wit, exciting & challenge for campus life". The developed UI had focused on expressing positive images of the University. Six items were chosen for the campus-wear design. The goal was to demonstrate practicality and fashion trend. The color arrangement primarily focused on the University's official color and pursued a bright, breeze look. The detailed techniques used for the actual production were printing, embroidery, and accessories. The UI products may not only instill the members of the university with the spirit and pride by strengthening the sense of belonging, but also create a synergistic effect in education by boosting the university promotion and by newly establishing standing as the integrated university.

Structural Design of Slope Correction Device (경사 면 보정 장치의 구조 설계에 관한 연구)

  • Kim, Jeong-Hwa;Lee, Do-Yeong
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.20 no.3
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    • pp.33-39
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    • 2021
  • This paper presents an optimized design technique that can satisfy the design input values. Numerical analysis was performed on the slope correction device based on the first design. The stress distribution was confirmed when the load specified as the design input value was applied, and design changes were introduced for parts for which the design safety factor did not meet the standard to ensure rigidity. And the results were verified through FEA.

Accessibility Situation of Pedestrian Environment Buildings in College Campus from Manual Wheelchair Users' Perspective and Accessibility Map Development - Focused on a Case of University-C - (자주식 휠체어 사용자 관점의 캠퍼스 보행환경과 건물 접근성 실태 및 접근성 맵 제작 - C대학교 사례를 중심으로 -)

  • So-Hee, Moon;Ga-Ram, Han;Hyun-Jeong, Lee
    • Journal of the Korean housing association
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    • v.28 no.2
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    • pp.23-33
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    • 2017
  • This study was aimed to assess accessibility situation of pedestrian environment of University-C focusing on accessibility of manual wheelchair users and to develop accessibility campus map. During March and April 2016, barrierfree design application situation of pedestrian environment and building entrances were investigated using a structured checklist and a digital distance and slope meter. Major findings are as follow. (1) Except one case, widths of all pedestrian routes (both sidewalk and non-sidewalk routes) exceeded 2 meters. (2) As for sidewalk and driveway contact point condition, there were many spots lacking curb ramp or alterative ramp that are accessible for manual wheelchair users. (3) More than half of non-sidewalk pedestrian routes did not have bollard to separate pedestrian and vehicle flows, and more than 92% of the bollards installed were too close for wheelchair users to pass or too far to prevent vehicle access. (4) More than 59 percent of the building entrances were found impossible for manual wheelchair users to access without any assistance, and one third of the buildings did not have any single accessible entrance. Based on the study findings, campus accessibility map was developed by the researchers and disseminated through university homepage. Using the campus accessibility map, users can plan their accessible paths ahead the trip.

Studies of Building layout and ground use in the early days of Japan Women's College: Campus design for private colleges in a modernizing Japan

  • Suzuki, Maho
    • Journal of East-Asian Urban History
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    • v.1
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    • pp.135-154
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    • 2019
  • This paper reveals the influence of urban and social contexts on the early building layout of Japan Women's College (JWC), one of the first women's colleges in Japan. According to the unpublished plans, the main building and other major structures, at the first stage, formed a three-sided quadrangle with site-wide organization, which was similar to contemporary National colleges. This impressive design, however, disappeared in the final plan. Although the school is the largest in student number and in campus ground size compared to other contemporary private colleges at its establishment, the subdivided land acquired in the private land market forced JWC to give up the organic composition of buildings. Under the framework of donation-based finance, it needed to start construction quickly for further support from the public, which prevented the school from acquiring enough time to adjust land ownership. These constitute the major differences with national schools. The founder's emphasis on the physical exercises, which reflected the public interest in physical strength of mothers in the time of wars, gave preference to securing sufficient open space over the order of buildings.

A Study on the Landscape Design for Sunchon National University Cultural Park (순천대학교 문화공원 설계)

  • Kim, Youn-Jin;Han, Sun-Ah;Kim, Hyun
    • Journal of the Korean Institute of Landscape Architecture
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    • v.38 no.4
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    • pp.75-83
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    • 2010
  • College campus landscape plans once focused mainly on campus functionality and aesthetically pleasing buildings. Yet now, after the rise of greater emphasis on afforestation and eco-friendly planning, building spaces for the local culture and community has become the core of the plan. This study analyzed the design strategies and details of the landscape plan that was selected through the contest to select a design plan for the cultural park at Sunchon National University. The key considerations for the landscape Design for the cultural space at Sunchon National University areas follows. First, the design plan sought ways to reach out to the local community, going one step beyond just opening up campus facilities. This means more than just the opening of physical facilities and environments. It was designed to serve as a base to organize diversified programs by generations and groups with an aim to share the history and culture of the college, the local community and the region. Second, shapes and colors were designed to establish a unified image between buildings and outdoor facilities. "Three Books" was selected as the key motif as books were believed to be the most representative symbol of colleges while 6 straight lines, hexagons and circles inspired by the shape of three books were used in the design. In terms of colors, reddish-brown was used for buildings to enhance visibility along with harmony and esthetic appreciation. For facilities, black and blue were used as dominant colors and white and yellow as point colors to promote the image of Sunchon City. Third, with an aim to overcome the limitation of the overall college campus as a closed space, it was designed to be a barrier-free space, remaining open to everyone and encouraging visits and experiences for active communication with the local community.

The Effects of Self Foot Reflexology on Depression, Sleep and Low Back Pain in Community Dwelling Elderly Women (자가 발반사마사지가 재가 여성노인의 우울, 수면, 요통에 미치는 효과)

  • Eom,, Mi-Ran;Kim, Eun-Kyun;Oh, Hee-Young;Kim, Hyun-Sook;Kwak, Kyung-Hee
    • Journal of Korean Academy of Fundamentals of Nursing
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    • v.15 no.4
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    • pp.504-512
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    • 2008
  • Purpose: The purpose of this study was to identify the effects of self foot reflexology on depression, sleep, and low back pain in elderly women. Method: The study was one group pre-posttest design. Data collection was done from December 2007 to January 2008 in D city. The participants were 47 women (65 years of age and over). After two weeks of reflexology education, the women did foot reflexology themselves for approximately 40 minutes, five times a week for four weeks. To verify the effects of foot reflexology, the scores for depression, sleep, and LBP were measured at baseline, after 4 weeks of self-treatment. Repeated measure ANOVA with the SPSS WIN 14.0 program were used to analyze the data. Results: There were significant differences in depression, sleep, and LBP between baseline, after 4 weeks of self-treatment. Conclusion: These findings suggest that self foot reflexology could be utilized as an effective nursing intervention for improving depression, sleep, and LBP in elderly women.

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A Study on the Interior Design of A Campus Multi-purpose Hall (대학 캠퍼스 다목적 홀의 실내디자인에 관한 연구)

  • 가종순
    • Korean Institute of Interior Design Journal
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    • no.16
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    • pp.49-58
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    • 1998
  • This paper proposes a way to design a multi-purpose hall which can serve as a culture and art space for college students and which can also accommodate college students' behaviour characteristics. The major claims made in this paper are as follows. First the hall should be located where it is easily accessible from major and minor campus facilities. Second friendliness between inside and outside of the hall should be established by providing a Gray Zone such as floor or a yard. Third lobby should have a enough space for the entrance and exit of the hall and for rest and refreshments. Fourth in addition to a fixed stage height-adjustable stage and booth should be provided in order to use the hall space for different use. Fifth in the color aspect high value and low chroma should be used to create tender and friendly atmospher and in the shape aspect a durable natural and functional design should be considered in order to create a modern atmosphere.

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