• Title/Summary/Keyword: Broadcast transmission

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Carrier Frequency Offset Estimation Method for Single-Carrier MIMO Systems (단일 반송파 MIMO 시스템 기반의 PN 부호열을 이용한 반송파 주파수 오차 추정 기법)

  • Oh, Jong-Kyu;Kim, Joon-Tae
    • Journal of Broadcast Engineering
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    • v.17 no.5
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    • pp.864-875
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    • 2012
  • In this paper, we propose a carrier frequency offset estimation method for single-carrier MIMO systems. In the proposed method, phase rotated PN (Pseudo-Noise) sequences are transmitted to prevent a cancelling out of partial PN sequences. After removing a modulation of received PN sequences by multiplying of complex conjugated PN Sequences which are locally generated in receiver, a CFO (Carrier Frequency Offset) is accurately estimated by employing L&R method which is a kind of ML (Maximum Likelihood) estimation algorithm and uses multiple auto-correlatos. In addition, the frequency offset estimation scheme by using channel state information is proposed for accurate CFO estimation in time-varying Rayleigh channel. By performing computer simulations, MSE (Mean Square Error) performance of proposed method is almost same as MSE performance of SISO systems in AWGN channel. Moreover, MSE Performance of proposed method with using channel information is higher than MSE performances of SISO system and conventional method in time-varying Rayleigh channel.

ROI-based Video Transmission using Cooperative Diversity over Wireless Ad-hoc Networks (무선 Ad-hoc 네트워크에서 협력 다이버시티를 이용한 관심영역 중심의 비디오 전송)

  • Jang, Uk;Lee, Sang-Hoon;Bae, Kyung-Hoon
    • Journal of Broadcast Engineering
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    • v.13 no.6
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    • pp.951-961
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    • 2008
  • Cooperative diversity is a cooperative technique which exploits user diversity by decoding the combined signal of the relayed signal and the direct signal in wireless multi-hop networks. Using the cooperation, the performance of the network system can be improved because cooperative diversity which is very strong against the fading channels can be achieved. In this paper, we propose the technique that provides the enhanced visual quality of the reconstructed video using the cooperative diversity with the FMO which is the error resilience tool of H.264/AVC standardization over wireless networks. The eye-tracker can detect the gaze point of user and transmit the gaze information to the nodes. After receiving the gaze information of user, each node performs ROI encoding according to the received gaze information. After encoding, video sources are divided into ROI and Non-ROI. Through the simulation results, the better visual quality of the reconstructed video is achieved when ROI and Non-ROI are transmitted through different channels.

Design and Implementation on CAP-based Emergency Alert Broadcasting System for ATSC Mobile DTV (CAP 기반 ATSC Mobile DTV 재난방송 시스템 설계 및 구현)

  • Cho, Min-Ju;Choi, In-Hwa;Hwang, Jun;Park, Jong-Ho
    • Journal of Advanced Navigation Technology
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    • v.16 no.2
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    • pp.287-296
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    • 2012
  • For mobile emergency broadcast service, first of all, we shall understand transmission characteristics of each mobile broadcast system which might be appled for it and then analyse of the related disaster (emergency) standards based on emergency characteristic own. In this paper, we propose a CAP-based emergency alert broadcasting system for ATSC Mobile DTV system which has been accepted for the mobile broadcasting system in USA. Since there is no standard for emergency broadcasting using ATSC mobile DTV until now, we analyze common alert protocol in USA and then we proposed Emergency Alert Protocol for ATSC Mobile DTV based on it. And we have designed and implemented our proposed system to verify the effectiveness of it. As a result we show the possibility of emergency alert broadcasting for ATSC Mobile DTV.

A Method for Estimating Retransmission Fee for Terrestrial Broadcasting Channels between Terrestrial Television Systems and Cable TV System Operators (지상파방송과 케이블방송 간에 지상파채널 재송신 대가 산정방안)

  • Moon, Myung-Sok;Lee, Song-Hee;Choi, Seong-Jhin
    • Journal of Broadcast Engineering
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    • v.21 no.5
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    • pp.689-703
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    • 2016
  • A dispute over price for retransmitting terrestrial channels between Terrestrial Television Systems and Cable TV System Operator(SO)s has been underway up to now since 2007 and expected to last unless there is a measure of extraordinary countermeasures. Thus, in this paper, we present a scheme for calculating the reasonable price on retransmitting terrestrial channels. Re-transmission price calculation scheme is presented in two ways. One is to calculate the price for the extent to which Terrestrial broadcasters and Cable broadcasters contribute, and the other is to calculate the price for terrestrial channels retransmitted by applying the method of Cable TV PP program fee basis. In addition, on profit-sharing scheme and criteria for program fee we present two ways of subscription, which are flat sum system and fixed rate system.

A Research On the T-DMB Received Environment For the Efficient Reuse of the Band of VHF Frequency (VHF대역의 효율적 재활용을 위한 T-DMB 수신환경 조사)

  • Park, Sung-Kyu;Lee, Sang-Un;Chae, Su-Hyun;Park, Gooman
    • Journal of Broadcast Engineering
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    • v.21 no.5
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    • pp.726-738
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    • 2016
  • This study analyzed the properties of VHF band and suggested an efficient VHF band application plan for digital radio and UHDTV broadcasting through the experiment by the house T-DMB device in practical user environment. In order to find an efficient frequency band for digital radio broadcasting, this study examined first, to check the times of drop-out receive occurring in the audible area using a DMB/FM CAR Radio for T-DMB that has the characteristics of DAB. Second, this article explored the phenomenon of feedback loops in the same channel using a T-DMB house gap filler transmitting the signal by the same OFDM modulation scheme with UHDTV for configuring suitable SFN transmission network of the UHDTV broadcasting. Based on these experiments, this study suggested a suitable VHF band for digital radio and an efficient utilization of the VHF frequency band for the SFN network configuration of UHDTV.

On Optimizing Route Discovery of Topology-based On-demand Routing Protocols for Ad Hoc Networks

  • Seet, Boon-Chong;Lee, Bu-Sung;Lau, Chiew-Tong
    • Journal of Communications and Networks
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    • v.5 no.3
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    • pp.266-274
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    • 2003
  • One of the major issues in current on-demand routing protocols for ad hoc networks is the high resource consumed by route discovery traffic. In these protocols, flooding is typically used by the source to broadcast a route request (RREQ) packet in search of a route to the destination. Such network-wide flooding potentially disturbs many nodes unnecessarily by querying more nodes than is actually necessary, leading to rapid exhaustion of valuable network resources such as wireless bandwidth and battery power. In this paper, a simple optimization technique for efficient route discovery is proposed. The technique proposed herein is location-based and can be used in conjunction with the existing Location-Aided Routing (LAR) scheme to further reduce the route discovery overhead. A unique feature of our technique not found in LAR and most other protocols is the selective use of unicast instead of broadcast for route request/query transmission made possible by a novel reuse of routing and location information. We refer to this new optimization as the UNIQUE (UNIcast QUEry) technique. This paper studies the efficacy of UNIQUE by applying it to the route discovery of the Dynamic Source Routing (DSR) protocol. In addition, a comparative study is made with a DSR protocol optimized with only LAR. The results show that UNIQUE could further reduce the overall routing overhead by as much as 58% under highly mobile conditions. With less congestion caused by routing traffic, the data packet delivery performance also improves in terms of end-to-end delay and the number of data packets successfully delivered to their destinations.

A Design and Implementation of the Real-Time MPEG-1 Audio Encoder (실시간 MPEG-1 오디오 인코더의 설계 및 구현)

  • 전기용;이동호;조성호
    • Journal of Broadcast Engineering
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    • v.2 no.1
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    • pp.8-15
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    • 1997
  • In this paper, a real-time operating Motion Picture Experts Group-1 (MPEG-1) audio encoder system is implemented using a TMS320C31 Digital Signal Processor (DSP) chip. The basic operation of the MPEG-1 audio encoder algorithm based on audio layer-2 and psychoacoustic model-1 is first verified by C-language. It is then realized using the Texas Instruments (Tl) assembly in order to reduce the overall execution time. Finally, the actual BSP circuit board for the encoder system is designed and implemented. In the system, the side-modules such as the analog-to-digital converter (ADC) control, the input/output (I/O) control, the bit-stream transmission from the DSP board to the PC and so on, are utilized with a field programmable gate array (FPGA) using very high speed hardware description language (VHDL) codes. The complete encoder system is able to process the stereo audio signal in real-time at the sampling frequency 48 kHz, and produces the encoded bit-stream with the bit-rate 192 kbps. The real-time operation capability of the encoder system and the good quality of the decoded sound are also confirmed using various types of actual stereo audio signals.

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Image Downsizing and Upsizing Scheme in the Compressed Domain Using Modified IDCT (변경된 IDCT를 이용한 압축 영역에서의 영상 축소 및 확대 기법)

  • 서성주;이명희;오상욱;설상훈
    • Journal of Broadcast Engineering
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    • v.8 no.1
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    • pp.30-36
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    • 2003
  • According to an evolution of image and video compression technologies, most digital images are in the compressed form. Resizing of these compressed images have various applications such as transmission of resized image according to varying bandwidth, content adaptation for display purpose and etc. Discrete Cosine Transform (DCT) is the most popular transformation for image compression. Recently, several researches have been performed to obtain the reconstructed image of original size in the DCT domain after downsampling and upsampling in the DCT domain. Main focus of these researches is to improve quality of the reconstructed image after downsampling and upsampling in the DCT domain In this paper, we present an modified IDCT method to downsize DCT-encoded image. Furthermore, we propose an efficient scheme for image downsampling and upsampling in the DCT domain With these modified IDCT method. The proposed scheme Provides higher PSNR values than the existing schemes In terms of the reconstructed image after halving and doubling in the DCT domain.

A Simple Carrier Frequency Recovery Scheme for DVB-S2 Systems (DVB-S2 시스템을 위한 간단한 반송파 주파수 복구부 설계에 관한 연구)

  • Oh, Jong-Kyu;Yoon, Eun-Chul;Kim, Joon-Tae
    • Journal of Broadcast Engineering
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    • v.15 no.2
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    • pp.182-191
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    • 2010
  • In this paper, a simple Carrier Frequency Recovery(CFR) scheme is introduced. In relating the use of consumer-grade equipment and satellite transmission environments, carrier frequency recovery have to recovery a large initial Carrier Frequency Offset(CFO), which is 20% normalized CFO, for DVB-S2 receivers. For these reasons, conventional CFR schemes for DVB-S2 systems need significant hardware complexity. Introduced CFR scheme employs Fitz algorithm for coarse CFR and recovers a coarse CFO accurately, and a simple pilot block correlation algorithm is employed for fine CFR. Introduced scheme reduce the number of multiplication operations by 80% and does not need any additional memory without degrading the achievable performance.

Fast Stereoscopic 3D Broadcasting System using x264 and GPU (x264와 GPU를 이용한 고속 양안식 3차원 방송 시스템)

  • Choi, Jung-Ah;Shin, In-Yong;Ho, Yo-Sung
    • Journal of Broadcast Engineering
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    • v.15 no.4
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    • pp.540-546
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    • 2010
  • Since the stereoscopic 3-dimensional (3D) video that provides users with a realistic multimedia service requires twice as much data as 2-dimensional (2D) video, it is difficult to construct the fast system. In this paper, we propose a fast stereoscopic 3D broadcasting system based on the depth information. Before the transmission, we encode the input 2D+depth video using x264, an open source H.264/AVC fast encoder to reduce the size of the data. At the receiver, we decode the transmitted bitstream in real time using a compute unified device architecture (CUDA) video decoder API on NVIDIA graphics processing unit (GPU). Then, we apply a fast view synthesis method that generates the virtual view using GPU. The proposed system can display the output video in both 2DTV and 3DTV. From the experiment, we verified that the proposed system can service the stereoscopic 3D contents in 24 frames per second at most.