• Title/Summary/Keyword: 컴퓨터 교과목

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Development of Language-Learning Courseware in Korean Environments (한글 환경에서의 언어 교육 시스템 개발)

  • Kim, Hae-Gyung;Yoon, Ae-Sun;Lee, Mi-Hwa
    • Annual Conference on Human and Language Technology
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    • 1998.10c
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    • pp.335-340
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    • 1998
  • 최근 컴퓨터 통신 기술의 발달로 인하여 교육분야에서의 컴퓨터 통신망을 이용한 학습의 효율성 증대에 대한 연구가 활발하다. 지금까지의 학습 방식은 교과목 특성의 개별성을 인식하지 못하거나 혹은 기술적인 문제점 등으로 인하여 학습자들에게 일관된 단답형이나 선다형의 학습 방식을 요구하여 왔다. 웹을 기반으로 한 원격 교육으로의 활용 측면에서 프랑스어와 같은 제2외국어의 경우, 한국어 환경에서의 프랑스어 악상 문자 입력이나 개별화된 저작 언어 개발 등의 문제점이 제기된다. $\lceil$Voila-web$\rfloor$ 은 한국어를 모국어로 하는 프랑스어 학습자들을 위한 교육 시스템으로 개별 교과목의 특성을 반영하고 능동적인 학습 방식을 통한 학습의 효율성 증대를 위한 시스템이다. 학습자들에게는 학습 자료의 전체적인 내용 흐름만을 제시하고 영역별 구체적인 자료의 전개는 다양한 교과 내용을 자유 항해할 수 있도록 설계되어 있다. 이는 학습자들로 하여금 통신망을 통한 컴퓨터 이용 학습의 장점을 기존의 학습 방식에 보완하여 보다 능동적인 학습 방식을 유도하여 학습의 효율성을 증대시킬 수 있다.

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Development of a Sound Art Programming Course for Non-Majors (비전공자를 위한 사운드 아트 프로그래밍 교과목 개발)

  • Kwon Hyunwoo
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.4
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    • pp.71-79
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    • 2024
  • This study developed a sound art programming course using pure data to foster computational thinking and convergence of art and technology in college students who are non-computer majors. This paper presents an example of operating a curriculum that designed and developed a sound art-centered music programming subject using Pure Data, derives educational outcomes and improvement measures for classes, and presents a creative convergence education program of technology and art. It has a purpose. For the study, we looked at examples of educational programs that combine art and technology, as well as pure data and sound art, and based on this, we designed and developed a sound art programming course for non-majors. The curriculum was operated based on the developed subjects, and the results showed increased interest in programming through art and technology convergence classes, active class participation through autonomous choice, creation of a new perspective on art, improvement of computational thinking skills, collaboration and communication. The educational effect of ability enhancement was confirmed. We expect that this study will be able to present a new perspective on the convergence education of art and technology, including artistic diversity and understanding of new media according to the development of media.

A Study on Course for Introduction to Computer Application about Department of Nursing of an University (일개 대학 간호학과의 컴퓨터활용입문 수업에 관한 연구)

  • Kang, Eun-Hong;Kim, No-Whan;Yoon, Sung-Ja
    • The Journal of the Korea institute of electronic communication sciences
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    • v.12 no.4
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    • pp.629-636
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    • 2017
  • An introductory computer use course for students in the department of nursing at a university investigated in this study is carried through effective and systematic curriculum with its goal of achieving MOS certification, which is accepted internationally. This course direction is set in consideration of the course analysis and the nursing department's advantage in getting a job overseas. This study investigated the effects of the nursing students' course satisfaction and self efficacy on their MOS certification scores to present suggestions to improve the course.

Design of Artificial Intelligence Course for Humanities and Social Sciences Majors

  • KyungHee Lee
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.4
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    • pp.187-195
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    • 2023
  • This study propose to develop artificial intelligence liberal arts courses for college students in the humanities and social sciences majors using the entry artificial intelligence model. A group of experts in computer, artificial intelligence, and pedagogy was formed, and the final artificial intelligence liberal arts course was developed using previous research analysis and Delphi techniques. As a result of the study, the educational topics were largely composed of four categories: image classification, image recognition, text classification, and sound classification. The training consisted of 1) Understanding the principles of artificial intelligence, 2) Practice using the entry artificial intelligence model, 3) Identifying the Ethical Impact, and 4) Based on learned, team idea meeting to solve real-life problems. Through this course, understanding the principles of the core technology of artificial intelligence can be directly implemented through the entry artificial intelligence model, and furthermore, based on the experience of solving various real-life problems with artificial intelligence, and it can be expected to contribute positively to understanding technology, exploring the ethics needed in the artificial intelligence era.

An Analysis of the Teaching Operational Realities of "Software-Engineering-Capstone-Design" ("SW공학적 종합설계" 수업 운영 실태 분석)

  • Kim, Young-Sang
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2012.01a
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    • pp.19-20
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    • 2012
  • 본 논문에서는 공학기술교육인증제에서 요구하는 종합설계 교과목의 수업운영 사례 분석을 통하여 효과적인 수업 개선방안을 제안한다. 종합설계는 학생들이 스스로 문제를 해결해 나가는 현장 실무능력을 키우기 위한 교과이다. 종합설계는 대부분 목표 및 약간의 제약조건, 평가 기준들을 포함하고 있다. (사)한국공학교육인증원 인증 기준은 8개이며, 교육과정 영역에서 종합설계 교과의 필수 개설 및 실질적 운영을 매우 중요시하고 있다. 컴퓨터멀티미디어과는 2011년 (사)한국공학교육인증원의 TAC 인증평가를 받았으며, 본 논문에서는 "SW공학적 종합설계" 교과의 수업 운영 실태 중심으로 컴퓨터공학 분야 종합설계 문제점과 개선방안을 제시하고자 한다.

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Development of the Teaching & Learning Model for Computer Education in U-learning Environment (U-러닝 환경에서 컴퓨터 교육을 위한 교과 교수·학습 모형 개발)

  • Jung, Min-Six;Kim, Hye-Min;Lee, Yun-Bae
    • Annual Conference of KIPS
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    • 2009.04a
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    • pp.1002-1005
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    • 2009
  • 정보 통신 기술의 발달은 전산화, 정보화, 지식 정보화 과정을 거쳐 현재 차세대 패더다임인 유비쿼터스화 단계에 이르렀다. 시간과 장소에 구애받지 않고 언제 어디서나 창의적이고 효율적인 학습자 중심의 교육환경을 제공할 수 있는 u-러닝 기술은 7차 교육과정 수행과 함께 필수적인 요소로 부각되고 있다. 최근 교육과정이 u-러닝 환경으로의 변화에 따라 교수 학습 체계 역시 변화가 예상된다. 그리고 ICT를 활용한 교수 학습 모형과 교과별 콘텐츠에 대한 개발이 활발한 이유도 현재 u-러닝이 적극 추진되면서 교육환경에 대한 새로운 요구와 필요성이 증대되고 있기 때문이다. 따라서 교육환경인 u-러닝 시대에 맞추어 교과목에 대한 교수-학습 모형 연구가 이루어 져야 할 것이다. 본 연구에서는 선행 연구된 학습모형을 비교, 분석하여 유비쿼터스와 u-러닝에 대한 특성과 기능, 유비쿼터스 컴퓨팅 기술에 대해 고찰한다. 그리고 기존 컴퓨터 교과 분석을 통하여 컴퓨터교과의 중요성과 교육방법 영역, 컴퓨터교과 교수-학습 모형에 대한 연구를 통해 u-러닝 환경에서의 컴퓨터 교육을 위한 프로젝트 기반 교수-학습 모형을 설계하고 구현한다.

Selection Criteria for Information Textbooks in Middle School (중학교 정보 교과서 선택 기준 제안)

  • Kim, Yeong-Ju;Lee, Jong-Yun
    • Annual Conference of KIPS
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    • 2009.11a
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    • pp.261-262
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    • 2009
  • 기존의 교과서 평가를 위한 준거에는 Shmidt의 일반적인 교과서 평가 준거, Dover의 교과서 선택 준거, Huetteman의 교과서 평가 준거, Romey의 탐구성에 대한 교과서 분석법 등이 있다. 아울러 2007년 공시된 2007년 개정 교육과정의 정보 교과목은 2010년부터 중학교 1학년에 적용된 뒤, 중등학고 전체로 확대 시행될 예정이다. 따라서 본 논문에서는 기존의 교과서 평가 준거를 분석하여 새로운 정보 교과서의 비교분석을 위한 선택준거를 제안한다. 또한 제시된 선택준거와의 비교를 위해 정보 교과서 2종을 Hutteman과 Romey의 분석법을 적용해 평가하였다.

Pedagogical Content Knowledge and Professional Knowledge of Computer Teachers (교과교육 방법적 지식과 컴퓨터교사의 전문성)

  • Ahn, Mi-Lee
    • The Journal of Korean Association of Computer Education
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    • v.4 no.2
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    • pp.135-143
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    • 2001
  • Teachers' cognitive understanding of subject matter content have direct impact on the quality of students learning. In order to understand this, we need to investigate the relationships between the teachers' level of knowledge about the content and the instruction teacher provide for students. Professional development programs for computer education teachers include courses in computer science, curriculum studies, and the application of computers in the classroom. Effective teachers, however, have expertise in the subject matter content, know curriculum, and understand contextual knowledge for teaching computers in the classrooms. Although computer education have evolved for last 20 years, we have not yet made significant progress on researching "what" is the professional knowledge of computer teachers, and "how" they could be trained. Teacher's knowledge includes pedagogical and contextual knowledge of teaching the specific subject. The purpose of this paper is to understand the professional knowledge of computer teachers, and the adoption of PCK (pedagogical content knowledge). As a result of this paper, I hope to initiate further discussions and researches on PCK and its' implication for computer teachers and teacher preparation programs in Korea.

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Development of the Contents of AI Convergence Education Method Subjects and Verification of Teaching Efficacy Effectiveness for Elementary and Secondary Teachers

  • Kim, Jeong-Rang
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.3
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    • pp.217-223
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    • 2022
  • In this paper, the needs and environment of the 'AI Convergence Education Method' were analyzed for elementary and secondary teachers, and based on this, teaching efficacy of informatics education was verified. For the research, elementary and secondary teachers who take the subject were selected, and based on the results of analyzing the general characteristics, pre-knowledge level, and needs of the subject, curriculum for 15 weeks was developed. As a result of verifying the teaching efficacy effectiveness of the developed 'AI Convergence Education Method' subject for 15 weeks, the effectiveness of the information education teaching efficacy was verified. Among the factors, there were statistically significant differences in information teaching values and information teaching strategies. In the future, it is necessary to conduct follow-up research to secure teachers' professionalism, such as linking with schools and convergence with other subjects. Various teaching and learning materials and teaching and learning methods such as educational contents and materials, reference literature, and artificial intelligence education platforms need to be prepared.

A Study on the Improvement Scheme of University's Software Education

  • Lee, Won Joo
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.3
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    • pp.243-250
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    • 2020
  • In this paper, we propose an effective software education scheme for universities. The key idea of this software education scheme is to analyze software curriculum of QS world university rankings Top 10, SW-oriented university, and regional main national university. And based on the results, we propose five improvements for the effective SW education method of universities. The first is to enhance the adaptability of the industry by developing courses based on the SW developer's job analysis in the curriculum development process. Second, it is necessary to strengthen the curriculum of the 4th industrial revolution core technologies(cloud computing, big data, virtual/augmented reality, Internet of things, etc.) and integrate them with various fields such as medical, bio, sensor, human, and cognitive science. Third, programming language education should be included in software convergence course after basic syntax education to implement projects in various fields. In addition, the curriculum for developing system programming developers and back-end developers should be strengthened rather than application program developers. Fourth, it offers opportunities to participate in industrial projects by reinforcing courses such as capstone design and comprehensive design, which enables product-based self-directed learning. Fifth, it is necessary to develop university-specific curriculum based on local industry by reinforcing internship or industry-academic program that can acquire skills in local industry field.