• Title/Summary/Keyword: 친구 수 만족도

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The Effect of Motivation and User Characteristics on Use Satisfaction and Continuous Use Intention in YouTube Vlog (유튜브 브이로그 이용 동기 및 이용자 특성이 이용 만족 및 지속이용의도에 미치는 영향)

  • Youn, Ji-Young;Yoo, Ji-Yoon;Lee, Jang-Suk
    • The Journal of the Korea Contents Association
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    • v.20 no.4
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    • pp.189-201
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    • 2020
  • As communicating with friends by recording their daily lives in video clips has become a trend for the Z-generation or the Millennial generation, interest in the vlog is increasing. This study analyzed the effects of motivation and user characteristics on use satisfaction and intention to use vlog in 168 participants in their 20s and 30s who have experience using YouTube vlog. The results of the study showed all hypotheses established in this study were adopted. Specifically, habits and killing time, information-seeking, entertainment and relaxation, voyeurism, openness and emotional identification were found to have a positive effect on the use satisfaction. Also, satisfaction with the use of vlog has a significant impact on continuous use intention. Therefore, it can be seen that exploring the vlog will provide theoretical and practical implications.

Segmenting the Effect of School Resilience of the Poor Children by Children's Satisfaction in Using Community Child Center (학교적응유연성 유형에 따른 이용 아동의 세분화(동질적) 집단 특성연구 - 지역아동센터 이용 만족도가 학교적응유연성에 미치는 영향을 중심으로 -)

  • You, Su-Bok;Kim, Hyun-Ju
    • Korean Journal of Social Welfare
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    • v.63 no.4
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    • pp.109-130
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    • 2011
  • The purpose of this study is to examine segmenting the effect on the school resilience of the poor children by children's satisfaction in using Community Child Center. For this purpose, we conducted a questionnaire survey with 275 elementary school students on the 3rd-6th graders, using Community Child Center in Cheongju City. As a result, User Satisfaction of Community Child Center gave meaningful affection to school life among school resilience. Children using Community Child Center who are satisfied with friendships and cognitive activity program gave meaningful affection of study and school grade by statistics. Also, it shows According to School Resilience(interest and attitude), Children using Community Child Center should be divided to 4groups, and providing services need to concern the characteristics of each children group.

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A longitudinal analysis of the determinants of the life satisfaction among adolescents: Focusing on gender and academic characteristics (청소년의 삶의 만족도 결정요인에 대한 종단분석: 성별 및 학업 관련 특성을 중심으로)

  • Shim, Jaehwee;Lee, Gi-Hye
    • (The)Korea Educational Review
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    • v.24 no.1
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    • pp.199-225
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    • 2018
  • Using the 3rd to the 6th wave data from the Korean Children and Youth Panel Survey(KCYPS), we examined the effects of academic characteristics and social relations on the trajectories of the life satisfaction among adolescents. OLS results showed that male students were more satisfied with their lives than female students in the 3rd grade of middle school. As academic characteristics, academic achievement and the level of class adjustment improved life satisfaction but the amount of learning time spent had a negative effect on life satisfaction. However, the effect of academic achievement lost its statistical significance after including variables of social relations. Relationships with parents, teachers, and friends had positive effects on life satisfaction. The longitudinal analysis using the fixed effect estimation also showed a similar result of the associations among the variables to that in the OLS analysis. The life satisfaction gap between male and female students narrowed over time from the 3rd grade of middle school to the 2nd grade of high school. The effects of relationships with parents and friends showed significant effects on both female and male students, but the relationship with their teachers was significant only for female students. Based on the results, we discussed the issues of Korean education related to the life satisfaction among adolescents.

Design and Implementation of Borderless Casual Game Server using Virtualization (가상화 기법을 사용한 경계 없는 캐쥬얼 게임 서버 설계 및 구현)

  • Kim, Sung-Baek;Lee, Jae-Dong
    • Journal of Korea Society of Industrial Information Systems
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    • v.17 no.4
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    • pp.25-40
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    • 2012
  • This paper suggests the way to build the integration of internal server by using link server with virtualization method. With the development of on-line games, game communities began to be formed by users, players get fun from playing games, sharing online space with friends, clans, and parties. However, the limit of physical server restrict the allows under average a hundred users to play at same time and place, and three thousand to ten thousand people to access to game community with chat, message, friends functions. By following the explanation of the method from this paper, this limit can be overcome. It will give the function to share information of all connected users in one displayed server. This paper demonstrates the key quality requirements of the server built by this way such as scalable architecture, consistency, and latency is fulfilled.

A Study on Actual Conditions of Leisure Time and Service Satisfaction of Community-dwelling Elderly -Focused on Buyeo (지역사회거주 노인의 여가시간활용과 바우처사업 서비스 만족도에 관한 연구-부여군을 중심으로)

  • Jeon, Byoung-Jin;Lee, Jae-Shin;Kwon, Mi-Hwa
    • The Journal of Korean society of community based occupational therapy
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    • v.2 no.1
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    • pp.25-35
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    • 2012
  • Objective : This study conducted in rural areas, elderly services voucher business and leisure satisfaction survey based on data from the use of community-dwelling older people considering service needs was to find ways to take advantage of leisure time. Methods : Buyeo county residents in this study 71 patients were elderly, the characteristics of elderly gender, the presence of spouse, health status, education level, monthly living expenses, number of children, occupation, and the variables were included. Subjects' self-esteem, life satisfaction, quality of life, program satisfaction questionnaire for the survey were used, t-test and correlation analysis using the correlation between each factor were analyzed. Results : In a survey of participants in leisure activities, TV watching, meeting friends, such as phone calls to static and time-consuming activities were surveyed about satisfaction of the voucher business, the elderly oral health care services, health screening services, sports massage such as health-related services is relatively high degree of satisfaction. Conclusion : The results of this study of elderly people in rural communities through meaningful leisure time were utilized to determine what is lacking, a strong desire for health-related services that could be confirmed. Therefore, further experience and knowledge about activities by providing opportunities for meaningful leisure time needs to improve, and it based on a variety of programs to meet the needs of the elderly should be provided.

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Gender Difference of the Influencing Factors on Successful Aging among Rural Community-dwelling Korean Elders (남성노인과 여성노인의 성공적 노화 영향요인)

  • Kim, Hee Kyung
    • 한국노년학
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    • v.32 no.3
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    • pp.819-834
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    • 2012
  • The purpose of this study was to examine the degree of successful aging and to investigate influencing factors of it in elderly to types of gender. Subjects were 73 male elderly and 77 female elderly, total 150 elderly living at K city in C province, from May to June, 2012. The data were analyzed using the SPSS Win 18.0 program for $X^2$ test, t-test, Pearson's correlation coefficients and multiple regression analysis. The correlated factors of successful aging among male elders included life satisfaction(r=.525, p<.001), family support(r=.355, p=.004), depression(r=-.555, p<.001) and loneliness(r=-.437, p<.001). Those of successful aging among female elders included life satisfaction(r=.607, p<.001), leisure satisfaction(r=.679, p<.001), family support(r=.784, p<.001), depression(r=-.516, p<.001), loneliness(r=-.644, p<.001) and self-transcendence(r=.576, p<.001). Life satisfaction and depression were statistically significant influencing factors of successful aging in male elders. Especially in the cases of female elders, life satisfaction, depression, family support and self-transcendence affected to successful aging. Life satisfaction, depression, family support, and self-transcendence were explained 52.9% in perception of successful aging among elders. This study suggests that life satisfaction, depression, family support, and self-transcendence will be considered in enhancing the successful aging promoting care and welfare designed for types of gender.

A Study on Improving User Experience of content recommendation function of OTT service - Focusing on Netflix and Watcha Play- (OTT서비스의 콘텐츠 추천 기능 사용자경험 개선 연구 - 넷플릭스(Netflix)와 왓챠(Watcha)를 중심으로 -)

  • Son, bo-ram;Choe, jong-hoon
    • Proceedings of the Korea Contents Association Conference
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    • 2019.05a
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    • pp.309-310
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    • 2019
  • 최근 들어 빅데이터 기반의 추천 방식과 개인화 시스템을 활용하여 맞춤형 콘텐츠를 추천해주는 서비스가 주목받고 있다. 이는 단순히 OTT 서비스뿐만 아니라 상품추천이나 음악 추천, 친구 추천, 뉴스 추천 등 여러 분야에서도 널리 사용 중이다. 본 연구는 OTT 서비스의 맞춤형 콘텐츠를 지속해서 이용하는 경우 정보 탐색 과정의 사용 경험과 이용만족도에 대해 알아보고자 시작되었다. OTT 서비스 중 사용자가 가장 많고 콘텐츠 추천 기능이 강점인 넷플릭스와 왓챠플레이를 중심으로 사용자 인터뷰를 진행하여 사용자들의 추천 기능 이용 패턴을 파악하고 그 과정에서의 특이사항이나 어려움을 파악하려 하였다. 이를 바탕으로 콘텐츠 추천 및 탐색 과정의 UX를 개선할 수 있는 방안을 제시하고자 하였다.

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Perception and Satisfaction among Zoological Park Visitors (동물원 방문객의 인식 및 만족도 영향요인 연구)

  • Lee, Hyung-Sook
    • Journal of the Korean Institute of Landscape Architecture
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    • v.40 no.3
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    • pp.51-59
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    • 2012
  • Zoological parks are considered to be a recreational place for family outings and most importantly the starting place of contact with animals in the modem society. Due to environmental threats and the loss of wildlife habitats, the zoos have significant roles to play in education, research and conservation in addition to the traditional role-entertainment, but research on zoos and their visitors is very limited in Korea. The present study surveyed that the zoo visitors' perceptions of the role of zoos, satisfaction, and behaviors in 6 public zoos, during which 730 zoo visitors were interviewed. The results indicated that the zoos represent an opportunity for family-based trips, enjoyment with family or friends and education that are the primary motives for visiting the zoos. The findings demonstrate that respondents considered the four main roles of zoos namely conservation, education, entertainment, and research to be important and recognize its value for conservation and environmental education. The determinants of satisfaction of zoo visitors were ease of visibility, welfare of captive animals, and the availability of information. Most respondents believed that naturalistic exhibits and animal welfare were very important. In order to reinforce the roles of the zoo in modem society, multidisciplinary efforts are needed to improve the animal welfare, replicate native habitats, and develop various education programs.

AHP-Based Recommendation System of Mobile Games Reflecting User Preferences (사용자 선호도를 반영한 AHP 기반 모바일 게임 추천 시스템)

  • Oh, Jae-Taek;Lee, Sang-Yong
    • Journal of Digital Convergence
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    • v.15 no.1
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    • pp.427-433
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    • 2017
  • Mobile game users tend to value the opinions from their friends or SNS when making a decision on which game to play. This is because they are not satisfied with the information on suggestions provided by the conventional mobile game recommendation systems. In this research, we made a system that can reflect user preference directly by using Analytic Hierarchy Process(AHP). In the system, the hierarchy of AHP is composed of final goal(Level 1), evaluation basis(Level 2) and alternative(Level 3). And the system is made up of an input module, an AHP processing module, a recommendation module and database. Through comparison analysis with two conventional systems to test the performance of the system, we could find that the system got more higher satisfaction than the other systems.

Adolescent's Self-Esteem, Environmental Characteristics and Life Satisfaction: Interaction of Positive Self-Evaluation and Negative Self-Evaluation (청소년 자아존중감과 환경특성이 삶의 만족도에 미치는 영향: 긍정적 자아평가와 부정적 자아평가의 상호작용)

  • Jung, Deuk;Lee, Jongseok
    • The Journal of the Korea Contents Association
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    • v.15 no.9
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    • pp.273-284
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    • 2015
  • This study analyzes the effects of the self-esteem on the life satisfaction of 2,040 middle school senior students using the Korean Children and Youth Panel Survey 2012 Data (KCYPS 2012) provided by the National Youth Policy Institute. In the ecological perspectives, this study considers two factors which influence the life satisfaction of the students; one factor is the environmental characteristics like parent intimacy, friend intimacy, teacher intimacy and study adaptation, and the other factor is the individual characteristics. In particular, self-esteem as one of the individual characteristics is divided into two separate categories, positive self and negative self. The two categories are found to have some interaction effects on the life satisfaction at the evaluation level. The effects of the negative self-evaluation on the life satisfaction appear to be different depending on the level of the positive self-evaluation. As the level of the positive self-evaluation becomes higher, the effects of the negative self-evaluation on the life satisfaction decreases. The life satisfaction becomes higher as the level of the negative self-evaluation is lower, and the life satisfaction is not high relatively at the low level of the positive self-evaluation. These results suggest that solving the adolescent's negative self-formation problem can not bring out the positive self-formation and there should be some plans for the positive self-formation more than simply solving the negative self- formation problem in order to improve the life satisfaction.