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A Study on Digital Divide Influence Factors of the Elderly: Comparison between Baby Boomer and Elderly (장·노년층의 디지털 정보격차 영향요인: 베이비붐 세대와 노인세대의 비교를 중심으로)

  • Yim, Jeong-Hoon;Lee, Hyuk-Joon;Lee, Ji-Hoon
    • The Journal of the Korea Contents Association
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    • v.20 no.9
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    • pp.475-485
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    • 2020
  • The purpose of this study is to examine factors influencing the digital divide between the baby boomer and elderly generation. Under this relationship, we investigated the age, education, family type, income, using attitude, using motivation, using outcome, cognition of intelligence information society, anxiety of intelligence information society, life satisfaction, social support. Research data were Using the data of 2017 Digital Divide Survey conducted by the National Information Society Agency(NIA), The final sample were 2300 who fully responded. As a result of factor, age, education, using attitude, using object, cognition of intelligence information society, life satisfaction significantly effected directly in baby boomer. Also, family types, cognition of information intelligence society, life satisfaction in elderly. Based on the results of this study, the implications and future studies of the baby boomer and elderly are suggested.

Convergence and Substitutability: A Case Study of the United States and the United Kingdom (가족관계, 스마트폰의 중독적 사용 및 정서적 문제간의 인과관계 - 전국의 청소년을 대상으로 한 모형 검증 -)

  • Bae, Sung Man
    • Informatization Policy
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    • v.22 no.3
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    • pp.36-46
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    • 2015
  • This study verified theoretical model to explain adolescents' addictive use of smartphone. I used the data of 679 middle and high school students among 2013 internet addiction survey of National Information Society Agency(NIA). This study utilized structural equation modeling analysis to compare a suggestive model and alternative model. According to the final model, higher the satisfaction of family relationship, the addictive use of smartphone and emotional problems of adolescents were reduced. And, higher the addictive use of smartphone, higher the emotional problems of adolescents. Also, family relationship affects emotional problems via addictive use of smartphone. While, in the alternative model, path from amount of smartphone use to addictive use of smartphone was not significant. Results of this study suggest that family relationship variable may play an antecedent factor of addictive use of smartphone and emotional problems of adolescents and control of smartphone use is important to keeping a mental health of adolescents.

The Influences of Closeness with Parents and Awareness of Internet Policies on Internet Addiction among Adolescents in Multicultural Families in South Korea (다문화가정 청소년의 부모 친밀도와 인터넷 정책 인지도가 인터넷 중독에 미치는 영향)

  • Lee, RaeHyuck;Chang, Hae Lim
    • Journal of Digital Convergence
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    • v.16 no.3
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    • pp.13-25
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    • 2018
  • Using data from the 2014 Survey on Internet Addiction performed by the National Information Society Agency, this study aimed to examine the influences of closeness with parents and awareness of Internet policies on Internet Addiction among adolescents in multicultural families in South Korea. Descriptive analyses showed that multicultural adolescents had on average 2.09 points on the whole scale of 15 items, but had on average 2.20 points on the sub-scale of withdrawal symptoms and on average 2.18 points on the sub-scale of tolerance symptoms. Multiple regression analyses revealed that multicultural adolescents' closeness with parents was significantly associated with lower levels of Internet addiction. Also, multicultural adolescents' awareness of Internet policies was also significantly associated with lower levels of Internet addiction. Based on the findings, this study suggested the necessity of providing parent education programs and enhancing awareness of Internet policies to reduce Internet addiction among adolescents in multicultural families.

Understanding information users through user segmentation using factor analysis and cluster analysis (요인 분석과 클러스터 분석 기법을 활용한 사용자 세분화를 통한 정보이용자 이해)

  • Park, Minsoo
    • The Journal of the Convergence on Culture Technology
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    • v.6 no.3
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    • pp.437-442
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    • 2020
  • Since the advent of the innovative information technology called the Internet, the dynamism of the information environment has brought about changes in information users' needs and behavior. It is essential to understand information users in this rapidly changing environment, and based on this, it is necessary to effectively build and operate an information service and a system therefor. The purpose of this study is to understand the characteristics according to the segmentation of users of the National Science and Technology Information Service System, and to derive improvements to customized services and content development through research and analysis of content usage. A total of 816 science and technology information service system users participated in online surveys from September to November. Collected data is applied to factor analysis and cluster analysis techniques to subdivide users of science and technology information service systems, to recognize new information technologies and information services, science technology information needs, and science and technology attributes that users consider important. We derived the results according to the segmented user group.

Exploring the Links between Psychological Traits and Game Immersion in a Children and Adolescent Sample (어린이, 청소년 게임 이용자의 심리적 특성이 게임 과몰입에 미치는 영향에 대한 연구)

  • Park, Jowon;Chung, Heonil
    • The Journal of the Korea Contents Association
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    • v.13 no.11
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    • pp.665-676
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    • 2013
  • The present study analyzed the KOCCA's Game Immersion data to explore the relationship between psychological traits and game immersion. Psychological traits were classified into four categories; emotional stability, self-esteem, willpower, and happiness. These were put into the multiple regression analysis as the dependent variables with age, sex (dummy), economic status of the homes, variety of leisure activities, friend and family relationship, and time to play games. Four types of immersion (psychological unstability, bad relationship, interrupted daily lives, and failure to control game time and desire) were put into the multiple regression analysis as the independent variables. The multiple regression analysis indicated that the dependent variables predicted the game immersion. Among the psychological traits emotional stability was the strongest factor (negative) that influences the game immersion. Next powerful indicator (negative) among the psychological traits was self-esteem. Based on the findings, measures to alleviate the problems of game immersion and ideas for further research were suggested.

산지초지조성(山地草地造成)에 대한 조사연구(調査硏究)

  • Park, Tae-Sik;Jeong, Se-Gyeong;Kim, Nam-Gyun;Ju, In-Won;Lee, Chun-Hui;Kim, Jong-Ho
    • Journal of Korean Society of Forest Science
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    • v.58 no.1
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    • pp.94-100
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    • 1982
  • 1. 영농실태(營農實態) (1) 비육우영농업자(肥育牛營農業者)보다는 유우락농업자(乳牛酪農業者)들이 축산업(畜産業)에 치중하고 있었다. 즉, 우(牛)의 사육형태(飼育形態)에 있어서 서울우유조합원(組合員)의 경우 비육우(肥育牛)마을에 비해 전업(專業)의 경우가 많았고, 비육우(肥育牛)마을은 부업(副業)이 훨씬 많았다. (2) 우사육(牛飼育)에 있어서의 난점(難點)으로 나타난 것은 서울우유조합원(組合員)의 경우 자금부족(資金不足)과 인력부족(人力不足)이었으며, 비육우(肥育牛)마을의 경우는 자금부족(資金不足)과 축산물(畜産物) 가격(價格)의 불안정(不安定)이 큰 비중(比重)을 차지하였다. 2. 초지조성(草地造成)에 대한 의견 (1) 초지조성지(草地造成地)의 위치선정(位置選定)에 대한 반응은 마을주변 야산(野山) 혹은 구릉지(42%)가 적합(適合)하다는 반응이 가장 많이 나타났다. (2) 경제성(經濟性)을 고려할 때 산지개발초지조성(山地開發草地造成)에 대한 반응은 가능하다(50%), 어렵다고 생각한다(36%), 전혀 불가능하다고 생각한다(8%)의 순(順)이었다. (3) 초지이용방법(草地利用方法)에 대한 반응은 서울우유조합원(組合員)의 경우에 양자병합초지(48%), 방목용초지(25.5%), 건초생산위주의 초지(25.5%)의 순(順)이었고, 비육우(肥育牛)마을의 경우는 건초생산위주의 초지(41%), 양자병합초지(30%), 방목위주의 초지(19%)의 順으로 나타났다. (4) 적당(適當)한 초지조성방법(草地造成方法)에 대한 반응은 경운법, 제경법, 겉뿌림법의 순(順)으로 경운법과 제경법이 다소 많은 반응을 보였다. (5) 건초생산(乾草生産)위주의 초지(草地)에 있어서의 기계화의 필요성(必要性)에 대한 반응은 필요하다는 반응이 88%의 높은 비율(比率)로 나타났다. (6) 농가소득(農家所得)을 위한 바람직한 축산형태(畜産形態)에 대한 반응은 농가중심(農家中心)의 부업축산(副業畜産)과 전업축산(專業畜産)이 바람직하다는 반응이 전체비(全體比)에 있어서 87%로 높게 나타났다. (7) 산지개발초지조성(山地開發草地造成)이 어렵다고 생각하는 이유(理由)에 대한 응답(應答)은 초지조성비용(草地造成費用)이 많이 들어서, 기술(技術) 및 인력(人力)이 부족(不足)해서 토질이 척박해서의 순(順)으로 나타났다.

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A Study on Difference in Tendency of Undergraduates with Reliance on Factors of Online Game Addiction (온라인 게임 중독 요인에 따른 대학생들의 경향 차이 연구)

  • Jeon, Mi-Yeon;Kim, Eui-Jeong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.6
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    • pp.1228-1233
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    • 2009
  • The purpose of this study is to suggest a countermeasure against a major cause that leads to game addiction, by grasping tendency of the actual condition for the online game use in freshmen for university and by analyzing relationship of game addiction according to factors. As a result of analyzing on relationship among sub-variables for game addiction, it could be known that the more men in gender leads to the more serious game addiction and that the longer game time given using once leads to the higher level in control loss and game addiction. Also, it was indicated that the more in group with high risk leads to the more serious in physical and mental problem. There is a suggestion that a scale related to game is developed for the expansion in counseling institution nationwide and for the preventive education targeting all the ages including undergraduates and adults as well as small children and children.

A Characteristic Analysis of Civil Appeals in Construction Project (건축공사의 민원발생 특성분석)

  • Kwon, Jin-Soeck;Son, Chang-Baek
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • 2006.11a
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    • pp.259-263
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    • 2006
  • Civil appeals under constructions cause a lot of difficulties of doing construction because of compensations, interruption of works, administrative punishments, etc. So this research focused on the characteristics of civil complaints against constructions by analyzing the causes of civil appeals and treatment conditions classified by year, geography, and breaking time. This research indicates three points. (l) As the level of civil life and consciousness is increased, the number of civil appeals against constructions are tending upwards in view of the results so far achieved by year. (2) Analysis about civil appeals classified by geography shows that the rate of civil affairs in Gang-nam District are higher than that of others.(3) 96% of the civil appeals by breaking time are occurred under the constructions. By predicting and treating of what type of civil appeals are occurred, this research can be used as data which make damage minimized.

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Frequency of Instant Noodle (Ramyeon) Intake and Food Value Recognition, and their Relationship to Blood Lipid Levels of Male Adolescents in Rural Area (농촌 지역 남자 중학생의 라면 섭취실태와 식품가치 인식 및 혈청 지질농도간의 상관관계)

  • 이정원;이연호
    • Korean Journal of Community Nutrition
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    • v.8 no.4
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    • pp.485-494
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    • 2003
  • In order to investigate the ramyeon intake patterns, food value recognition, and their effects on blood pressure and blood lipid levels, a total of 385 male students aged 13- 15 years living in rural area were sampled randomly, and they were surveyed using questionnaire. Blood pressure and fasting serum lipids levels of 123 subjects selected among the total were determined. Of the total subjects 80.3% either liked or liked very much ramyeon and 42.2% of them were eating ramyeon from 1 to 2 times a week,21.1% 5-6 times a week, while 11.7% more than once a day, and 13.1% less than once a month. They took ramyeon from one (56.8%) to two (25.4%) packs each time. Two-third of subjects consumed entire ramyeon soup or more than half of it. Mostly they added egg or onion to ramyeon and took along with kimchi, cooked rice, danmuji, or dried laver. The food value recognition score about ramyeon was 41.33 out of 100 full grade. Comparing to underweight or normal weight subjects, overweight students tended to take ramyeon more frequently when playing with friends and tended to consume less soup of ramyeon. There was a significant negative correlation between ramyeon intake frequencies and HDL-cholesterol levels (r = -.223 p < .05). Moreover, among the normal body weight students (n = 72) adjusted with relative weight, ramyeon intake frequencies showed not only a significant negative correlation with HDL-cholesterol level (r = -.244 p < .05), but also significant positive correlations with atherogenic index (r : .249 p < .05) and systolic blood pressure (r : .259 p < .05) . These results suggested that frequent intake of ramyeon with limited sidedishes as a whole meal might have negative influences on blood pressure and serum lipid levels. Nutrition education is needed to have correct food value recognition and proper consumption of ramyeon along with the balanced diet. (Korean J Community Nutrition 8(4) : 485-494, 2003)

The Determination of the Sand Drift Movement Using Radioactive Tracer at Young Il Bay (방사성 동위원소를 이용한 영일만 해역표사의 조사)

  • Yang, Kyung Rin
    • 한국해양학회지
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    • v.4 no.1
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    • pp.9-16
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    • 1969
  • The sand drift movement at Young Il Bay area was tentatively investigated using Co-60 glass sand. Grain size and specific gravity of the glass sand which has originally contained natural cobalt, Co-59, was made similar to those of the real coastal sand, and was irradiated in a beam port of the reactor Triga Mark II to make the glass sand radioactive by the reaction of 59Co(n, r)60Co. The radioactive cobalt glass sand was deposited on the preselected point of sea bed, and, after a couple of weeks, the drift of sand was traced by means of specially designed water-proof G-M detector. Net counts at each point were plotted to figure out equicount lines and consequently such aspects as the direction of sand drift movement, the scope of distribution and the relative drift velocity etc. were indicated.

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