• Title/Summary/Keyword: 비대면 콘텐츠

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A study on the direction of teaching method with Next-generation contents (차세대 콘텐츠를 활용한 교수법 방향에 대한 연구)

  • Kim, Sang-jung
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2022.07a
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    • pp.181-182
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    • 2022
  • 본 논문에서는 코로나19로 인해 최근 2년간 비대면 강의가 일반화 되어졌고, 비대면 강의를 통한 강의의 장단점을 파악하게 되었다. 개인 시간을 중요시 여기는 디지털 네이티브 세대의 특성과 시공간의 제약이 없는 비대면 수업의 편리함은 차츰 정착되고 있으나 비대면 수업으로 인한 집중력 저하, 대면수업 특유의 재미 요소 적용 등이 힘든 문제점 또한 많이 있기에 이를 보완하기 위해서는 차세대 콘텐츠를 활용하여 진화하여야 한다고 생각한다. 국내, 해외 활용 사례를 검토하고, 그 요소를 도출하여 차세대 콘텐츠를 활용하여 본교의 학생에게 적용한 결과 만족도가 향상되었다. 이 결과를 토대로 본 논문에서는 앞으로 차세대 콘텐츠를 활용한 교수법에 대한 연구 방향을 제시하여 더욱 수업의 질적 양적 향상에 기여하고자 한다.

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A Case Study on Tangible Contents Development for Contactless Physical Education (비대면 체육 교육을 위한 실감 콘텐츠 개발 사례)

  • Eun, Kwang-Ha;Hur, Young
    • The Journal of the Korea Contents Association
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    • v.22 no.1
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    • pp.47-57
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    • 2022
  • Demands for tangible contents using VR/AR technologies are much bigger as contactless services such as sports, physical activity, and fitness are expanded after COVID-19. A variety of technologies such as an offer and analysis of tangible data through a sensor technology, users' physical movement sensing through a motion recognition sensor, a real-time measurement of a physical skeleton point a multiple access to a real-time video, and AI training are being utilized as main technologies. This case study utilized motion recognition technologies as the study on tangible contents necessary for indoor-based physical education, sports, and fitness in the contactless environment and suggested cases to develop the physical measurement contents by design approach for the measurement assessment necessary for the development in tangible contents. The research established lists of the measurement assessment based on professionals' consultations within the measurement assessment function through the test to plan tangible contents and developed tangible contents by reflecting them as assessment measurement elements of tangible contents. The research can be utilized as the design approach of industrial companies which intend to develop tangible contents as well as reference cases of the research on contactless tangible contents for the sports and physical education.

코로나 시대 언택트 콘텐츠 혁명에 대하여 콘텐츠 변화의 측면(내용, 선택, 향유, 연결, 재이용)을 조명하며

  • Choe, Hong-Gyu
    • Broadcasting and Media Magazine
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    • v.25 no.4
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    • pp.61-72
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    • 2020
  • 코로나19로 많은 신조어가 탄생했는데 그중 하나가 언택트(untact)이다. 비대면 상황에 의해 사람들의 변화된 일상을 표현한 말이다. 이번 글에서는 코로나19라는 비대면 상황에서 탈바꿈하고 있는 콘텐츠의 변화양상을 다루어 보았다. 코로나19가 어떠한 요소를 통해 콘텐츠의 변화를 야기했는지 사례들을 살펴보았다. 구체적으로 코로나19의 특징들이 콘텐츠 선호 내용, 선택하는 방식, 향유하는 방법, 연결되고 재이용하는 방식들에 어떠한 영향을 미쳤는지 각 사례들을 통해 그 변화의 측면들을 조명해봤다.

A study on the evolution of teaching methods using metaverse contents (메타버스 콘텐츠를 활용한 교수법 진화에 대한 연구)

  • Kim, Sang-jung
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2022.07a
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    • pp.217-218
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    • 2022
  • 본 논문에서는 코로나19 팬더믹(pandemic)으로 최근 3년가 비대면 강의가 대부분 이루어졌고, 자연스럽게 비대면 교수법 또한 여러 가지 형태로 시도되어졌다. 게더타운(Gather Town)이라는 온라인 화상회의 공간을 2D게임화 시켜서 세계적인 인기에 힘입어 본교 학생 500명 가까이 활용해 보았고, 이후 국내에서 3D기반의 매타버스 플랫폼 디토랜드(DITO LAND)를 개발하여 본교 학생 300여명의 학생들을 대상으로 실시하여 2D, 3D 기반의 장단점을 파악하게 되었다. 이를 바탕으로 추후 어떠한 방향으로 메타버스 콘텐츠를 활용한 교수법이 더 효과가 있을 것인지 예측하고, 메타버스 콘텐츠 개발자들에게 조금이라도 도움을 주고자 한다.

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A Case Study of PBL for Game Production using Metaverse Platform in non-face-to-face Learning Environment (비대면 학습 환경에서 메타버스 플랫폼을 활용한 게임제작프로젝트 PBL(Poject-Based Learning) 교수법 사례연구)

  • Kang, Myung-Ju;Park, Chan-Il;Kim, Do-Kyung;Son, Byung-Hyuk
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2022.01a
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    • pp.67-68
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    • 2022
  • 본 논문에서는 온라인 비대면 교육환경에서 메타버스 플랫폼을 활용한 게임제작프로젝트의 PBL(Project-Based Learning) 교수법 운영방법을 예시를 통해 제시한다. 본 연구에서는 C 대학교 게임전공의 2, 3학년 학생들이 수강한 게임제작프로젝트 관련 수업에 게더타운 메타버스 픝랫폼을 활용한 비대면 PBL 교수법을 적용하였다. 이 수업을 위해 게더타운 플랫폼에 실제 실습실 및 작업공간과 유사한 환경을 2D 디지털 가상세계를 구축하였고, 이 플랫폼에서 오리엔테이션, 팀빌딩, 프로젝트 진행 및 피드백 등 PBL 교수법을 적용하였다. 게더타운 플랫폼을 활용한 PBL 교수법 적용 결과 최종 산출물의 퀄러티는 기존 대면으로 진행했을 때와 크게 다르지 않았음을 확인하였다.

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Satisfaction Analysis of Online Non-face-to-face Classes in the COVID-19 (코로나19 상황에서의 온라인 비대면 수업에 대한 만족도 분석)

  • Jang, Hyon Chol;Roh, Mi Ra;Jeon, Byung Duk
    • Journal of the Korean Society of Radiology
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    • v.15 no.4
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    • pp.519-524
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    • 2021
  • As the COVID-19 situation continued to spread to the local community along with the spread due to influx, each university had to conduct all online classes and partially online classes. The purpose of this study was to investigate the satisfaction of learners with the content and lecture contents by paying attention to online non-face-to-face classes according to the change of the class environment in the Corona 19 situation. Satisfaction survey on online non-face-to-face class major subjects was analyzed using questionnaires from June 1 to June 11, 2021, targeting 2nd and 3rd year students in the Department of Radiology at S University in Daegu. As a result of the study, satisfaction with content and class content was found to be an average of 3.78 ± 0.75 points, and learning satisfaction was found to be an average of 3.00 ± 1.14 points. In addition, when taking online non-face-to-face classes, the correlation between students' class attitude and content and class content satisfaction was the highest (r=0.555, p<0.01), and it was found that there was also a correlation between content and class content satisfaction and learning satisfaction. (r=0.331, p<0.01). I think that satisfaction with non-face-to-face online classes can be improved if the quality of content is improved during non-face-to-face online major classes as well as more active interactions between students and professors.

A Study on the Satisfaction of Non Face to Face Real Time Education Focused on Firefighter in COVID-19 (코로나19 상황에서 소방공무원을 대상으로 한 비대면 실시간 교육 만족도에 관한 연구)

  • Park, Jin Chan;Baek, Min Ho
    • Journal of the Society of Disaster Information
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    • v.18 no.1
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    • pp.91-103
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    • 2022
  • Purpose: After COVID-19, changes in the educational ecosystem take place and fire service academy education system have shifted from face-to-face into non fact-to-face. So, the educational effect of fire officials is decreased and the satisfaction level is also decreased. In this study, we want to examine the current status of non-face-to-face real-time remote education and supplement the problems to improve the educational methods, the educational environment, etc. Method: This study is an independent variable that affects non-face-to-face real-time remote education, consisting of education system environment, self-efficacy of computers, contents (education contents, structure, design, etc.), and proper interaction. A dependent variable was selected with satisfaction for non-face-to-face real-time remote education. In addition, it was selected and analyzed as an active property of learning motivation and learning attitude as control variables. Result: The better the content and the more active the learning motivation and the attitude toward learning, the higher the satisfaction of non-face-to-face real-time remote education, and the more active the learning motivation and the attitude toward learning, the more positive the computer self-efficacy and the satisfaction of learning Conclusion: In order to increase the satisfaction of non-face-to-face real-time education due to COVID-19, education designers or professors need to provide non-face-to-face education contents that can increase the aggressiveness of their learning motivation and learning attitude, and to increase the satisfaction of education for learners by increasing computer self-efficacy through pre-education of non-face-to-face education systems.

The effect of experience factors of untact fashion·beauty performances on customer satisfaction through perceived value (비대면 패션·뷰티 공연의 특성요인이 고객만족에 미치는 영향 -혁신저항의 조절효과를 중심으로-)

  • Lee, Jihyo;Hwang, Dong-Seob;Kim, Kenneth Chi Ho
    • Journal of Digital Convergence
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    • v.19 no.7
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    • pp.327-340
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    • 2021
  • The purpose of this study aims to empirically verify about the impact of the customer satisfaction on the characteristics factors(presence, empathy, responsiveness, and interaction) on the customer satisfaction of 'Asia Model Festival', which was heldis an as untacted fashion and beauty performance that was successfully conducted in Seoul duringinyear 2020. and tThe regulatory effect of innovation resistance in the relationship of the characteristic factors and the customer satisfaction was also reviewed. The analysis showed that the characteristic factors have a positive effect on customer satisfaction, and the innovation resistance is found to control the relationship between interaction, empathy, and the customer satisfaction of the characteristic factors by the subfactor. By identifying the characteristic factors that affect the customer satisfaction of the un-tacted(Zzero Ccontact) visitors, which are expanding due to COVID-19, and studying the effect of controlling the innovation resistance, this study provides a basis for knowing what un-tacted(Zzero Ccontact) visitors need and what services they want to receive, and it presents practical implications and provides basic data for relevant research.

A Study on the Experiences of Professors for Student Participation after Covid-19 (Covid-19이후 학생 수업참여를 위한 교수자의 경험 연구)

  • Lee, Eun-Ju;Kim, Min-Jung;Song, Yeon-Joo
    • The Journal of the Korea Contents Association
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    • v.22 no.10
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    • pp.404-413
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    • 2022
  • As non-face-to-face classes have been adopted as an essential class method in universities after COVID-19, interest in ways to encourage student engagement is increasing. Class engagement is a prerequisite for improving the quality of education, so it is inevitably an even more important requirement in non-face-to-face classes. Therefore, this study examined the efforts and concerns based on the teaching experiences of three professors of D University, which have been operated by mixing non-face-to-face or non-face-to-face classes since 2020. As a result, both professors and students went through trial and error in the early stages of non-face-to-face classes, but over time, it was confirmed that students not only actively expressed their opinions but also voluntarily expanded the class activity. This study is meaningful in that it found the possibility that professors-led classes can develop into learner-participating classes through appropriate harmony between face-to-face and non-face-to-face and the use of various media. Data were collected through an autobiographical method.

A Case Study on the Local Culture Festival in the Contact-free Era (비대면 시대의 지역문화축제 사례연구)

  • Ahn, Hyeryung;Kim, Kenneth Chi Ho
    • Journal of Digital Convergence
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    • v.19 no.11
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    • pp.425-438
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    • 2021
  • The purpose of this study is to analyze local cultural festivals hosted contact-free in the corona era and to suggest the direction for sustainable festivals in the post-corona era. To this end, by analyzing the cases of well-known festivals held contact-free in 2020 and 2021, we tried to get implications for the festivals in the post-corona era from there. As a result of this study, contact-free festivals had the following characteristics. First, the on-tact method, which produces and transmits a video or allows interaction through real-time participation, was prominent. Second, in order to compensate for the shortcomings of the contact-free method, various efforts have been made to enable on-tact experience by making and delivering experience kits in the case of experiential elements of the festival in advance. Third, communication was secured through real-time comments, and fourth, products were sold through the Internet and live commerce channels, and a certain effect was obtained. In particular, in the case of online festivals, there is a problem of loss of the sense of place of the festival, but there are cases of online festivals with more participation than offline festivals. It is judged that the problem of how to achieve this will become a reference material for the future development of contact-free festival contents.