• Title/Summary/Keyword: 도서관통계

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A Study on Performance and Prediction Factors in College and University Libraries using Statistical Analyses (대학도서관 통계분석을 통한 대학도서관 성과 및 영향요인에 대한 연구)

  • Kim, Giyeong;Choi, Yoonhee;Kang, Jaeyeon;Go, Pyeongjin
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.25 no.3
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    • pp.191-214
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    • 2014
  • The goal of this study is an exploratory statistical analysis of the university and college library statistics in the Academic Information Statistics System(rinfo.kr) governed of Korean Education and Research Information Service(KERIS) with performance measures based on sustainability. For the goal, we adopt a preprocessing method to develop change-rate variables by considering preceding predictive elements and succeeding performance elements, and to control external factors, such as size and socioeconomic factors. Then we execute a series of factor analyses and multiple linear regression analyses. 13 factors are extracted by the factor analyses and some sets of significant variables affecting the performance measures are identified through the regression analyses. Based on the results, we discuss the problem of out-lier and low correlation between variables. A suggestion for developing new variables is also discussed based on low effect sizes of the developed regression models. We hope that this study contributes to diffuse discussions on statistics system, evaluation, and further library management based on sustainability.

A Study on Application and Current Status of Usage Statistics on Electronic Resources (전자정보원 이용통계표준 현황 및 활용방안에 관한 연구)

  • Kim, Yong;Han, Hee-Jung
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.22 no.4
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    • pp.189-211
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    • 2011
  • With the changes in information production and transaction, the ratio of electronic resources in library collection is increasing. Statistical date on usage of electronic resources is an important indicator for library management and development of information service. This study analyzed current state of global standards of usage statistics, and definition and features on electronic resources. It also provides current states of usage statistics data on electronic resources applied by major vendors and publishers. Based on the results of the study, this study proposed the methods to apply statistical data on usage of electronic resources to library management and development of information service.

The Current Status of the Electronic Journal Usage Statistics at the Academic Libraries (대학도서관에서의 전자저널 이용 통계 제공 및 활용 현황)

  • Hwang, Ok-Gyung
    • Journal of Information Management
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    • v.38 no.4
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    • pp.68-87
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    • 2007
  • The purpose of the study is to understand the present state of practical use of electronic journal usage statistics at the academic libraries. For this purpose the study performed an online questionnaire survey to the 63 academic libraries located in Seoul and Gyeonggi Province. Based on the 48 responses, the study found out that the rate of satisfaction with the present usage data was low. Especially the rate of unsatisfaction with the absence of comparable data and the average usage rate of all the subscribing libraries appeared high. The study also examined 5 types of statistics for the evaluation of electronic journal.

Usability Analysis of Public Libraries' Metaverse Platform (메타버스 내 공공도서관 사용성 분석)

  • JungJo Na;Soyeon Park
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.34 no.2
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    • pp.275-294
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    • 2023
  • This study aims to analyze usability of public libraries' metaverse platform. This study also examines factors that affect usability and immersion of metaverse platform of Gangbuk culture information library, Hanbat library in Daejeon, and Mapo Central library. In order to conduct this study, 60 college students participated in online survey and experiment. There was a statistically significant positive relationship between learnability and usability, and between GUI and immersion in every library. Learnability and usability of Gangbuk culture information library were statistically significantly higher than other libraries. On the other hand, GUI score and immersion of Hanbat library was significantly higher than other libraries. However, given that there were few users connected to metaverse platform, there was no significant difference in interactivity among libraries. This study examines characteristics (including strengths and weaknesses) of metaverse platform of each library. It is expected that the results of this study could contribute to the improvement of usability of public library's metaverse platform.