• Title/Summary/Keyword: watermarking robustness

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HVS Based Digital Watermarking Using the POCS Theory (POCS 이론을 이용한 인간시각시스템 기반 디지털 워터마킹)

  • Kim, Hee-Jung;Seo, Yong-Su;Kim, Ji-Hong
    • Journal of Korea Multimedia Society
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    • v.8 no.4
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    • pp.516-524
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    • 2005
  • In this paper, a new watermarking scheme based on the POCS theory and human visual system is proposed. Using the POCS theory, watermarks are embedded into imperceptible image regions such as edge and strong texture area in the spatial domain. Also it is inserted into middle frequency band in the transform domain to achieve the robustness against compression and filtering, etc. In addition, different gain factors are employed into blocks classified by considering texture masking effect. By doing so, the proposed method has a novel property of having both the imperceptibility and the robustness simultaneously. Simulation results show that the proposed method has an excellent performance better than conventional approaches.

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Adaptive Watermarking Algorithm Using Fuzzy Reasoning and Hybrid Scheme (퍼지추론과 혼합기법을 적용한 적응적 워터마킹 알고리즘)

  • Kim, Yoon-Ho;Kim, Tae-Gon
    • Journal of Advanced Navigation Technology
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    • v.12 no.1
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    • pp.74-81
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    • 2008
  • In this paper, adaptive watermarking algorithm which based on fuzzy reasoning and hybrid scheme is presented. To enforce the time and space complexity, hybrid scheme which utilize a color information as well as visual characteristics is also addressed. Proposed approach have double-aim: in first to use the visual characteristics so as to enforce the robustness of watermarking, and in second to select the optimal sub-band which is to be embedded a watermark. One of the principal advantage is that this approach involved the fuzzy inference module which is designed to select an optimal sub-band from the DWT coefficient blocks. In order to demonstrate the effectiveness of proposed algorithm, some numerical experiments of robustness and imperceptibility are evaluated with respect to such attacks as JPEG compression, noise and cropping.

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Digital Watermarking using Wavelet Packet Transform for Remote Sensing Images (웨이블릿 패킷 변환을 이용한 원격 영상의 워터마킹 기법)

  • 한수영;이두수
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.40 no.5
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    • pp.365-370
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    • 2003
  • In this paper, a new watermarking algorithm that based on wavelet packet transform is proposed for remote sensing images, which include many high frequency components. It applies watermark to the overall subband that includes the lowest frequency band. Watermark is embedded on original image after selecting the significant wavelet packet coefficients. For selection of significant coefficients which watermarks is embedded on, zerotree algorithm is applied to wavelet packet coefficients using CPSO (Coefficient Partitioning Scanning Order). From the experimental result, the proposed algorithm shows better invisibility and robustness performance compare with conventional watermarking methods. Especially, it demonstrates better robustness for high image compression in the remote images.

A Robust Pattern Digital Watermarking Method using Wavelet Transform (웨이브릿 기반의 강인한 패턴 디지털 워터마킹 방법)

  • 이경훈;김용훈;이태홍
    • Journal of Korea Multimedia Society
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    • v.7 no.1
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    • pp.98-105
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    • 2004
  • In this paper, we proposed a watermarking algorithm for embedding visually recognizable pattern into the middle-frequency part:; of image. Binary image as watermark is embedded in the LH2, HL2 and HH2 band of wavelet transformed domain for copyright protection of image data. To evaluate robustness of the proposed method, we applied some basic algorithm of image processing such as scaling, filtering, cropping, histogram equalizing and lossy compression(JPEG, gif). As a result of experiment, the proposed method has the good image quality and the high perceptibility of watermark. It was demonstrated by experiments that the proposed algorithm can provide an excellent protection under various attacks.

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A Watermarking of 3D Mesh Model using EGI Distributions of Each Patch (패치별 EGI 분포를 이용한 3D 메쉬 모델 워터마킹)

  • 이석환;김태수;김병주;김지홍;권기룡;이건일
    • Journal of Korea Multimedia Society
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    • v.7 no.1
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    • pp.80-90
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    • 2004
  • Watermarking algorithm for 3D mesh model using EGI distribution of each patch is proposed. The proposed algorithm divides a 3D mesh model into 6 patches to have the robustness against the partial geometric deformation. Plus, it uses EGI distributions as the consistent factor that has the robustness against the topological deformation. To satisfy both geometric and topological deformation, the same watermark bits for each subdivided patch are embedded by changing the mesh normal vectors. Moreover, the proposed algorithm does not need not only the original mesh model but also the resampling process to extract the watermark. Experimental results verify that the proposed algorithm is imperceptible and robust against geometrical and topological attacks.

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Sound Watermarking Technique based on Blackfin Processor (블랙핀 프로세서 기반의 사운드 워터마킹 기법)

  • Kim, Ye-il;Seo, Jung-hee;Park, Hung-bog
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.757-758
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    • 2015
  • The digital watermark is one of important techniques to solve copyright authentication problems of digital media. Researches on the digital watermark are rapidly increasing in various media. The watermark system can resist some attacks such as signal attack, geometric attack and protocol attach. However, so far the robustness of the watermark needs to be improved. This paper suggests a watermarking technique with which a watermark is embedded on a coefficient of wavelet-based frequency band and extracted from it for protection of property rights and authentication of Blackfin processor-based digital sound. By carrying out hardware implementation of the suggested sound watermarking, the commercialization of protection of property rights and robustness of watermarks resulted from development of high-level programs can be confirmed.

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Digital Watermarking of JPEG Image Based on Human Visual System (인간 시각 시스템에 기반 한 JPEG 영상의 디지털 워터마킹)

  • Bae, Sung-Ho
    • The KIPS Transactions:PartB
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    • v.11B no.2
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    • pp.125-132
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    • 2004
  • In this paper, a watermark inserting method according to the sensitivity of human visual system and minimizing distortion of original DCT coefficients in DCT transform domain is proposed. The proposed method inserts a more robust watermark in the insensitive block of human vision by reordering the blocks according to the human visual system which is appropriate to the JPEG image compression. It also enhances the invisibility and robustness in high compression rate in terms of the watermark inserting method within the block which minimizes distortions of original DCT coefficients. The computer simulation results show that the proposed method maintains high image quality and good robustness in high compression rate compared with conventional watermarking method.

3D Mesh Model Watermarking Based on POCS (POCS에 기반한 3D 메쉬 모델 워터마킹)

  • Lee Suk-Hwan;Kwon Ki-Ryong;Lee Kuhn-Il
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.11C
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    • pp.1592-1599
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    • 2004
  • In this paper, we proposed the 3D mesh watermarking using projection onto convex sets (POCS). 3D mesh is projected iteratively onto two constraint convex sets until it satisfy the convergence condition. These sets consist of the robustness set and the invisibility set that designed to embed watermark Watermark is extracted without original mesh by using the decision values and the index that watermark is embedded. Experimental results verified that the watermarked mesh have the robustness against mesh simplification, cropping, affine transformation, and vertex randomization as well as the invisibility.

3D Animation Watermarking Using Geometrical Structure and PositionInterpolator (기하학적 구조 및 위치 보간기를 이용한 3D 애니메이션 워터마킹)

  • Lee, Suk-Hwan;Kwon, Ki-Ryong
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.43 no.6 s.312
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    • pp.71-82
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    • 2006
  • For real-time animation, keyframe animation that consists of translation, rotation, scaling transform nodes is used widely in 3D graphics. This paper presents geometrical watermarking using vertex coordinates in CoordIndex node and interpolator watermarking using keyvalues in PositionInterpolator node for 3D keyframe animation based on VRML. Experimental results verify that the proposed algorithm has the robustness against geometrical attacks and timeline attacks as well as the invisibility.

Robust Audio Watermarking Using HAS and Neural Network (신경망과 HAS을 이용한 강인한 오디오 워터마킹 알고리즘)

  • Jung, Se-Won;Piao, Cheng-Ri;Han, Seung-Soo
    • Proceedings of the KIEE Conference
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    • 2006.07d
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    • pp.2101-2102
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    • 2006
  • In this paper, a new digital audio watermarking algorithm is presented. The proposed algorithm embeds watermark into audio signal based on human auditory system (HAS). This algorithm is a blind audio watermarking method, which does not require any prior information during watermark extraction process. This algorithm finds watermarking position using time-domain masking effect. First we insert the watermark into wavelet domain, and then we use a back-propagation neural network (BPN) to learn the characteristics of relationship between the watermark and the watermarked audio. Due to the teaming and adaptive capabilities of the BPN, the false recovery of the watermark can be greatly reduced by the trained BPN. Experimental results show that the proposed method has good inaudibility and high robustness to common audio processing attacks.

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