• Title/Summary/Keyword: unified design

Search Result 829, Processing Time 0.026 seconds

Design and Implementation of Component-Based XML/EDI System (컴포넌트기반의 XML/EDI 시스템 설계 및 구현)

  • 문태수;김호진
    • The Journal of Information Systems
    • /
    • v.12 no.1
    • /
    • pp.87-116
    • /
    • 2003
  • One of the important applications for business-to-business electronic commerce is in procurement and inventory management using electronic data interchange(EDI). Using online catalogs and approved supplier lists, firms can easily create requisitions and purchasing documents. The emerging trend in EDI technology is changed from VAN(Value Added Network) based EDI to XML based EDI. This paper intends to suggest a component-based XML/EDI system using Unified Modeling Language(UML), as an application system for automobile part industry. Applying component based XML/EDI systems designed with UML methodology, we analyzed the workflow and the document on procurement process between trading partners and implemented a prototype of efficient XML/EDI system, as a surrogate of existing VAN/EDI. The result of applying object-oriented CBD(Component Based Development) technique is to minimize the risk of life cycle and facilitate the reuse of software as mentioned to limitation of information engineering methodology. It enables the interoperability with corporate legacy systems such as ERP(Enterprise Resource Planning), SCM(Supply Chain Management). This system proposes a solution to apply analysis phase and design phase in implementation of XML/EDI system. The implementation of XML/EDI system using CBD shows the ease of use in software reuse and the interoperability with corporate internal information system. The purchasing department with XML/EDI system can electronically communicate purchase orders, delivery schedules to external suppliers and interoperate with other application systems.

  • PDF

Unified equivalent frame method for flat plate slab structures under combined gravity and lateral loads - Part 1: derivation

  • Kim, Kang Su;Choi, Seung-Ho;Ju, Hyunjin;Lee, Deuck Hang;Lee, Jae-Yeon;Shin, Myoungsu
    • Earthquakes and Structures
    • /
    • v.7 no.5
    • /
    • pp.719-733
    • /
    • 2014
  • The equivalent frame method (EFM) is widely used for the design of two-way reinforced concrete slab structures, and current design codes of practice permit the application of the EFM in analyzing the flat plate slab structures under gravity and lateral loads. The EFM was, however, originally developed for the flat plate structures subjected to gravity load, which is not suitable for lateral loading case. Therefore, this study, the first part of series research paper, proposed the structural analysis method for the flat plate slab structures under the combined gravity and lateral loads, which is named as the unified equivalent frame method (UEFM). In the proposed method, some portion of rotation induced in the torsional member is distributed to the flexibility of the equivalent columns, and the remaining portion is contributed to that of the equivalent slabs. In the consecutive companion paper, the proposed UEFM is verified by comparing with test results of multi-span flat plate structures. Also, a simplified nonlinear push-over analysis method is proposed, and verified by comparing to test results.

A Design for Unified Web Authentication at Network Service Foundation (네트워크 서비스 기반의 단일 웹 인증설계)

  • Ban, Kyung-Sig;Lee, Jae-Wan;Kim, Hyoung-Jin
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.12 no.12
    • /
    • pp.2171-2178
    • /
    • 2008
  • Recently, Network companies have introduced security solutions to protect the network from intrusions, attacks and viruses but the network has still weakness and vulnerability. It is time to bring more stable and reliable authentication system that would meet the Internet user's need. In this study, Current broadband networks don't have hierarchic and stable authentication solutions. And so, an integrated and hierarchic system is needed to provide a various kinds of application services. I'd like to present a new authentication system which is based on unified web authentication design. It will unit various authentication systems that have been deployed in various network environment and reinforce network security to provice a various kinds of application services in a stable and safe environment. that is a simple and more secure method for fighting a rise in card-not-present fraud.

A study on Acceptance Intention and Use of Electronic ID: Focusing on Moderating Effects of Promotion Focus, Prevention Focus and Gender (전자신분증에 대한 수용의도에 관한 연구: 향상초점, 예방초점과 성별의 조절효과를 중심으로)

  • Kim, Min Joo;Kim, Min Kyun
    • The Journal of Information Systems
    • /
    • v.30 no.3
    • /
    • pp.137-158
    • /
    • 2021
  • Purpose This study aims to investigate which factors have impact on the acceptance intention of new electronic ID. For the empirical analysis, this study utilized PLS-SEM after collecting 385 survey data, and analyzed relations between each factors. Design/methodology/approach This study made a design of the research model by integrating the factors deducted from the Unified Theory of Acceptance and Use of Technology with the factors deducted from the Risk Factors. Findings The results are as follow; First, of the UTAUT factors, Performance Expectancy, Effort Expectancy and Social Influence and has positive impact on Acceptance Intention, but Facilitating Conditions doesn't have meaningful impact on Acceptance Intention. Second, of the Risk factors, Innovation Resistance has negative impact on Acceptance Intention, but Perceived Risk dose not have meaningful impact on Acceptance Intention. Finally, regulatory effect of the Promotion Focus, Prevention Focus and Gender has regulatory impact to Acceptance intention. It is expected that the implications of this study enables government effectively to offer new electronic ID.

Unification Tourism Management Class Module Developed by Community Based Learning(CBL) (지역사회경험학습(Community Based Learning: CBL) 기반 대학 통일관광경영 수업 모듈 개발)

  • Woo, Eun-Ju;Park, Eunkyung;Kim, Yeong-Gug
    • Asia-Pacific Journal of Business
    • /
    • v.11 no.3
    • /
    • pp.261-271
    • /
    • 2020
  • Purpose - This study was to establish a unified tourism management class for university students based on Gangwon-do. Community based learning(CBL) was applied to provide a tangible and intangible resource of tourism resources the theoretical approaches and the actual experiences of the community. Design/methodology/approach - In order to design a unified tourism management module, this study applied qualitative research and quantitative research methods to collect information on the direction of the module. the study conducted in-depth interviews and then an online survey. Findings - According to the results of the study, the main parts should include necessity of unification, inter-Korean tourism, inter-Korean cooperation, inter-Korean economy, and international relations. Research implications or Originality - The overall composition of the unification tourism management class should be designed as the unification tourism management theory to acquire the subject knowledge, the field trip to the border area for experiential learning, and the assignment of the field study task to understand the community.

Computer aided design system for robotic painting line (동장공정의 로보틱자동화를 위한 설계지원 시스템)

  • Suh, Suk-Hwan;Cho, Jung-Hoon;Kang, Dae-Ho
    • Journal of the Korean Society for Precision Engineering
    • /
    • v.11 no.5
    • /
    • pp.171-179
    • /
    • 1994
  • For successful implementation of robotic painting system, a structured design and analysis procedure is necessary. In designing robotic system, both functional and economical feasibility should be investigated. As the robotization is complicated task involving implemen- tation details (such as robot selection, accessory design, and spatial layout) together with operation details, the computer aided design and analysis method should be sought. However, conventional robotic design systems and off-line programming systems cannot accommodate these inquiries in a unified fashion. In this research, we develop an interactive design support system for robotization of a cycle painting line. With the developed system called SPRPL (Simulation Package for Robotic Painting Line) users can design the painting objects (via FRAME module), select robot model (ROBOT), design the part hanger (FEEDER), and arrange the workcell. After motion programming (MOTION), the design is evaluated in terms of: a) workpace analysis, b) coating thickness analysis, and c) cycle time (ANALYSIS).

  • PDF

Software Design of GNSS Augmentation System Test & Evaluation Simulator Using Unified Modeling Languge (UML기반의 GNSS 보강시스템 성능평가용 시뮬레이터 소프트웨어 설계)

  • Joo, Jung-Min;Heo, Moon-Beom;Nam, Gi-Wook
    • Proceedings of the IEEK Conference
    • /
    • 2008.06a
    • /
    • pp.1213-1214
    • /
    • 2008
  • In this paper, we describe introduction of GNSS Test & Evaluation Facility developing in "Korean aerospace research Institute" and UML based design results of GNSS Augmentation System Test & Evaluation Simulator especially.

  • PDF

A Study on analysis of architecture and user interface at cyber museum (Cyber Museum User Interface의 구성과 구조에 관한 고찰)

  • 구세연;임채진
    • Proceedings of the Korean Institute of Interior Design Conference
    • /
    • 2001.05a
    • /
    • pp.121-127
    • /
    • 2001
  • An unified measure of user interface efficiency and aesthetics for cyber museum is proposed. First, general structure of cyber museum is discussed and hierarchical analyses are done for sample sites. Usability tests based on the hierarchical analyses yield statistics of user access frequency and persistency for each page, on which access probability is deduced. Second, visual occupancy, a measure of efficiency of user interface element based on access probability is defined. The hierarchical statistics of visual occupancy can be an index for characterization and classification of cyber museums. Examples are provided.

  • PDF

A Design On RUP based Data Model (RUP 기반의 Data Model 설계)

  • 최창민;김천식;정정수
    • Proceedings of the Korea Multimedia Society Conference
    • /
    • 2003.05b
    • /
    • pp.154-158
    • /
    • 2003
  • RUP의 Unified Process Model에는 Use Case Model, Analysis Model, Design Model, Deployment Model, Implementation model, Test Model의 6가지 모델이 있다. 이 모델들은 모두 일관성이 있다. 한 모델에서 나오는 요소들은 전, 후 단계에서 다른 모델들과 Trace Dependencies를 갖는다. 이러한 관계들은 각각의 요소들 사이의 진행, 기록 관계를 나타낸다 그러나 일반적인 데이터간의 관계와 데이터 모델 설계는 이러한 관계없이 설계되어져 전체적인 일관성을 이루지 못 하였다 본 논문에서는 이러한 관계를 유지하면서 요구사항에 맞는 데이터 모델을 설계하고자 한다. 따라서 본 논문에서는 대학 종합정보시스템 구축의 일부분인 자산관리 시스템을 분석하여 데이터 모델을 제시한다.

  • PDF

Resolving the Game Design Discrepancy between the Game Designer and the Gamer by Employing a Knowledge Representation Model (지식표상모델을 활용한 개발자 및 사용자의 게임기획에 대한 불만족 해소방안)

  • Park, Yong-Hyun;Kyung, Byung-Pyo;Ryu, Seuc-Ho;Lee, Dong-Lyeor;Lee, Wan-Bok
    • The Journal of the Korea Contents Association
    • /
    • v.9 no.3
    • /
    • pp.127-136
    • /
    • 2009
  • According to 2008 game white paper, it is reported that both the game developer's and the gamer's dissatisfactions about a game design have been increased recently. It is required to enhance the style of the development work flow and the communication manners to reduce such dissatisfactions. This paper suggests a method which can be used not only to simplify the development work flow but also to provide a satisfactory communication skill between the developer and the users. By speculating the mental recognition model, a knowledge representation model based on UML(Unified Modeling language) has been devised. Our approach can be successfully employed to conceive the user feedback and to articulate the original game design elements, thus provides a more concrete and flexible design process.