• Title/Summary/Keyword: stereo system

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A Study on Propagation Characteristics of Acoustic Signals in Indoor Environments (실내 음향신호 경로감쇠 모형 및 분석)

  • Jeong, Sang-Hyo;Lee, Eui-Hyoung;Yoo, Seung-Soo;Kim, Sun-Yong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.2C
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    • pp.119-125
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    • 2011
  • Start This paper analyzes the propagation characteristics of acoustic signals in indoor environments, which is applicable to indoor positioning system. Indoor stereo sound system is generally valid within $25m^2$. So it is not possible to apply prevalent sound propagation characteristic to indoor positioning system because the prevalent acoustic signals propagation characteristic is defined under free space condition. Therefore, in this paper, we present the propagation characteristics of acoustic signals in indoor environments considering the free space propagation characteristic as well as room characteristic such as humidity, temperature, absorption of atmosphere and so on. To verify the designed propagation model of indoor acoustic signals, this paper presents the propagation characteristics of decreasing sinusoidal signals whose frequencies ate from 1kHz to 20kHz in anechoic room. In addition, this paper also presents the propagation characteristics of decreasing sinusoidal signals which have multiple frequencies.

A study on the characteristics of color application indicated from urban housing complex - A Forcuse on the Kirchsteigfeld Housing Complex in Potsdam City - (도시주거단지에 나타난 색채사용특성에 관한 연구 - 독일 포츠담시 Kirchsteigfeld 주거단지를 중심으로 -)

  • Lee, Seon-Min;Lee, Min-Seok
    • Korean Institute of Interior Design Journal
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    • v.16 no.6
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    • pp.250-257
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    • 2007
  • Characteristics of color application indicated from Kirchsteigfeld is presented the various points of view to be preserved urban housing color. It had been handled as environmental color by view point of community and connectivity rather than color scheme of single housing. First, color to be consisted of basis for urban entirely as background color in urban housing complex has been indicated the bright and cheerful feelings and expressed to be introduced mostly from the single color system. Second, characteristics to be inhibited strongly from housing complex had been indicated by restricted four types of color, formulated the overall context and change through accent and the change from disposition of principal and the accessary of color scheme. In this case, it was not regular formulation, but as a whole category view, it could be provided by orderly regularity system strictly Particularly it had been applied as a whole for lightness change by single color, introduced the different color of building to be centered or remained by a visual point. This had been formed to introduction of color by stand points of housing group not introduction to color by sole concept of building. Third, emphasizing of morphologic feeling by using of difference of lightness, it could be indicated the mild and comfortable stereo-type sensibility from the overall types of housing, we could understand for formation of color code by lightness of slightly differences. Fourth, it had been taken the convenient adaptation method for maintenance of simple graphic system as a environmental color. It has considerable advantage for sustainability of color to indicate on finishing material, form and detail in architecture, as the sole separated color not to be complicated when to be painted over and again or managed continuously.

Implementation of an Electrode Positioning System to Improve the Accuracy and Reliability of the Secondary Battery Stacking Process (2차 전지 적층 공정의 정확성과 신뢰성 향상을 위한 전극 위치결정 시스템 구현)

  • Lee, June-Hwan
    • Journal of Convergence for Information Technology
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    • v.11 no.6
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    • pp.219-225
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    • 2021
  • As for the battery package method, a prismatic package method is preferred for stability reasons, but it is rapidly expanding due to the stability verification of a pouch type package. The pouch type using the lamination process has an advantage of high battery energy density because it can reduce space waste, but has a disadvantage of low productivity. Therefore, in this paper, by extracting edge detection algorithm precision, pattern algorithm precision, and motion controller recall rate by improving backlight lighting fixtures to minimize light diffusion, securing standards for stereo camera position relationship displacement monitoring, and securing standards for lens release monitoring. We propose to implement a system that ensures accuracy and reliability in positioning. As a result of the experiment, the proposed system shows an average error range of 0.032mm for edge detection, 0.02mm for pattern algorithm, and 0.014mm for motion controller, thus ensuring the accuracy and reliability of the positioning mechanism.

A 3D Terrain Reconstruction System using Navigation Information and Realtime-Updated Terrain Data (항법정보와 실시간 업데이트 지형 데이터를 사용한 3D 지형 재구축 시스템)

  • Baek, In-Sun;Um, Ky-Hyun;Cho, Kyung-Eun
    • Journal of Korea Game Society
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    • v.10 no.6
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    • pp.157-168
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    • 2010
  • A terrain is an essential element for constructing a virtual world in which game characters and objects make various interactions with one another. Creating a terrain requires a great deal of time and repetitive editing processes. This paper presents a 3D terrain reconstruction system to create 3D terrain in virtual space based on real terrain data. In this system, it converts the coordinate system of the height maps which are generated from a stereo camera and a laser scanner from global GPS into 3D world using the x and z axis vectors of the global GPS coordinate system. It calculates the movement vectors and the rotation matrices frame by frame. Terrain meshes are dynamically generated and rendered in the virtual areas which are represented in an undirected graph. The rendering meshes are exactly created and updated by correcting terrain data errors. In our experiments, the FPS of the system was regularly checked until the terrain was reconstructed by our system, and the visualization quality of the terrain was reviewed. As a result, our system shows that it has 3 times higher FPS than other terrain management systems with Quadtree for small area, improves 40% than others for large area. The visualization of terrain data maintains the same shape as the contour of real terrain. This system could be used for the terrain system of realtime 3D games to generate terrain on real time, and for the terrain design work of CG Movies.

The GEO-Localization of a Mobile Mapping System (모바일 매핑 시스템의 GEO 로컬라이제이션)

  • Chon, Jae-Choon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.27 no.5
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    • pp.555-563
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    • 2009
  • When a mobile mapping system or a robot is equipped with only a GPS (Global Positioning System) and multiple stereo camera system, a transformation from a local camera coordinate system to GPS coordinate system is required to link camera poses and 3D data by V-SLAM (Vision based Simultaneous Localization And Mapping) to GIS data or remove the accumulation error of those camera poses. In order to satisfy the requirements, this paper proposed a novel method that calculates a camera rotation in the GPS coordinate system using the three pairs of camera positions by GPS and V-SLAM, respectively. The propose method is composed of four simple steps; 1) calculate a quaternion for two plane's normal vectors based on each three camera positions to be parallel, 2) transfer the three camera positions by V-SLAM with the calculated quaternion 3) calculate an additional quaternion for mapping the second or third point among the transferred positions to a camera position by GPS, and 4) determine a final quaternion by multiplying the two quaternions. The final quaternion can directly transfer from a local camera coordinate system to the GPS coordinate system. Additionally, an update of the 3D data of captured objects based on view angles from the object to cameras is proposed. This paper demonstrated the proposed method through a simulation and an experiment.

Headphone-based multi-channel 3D sound generation using HRTF (HRTF를 이용한 헤드폰 기반의 다채널 입체음향 생성)

  • Kim Siho;Kim Kyunghoon;Bae Keunsung;Choi Songin;Park Manho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.1
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    • pp.71-77
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    • 2005
  • In this paper we implement a headphone-based 5.1 channel 3-dimensional (3D) sound generation system using HRTF (Head Related Transfer Function). Each mono sound source in the 5.1 channel signal is localized on its virtual location by binaural filtering with corresponding HRTFs, and reverberation effect is added for spatialization. To reduce the computational burden, we reduce the number of taps in the HRTF impulse response and model the early reverberation effect with several tens of impulses extracted from the whole impulse sequences. We modified the spectrum of HRTF by weighing the difference of front-back spec01m to reduce the front-back confusion caused by non-individualized HRTF DB. In informal listening test we can confirm that the implemented 3D sound system generates live and rich 3D sound compared with simple stereo or 2 channel down mixing.

Development of a Vision Based Fall Detection System For Healthcare (헬스케어를 위한 영상기반 기절동작 인식시스템 개발)

  • So, In-Mi;Kang, Sun-Kyung;Kim, Young-Un;Lee, Chi-Geun;Jung, Sung-Tae
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.6 s.44
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    • pp.279-287
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    • 2006
  • This paper proposes a method to detect fall action by using stereo images to recognize emergency situation. It uses 3D information to extract the visual information for learning and testing. It uses HMM(Hidden Markov Model) as a recognition algorithm. The proposed system extracts background images from two camera images. It extracts a moving object from input video sequence by using the difference between input image and background image. After that, it finds the bounding rectangle of the moving object and extracts 3D information by using calibration data of the two cameras. We experimented to the recognition rate of fall action with the variation of rectangle width and height and that of 3D location of the rectangle center point. Experimental results show that the variation of 3D location of the center point achieves the higher recognition rate than the variation of width and height.

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A Study on the Effectual use and Management of the Coast by means of Photogrammetry and Remote Sensing (항공사진(航空寫眞)에 의한 해안(海岸)의 효율적 이용관리 방안에 관한 연구)

  • Yang, In-Tae
    • Journal of Industrial Technology
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    • v.7
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    • pp.15-25
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    • 1987
  • Eeffectual use or management of coastal zone is very important problem inside of protection of marine resources as well as land use. Coastal Phenomena are very strong in its locality, each coast has its characteristic problem. Occasionaly we have to solve such problem by three dimension, but it is very difficult to solve it by traditional methods. If we use aerial stereo photographs, we can obtain high usefullness in coastal zone management. Also aerial photographs are very effectual to explain corelation of time to coastal dynamic phenomena and pattern which can not be explained by formula. Images obtained from remote sensors or radiometers bring up usefull informations to planer conected with coastal zone management, have additional value which can be treated and quantitatively analized so as to be read automaticaly and present speedy and low-priced techniques. So, I insist on that sooner or later total image procssor system for Remote Sensing and photo interpretation system must be established in our nation.

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An Efficient Pedestrian Recognition Method based on PCA Reconstruction and HOG Feature Descriptor (PCA 복원과 HOG 특징 기술자 기반의 효율적인 보행자 인식 방법)

  • Kim, Cheol-Mun;Baek, Yeul-Min;Kim, Whoi-Yul
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.10
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    • pp.162-170
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    • 2013
  • In recent years, the interests and needs of the Pedestrian Protection System (PPS), which is mounted on the vehicle for the purpose of traffic safety improvement is increasing. In this paper, we propose a pedestrian candidate window extraction and unit cell histogram based HOG descriptor calculation methods. At pedestrian detection candidate windows extraction stage, the bright ratio of pedestrian and its circumference region, vertical edge projection, edge factor, and PCA reconstruction image are used. Dalal's HOG requires pixel based histogram calculation by Gaussian weights and trilinear interpolation on overlapping blocks, But our method performs Gaussian down-weight and computes histogram on a per-cell basis, and then the histogram is combined with the adjacent cell, so our method can be calculated faster than Dalal's method. Our PCA reconstruction error based pedestrian detection candidate window extraction method efficiently classifies background based on the difference between pedestrian's head and shoulder area. The proposed method improves detection speed compared to the conventional HOG just using image without any prior information from camera calibration or depth map obtained from stereo cameras.

Spatial Image Information Generation of Rock Wall by Automatic Focal Length Extraction System (초점거리 자동추출 시스템에 의한 암벽의 공간영상정보 생성)

  • Lee, Jae-Kee;Lee, Kye-Dong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.25 no.5
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    • pp.427-436
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    • 2007
  • Because the slope made up the construction of any other facilities, has many risks of a collapse, existing inspection methods to collect information for a construction site of slope bring up a long time of inspection period, cost and approach for a measuring instrument and it presents the critical point of collecting materials. For getting images to use zoom lens in any positions this study will use free zoomer constructed values of data classified by the focal length develop Image Loader system to make it load not only camera information but also camera test data values of the focal length took a photograph automatically if it measure to use a variety of cameras or other lens. Also, as it constructs three dimensions spatial image information from images of obtained objects this study presents effective basic materials of slope surveying and inspection and it shows exact surveying methods for dangerous slope not to access.