• Title/Summary/Keyword: smart meeting system

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Implementation of Kiosk-based Internet Public Services System (키오스크 기반 인터넷민원처리시스템의 구현)

  • An, Im-Sang;Jeong, Gi-Won
    • The KIPS Transactions:PartA
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    • v.10A no.5
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    • pp.433-438
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    • 2003
  • To provede public services through Internet, there are several prerequisites such as security issue resolutions for public area installation and hardware support for authorized signatures etc. in addition to web-based system development. A kiosk-based system is a right solution for public services provision through Internet because a kiosk has hardware features supporting authorized signatures and also it can be installed at public area through Internet without security exposure, meeting security guidelines of National Intelligence Service. The process to provide public services through a koisk is that a client requests a kind of public services selecting menu through the kiosk, then the system issues a civil service documents after taking authentification and payment process. To support those kinds o processes it is required to support electronic payment using SMART card in addition to cash payment and to apply government standard security guidelines to protect administrative and personal information. This kiosk-based Internet public service system support and meet those all requirements.

Big Data Based Dynamic Flow Aggregation over 5G Network Slicing

  • Sun, Guolin;Mareri, Bruce;Liu, Guisong;Fang, Xiufen;Jiang, Wei
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.10
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    • pp.4717-4737
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    • 2017
  • Today, smart grids, smart homes, smart water networks, and intelligent transportation, are infrastructure systems that connect our world more than we ever thought possible and are associated with a single concept, the Internet of Things (IoT). The number of devices connected to the IoT and hence the number of traffic flow increases continuously, as well as the emergence of new applications. Although cutting-edge hardware technology can be employed to achieve a fast implementation to handle this huge data streams, there will always be a limit on size of traffic supported by a given architecture. However, recent cloud-based big data technologies fortunately offer an ideal environment to handle this issue. Moreover, the ever-increasing high volume of traffic created on demand presents great challenges for flow management. As a solution, flow aggregation decreases the number of flows needed to be processed by the network. The previous works in the literature prove that most of aggregation strategies designed for smart grids aim at optimizing system operation performance. They consider a common identifier to aggregate traffic on each device, having its independent static aggregation policy. In this paper, we propose a dynamic approach to aggregate flows based on traffic characteristics and device preferences. Our algorithm runs on a big data platform to provide an end-to-end network visibility of flows, which performs high-speed and high-volume computations to identify the clusters of similar flows and aggregate massive number of mice flows into a few meta-flows. Compared with existing solutions, our approach dynamically aggregates large number of such small flows into fewer flows, based on traffic characteristics and access node preferences. Using this approach, we alleviate the problem of processing a large amount of micro flows, and also significantly improve the accuracy of meeting the access node QoS demands. We conducted experiments, using a dataset of up to 100,000 flows, and studied the performance of our algorithm analytically. The experimental results are presented to show the promising effectiveness and scalability of our proposed approach.

A Technique of Applying Ontology for Service Customization of Android (안드로이드 서비스 커스터마이제이션을 위한 온톨로지 적용 기법)

  • Cho, Eun-Sook;Kim, Chul-Jin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.6
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    • pp.2707-2712
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    • 2012
  • Desktop-based computing environment is changed into mobile computing using smart phone and cloud computing providing common behavior and big data by network. Because of this transformation software development and operating environment is changed into heterogeneous distributed environment. As a result, dynamic service composition or changement is required. However, there is few research of techniques supporting service composition or changement dynamically in this situation. This paper suggests a technique for customizing services dynamically of mobile applications based on android platform. Especially we propose a customization technique of service by applying ontology technique to improve sharing and reuse of service. We applied proposed technique into meeting notification system, and obtain that it can be customized into various services such as email, sms, twitter service, and so on.

Mobile-based smart same-time broadcasting services using locational information of urban railway users (도시철도 이용자의 위치정보를 활용한 모바일 기반 스마트 일제방송 서비스)

  • Eung-young Cho;Joong-Yoon Lee;Joo-Yeoun Lee
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.3
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    • pp.207-213
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    • 2023
  • The control center of an urban railway operator provides railway users with various information on railway use through a 1:N same-time broadcasting system. However, the facilities of the broadcasting system are aging, exposing many limitations in meeting the needs of urban railway users who have become familiar with mobile services. To overcome these challenges, this study analyzed the mobile-based same-time broadcasting services using location information of urban railway users and the requirements of various stakeholders (urban railway users, an operator, and external service providers, etc.) to suggest optimal service models and physical structures. Through this study, it aims to secure safer operations of urban railway as well as to improve better disaster responses through rapid and efficient spread of the situation in case of disaster.

A Study on Improvement of Used-goods Market Platform Using Blockchain (블록체인을 이용한 중고거래 플랫폼 개선방안 연구)

  • Lee, Kyoung-Nam;Jeon, Gyeahyung
    • Journal of Digital Convergence
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    • v.16 no.9
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    • pp.133-145
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    • 2018
  • This study was investigated the necessity and possibility of using block-chain technology in online used-goods trading platform. Current online used-goods trading platforms operate a safety trading system, but it is difficult to utilize due to relatively high commission rate. As a result, people mainly use the method of meeting and purchasing in person, which is a relatively costly method. This study discusses how to build a platform to solve or mitigate problems such as privacy, information distortion and omission, fraud, etc. In the platform proposed in this study, it is possible to solve the major fraud and personal information protection problems that may occur in the transaction proceeding by appropriately reflecting the types and characteristics of the block-chain technology. In future work, we will discuss legal framework and technology development plan to apply the proposed platform in this study.

Implementation of IoT Sensors Network Using Mobius Platform (모비우스 플랫폼을 이용한 IoT 센서 네트워크 구현)

  • Chang, Woo Young;Lee, Yong Cheol;Kang, Jeong Jin
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.17 no.2
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    • pp.211-218
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    • 2017
  • In this study, we implemented IoT Sensor Network using Mobius Platform and implemented four kinds of Z-wave sensors applicable to smart home service to verify its performance. The 12 common service functions (CSF) provided by Mobius enable application services including status monitoring of sensors to be implemented quickly. The standard service procedures and protocols have eliminated the design process of the system and shortened the meeting time for establishing protocol between application software developer, gateway developer and sensor developer, and discussion time for adjustment of opinion. We confirmed that the application service based on the implemented sensor network and the implementation of IoT sensor can shorten the development schedule, and confirmed that most of the products purchased in the market can be accommodated without change. We hope that such speediness and openness will be able to meet the demands of various services and contribute to expanding services and creating new markets.

A study on the preference between emotion of human and media genre in Smart Device (스마트 디바이스 기반의 인간의 감정과 미디어 장르 사이의 선호도 연구)

  • Lee, Jong-Sik;Shin, Dong-Hee
    • Science of Emotion and Sensibility
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    • v.18 no.1
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    • pp.59-66
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    • 2015
  • To date, contents' usability of most multimedia devices has been focused on developer not on user, which made difficult in solving the problems or fulfilling the needs while people using real system. Although user-centered UX and UI researches have been studied and have resulted in innovation in some part, it does not show great effect on usability as it is not easy to interpret human emotions and needs and to apply those to system. Usability is the matter on how deeply smart devices can interpret and analyze human mind not on how much functions and technologies are improved. This study aims to help with usability improvement based on user when people use smart devices in multimedia environment. We studied the interaction between human and contents by analyzing the effect of human emotions and personalities on preference and consumption of contents' type. This study was done by assuming that proper analysis on human emotions may increase user satisfaction on multimedia environment. We analyzed contents preference by gender and emotion. The results showed that there is significant relationship between 'Happy' emotion and 'Comedy Program' preference and men are more prefer it than women. However, it does not reveal any significant relationship between 'Sad' emotion and contents preferences but women are slightly more prefer 'Comedy Program' than men. This result supports the Zillmann's 'mood based management', which suggests that the needs for pleasant contents are revealed to relieve sadness when people are in a sad mood. In addition, our finding corresponds with Oliver's insistence on meeting all four factors, insight, meaningfulness, understanding and reflection, rather than just pleasure for more satisfaction. This study focused on temporary emotional factors and contents and additionally on effect of users' emotion, personality and preference on type of contents consumption. This relationship between emotions and contents study would suggest the better direction for developing smart devices with great contents usability and user satisfaction in the future.