• Title/Summary/Keyword: server performance

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Design of IoT Gateway based Event-Driven Architecture for Intelligent Buildings. (IoT 게이트웨이 기반 지능형 건물의 이벤트 중심 아키텍쳐 설계)

  • Nkenyereye, Lionel;Jang, Jong-Wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.10a
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    • pp.256-259
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    • 2016
  • The growth of mobile devices in Internet of Things (IoT) leads to a number of intelligent buildings related IoT applications. For instance, home automation controlling system uses client system such web apps on smartphone or web service to access the home server by sending control commands. The home server receives the command, then controls for instance the light system. The gateway based RESTful technology responsible for handling clients' requests attests an internet latency in case a large number of clients' requests submit toward the gateway increases. In this paper, we propose the design tasks of the IoT gateway for handling concurrency events. In the procedure of designing tasks, concurrency is best understood by employing multiple levels of abstraction. The way that is eminently to accomplish concurrency is to build an object-oriented environment with support for messages passing between concurrent objects. We also investigate the performance of event-driven architecture for building IoT gateway using node.js on one side and communication protocol based message-oriented middleware known as XMPP to handle communications of intelligent building control devices connected to the gateway through a centralized hub. The Node.JS is 40% faster than the traditional web server side features thread-based approach. The use of Node.js server-side handles a large number of clients' requests, then therefore, reduces delay in performing predefined actions automatically in intelligent building IoT environment.

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The Development of Protocol for Construction of Smart Factory (스마트 팩토리 구축을 위한 프로토콜 개발)

  • Lee, Yong-Min;Lee, Won-Bog;Lee, Seung-Ho
    • Journal of IKEEE
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    • v.23 no.3
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    • pp.1096-1099
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    • 2019
  • In this paper, we propose the protocol for construction of smart factory. The proposed protocol for construction of smart factory consists of an OPC UA Server/Client, a technology of TSN realtime communication, a NTP & PTP time synchronization protocol, a FieldBus protocol and conversion module, a technology of saving data for data transmit latency and synchronization protocol. OPC UA server/client is a system integration protocol which makes interface industrial hardware device and supports standardization which allows in all around area and also in not independent from any platform. A technology of TSN realtime communication provides an high sensitive time management and control technology in a way of sharing specific time between devices in the field of high speed network. NTP & PTP time synchronization protocol supports IEEE1588 standardization. A fieldbus protocol and conversion module provide an extendable connectivity by converting industrial protocol to OPC. A technology of saving data for data transmit latency and synchronization protocol provide a resolution function for a loss and latency of data. Results from testing agencies to assess the performance of proposed protocol for construction of smart factory, response time was 0.1367ms, synchronization time was 0.404ms, quantity of concurrent access was 100ea, quantity of interacting protocol was 5ea, data saving and synchronization was 1,000 nodes. It produced the same result as the world's highest level.

A SAN Optimization Scheme for High-Performance Storage System (고성능 저장장치를 위한 SAN최적화기법)

  • Lee, In-Seon
    • Journal of Digital Convergence
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    • v.12 no.1
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    • pp.379-388
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    • 2014
  • We noted that substituting hard disk with high-performance storage device on SAN did not immediately result in getting high performance. Investigating the reason behind this leaded us to propose optimization schemes for high-performance storage system. We first got rid of the latency in the I/O process which is unsuitable for the high-performance storage device, added parallelism on the storage server, and applied temporal merge to Superhigh speed network protocol for improving the performance with small random I/O. The proposed scheme was implemented on the SAN with high-performance storage device and we verified that there were about 30% reduction on the I/O delay latency and 200% improvement on the storage bandwidth.

A Dynamic Allocation Scheme for Improving Memory Utilization in Xen (Xen에서 메모리 이용률 향상을 위한 동적 할당 기법)

  • Lee, Kwon-Yong;Park, Sung-Yong
    • Journal of KIISE:Computer Systems and Theory
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    • v.37 no.3
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    • pp.147-160
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    • 2010
  • The system virtualization shows interest in the consolidation of servers for the efficient utilization of system resources. There are many various researches to utilize a server machine more efficiently through the system virtualization technique, and improve performance of the virtualization software. These researches have studied with the activity to control the resource allocation of virtual machines dynamically focused on CPU, or to manage resources in the cross-machine using the migration. However, the researches of the memory management have been wholly lacking. In this respect, the use of memory is limited to allocate the memory statically to virtual machine in server consolidation. Unfortunately, the static allocation of the memory causes a great quantity of the idle memory and decreases the memory utilization. The underutilization of the memory makes other side effects such as the load of other system resources or the performance degradation of services in virtual machines. In this paper, we suggest the dynamic allocation of the memory in Xen to control the memory allocation of virtual machines for the utilization without the performance degradation. Using AR model for the prediction of the memory usage and ACO (Ant Colony Optimization) algorithm for optimizing the memory utilization, the system operates more virtual machines without the performance degradation of servers. Accordingly, we have obtained 1.4 times better utilization than the static allocation.

Implementation and Performance Analysis of the Group Communication Using CORBA-ORB, JAVA-RMI and Socket (CORBA-ORB, JAVA-RMI, 소켓을 이용한 그룹 통신의 구현 및 성능 분석)

  • 한윤기;구용완
    • Journal of Internet Computing and Services
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    • v.3 no.1
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    • pp.81-90
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    • 2002
  • Large-scale distributed applications based on Internet and client/server applications have to deal with series of problems. Load balancing, unpredictable communication delays, and networking failures can be the example of the series of problems. Therefore. sophisticated applications such as teleconferencing, video-on-demand, and concurrent software engineering require an abstracted group communication, CORBA does not address these paradigms adequately. It mainly deals with point-to-point communication and does not support the development of reliable applications that include predictable behavior in distributed systems. In this paper, we present our design, implementation and performance analysis of the group communication using the CORBA-ORB. JAVA-RML and Socket based on distributed computing Performance analysis will be estimated latency-lime according to object increment, in case of group communication using ORB of CORBA the average is 14.5172msec, in case of group communication using RMI of Java the average is 21.4085msec, in case of group communication using socket the average is becoming 18.0714msec. Each group communication using multicast and UDP can be estimated 0.2735msec and 0.2157msec. The performance of the CORBA-ORB group communication is increased because of the increased object by the result of this research. This study can be applied to the fault-tolerant client/server system, group-ware. text retrieval system, and financial information systems.

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Measuring and Improving Method the Performance of E-Commerce Websites (전자상거래 웹사이트의 성능 측정 및 향상 방법)

  • Park, Yang-Jae
    • Journal of Digital Convergence
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    • v.15 no.9
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    • pp.223-230
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    • 2017
  • In the current wireless Internet environment, using a mobile device to quickly access a web site is closely related to measuring the performance of a website. When accessing a website, the user has a long time to access the website and has no access to the website.In this case, the performance of the web site should be improved by measuring and analyzing the performance of the connection delay due to a problem of the web site.Among the performance measurement factors of Web sites, Web page loading time is a very important factor for a successful service business in the situation where most of e-commerce business is being developed as a web-based service.An open source tool was analyzed to analyze the performance of the e-commerce web page to present problems, software optimization methods and hardware optimization methods. Applying two optimization methods to suit the environment will enable stable and e-commerce websites.

Performance Analysis for Call Processing in NGN Voice Services (NGN에서 음성서비스의 호 처리 성능해석)

  • 정문조;황찬식
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.40 no.11
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    • pp.42-50
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    • 2003
  • In this paper we propose a method of evaluating the performance of a Softswitch that provides call control to voice services in NGN (next generation network). First, we describe the architecture for voice services in NGN and anatomize the call control processes such as call initiation, call re-initiation and call release of a voice connection. kiter that we propose a method of estimating appropriate server capacity of the Softswitch using approximate queuing model. Via numerical experiments we illustrate the implication of the work

Performance Estimation of AS/RS using M/G/1 Queueing Model with Two Queues (M/G/l 대기모델을 이용한 자동창고 시스템의 성능 평가)

  • Lee, Moon-Hwan;Lim, Si-Yeong;Hur, Sun;Lee, Young-Hae
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2000.10a
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    • pp.59-62
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    • 2000
  • Many of the previous researchers have been studied for the performance estimation of an AS/RS with a static model or computer simulation. Especially, they assumes that the storage/retrieval (S/R) machine performs either only single command (SC) or dual command (DC) and their requests are known in advance. However, the S/R machine performs a SC or a DC. or both or becomes idle according to the operating policy and the status of system at an arbitrary point of time. In this paper, we propose a stochastic model for the performance estimation of a unit-load AS/RS by using a M/G/1 queueing model with a single-server and two queues. Expected numbers of waiting storage and retrieval commands, and the waiting time in queues for the storage and retrieval commands are found

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Performance Evaluation of the QoS Guarantee Mechanisms for Medical Multimedia Network Using DiffServ (DiffServ를 이용한 의료용 멀티미디어 네트워크의 QoS 보장에 대한 성능평가)

  • 이상학
    • Journal of the Korea Computer Industry Society
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    • v.2 no.12
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    • pp.1505-1516
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    • 2001
  • The goal of Medical multimedia server is to develop computer hardware and software which would enable electronic access, storage, transmission, and display of patient data and images. Since the current network only provides so called "best-effort" services, it is impossible to satisfy QoS guarantee that is required for real time application services for emergency room, operating room etc. Accordingly, world-wide research is being made for a variety of services to provide QoS. he goal of DiffServ is to offer scalable differentiated service in Internet which are made possible by traffic classification and conditioning only performed at an edge(or a boundary) node. In case DiffServ was deployed in the Medical multimedia network, it is difficult to estimate how the QoS mechanism would affect totally the network performance. Therefore, we need to verify by simulation the design of algorithm which provide a variety of differentiated services. In QoS for Medical multimedia network, a simulator is designed and implemented using OPNET to investigate the performance of DiffServ QoS support mechanism. The developed DiffServ simulator may generate packets according to random, and bursty traffic models in order to incorporate diverse traffic conditions in the Medical multimedia network environment. Based on our simulation results, we confirmed that service differentiation is possible by using the EF(Expedited Forwarding) class in DiffServ networks.

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Performance Analysis of an On-line Game Abuse Pattern Monitoring Method (온라인 게임 악용 패턴 모니터링 방법의 성능 분석)

  • Roh, Chang-Hyun;Son, Han-Seong
    • The Journal of the Korea Contents Association
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    • v.11 no.12
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    • pp.71-77
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    • 2011
  • CEP(Complex Event Processing) is a technique to find complex event pattern in a massive information system. Based on CEP technique, an abuse pattern monitoring method has been developed to provide an real-time detection. In the method, the events occurred by game-play are observed to be against the rules using CEP. User abuse patterns are pre-registered in CEP engine. And CEP engine monitors user abuse after aggregating the game data transferred by game logging server. This article provides the performance analysis results of the abuse pattern monitoring method using real game DB. We results that the method proposed in previous study is effective to monitor abusing users.