• Title/Summary/Keyword: production skill

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Safety of Workers in Indian Mines: Study, Analysis, and Prediction

  • Verma, Shikha;Chaudhari, Sharad
    • Safety and Health at Work
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    • v.8 no.3
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    • pp.267-275
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    • 2017
  • Background: The mining industry is known worldwide for its highly risky and hazardous working environment. Technological advancement in ore extraction techniques for proliferation of production levels has caused further concern for safety in this industry. Research so far in the area of safety has revealed that the majority of incidents in hazardous industry take place because of human error, the control of which would enhance safety levels in working sites to a considerable extent. Methods: The present work focuses upon the analysis of human factors such as unsafe acts, preconditions for unsafe acts, unsafe leadership, and organizational influences. A modified human factor analysis and classification system (HFACS) was adopted and an accident predictive fuzzy reasoning approach (FRA)-based system was developed to predict the likelihood of accidents for manganese mines in India, using analysis of factors such as age, experience of worker, shift of work, etc. Results: The outcome of the analysis indicated that skill-based errors are most critical and require immediate attention for mitigation. The FRA-based accident prediction system developed gives an outcome as an indicative risk score associated with the identified accident-prone situation, based upon which a suitable plan for mitigation can be developed. Conclusion: Unsafe acts of the worker are the most critical human factors identified to be controlled on priority basis. A significant association of factors (namely age, experience of the worker, and shift of work) with unsafe acts performed by the operator is identified based upon which the FRA-based accident prediction model is proposed.

Optimization Methodology for Sales and Operations Planning by Stochastic Programming under Uncertainty : A Case Study in Service Industry (불확실성하에서의 확률적 기법에 의한 판매 및 실행 계획 최적화 방법론 : 서비스 산업)

  • Hwang, Seon Min;Song, Sang Hwa
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.39 no.4
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    • pp.137-146
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    • 2016
  • In recent years, business environment is faced with multi uncertainty that have not been suffered in the past. As supply chain is getting expanded and longer, the flow of information, material and production is also being complicated. It is well known that development service industry using application software has various uncertainty in random events such as supply and demand fluctuation of developer's capcity, project effective date after winning a contract, manpower cost (or revenue), subcontract cost (or purchase), and overrun due to developer's skill-level. This study intends to social contribution through attempts to optimize enterprise's goal by supply chain management platform to balance demand and supply and stochastic programming which is basically applied in order to solve uncertainty considering economical and operational risk at solution supplier. In Particular, this study emphasizes to determine allocation of internal and external manpower of developers using S&OP (Sales & Operations Planning) as monthly resource input has constraint on resource's capability that shared in industry or task. This study is to verify how Stochastic Programming such as Markowitz's MV (Mean Variance) model or 2-Stage Recourse Model is flexible and efficient than Deterministic Programming in software enterprise field by experiment with process and data from service industry which is manufacturing software and performing projects. In addition, this study is also to analysis how profit and labor input plan according to scope of uncertainty is changed based on Pareto Optimal, then lastly it is to enumerate limitation of the study extracted drawback which can be happened in real business environment and to contribute direction in future research considering another applicable methodology.

A Study on the Historical Trend Analysis of Korean Home Furniture Design (Focused on After 1980s) (한국 가정용 가구디자인의 시대적 경향분석에 관한 연구 (80년대 이후 중심으로))

  • In mi-ae
    • Journal of the Korea Furniture Society
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    • v.16 no.1
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    • pp.53-69
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    • 2005
  • This research has a significant meaning to observe and understand the historical condition of a furniture industry and the characteristics of Korean home furniture's formation, ability, skill and materials from 1980s when there were an economic growth and a historical development of Korean home furniture occurred to present days. During 1980s, there was an automatic system available and has enforced and settled the standards on its quality and price in a furniture industry. Also, there was a big trend of black furniture as well as an entrance of corporation and high glossy furniture due to technical cooperation from Europe. In 1990s, there was an entrance of furniture which various techniques was applied due to a high development of the materials and skills, and also various sizes of height and weight and enlargement of acceptance function using highly-technological hardware. After 2000 and now, pro-environmental products is embossed in the Korean home furniture where they added a public issue which is the concept of well being, and A.I and sub material has been pro-environment. There also was a natural unity between nature and technology because of increased usage of trees with its natural patterns, metals, and glasses. For the future development of home furniture design, This problem should be promptly recognized that current home furniture designs are now on the verge of being lack of originality and are just following the market demand and recent trend as it is. Then, there should be a development of its specialized, detailed, unique design as well as a development of advanced materials, production management, distribution, and so on, and carrying out a diversified research continuously. There also should be a systematic education, which is necessary for training specialists to lead the Korean home furniture design industry as well as preparing a basic level for the future without a negligence.

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Die stress and Process of Analysis for Condenser Tube Extrusion by using a Porthole Die (포트홀 다이를 이용한 컨덴서 튜브 직접압출 공정해석 및 금형강도 해석)

  • Lee, J. M.;lee, S. K.;Kim, B. M.;Jo, H. H.;Jo, H.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2002.05a
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    • pp.1030-1033
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    • 2002
  • In this study, it is important that we have an understanding of the metal flow for manufacturing condenser tube in porthole die extrusion, because this need to provide for household appliances market that is expected to grow into the major market of the cooling system hereafter. Condenser tube is mainly manufactured by conform exclusion. However, this method was not satisfied a series of the needs for manufacturing condenser tube as compared with porthole die extrusion. The deforming skill recently is required high-productivity, high-accuracy and reducing lead-time, thus it is essential to substitute conform exclusion by porthole die exclusion. Porthole die extrusion has many advantages such as improvement of productivity, reduction of production cost etc. In general, the porthole die extrusion process consists of three stages(dividing, welding and forming stages). In order to obtain the detailed mechanics, to assist in the design of proper die shapes and sizes, and to improve the quality of products, porthole die extrusion should be analyzed in as non-steady state as possible during the entire process to evaluate detailed metal flow, temperature distribution, welding pressure and extrusion lead, and therm stress analysis was practiced to obtain effective stress and elastic deformation value. A analytical results provide useful information the optimal design of the porthole die for condenser tube.

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Modeling of Various Tool Influence Functions in Computer Controlled Optical Surfacing (컴퓨터 제어를 통한 광학 가공에서의 다양한 툴 영향 함수의 모델링)

  • Kim, Gi-Chul;Ghim, Young-Sik;Rhee, Hyug-Gyo;Kim, Hak-Sung;Yang, Ho-Soon;Lee, Yun-Woo
    • Journal of the Korean Society for Precision Engineering
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    • v.33 no.3
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    • pp.167-172
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    • 2016
  • The computer controlled optical surfacing (CCOS) technique provides superior fabrication performance for optical mirrors when compared to the conventional method, which relies heavily on the skill of the optician. The CCOS technique provides improvements in terms of mass production, low cost, and short polishing time, and are achieved by estimating and controlling the moving speed of the tool and toolpath through a numerical analysis of the tool influence function (TIF). Hence, the exact estimation of various TIFs is critical for high convergence rates and high form accuracy in the CCOS process. In this paper, we suggest a new model for TIFs, which can be applied for various tool shapes, different velocity distributions, and non-uniform tool pressure distributions. Our proposed TIFs were also verified by comparisons with experimental results. We anticipate that these new TIFs will have a major role in improving the form accuracy and shortening the polishing time by increasing the accuracy of the material removal rate.

Metallurgical Analysis of Iron Artifacts Excavated from the Yeongsan River Basin (영산강유역 출토 철기유물의 미세조직 분석)

  • Lee, Jae-Sung;Kim, Soo-Ki
    • Journal of Conservation Science
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    • v.18 s.18
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    • pp.33-50
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    • 2006
  • Around Yeongsan river basin, there are Yeongkwang Gundong, Muan Inpyeong Tombs, Muu Gusan-ri Tombs and Hampyeong Guksan remain from which a lot of iron artifacts were excavated. Among them, 6 iron artifacts were chosen, and their microstructures were analyzed. As a result, Iron artifacts were produced sponge iron by the low temperature reduction process and a part of microstructure have the possibility that steel made by decarburizing. And also, by tempering the parts which need high strength, the iron artifacts had high strength and by distributing the weakness of the tempered structure to the nearby untempered parts, their breaking was prevented and they had the durability. These skills were used then. Especially these skills were found to be used in the 2nd century by high skilled people because an iron axe excavated at Yeongkwang Gundong of 2nd century by the historical record showed that the skill was used. Also microstructures were found to show the possibility that the iron technology was inherited to the late 5th century. When producing iron artifacts made of sponge iron containing small amount of carbon, that was made by the production process repeating molding, carburizing, heat treatment and hammering.

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The comparison of cardinal vowels between Koreans and native English speakers (영어의 기본모음과 한국인 영어학습자의 영어모음 발화비교)

  • Kang, Sung-Kwan;Son, Hyeon-Sung;Jeon, Byoung-Man;Kim, Hyun-Gi
    • Proceedings of the KSPS conference
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    • 2007.05a
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    • pp.71-73
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    • 2007
  • The Purpose of the study is to give Korean-English leaners better knowledge on vowel sounds in their learning English. The traditional description of the cardinal vowel system developed by Daniel Johns in 1917 is not enough to provide English learners with clear ideas in producing native like vowel sounds. For the reason, three Korean-native subjects, one male, one female and one child are chosen to produce 7 cardinal vowels and compare them with native English and American speaker's vowel sounds. The difference of produced vowels sounds is quantified and visualized by employing Sona-match program. The results have been fairly remarkable. Firstly, Korean-English learner's vowel sounds are articulated differently from their intention of vowel production. Secondly, the tongue positions of Koreans are placed slightly more down and forward to the lips than those of English and Americans. However, the front vowel /i/ sound is quite close to English and Americans. Lastly the mid-vowel /${\partial}$/ sound is not produced in any articulations of Korean-native speakers. It is thought that the mid vowel, /${\partial}$/ is a type of a weak sound regarded as 'schwa' which needs a great deal of exposure to the language to acquire a physical skill of articulation.

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Type of attitude analysis of the Auto-play mobile games using user (모바일 게임 자동플레이 사용 유저의 유형별 태도분석)

  • Lee, Seung-Jae;Paik, Paul Chul-Ho
    • Journal of Korea Game Society
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    • v.16 no.6
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    • pp.163-172
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    • 2016
  • This study analyzes the attitudes of users who use the automatic-play function of mobile-games. It also observes changes in different emotions to enjoyment. For the analysis, the Q methodology appropriate for the subjectivity study was used, and it classified two types of attitudes based on the analysis. After the classification, it defined the characteristic of each type based on Lazzaro's theory on classification of fun. Types with high rate of convenience feature dependency utilize automatic-play feature to play games for collecting and growth, and they prefer managing the game outdoors. Another type enjoyed the experience of problem solving through games. They want the process to be a good skill to possess in game-play. There was also a tendency to perceive oneself as the game's character. Both types were responded positively to using automatic-play to play mobile-games. This is expected to be used as important data for game production, leading to usability evaluation for analyzing the emotional sensitivity of mobile game users.

The Study of Three-wheel with Active Tilt Control(ATC) Systems in Design - Concentrated on Three Wheel Motor Bike (틸팅시스템을 적용한 삼륜차량 디자인 연구 - 삼륜 스쿠터를 중심으로 -)

  • 곽용민;안철홍
    • Archives of design research
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    • v.16 no.1
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    • pp.15-24
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    • 2003
  • In the latest date, vehicles are offered to the drivers, not only the skill for shifting but the pleasure for driving vehicles that are existing today can be a social problem because the amount of vehicles that are increasing give difficulty for the traffic facilities and parking expansion. these day 80% of four wheeled vehicle carriers single or double person the reducing car scale is an important thing about the financial good use resources of energy and the storage of environment. A solution for these problem is a new general idea vehicle development for one or two person to ride. For the sake of these reasons, first, the information is collected and analyzed about existing foreign countries production. Car external design is intended by mathematical modeling, simulation and model testing about frame system of new concept specially we would like to show three wheeled vehicle that has active tilt control(ATC) system. This car tilts actively by the center rotation wheel and frame when the vehicle turns.

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A Study on Some Examples of Special Effect in Digital Image (디지털 영상 표현에 있어 특수효과 사례에 관한 연구)

  • 이은화;이규옥
    • Archives of design research
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    • v.12 no.1
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    • pp.51-60
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    • 1999
  • Since the appearance of moving images, the expansion of mass media such as 1V or VCR has made the pace and range of spreading information to people faster and widely popular. Recendy, the development of digital image technique has resulted in solving the problem -great defect- of the display quality of analogue system; special effects by means of computer graphics have risen to a higher quality level; showed the new direction of digital image; and popular wi1h people all c:Ner the world. This paper reestablishes the notion of image up to now, and analyses the technical differences between analogue system and digital system on the basis of the SpecifIC property and skill of digital image editing; it also studies the special effects which can be applied to the image editing software. Moreover, in researdting 1V advertising, the special effects by digital system in use in 1his country today complies with the statistics in their own field. The special effects in 1V advertising is performed at a higher standard by a professional production. Accordingly, with the help of technology of digital moving image, the special effects are expected to continue developing into a level of high quality

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