• Title/Summary/Keyword: object-based 3-D model

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Hierarchical Subdivision of Light Distribution Model for Realistic Shadow Generation in Augmented Reality (증강현실에서 사실적인 그림자 생성을 위한 조명 분포 모델의 계층적 분할)

  • Kim, Iksu;Eem, Changkyoung;Hong, Hyunki
    • Journal of Broadcast Engineering
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    • v.21 no.1
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    • pp.24-35
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    • 2016
  • By estimating environment light distribution, we can generate realistic shadow images in AR(augmented reality). When we estimate light distribution without sensing equipment, environment light model, geometry of virtual object, and surface reflection property are needed. Previous study using 3D marker builds surrounding light environment with a geodesic dome model and analyzes shadow images. Because this method employs candidate shadow maps in initial scene setup, however, it is difficult to estimate precise light information. This paper presents a novel light estimation method based on hierarchical light distribution model subdivision. By using an overlapping area ratio of the segmented shadow and candidate shadow map, we can make hierarchical subdivision of light geodesic dome.

Computer-generated hologram based on the depth information of active sensor (능동형 센서의 깊이 정보를 이용한 컴퓨터 형성 홀로그램)

  • Kim, Sang-Jin;Kang, Hoon-Jong;Yoo, Ji-Sang;Lee, Seung-Hyun
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.43 no.10 s.352
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    • pp.22-27
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    • 2006
  • In this paper, we propose a method that can generate a computer-generated hologram (CGH) from the depth stream and color image outputs provided by an active sensor add-on camera. Distinguished from an existing holographic display system that uses a computer graphic model to generate CGH, this method utilizes a real camera image including a depth information for each object captured by the camera, as well as color information. This procedure consists of two steps that the acquirement of a depth-annotated image of real object, and generation of CGH according to the 3D information that is extracted from the depth cue. In addition, we display the generated CGH via a holographic display system. In experimental system we reconstruct an image made from CGH with a reflective LCD panel that had a pixel-pitch of 10.4um and resolution of 1408X1050.

Depth Measurement of Materials Attached to Cylinder Using Line Laser (라인 레이저를 이용한 원통 부착물의 심도 측정)

  • Kim, Yongha;Ko, Kwangjin;Yeon, Sungho;Kim, Jaemin
    • Journal of Korea Multimedia Society
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    • v.20 no.2
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    • pp.225-233
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    • 2017
  • Line-laser beams are used for accurate measurement of 3D shape, which is robust to external illumination. For depth measurement, we project a line-laser beam across an object from the face and take an image of the beam on the object surface using a CCD camera at some angle with respect to the face. For shape measurement, we project parallel line-laser beams with narrow line to line distance. When a layer of thin materials attached to a cylinder is long narrow along its circumference, we can measure the shape of the layer with a small number of parallel line beams if we project line beams along the circumference of the cylinder. Measurement of the depth of the attached materials on a line-laser beam is based on the number of pixels between an imaginary line along the imaginary cylinder without the attached materials and the beam line along the materials attached to the cylinder. For this we need to localize the imaginary line in the captured image. In this paper, we model the shape of the line as an ellipse and localize the line with least square estimate. The proposed method results in smaller error (maximum 0.24mm) than a popular 3D depth camera (maximum 1mm).

Depth Map Pre-processing using Gaussian Mixture Model and Mean Shift Filter (혼합 가우시안 모델과 민쉬프트 필터를 이용한 깊이 맵 부호화 전처리 기법)

  • Park, Sung-Hee;Yoo, Ji-Sang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.5
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    • pp.1155-1163
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    • 2011
  • In this paper, we propose a new pre-processing algorithm applied to depth map to improve the coding efficiency. Now, 3DV/FTV group in the MPEG is working for standard of 3DVC(3D video coding), but compression method for depth map images are not confirmed yet. In the proposed algorithm, after dividing the histogram distribution of a given depth map by EM clustering method based on GMM, we classify the depth map into several layered images. Then, we apply different mean shift filter to each classified image according to the existence of background or foreground in it. In other words, we try to maximize the coding efficiency while keeping the boundary of each object and taking average operation toward inner field of the boundary. The experiments are performed with many test images and the results show that the proposed algorithm achieves bits reduction of 19% ~ 20% and computation time is also reduced.

Extracting Shadow area and recovering of image (영상의 그림자 영역 경계 검출 및 복원 연구)

  • Choi, Yun-Woong;Jeon, Jae-Yong;Park, Jung-Nam;Cho, Gi-Sung
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2007.04a
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    • pp.169-173
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    • 2007
  • Nowadays the aerial photos is using to get the information around our spatial environment and it increases by geometric progression in many fields. The aerial photos need in a simple object such as cartography and ground covey classification and also in a social objects such as the city plan, environment, disaster, transportation etc. However, the shadow, which includes when taking the aerial photos, makes a trouble to interpret the ground information, and also users, who need the photos in their field tasks, have restriction. This study, for removing the shadow, uses the single image and the image without the source of image and taking situation. Also, this study present clustering algorism based on HIS color model that use Hue, Saturation and Intensity, especially this study used I(intensity) to extract shadow area from image. And finally by filtering in Fourier frequency domain creates the intrinsic image which recovers the 3-D color information and removes the shadow.

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Displacement Measurement of an Existing Long Span Steel Box-Girder using TLS(Terrestrial Laser Scanning) Displacement measurement Model (TLS 변위계측모델을 이용한 장스팬 철골 박스형 거더의 변위 계측)

  • Lee, Hong-Mn;Park, Hyo-Seon;Lee, Im-Pyeong;Kwon, Yun-Han
    • 한국방재학회:학술대회논문집
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    • 2007.02a
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    • pp.53-56
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    • 2007
  • It was previously introduced a new displacement measuring technique using terrestrial laser scanning (TLS) that remotely samples the surface of an object using laser pulses and generates the three-dimensional (3D) coordinates of numerous points on the surface. In this paper, for an assessment of the capabilities of the measuring technique about existing structures, the field tests for vertical displacement measurement of an existing long span steel box-girder are experimentally carried out. The performance of the technique is evaluated by comparing the displacements obtained from TLS system and displacements directly measured from linear variable displacement transducer (LVDT).

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Profile Design System of Agricultural Irrigation Facility using Geographic Data (지형정보를 이용한 수리구조물 종.횡단 설계시스템)

  • Park, Mee-Jeong;Yoon, Seong-Soo;Lee, Jeong-Jae
    • Proceedings of the Korean Society of Agricultural Engineers Conference
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    • 2001.10a
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    • pp.246-251
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    • 2001
  • This study is aimed to develop system that can export height automatically with Hierarchical Delaunay Triangulation and finally provide profile of hydraulic channel using 3D terrain geometry model. In this study, by using the object-oriented technique, we developed the traverse and cross-section design system of agricultural facilities, which maintain a consistency in the irrigation design process. This system can design the traverse and cross-section profile for the line type facilities. The results of this study, as for the design based on geography, after carrying out the modeling by using TIN of which employs Delaunays algorithm, it was found that the latitudinal design of the facility is feasible. And, as for the formulation of TIN, we obtained more precise result from using contour, stream, and road data rather than using the contour by itself.

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Depth Measurement Using Pixel Intensities (픽셀 명암도를 이용한 물체 깊이 측정)

  • Choi, Wook-Jin;Mannan, S.M.;Lee, Min-Ji;Choi, Tae-Sun
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.901-902
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    • 2008
  • In this paper, we have proposed a new method to estimate three dimensional (3D) shape of an object. The new method is simple and fast, based on Pixel-Intensities in the images sequence as a model for depth measurement. The images are taken by varying the focus value in small steps, and each pixel in the image is taken as a single measurement. The proposed algorithm is more fast and accurate than previous methods.

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Temperature Field and Thermal Stress Simulation of Solid Brake Disc Based on Three-dimensional Model (3차원 브레이크 디스크 모델의 온도 분포와 열응력 시뮬레이션에 관한 연구)

  • Hwang, Pyung;Seo, Hee-Chang;Wu, Xuan
    • Tribology and Lubricants
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    • v.26 no.1
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    • pp.31-36
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    • 2010
  • The brake system is an important part of the automobile safety system. The disc brake system is divided into two parts: a rotating axi-symmetrical disc, and the stationary pads. The frictional heat, which is generated on the interface of the disc and pads, can cause high temperatures during the braking process. The frictional heat source (the pads) is moving on the disc and the location is time-dependent. Our study applies a moving heat source, which is defined by the time and space variable on the frictional surface, in order to simulate the frictional heat behavior accurately during the braking process. The object of the present work is the determination of the temperature distribution and thermal stress in the solid disc by non-axisymmetric 3D modeling for repeated braking.

Anti-sway and 3D position Control of the Nonlinear Crane System using Fuzzy Algorithm (퍼지 알고리즘을 이용한 비선형 크레인 시스템의 진동방지 및 3차원 위치제어)

  • Lee, Tae-Young;Lee, Sang-Ryong
    • Journal of the Korean Society for Precision Engineering
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    • v.16 no.8
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    • pp.193-202
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    • 1999
  • Crane operation for transporting heavy loads causes swinging motion at the loads due to crane's acceleration and deceleration. This sway causes the suspension ropes to leave their grooves and leads to possibility of serious damages. So, this swing of the objects is a serious problem and the goal of crane system is transporting to a goal position as soon as possible without the oscillation of the rope. Generally crane is operated by expert's knowledge. Therefore, a satisfactory control method to supress object sway during transport is indispensible. The dynamic behavior of the crane shows nonlinear characteristics. when the length of the rope is changed the crane is time varying system and the design of anti-sway controller is very difficult. In this paper, the nonlinear dynamic model for the industrial overhead crane whose girder, trolley and hoister move simultaneously is derived. and the Fuzzy logic controller based on the expert experiments during acceleration, constant velocity, deceleration and stop position period is proposed to supress the swing motion and control the position of the crane. The performance of the fuzzy controller for the nonlinear crane model is simulated on the personal computer.

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