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A study on the subscribers' utility of mobile broadband services by CVM (모바일 광대역 서비스의 가입자 효용 연구)

  • Jahng, Jae-Hyouk;Kim, Tae-Han
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.10a
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    • pp.575-578
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    • 2011
  • This study attempted to estimate the subscribers' utility for IMT mobile data services by measuring willingness to pay(hereafter WTP). A survey to potential IMT subscribers has been done and contingent valuation method(hereafter CVM) was applied. CVM is generally believed to be one of the most popular methods used for quantifying the value of non-market goods or services particularly by asking respondents of WTP. The result of this study showed that WTP for the IMT mobile data service is 33,283 won per month. Taking into account the current average voice ARPU(Average Revenue Per User), we could estimate the subscribers' utility for 4G mobile voice and data services.

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Semi-Fragile Image Watermarking for Authentication Using Wavelet Packet Transform Based on The Subband Energy (부대역 에너지 기반 웨이블릿 패킷 변환을 이용한 인증을 위한 세미 프레자일 영상 워터마킹)

  • Park, Sang-Ju;Kwon, Tae-Hyeon
    • The KIPS Transactions:PartB
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    • v.12B no.4 s.100
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    • pp.421-428
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    • 2005
  • A new method of Semi-fragile image watermarking which ensures the integrity of the contents of digital image is presented. Proposed watermarking scheme embeds watermark in the form of quantization noise on the wavelet transform coefficients in a specific mid frequency subbands selected from a wavelet packet decomposition based on energy distribution of wavelet transform coefficients. By controlling the strength of embedded watermark using HVS (Human Visual System) characteristic, it is imperceptible by a human viewer while robust against non-malicious attack such as compression for storage and/or transmission. When an attack is applied on the original image, it is highly probable that wavelet transform coefficients not only at the exact attack positions but also the neighboring ones are modified. Therefore, proposed authentication method utilizes whether both current coefficient and its neighbors are damaged. together. So it can efficiently detect and accurately localize attacks inflicted on the content of original image. Decision threshold for authentication can be user controlled for different application areas as needed.

A system design for developing a 'learning community' (학습 커뮤니티'개발을 위한 시스템 디자인)

  • 천진향
    • Archives of design research
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    • v.12 no.2
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    • pp.19-28
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    • 1999
  • Current technology does not emphasize closer connection through group collaboration, but rather underlines the distances and separations that are visible in today's society. As the interpretation of our territory of life which is still based on the model of the 'physical' of industrial era is no more valid, a different 'sense of belonging' corresponds to this new notion of territory. The main idea is how to make the sense of community to connect actual space with one child from each place. Therefore, the subject of this thesis is to design the system making children from distance to be closer, developing 'learning community' connecting with two classes across the globe. The contents include its studying in respect to the development of a non-geographical 'learning community' based on co-evolution, and to the system design of conceptual models for the community. In conclusion, the physical interface design is suggested to let user develop accurate mental models of the system.

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Development of Precise Point Positioning Solution for Detection of Earthquake and Crustal Movement (지진 및 지각변동 감지를 위한 정밀절대측위 솔루션 개발)

  • Park, Joon-Kyu;Kim, Min-Gyu
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.9
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    • pp.4587-4592
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    • 2013
  • GPS is recognized the essential method to obtain the best result in the sphere of earth science that is setting of International Reference Frame, decision of the rotation coefficient about the earth rotation axis, detection of the crustal deformation, and observation of the diastrophism by high precision positioning except for navigation, geodetic survey and mapping. Therefore, in this study, it was attempted to build an expert service that enables non-experts to use high-precision GPS data processing. As a result, an Precise Point Positioning Solution that can maximize user convenience simply by entering the minimum required information for GPS data processing was developed, and the result of Precise Point Positioning Solution using GPS data provided by National Geographic Information Institute was compared with result of ITRF.

Comparative Study on the Educational Use of Home Robots for Children

  • Han, Jeong-Hye;Jo, Mi-Heon;Jones, Vicki;Jo, Jun-H.
    • Journal of Information Processing Systems
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    • v.4 no.4
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    • pp.159-168
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    • 2008
  • Human-Robot Interaction (HRI), based on already well-researched Human-Computer Interaction (HCI), has been under vigorous scrutiny since recent developments in robot technology. Robots may be more successful in establishing common ground in project-based education or foreign language learning for children than in traditional media. Backed by its strong IT environment and advances in robot technology, Korea has developed the world's first available e-Learning home robot. This has demonstrated the potential for robots to be used as a new educational media - robot-learning, referred to as 'r-Learning'. Robot technology is expected to become more interactive and user-friendly than computers. Also, robots can exhibit various forms of communication such as gestures, motions and facial expressions. This study compared the effects of non-computer based (NCB) media (using a book with audiotape) and Web-Based Instruction (WBI), with the effects of Home Robot-Assisted Learning (HRL) for children. The robot gestured and spoke in English, and children could touch its monitor if it did not recognize their voice command. Compared to other learning programs, the HRL was superior in promoting and improving children's concentration, interest, and academic achievement. In addition, the children felt that a home robot was friendlier than other types of instructional media. The HRL group had longer concentration spans than the other groups, and the p-value demonstrated a significant difference in concentration among the groups. In regard to the children's interest in learning, the HRL group showed the highest level of interest, the NCB group and the WBI group came next in order. Also, academic achievement was the highest in the HRL group, followed by the WBI group and the NCB group respectively. However, a significant difference was also found in the children's academic achievement among the groups. These results suggest that home robots are more effective as regards children's learning concentration, learning interest and academic achievement than other types of instructional media (such as: books with audiotape and WBI) for English as a foreign language.

Channel Scheduling Policies for Batching in VOD System (VOD 시스템에서 일괄전송을 위한 채널 스케줄링 기법)

  • Park, Ho-Gyun;Yu, Hwang-Bin
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.2
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    • pp.385-395
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    • 1999
  • Video-On-demand system provides electronic video rental services from remote video servers on a broadband communication networks. When we assume some situation that serve the same video stream by batching, each time single video stream became available at server-end side, we face the problem that what video stream to be scheduled at what time instant. Hence, in order to manage the resource bandwidth which is different at each stream, the policy of channel allocation became important factor. In this work, we proposed three type of scheduling policies with queueing, as are cumulative Waiting Time(CWT), Mean Waiting Time(MWT) and Predictable Popular Factor(PPF). While CWT policy is good for popular video, MWT policy was good for non-popular video. Also, we know that PPT policy has some fairness for average wait time and reneging rate of user requests.

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Specification Validation Method for Improving KML Interoperability (KML 호환성 개선을 위한 명세서 검증 방안)

  • Kang, Jihun;Kim, Jung Ok;Lee, Jun Seok
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.32 no.4_1
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    • pp.353-361
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    • 2014
  • The study has planned to analyze the most typical specification validation in Korea and the other countries, which shows the well-formed and schema validation, in purpose to enhance users' conveniences. Also, we suggested the validation system to provide the information compatibility regarding to application programs for non-expert. The featured KML specification supported by the VWorld 3D Desktop and the Google Earth. Based on this above estimation, the system has been designed to inform potential problems and the applicability in 3D Desktop and Google Earth for the user. The KML information passed through the proposed validation is simply expressed on the map, so as instructed the information on the program selection and additional details instruct users as a text file. When not being suitable for the proposed program, another program can be considered, and the problems which may be occurred are also announced to increase the compatibility of KML.

An Improved VTON (Virtual-Try-On) Algorithm using a Pair of Cloth and Human Image (이미지를 사용한 가상의상착용을 위한 개선된 알고리즘)

  • Minar, Matiur Rahman;Tuan, Thai Thanh;Ahn, Heejune
    • Journal of Korea Society of Industrial Information Systems
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    • v.25 no.2
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    • pp.11-18
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    • 2020
  • Recently, a series of studies on virtual try-on (VTON) using images have been published. A comparison study analyzed representative methods, SCMM-based non-deep learning method, deep learning based VITON and CP-VITON, using costumes and user images according to the posture and body type of the person, the degree of occlusion of the clothes, and the characteristics of the clothes. In this paper, we tackle the problems observed in the best performing CP-VTON. The issues tackled are the problem of segmentation of the subject, pixel generation of un-intended area, missing warped cloth mask and the cost function used in the learning, and limited the algorithm to improve it. The results show some improvement in SSIM, and significantly in subjective evaluation.

A Scheme for Reducing File Access Latency with File Migration in Mobile Computing Environments (이동 컴퓨터 환경에서 파일 이주를 이용한 접근 지연 감소 기법)

  • Han, Mun-Seok;Park, Sang-Yun;Eom, Yeong-Ik
    • Journal of KIISE:Computer Systems and Theory
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    • v.28 no.11
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    • pp.581-591
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    • 2001
  • We consider some problems of remote file accesses of multiple clients in mobile computing environments. In this environment, user mobility affects file access latency. Mobile hosts have severe resource constraints in terms of limited size of non-volatile storage. Thus, the burden of computation and communication load raise file access latency. In this paper, we propose a scheme for reducing the file access latency through the file migration. The objective is to minimize of file accesses for all mobile hosts which delivering the file to clients as quickly as possible. We develope an on-demand scheme which determines when the file server should migrate files to another server, or when it should transfer files to mobile hosts. Using simulation, we examine the effects which parameters such as file access frequency, file size, mobility rate have on file system access latency. Through simulation results, we show that our proposed migration scheme is effective in reducing the access latency on the requested file of a mobile host with high access rate and low mobility.

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Design and Implementation of Web Crawler Wrappers to Collect User Reviews on Shopping Mall with Various Hierarchical Tree Structure (다양한 계층 트리 구조를 갖는 쇼핑몰 상에서의 상품평 수집을 위한 웹 크롤러 래퍼의 설계 및 구현)

  • Kang, Han-Hoon;Yoo, Seong-Joon;Han, Dong-Il
    • Journal of the Korean Institute of Intelligent Systems
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    • v.20 no.3
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    • pp.318-325
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    • 2010
  • In this study, the wrapper database description language and model is suggested to collect product reviews from Korean shopping malls with multi-layer structures and are built in a variety of web languages. Above all, the wrapper based web crawlers have the website structure information to bring the exact desired data. The previously suggested wrapper based web crawler can collect HTML documents and the hierarchical structure of the target documents were only 2-3 layers. However, the Korean shopping malls in the study consist of not only HTML documents but also of various web language (JavaScript, Flash, and AJAX), and have a 5-layer hierarchical structure. A web crawler should have information about the review pages in order to visit the pages without visiting any non-review pages. The proposed wrapper contains the location information of review pages. We also propose a language grammar used in describing the location information.