• Title/Summary/Keyword: multimedia server

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Temperature Detection and Monitoring System of Livestock Through Ear-Tag Based on IoT (IoT 기반의 이표를 통한 가축 온도 변화 감지 및 모니터링 시스템)

  • Park, Young-Soo;Park, Kyoung-Yong;Kim, Min-Sun;Park, Jun-Kyu;Kwon, Seong-Geun
    • Journal of Korea Multimedia Society
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    • v.20 no.3
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    • pp.474-481
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    • 2017
  • In Korea, foot-and-mouth disease has not been reported for several decades, but it began to develop again in 2000. For 2010~2011, when the worst occurred, 3.5 million animals were disposed of resulting in a loss of 2.8 trillion won. In order to prevent the harmful effects of foot-and-mouth disease, vaccination and housing management are being implemented. Despite these measures, foot-and-mouth disease is infected with air through the respiratory tract and accompanies fever after latency. Therefore, it is recognized that measuring and managing the body temperature of livestock at the early stage is the first step of managing this disease. In this paper, we propose a temperature monitoring system that can measure the body temperature by incorporating temperature sensor mounted in ear-tag of cattle and collect body temperature data of each individual cattle through BLE into the control server. The proposed body temperature monitoring system has various advantages such as easy installation without the help of livestock specialists and not damaging the organs of the livestock. So, it is possible to manage the abnormal symptom of cattle in real time and it is believed that the proposed monitoring system will revolutionize the prevention of foot-and-mouth disease.

An Evaluation of Multimedia Data Downstream with PDA in an Infrastructure Network

  • Hong, Youn-Sik;Hur, Hye-Sun
    • Journal of Information Processing Systems
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    • v.2 no.2
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    • pp.76-81
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    • 2006
  • A PDA is used mainly for downloading data from a stationary server such as a desktop PC in an infrastructure network based on wireless LAN. Thus, the overall performance depends heavily on the performance of such downloading with PDA. Unfortunately, for a PDA the time taken to receive data from a PC is longer than the time taken to send it by 53%. Thus, we measured and analyzed all possible factors that could cause the receiving time of a PDA to be delayed with a test bed system. There are crucial factors: the TCP window size, file access time of a PDA, and the inter-packet delay that affects the receiving time of a PDA. The window size of a PDA during the downstream is reduced dramatically to 686 bytes from 32,581 bytes. In addition, because flash memory is embedded into a PDA, writing data into the flash memory takes twice as long as reading the data from it. To alleviate these, we propose three distinct remedies: First, in order to keep the window size at a sender constant, both the size of a socket send buffer for a desktop PC and the size of a socket receive buffer for a PDA should be increased. Second, to shorten its internal file access time, the size of an application buffer implemented in an application should be doubled. Finally, the inter-packet delay of a PDA and a desktop PC at the application layer should be adjusted asymmetrically to lower the traffic bottleneck between these heterogeneous terminals.

Tree-Based Conversational Interface Supporting Efficient Presentation of Turn Relations (응답 관계의 효율적인 프레젠테이션을 지원하는 트리 기반 대화 인터페이스)

  • 김경덕
    • Journal of Korea Multimedia Society
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    • v.7 no.3
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    • pp.377-387
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    • 2004
  • This paper describes a tree-based conversational interface supporting efficient presentation of turn relations on online conversation. Most of conventional conversational interfaces are difficult to make use of formal conversation such as group meeting, decision-making, etc. due to very simplicity of a con versational interface and restriction of data structure of conversational messages. And a tree-based conversational interface supports formal conversation, but they are difficult to present turn relations because of jumpy display by locations of replied turns and distance between replied turns, etc. So this paper suggests a tree-based conversational interface to present efficiently turn relations using XML-based messages with merits of a text-based interface. The suggested conversational interface was implemented by using XML-, DOM, and JDK. And this paper showed that the conversational interface could be applied to conversation system using client- server architecture. Applications for the conversational interface are as follows: collaboration, distance teaming, online game, etc.

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The Design and Implementation of Web-Based Integrated Genome Analysis Tools (웹 기반 통합 유전체 분석 시스템의 설계 및 구현)

  • 최범순;이경희;권해룡;조완섭;이충세;김영창
    • Journal of Korea Multimedia Society
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    • v.7 no.3
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    • pp.408-417
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    • 2004
  • Genome analysis process requires several steps of various software analysis tools. We propose WGAT(Web-based Genome Analysis Tool), which combines several tools for gene analysis and provides a graphic user interface for users. Software tools related to gene analysis are based on Linux or Unix oriented program, which is difficult to install and use for biologists. Furthermore, files generated from gene analysis frequently require manual transformation for next step input file. Web-based tools which are recently developed process orily one sequence at a time. So it needs many repetitive processes to analyze large size data file. WGAT is developed to support Web-based genome analysis for easy use as well as fast service for users. Whole genome data analysis can be done by running WGAT on Linux server and giving sequence data files with various options. Therefore many steps of the analysis can be done automatically by the system. Simulation shows that WGAT method gives 20 times faster analysis when sequence segment is one thousand.

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A Cache Consistency Scheme to Consider Period of Data in Mobile Computing Environments (이동 컴퓨팅 환경에서 데이터의 주기성을 고려한 캐쉬 일관성 기법)

  • Lim, Jong-Won;Hwang, Byung-Yeon
    • Journal of Korea Multimedia Society
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    • v.10 no.4
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    • pp.421-431
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    • 2007
  • Due to the rapid development of wireless communication technology, demands on data services in mobile computing environment are gradually increasing. In mobile computing environments, a mobile host began to use cache to overcome the weak point. Caching at mobile host could reduce the bandwidth consumption and query response time, but mobile host must maintain cache consistency. In this paper, we propose a cache consistency strategy to consider the period of data usage. The server allows an effective broadcasting by classifying data into two groups of periodic and non-periodic. By classifying the data, it prevent from elimination of cache after disconnection of periodic data by using expired time. By storing IR(Invalidation Report) messages, this scheme divides cached data by selection after disconnection. Consequently, we have shown much improvement in total consumption of bandwidth than the conventional scheme.

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Service Information System(SIS) with Real Time Using RFID and X-Internet in Ubiquitous Environments (유비쿼터스 환경에서 RFID와 X-Internet을 이용한 실시간 서비스 정보 시스템)

  • Jo Young-Ung;Lee Eung-Joo;Kim Dong-Kyu;Kwon Ki-Ryong
    • Journal of Korea Multimedia Society
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    • v.8 no.10
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    • pp.1391-1402
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    • 2005
  • All industrial Products of today are various demand of customers and are switchovered the manufacturing system of a small quantity batch production. Its life cycle was very shortened. An enterprise is improved to satisfaction with external customers and internal customers of infinity competition time. They can exist on achieving customer satisfaction management. In this paper, a new implementation of service information system (SIS) with real time using RFID and X-Internet in Ubiquitous environments is proposed. The proposed SIS system has Web architecture based on XML and has a new X-Internet environment overcoming limitation of Client/server architecture. The service information system analyze its material data and suppress the same CLAIM creation. The implementation method of real time SIS system using RFID and X-Internet is proposed for contribution of business market reducing F-Cost.

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Design and Implementation of e-Commerce User Authentication Interface using the Mouse Gesture (마우스 제스처를 이용한 전자상거래 사용자 인증 인터페이스)

  • 김은영;정옥란;조동섭
    • Journal of Korea Multimedia Society
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    • v.6 no.3
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    • pp.469-480
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    • 2003
  • The accurate user- authentication technology is being raised as one of the most important in this current society, which is, so called, information society. Most authentication technology is used to identify users by using the special characteristics of users. This paper has established an e-commerce shopping mall based on conventional e-commerce systems. It also suggested and established the user authentication interface that uses the mouse gesture, which is the new authentication of what users have. The user authentication interface using the mouse gesture generates the status of recognition directly on the screen by comparing the stored pattern values with the unique pattern values that users entered. When users purchase products through the shopping mall and enter their another signature information together with payment information, security can be more increased. Experimental results show that our mouse gesture interface may be useful to provide more security to e-commerce server.

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Decision Rule using Confidence Based Anti-phone Model and Interrupt-Polling Method for Distributed Speech Recognition DSP Networking System (분산형 음성인식 DSP 네트워킹 시스템을 위한 반음소 모델기반의 신뢰도를 사용한 결정규칙과 인터럽트-폴링)

  • Song, Ki-Chang;Kang, Chul-Ho
    • Journal of Korea Multimedia Society
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    • v.13 no.7
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    • pp.1016-1022
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    • 2010
  • Far-talking recognition and distributed speech recognition networking techniques are essential to control various and complex home services conveniently with voices. It is possible to control devices everywhere at home by using only voices. In this paper, we have developed the server-client DSP module for distributed speech recognition network system and proposed a new decision rule to decide intelligently whether to accept the recognition results or not by the transferred confidence rate. Simulation results show that the proposed decision rule delivers better performances than the conventional decision by majority rule or decision by first-arrival. Also, we have proposed the new interrupt-polling technique to remedy the defect of existing delay technique which always has to wait several clients' results for a few seconds. The proposed technique queries all client's status after first-arrival and decides whether to wait or not. It can remove unnecessary delay-time without any performance degradation.

A Monitoring System for Working Environments Using Wireless Sensor Networks (무선 센서 네트워크를 이용한 작업환경 모니터링 시스템)

  • Jung, Sang-Joon;Chung, Youn-Ky
    • Journal of Korea Multimedia Society
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    • v.12 no.10
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    • pp.1478-1485
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    • 2009
  • A sensor network which is composed of a large number of sensors that perform various sensing is applied in a variety of fields. The sensor networks can be widely used for various application area like as home automation, fire detection and security area. Development of new sensor to have appropriate functions and deployment of networks for suitable application are served actively. In this paper, we design and implement a system that monitors various factory facilities by deploying sensor network at a working place which threatens the worker's safety. A sensor node reports its sensing data like as temperature and humidity to monitor facilities to a sink node. And the server which is connect to the sink node gathers and provides information by user interface. In addition, digital data which are generated at a work place can be transferred via the sensor network to increase the efficiency of works. The proposed sensor network provides the convenience of working, since it is deployed at a garbage collection company to monitor a temperature and humidity of garbage and to transmit data about the weight of trucks which enters the company.

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RSPM : Storage Reliability Scheme for Network Video Recorder System (RSPM : NVR 시스템 기반의 저장장치 신뢰성 향상 기법)

  • Lee, Geun-Hyung;Song, Jae-Seok;Kim, Deok-Hwan
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.47 no.2
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    • pp.29-38
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    • 2010
  • Network Video Recorder becomes popular as a next generation surveillance system connecting all cameras and video server in network environment because it can provide ease of installation and efficient management and maintenance. But in case of data damage, the storage device in traditional NVR has no recovery scheme and it is disabled in processing real-time requests. In this paper, we propose an Reliable Storage using Parity and Mirroring scheme for improving reliability on storage device and maintaining system on realtime. RSPM uses a Liberation coding to recover damaged multimedia data and dynamic mirroring to repair corrupted system data and to maintain real-time operation. RSPM using the Liberation code is 11.29% lesser than traditional file system and 5.21% less than RSPM using parity code in terms of loss rate of damaged multimedia data.