• Title/Summary/Keyword: mobile platform

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Design of Fault-tolerant MA Migration Scheme based on Encrypted Checkpoints (암호화된 체크포인트를 이용한 결함 허용성을 가지는 이동 에이전트의 이주 기법 설계)

  • 김구수;엄영익
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.13 no.6
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    • pp.77-84
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    • 2003
  • A mobile agent is a program which represents a user in a network and is capable of migrating from one node to another node, performing computations on behalf of the user. In this paper, we suggest a scheme that can safely recover mobile agent using the checkpoint that is saved at the platform that it visited previously and restart its execution from the abnormal termination point of the mobile agent. For security, mobile agent uses its public key to encrypt the checkpoint and the home platform uses the private key of the mobile agent to decrypt the encrypted checkpoints at the recovery stage. When home platform receives the checkpoint of the mobile agent, home platform verifies the checkpoint using message digest. Home platform verifies the correctness of the checkpoint by comparing the message digest generated at checkpoint mention time with the message digest generated at mobile agent recovery time.

Study of a Leveling Mobile Platform for Take-off and Landing of Unmanned Aerial Vehicles (무인항공기 이착륙을 위한 수평 유지 이동 플랫폼)

  • Lee, Sangwoong;Kawk, Junyoung;Chu, Baeksuk
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.19 no.4
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    • pp.85-92
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    • 2020
  • Applications for the unmanned aerial vehicle (UAV) have expanded enormously in recent years. Of all its various technologies, the UAV's ability to take off and land in a moving environment is particularly required for military or oceanic usage. In this study, we develop a novel leveling platform that allows the UAV to stably take off and land even on uneven terrains or in moving environments. The leveling platform is composed of an upper pad and a lower mobile base. The upper pad, from which the UAV can take off or land, is designed in the form of a 2 degrees of freedom (DOF) gimbal mechanism that generates the leveling function. The lower mobile base has a four-wheel drive structure that can be operated remotely. We evaluate the developed leveling platform by performing extensive experiments on both the horizontal terrain and the 5-degree ramped terrain, and confirm that the leveling platform successfully maintains the horizontal pose on both terrains. This allows the UAV to stably take off and land in moving environments.

The Design of an Integrated Platform 4A DUOS for Mobile User Interface Development (모바일 유저인터페이스 개발을 위한 통합 플랫폼 4A DUOS 설계)

  • Kang, Sunmee
    • Journal of IKEEE
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    • v.17 no.2
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    • pp.89-95
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    • 2013
  • Diverse operating systems and developed platforms of mobile devices are implemented by vendors exist. The software has to be developed by respective environment in designing the user interface of software. For the solution of the inconvenience, this paper proposes an integrated platform 4A DUOS for developing user interface independently. The proposed platform can use web language not dependent on various operating systems, and offer online access to API and component templates to provide the convenience of the user interface design. Also, the server with on board designed user interface implements the service to the user. Therefore, the users can design the independent user interface on various mobile devices by using only one source.

Development of Context Awareness Mobile Tour Information Service (상황인식 기반의 모바일 맛집 관광정보 서비스 개발)

  • Hong, Chang-Pyo;Ryu, Jong-Min;Kang, Kyung-Bo;Kang, Dong-Hyun;Jwa, Jeong-Woo
    • Proceedings of the Korea Contents Association Conference
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    • 2006.11a
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    • pp.355-359
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    • 2006
  • Mobile network evolution and development of USN technologies introduce new business model based on context awareness. Cellular operators provide friend finding service using cell based location information and telematics service using GPS location information. Recently cellular operators provide yellow page service based cell based location information. In this paper, we develop mobile tour application on WIPI platform based on location information. Mobile tour information services provide the best information based on context awareness using user location information from LBSP (Location Based Service Platform), season, weather conditions, time from Web server, and personal preference information stored in database. Mobile tour information service application is developed on WIPI platform.

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A Common Platform for An Internal-Based Mobile Robot and Its Operator Terminal (인터넷 기반의 이동 로봇과 조종 단말기를 위한 공용 플랫폼 개발)

  • Kim, Chun-Soo;Jeon, Jae-Wook
    • Proceedings of the KIEE Conference
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    • 2004.11c
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    • pp.252-254
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    • 2004
  • This paper proposes a common platform for an internet-based mobile robot and its operator terminal. The common platform can reduce the cost and time to develop an internet-based robot and its operator terminal. The robot performs the role of a server and its terminal a client. One operator can use this terminal to make a command and this command can be sent to the robot through a wireless network. According to given commands, the robot moves a point and sends an image by using a camera or desired information by using other sensors. The information sent from the robot can help an operator to control the robot. The mobile robot consists of two modules, main module and motion module. Main module can exchange information with the operator terminal, process information, and send a command to motion module. Each application program for one internet-based mobile robot and its operator terminal will be developed to show that the same platform can be used for them. Also, it will be shown that the robot can be controlled easily by using its operator terminal.

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Design of Middleware for Face Recognition based on WIPI Platform (WIPI 플랫폼 기반 얼굴인식 미들웨어 설계)

  • Bae, Kyoung-Yul
    • Journal of Intelligence and Information Systems
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    • v.11 no.3
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    • pp.117-127
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    • 2005
  • Proportionately with a rapid development of mobile instrument technology, the number of mobile contents utilizing computing environment's graphic technology or image processing is increasing. In this paper, I designed a middleware which supports facial detection and recognition system based WIPI(Wireless Internet Platform for Interoperability), the Korean standard mobile platform. The facial recognition middleware introduced the object oriented concepts, to apply to recognition security and other contents by using mobile camera. This can reduce the development time and cost by dividing process while developing software. Therefore, it would be applied to content security or technology transfer with other company. Facial recognition middleware system is composed of face detection module and face recognition module, and proposes the application contents design method based on WIPI platform.

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(Design and Implementation of A Contents Converter for Integrated Wired and Wireless Platform Based on Mobile) (Mobile 기반의 유무선 플랫폼 통합 컨텐츠 변환기 설계 및 구현)

  • 윤성일;송정길
    • Journal of the Korea Computer Industry Society
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    • v.3 no.9
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    • pp.1295-1314
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    • 2002
  • Recently, wireless internet market has reached to the induction and growth stage by rapid development of Mobile service by fusion of Internet and wireless technology of communications. But, current wireless internet service of domestic five mobile communication companies are being limited to the service using markup-language, platform and Contents. Therefore, research on integration Contents of different. Wireless internet platform and its development are necessary. For the easiness of maintenance and compensation, this paper attempts to design a Wireless internee Contents converter for integrate wired and wireless platform which automatically converts to WML and HDML, M-HTML, S-HTML, C-HTML through analysis of HTML document.

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Development of the Home Location Register/Authentication Center in the CDMA Mobile System

  • Lim, Sun-Bae;Shin, Kyeong-Suk;Kim, Hyun-Gon
    • ETRI Journal
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    • v.19 no.3
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    • pp.186-201
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    • 1997
  • In this paper, a home location register (HLR) for CDMA mobile communication system (CMS) is introduced. It stores the mobile station (MS) subscribers locations and supplementary service information. Call processing procedures for HLR are developed to receive and store subscriber's location coming from mobile exchange (MX) during the location registration, and to transfer subscriber's location and supplementary service information to the MX during the mobile-terminated call setup. For fast call processing by increasing database access speed, a memory-resident database management system is devised. For Easy and secure HLR operation, administration and maintenance functions and overload control mechanisms are implemented. Designed HLR hardware platform is expandable and flexible enough to reallocated software blocks to any subsystems within the platform. It is configurable according to the size of subscribers. An authentication center (AC) is developed on the same platform. It screens the qualified MS from the unqualified. The calls to and from the unqualified MS are rejected in CMS. To authenticate the MS, the AC generates a new authentication parameter called "AUTHR" using shared secret data (SSD) and compared it with the other AUTHR received from the MS. The MC also generates and stores seed keys called "A-keys" which are used to generate SSDs. The HLR requirements, the AC requirements, software architecture, hardware platform, and test results are discussed.

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Signal Typology and Decision Making Process Using Signals in Mobile Game Platform (모바일 게임 플랫폼에서의 시그널의 유형과 시그널을 이용한 의사결정과정)

  • Bae, Joonheui;Koo, Dong Mo
    • Journal of Korea Game Society
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    • v.17 no.4
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    • pp.117-128
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    • 2017
  • This research is the qualitative research on signals that mobile game users use to solve asymmetric information of game quality. Based on signal theory, we gathered data using Netnography. The findings are four types of signals for mobile games: platform-based signals with high/low participation rate of consumers, game developing company-based signals with high/low participation rate of consumers. The features that mobile gamers make decisions using signals are the following. First, ranking and the number of download have initial standard. Second, game marketing platform can be one of signals. Finally, the preference of signals is different with the goals and using pattern of games.

Design of Mobile PACS for Effective DICOM Data Transmission (효율적인 DICOM 데이터 전송을 위한 모바일 PACS 설계)

  • Kim, Gui-Jung
    • Journal of Digital Convergence
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    • v.12 no.10
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    • pp.329-335
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    • 2014
  • With the spread of mobile phones and wireless networks, medical imaging needs to be accessible outside the hospital for patients. We develop the mobile PACS platform that allows doctors or patients to store, search, query and transfer medical images for their convenience. This system is a mobile based platform that patients DICOM images can be viewed from the hospital PACS server, then they can be converted according to smart standardization. For this, we designed the platform to transfer the data between PACS, mPACS and users. Also we suggest to use DICOM transformation processing to display DICOM images in PACS server.