• Title/Summary/Keyword: make-to-order production

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An Information System for Production Management of the Injection Molding Factory (사출공장의 생산관리를 위한 정보시스템 구축에 관한 연구)

  • Joo, Cheol-Min;Lee, Byung-Gun;Jung, Hyun-Seok
    • Journal of the Korean Data and Information Science Society
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    • v.10 no.1
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    • pp.251-259
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    • 1999
  • In this paper, a case study is introduced on the development of an information system for production management in the injection molding factory. For the systematic management of the information derived from the whole production process, an integrated and computerized information system is needed. In this paper, an integrated information system of production management for the W company is developed to manage the whole information related with make-to-order, production, delivery, and inventory, and so forth.

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A study on revitalization plans of digital cinema (디지털영화 활성화 방안에 관한 연구)

  • Seo, Seong-Hee
    • Journal of Broadcast Engineering
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    • v.12 no.5
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    • pp.445-451
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    • 2007
  • This study was started to not only resolve structural problems such as lack of contents, an unstable structure of earnings, and reduction of an additional market in Korean film industry through revitalizing digital cinema, but also make digital cinema become a power for growing Korean film industry furthermore. In the section of revitalizing digital cinema production, I suggest that expanding an audience base of low budget art cinema using digital technology will contribute to diversity film contents, and joint production with broadcasters by digital technology will expedite growing film industry as well as revitalizing digital cinema production. In the section of revitalizing digital cinema distribution, I insist, we should make effort positively to build reasonable hold-back and so on in order that film industry's positive participation in the market of digital film distribution and new media such as DMB or IP-TV may become an additional market to film industry. In conclusion, we can gain a foothold to leap toward a Position of cultural technology Power through efforts to resolve problems inherent in digital cinema.

Rough-cut simulation algorithm for the decision of operations policy at the block paint shop in shipbuilding (조선 도장공정 운영전략 수립을 위한 사전모의실험기법)

  • Chung, Kuy-Hoon;Park, Chang-Kyu;Min, Sang-Gyu;Park, Ju-Chull;Cho, Kyu-Kab
    • IE interfaces
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    • v.14 no.1
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    • pp.59-66
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    • 2001
  • This paper introduces the case study that has been performed at the block paint shop, Hyundai Heavy Industries. First of all, the overall production processes of shipbuilding and research activities conducted by Korean are reviewed with a view-point of production planning. Then HYPOS(Hyundai heavy industries Painting shop Operation System) project is briefly described, which has several modules such as planning module, scheduling module, work order module, and DB(database) management module. Although the HYPOS system has several modules, this paper mainly focuses on the planning module that utilizes the rough-cut simulation algorithm to make a decision about the policy for production schedule. The HYPOS has been operated since June, 2000 and the operation data has been collected for the purpose of future evaluation about the performance of HYPOS system. The evaluation of HYPOS will be shown in a public domain as soon as the enough operation data is available.

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Appraisal of the Period and the Place of Production for Earrings in the Ancient Society of Korea (한국 고대 귀걸이 감정을 위한 착안점 - 제작지와 연대를 중심으로 -)

  • Lee, Han-Sang
    • Journal of the Korean Society of Costume
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    • v.58 no.5
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    • pp.35-50
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    • 2008
  • People in the Ancient Society of Korea liked golden earrings. The Royal Family or the nobility wanted to make more splendorous golden earrings in order to display their high-ranking positions. However, appearances or production methods of golden earrings differ a little by countries, for example, Goguryeo, Silla, Baekje, Gaya, etc. Therefore, by closely examining articles discovered from tombs, we can know which country they were from. In particular, earrings of Goguryeo and Silla are similar to each other while those of Baekje and Gaya are similar. This would be closely related with political relationships between the two countries. The shape of golden earrings in the middle of the $5^{th}$ century A.D. is relatively simple. However, since the latter half of the $5^{th}$ century, golden earrings in the Ancient Society of Korea changed in the direction of long length or significantly splendorous surface decoration. Accordingly, we can estimate the period of production by analyzing golden earrings discovered from a tomb. In addition, the above trend was common all the earrings in the Ancient Society of Korea, which implies that each nation closely exchanged reciprocally at that time.

Research on the Technique to Produce Stereoscopic Animation Contents using 3D Computer Graphics (3D 컴퓨터 그래픽을 이용한 입체 애니메이션 콘텐츠 제작기법 연구)

  • Kim, Jung-Hyun
    • The Journal of the Korea Contents Association
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    • v.12 no.1
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    • pp.112-124
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    • 2012
  • The remarkable development of digital technologies and the success of 3D stereoscopic films have led to started drawing attention to stereoscopic images. The stereoscopic images have not become a passing fad in the present time unlike in the past, but have constantly showed their potentials. Unfortunately, the domestic stereoscopic images market is faced with difficulties, such as lack of the capital strength and of insufficient production infrastructure, and the production of 3D from 2D. As a result, it is not easy to produce creative stereoscopic animation contents. Therefore, in Korea, more efforts should be made in accumulating a plenty of data on production techniques. In order to make film production reflecting stereoscopy and effective stereoscopic implementation, which are necessary to produce high-quality stereoscopic contents, this thesis gave an explanation about a production technique studied on the basis of 3D graphic. Stereoscopic images are definitely one of the most promising image contents in the 21st digital contents industry. For the reason, in order to produce stereoscopic animation contents with high quality, fundamental studies on the stereoscopic images should be performed in a constant and cautions way.

Current status, challenges and the way forward for dairy goat production in Europe

  • Morales, Francisco de Asis Ruiz;Genis, Jose Maria Castel;Guerrero, Yolanda Mena
    • Asian-Australasian Journal of Animal Sciences
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    • v.32 no.8_spc
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    • pp.1256-1265
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    • 2019
  • The aim of this review is to show the evolution of the dairy goat sector in Europe from all perspectives. Starting from the current situation, the challenges and future potential of this livestock system are presented, as well as strategies to overcome the difficulties faced. Europe holds 1.9% of the world goat population and produces 15.1% of goat milk recorded worldwide. The goat species plays a fundamental economic, social and environmental role in many regions of Europe. The wide diversity of production systems and autochthonous breeds makes the sector very heterogeneous. In order to improve viability, a number of strategies need to be adopted to solve the current problems such as a low profitability, absence of generational change and a little or no recognition of the social and environmental role of the sector. Some strategies to improve the situation of the European goat sector include: i) generating market value that will recognise the diversity of the dairy goat sector (breeds, feeding models, derived products${\ldots}$); ii) promoting and raising awareness of the functional attributes of goat milk and derived products so as to increase consumption; iii) assigning an economic value to environmental and social functions; iv) improving working conditions through technological innovation to make goat farming more attractive to young people; and v) processing more milk into cheese or other dairy products in production areas.

The Historical Lesson of the Team 10's Break Away from the CIAM (Team 10의 CIAM 탈퇴가 오늘 우리에게 주는 역사적(歷史的) 교훈(敎訓))

  • Lee, Hee-Bong
    • Journal of architectural history
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    • v.7 no.3 s.16
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    • pp.137-149
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    • 1998
  • The purpose of this study is to learn from a lesson of the historical fact, the Team 10's break away from the CIAM, which is selected as the most important event in the whole 20th century architecture by author as a historian. The CIAM, organized in 1928 by leading European architects in order to propose new architecture in the industrial era, expanded to the world, met almost annually with an idea of economic efficiency, new functional order, and industrial production for thirty years. Young architects had conflicted with old established group from 6th congress, and after 10th congress they met independently in 1959; the CIAM was disappeared and the Team 10 was born. Main issue of the break-away was human aspect. The Team 10 started from real man, concept of 'human contact', 'sense of community', and 'belonging' instead of abstract functional order. Although CIAM did not suggest inhumane architecture, their biological criteria with sunlight, air, sufficient site became physical determinism. Critique against the Team 10, unsuccess for making humane architecture leads to underestimation like a generational hegemony struggle. However, architect is not specialist of life but form. Historical reevaluation for Team 10 should be that they are the first group to raise an human issue in architecture. Success or not to solve the problem belongs to another domain. After 1960, modern architecture was attacked from the common people, not clients but 'users'. Academic circle tried to solve the problem with behavioral approach through a clear process, 'design method' and with phenomenological approach on real human experience. However practice became reactionary tendency, to make form a little complex, they became post-modern and deconstruction form. Failure of the Team 10's form proved that a complex form does not necessarily make a good life of people. In the Korean historic situation of colony ruling, confusion of liberation, and the War, we did not know the existence of both CIAM and Team 10. After 1970s' economic development, we have just copied Western form from Modern via Post-Modern to Deconstruction. If we make architecture people mattered, we should start from the basic, learning from the Team's break-away, instead of copying.

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Prospect of Wheat and Barley Production, Consumption and Supply in Korea (맥류 생산 수급 전망과 대책)

  • Park Moon Woong;Ha Yong Woong
    • Proceedings of the Korean Society of Crop Science Conference
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    • 1998.10a
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    • pp.233-248
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    • 1998
  • Food Self-sufficiency rate in Korea was 26.4 percent in 1996. It include $89.9{\%}$ for rice, $99.6{\%}$ for root and tuber crops, and $73.5{\%}$ for barley. To make things worse, self-sufficiency for wheat and corn were far less than 1 percent. As food is considered as weapon, every effort should be given to increase the self-sufficiency. In order to cope with expected food crisis, we suggest wheat and barley be grown in winter period, where there is climate fit. The aim of this paper is to survey systematically the status of food supply and demand of wheat and barley and to encourage farmers make double cropping systems with better stability in yield and economic return.

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Regionalism and Globalism of the Animation Industry : The Case Study of Chuncheon Animation Cluster (애니메이션 산업의 지역화와 국제화 : 춘천 애니메이션 클러스터에 관한 사례연구)

  • Kwon, Jae-Woong
    • Cartoon and Animation Studies
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    • s.12
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    • pp.56-72
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    • 2007
  • The purpose of this study is to analyze the characteristics of animation cluster in Chuncheon. It has been over 10 years since Chuncheon was designated as the cluster raising the animation industry. The Chuncheon cluster is trying to differentiate through managing several unique strategies. In order to realize the micro-regionalism, it focuses on co-production not with domestic companies but with foreign companies. Especially, for establishing the whole concrete production pipe-line, it concerns to make co-production contracts dealing with not only for the main production part but also pre- and post-production parts. Based on these production experience, it is building the production complex in the name of ICT convergence cluster. The changed role of the policy-management organization(Gangwon Information & Multimedia Corporation, GIMC) enables these differentiated strategies by itself. The establishment of the Asian Animation Round(AAR) is recognized as the characteristic of macro-regionalism. Starting from the year of 2006, the AAR tries to place Chuncheon as the hub of animation production in Asia and focuses on constructing the network of animation production countries that have developed their production capabilities through sub-contracts. This type of production and market bloc has not been made before.

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A Case Study for Manufacturing Information System Design in Make-to-Order Production (수주생산방식에서 생산정보시스템 설계방법에 관한 사례연구)

  • Seo, Jun-Yong;Kim, Jae-Gyun;Koh, Jae-Moon
    • IE interfaces
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    • v.12 no.4
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    • pp.514-531
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    • 1999
  • This paper deals with the design of the manufacturing information system which is able to respond rapidly to various requirements of customers in make-to-order environment. The system is required to maintain a consistent flow of information from the start to the end. For this, we adopt an approach based on Information Engineering (IE) methodology, which consists of four stages: planning, analysis, basic design, and detail design. The first is a planing stage which establishes a project goal and organizes a project team. In the second stage, current activities are analyzed and problems are defined. The basic design is accomplished in the third stage, where a project scope is defined and an overall feature of the new system is presented. And then, in the last stage, the operation plan of each subsystem is drawn up in detail and all subsystems are integrated. This study applies the methodology to the case of H company and focuses on designing forms which are easy-to-write, easy-to-understand, and field-oriented. These forms are interrelated and can be used for systematic analysis and design. By applying them to the system design, we have obtained effect of reducing cost and time.

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