• Title/Summary/Keyword: identity Design System

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A Study on Kiosk GUI Design in Fast Food Store for Effective Interaction (효과적인 상호작용을 위한 패스트푸드점 키오스크의 GUI 디자인에 관한 연구)

  • Park, Eun-Young
    • Journal of Digital Contents Society
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    • v.19 no.6
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    • pp.1043-1050
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    • 2018
  • As the cconvenience economy of food culture becomes more widespread and the consumption trends for easy and convenient meals grew, every food company is making their various efforts to provide better service. Along with this change, various methods have been allowed for quick and easy ordering. Especially, the introduction of kiosk systems with various merits such as reduction of queues for cashes, saving labor costs, and smoothness of business processes have been actively growing recently. If kiosk system provides not only order but also systematic contents and interface design considering differentiated identity from other companies, brand image enhancement and customer service strategy would be available as well. A kiosk GUI design for effective interactions that provides more usability and satisfaction to users by analyzing the structure and contents of kiosks in fast food stores and GUI designs and investigating usage patterns and design preferences of kiosks through user surveys.

A Critical Review on C. Norberg Schulz's Theory of the 'Placeness' - Centering around Heidegger's Thought of "Openness" - (노베르그-슐츠(C. Norberg-Schulz)의 '장소성' 이론에 대한 비판적 고찰 - 하이데거(Martin Heidegger)의 "개방성(Openness)"과 "틈새내기(Rift-design)" 사유를 근거로 -)

  • Lee, Seung-Heon;Lee, Dong-Eon
    • Journal of architectural history
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    • v.12 no.3
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    • pp.149-162
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    • 2003
  • Schulz accepted the existentialist view based on Heidegger's thought and at the same time the objectivist view making fixed this living world, evoking controversies for discussion. He could not see various presentations of the meaning of place because he perceived elements of this world individually. Thus Schulz's mixed system of understanding is sternly different from Heidegger's thought. First, Heidegger suggests that place as existential space represents the occasion revelation of incidents in Dasein. While Schulz recognizes that place is a systematic space predetermined for Dasein. Second, Heidegger interprets the placeness as creative openness in which elements comprising this world face and interact with each other into one. In contrast, Schulz defines each of the elements through signification and regards it as invariable and static. Third, Heidegger perceives that the placeness is expressed with sustainable, complex images through "rift-design" which seeks dynamic interactions between the ground and the world. While Schulz attempts to take "Genius Loci" or "habituated scene" through "gathering" as a concept he regards static and then visualize such structural two factors, producing certain internal images of place. However, limits of Schulz's theory prevent us from exerting complete imagination and discovering the inner creative world of the object. Thus the ultimate goal of paying attention to the placeness, that is, the recovery of individual identity, fails due to the prevalence and abstraction of objectified thinking. In contrast, Heidegger's thought about "openness" is a useful means of realizing the placeness. Openness may be referred to a dynamic coordination in which the earth and the world sustain each other under incessant mutual tensions, but not sticking o each other. "Rift-design" is an openness strategy to cause tense relations by preventing structuralization intentively. This is a creative design that allows seeing original seams of the object.

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The Planning of Design Guideline for New-Hanok-Style Public Buildings: Focusing on the Welfare Facilities in Apartment Complex (신한옥형 공공건축물 단지형 디자인가이드라인의 계획 방향: 공동주택단지 내 부대복리시설을 중심으로)

  • Cho, Eun Kil;Kim, Young Hoon;Kim, Won Cheon;Park, Joon Young
    • Land and Housing Review
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    • v.10 no.4
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    • pp.1-12
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    • 2019
  • The purpose of this study is to set the direction of development of the design guideline of the New-Hanok-Style public building in apartment complex and to use it as basic data for future architecture plans. The existing Hanok architecture standards and guidelines were analyzed and the characteristics of New-Hanok-Style Public Building in apartment complex were applied. The planning direction of the design guideline was derived. First, although the criteria and guidelines related to the Hanok produced and distributed were classified differently according to the purpose of production, the details and contents were similar. Second, the general planning criteria items were divided into layout, external space plan, building plan, and performance plan. Third, the elements of 'creative inheritance of traditional architecture' and 'modern building technology', which are the characteristics of New-Hanok-Style Public Building, were applied. In addition, we analyzed elementary welfare facility guidelines and applied elements such as layout type and zoning setting. Fourth, a special planning standard for applying the building system required for the New-Hanok-Style Public Building in apartment complex was added. In the future, it is expected to revitalize New-Hanok-Style Public Building containing the unique identity(genetic factor; DNA) of the nation by developing and disseminating relevant building standards, design guidelines, and maintenance manuals.

The Characteristics of Black Culture Inherent in the American Casual Fashion Design (흑인 문화의 특수성을 내재한 미국의 캐주얼 패션디자인 특성)

  • Yum, Misun;Kim, Youngin
    • Journal of the Korean Society of Costume
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    • v.63 no.6
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    • pp.14-28
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    • 2013
  • This study aims to identify the elements of black culture and use it to analyze the formative characteristics of casual fashion items as well as the symbolic meanings presented in the graphic designs of the items. First of all, in order to distinguish the identity of black culture, this study made a division into racial, social, and artistic aspects based on cultural specificities of Stuart Hall, a culture theorist. This was for a theoretical review and based on this review, a theoretical framework was developed to analyze the characteristics of American casual fashion design of black people. The case study selected 1719 fashion images of 137 male brands and 33 female brands from websites of companies manufacturing casual wear of black people in America. The following is a summary of the study results. The conceptual characteristics based on specificities of black culture can be categorized into ten attributes: playfulness in order to digest human grief and emotion positively, satire of the mainstream society, spontaneity through emotional expression from the heart, abstractness of various emotions elating suffering, humor trying to express negative aspects as the meaning of light and innocent laughter, dependence with passive attitudes toward discrimination and master-slave relationships in history, resistance against discrimination and disadvantages, African orientation and primitiveness pursuing natural conditions, aggressiveness against violence and unfair treatment, and confidence and defiance against social deprivation and corruption. Based on the results of an analysis through formative classification system founded on racial, social, and artistic aspects of black people, specificities of black culture are of formative characteristics of their casual fashion design. These elements are presented on graphic t-shirts through strong colors, loose silhouette, and details with many pockets. These characteristics were reflected in symbolic meanings presented in the graphic.

A Study on the Directions of Design for Environmental Facilities along Avenues via Locational Marketing(Focusing on Hyehwa-dong Campus Avenues) (장소마케팅을 통한 가로환경시설물의 디자인 방향에 관한 연구(혜화동 대학로 중심으로))

  • 김종인;장광집
    • Archives of design research
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    • v.17 no.1
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    • pp.5-14
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    • 2004
  • The study addressed a direction that environmental facilities along avenues will make a progress via urban environment as well as location marketing. The space is specified the campus avenue, which is located in Jongro-gu at Seoul. With the emergence of digital information era, both people' life style and behaviors have been changing in many different ways. As the first approach to the direction, the historical study of the avenue is examined by focusing on the change. All possible related status such as location marketing strategy and various spatial characteristics, environment of the avenue and its facilities are investigated and users' characteristics are analyzed. Through these processes, a new direction and role of design are proposed and are believed to improve the avenue' image and to rediscover its own identity and to make the avenue alive as it used to be. The new proposed direction showed how to approach to design as well as to system of environmental facilities along avenues and in addition to highlighting continuous and synthetic plan. Furthermore, It is expected that both the efforts to improve the avenue' image based on its own cultural characteristic and to foster the cultural-commercialized facilities will contribute to the local residents' life standard and its economic status.

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A Study on the Cyber Museum Organization System for Intangible Cultural Properties II Focused on the Information system and classification code anger - Focusing on the Exhibition Space, Exhibition Method and Expression Specialty - (무형문화재를 위한 사이버뮤지엄 구성체계에 관한 연구 II - 전시방법 및 표현특성을 중심으로 -)

  • 한영호;장중식;정용섭
    • Korean Institute of Interior Design Journal
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    • no.40
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    • pp.165-171
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    • 2003
  • The findings of this study indicate that intangible cultural properties are worth preservation and transmission and should be considered as very important as tangible cultural properties. If the studies of intangible cultural properties are continued focusing on their characteristics and formational system, they can be expressed more properly by adding new interactive elements to database and expressive requisites. New techniques introduced in this study are believed to provide people with most reasonable and developmental motives for expression of the existing intangible cultural properties. Concerning Korea's cultural properties centered on intangible cultural properties, information construction should be made with a new idea of information based on database from the previous studies. The result will be able to set an important factor to give wide publicity to our cultural identity, which is currently shown in the process of background communication, and serve as a foothold to deliver exact information to our descendants. The intangible cultural properties are our people's mental cultural heritage resources. If museums or initiator groups, which are organized to spread cultural heritages, can use them as the subjects of exhibition through information construction and visualization, it will function to maximize the educational effect of transmitting our national mental world. The development of digital environment will provide the optimum conditions and tools making it possible to visualize intangible forms and ideas in a virtual cyber space. Given these viewpoints, steady studies and efforts for the improvement of Korea's cultural image should be made in the way of intangible cultural properties as well as tangible ones. They start from the country's accurate appreciation of cultural properties and are embodied in systematic adjustment and relationship between interdependent elements.

A Study on Military Costumes of Hunryeondogam in the Mid and the Late Joseon (조선 중·후기 훈련도감(訓鍊都監)의 군사복식에 관한 연구)

  • Yum, Jung Ha;Cho, Woo Hyun
    • Journal of the Korean Society of Costume
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    • v.63 no.8
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    • pp.171-187
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    • 2013
  • This is a study on the military costumes of Hunryeondogam, which was the center of Five Military Camps in the mid and the late Joseon dynasty. I confirmed the characteristics and system of military costumes of Hunryeondogam by document research and positive research. The military organization of Hunryeondogam was comprised of the high-ranking military officers such as Hunryeondaejang, Junggun, Cheonchong, Byeoljang and Gukbyeoljang, the mid and low ranking military officers such as Pachong, Chogwa and soldiers. And the military costume of Hunryeondogam included Gapju, Yoongbok and Goonbok for military officers and all kinds of military uniforms for soldiers. Imjin war and ritualized military ceremonies in the era of peace had influence on the military costume. Officers, for example, were wearing Dangap and soldiers were wearing Cheolgap or Pigap that depended on the branch of the army. Politically, kings in the mid and the late Joseon had organized military organizations to strengthen their royal authority. I think that the policy can be effectively seen by observing the military costume system. The qualitative differences in cloth materials and the presence or absence of patterns of Goonbok, the qualitative differences in the decoration of Jeonrip and the presence or absence of Yodae were able to distinguish the identity and the rank. An assumption can be made that these things could have been affected by social causes, such as frequent trips of the King and stable society. This cause could be influence on substitute Yoongbok with Goonbok that from the low ranking military officers to the high ranking military officers of Hunryeondogam. The societal changes in the mid and the late Joseon dynasty are reflected on the military costumes system of Hunryeondogam.

How the museum architecture has been affected by the social shift to the plural society since 1990 (다원적 사회로의 변화가 뮤지엄 건축의 공간에 미친 영향에 관한 연구)

  • Ko, Jae-Min;Moon, Jung-Mook;Lim, Che-Zinn
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2004.05a
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    • pp.116-122
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    • 2004
  • Since the 18th century the museums in Europe have accepted the social demand of the publicity and have played a role of social education and it lasted to the present. Recently, the society began to change it's direction. It is from the Universalism to the Pluralism. The Universalism is due to democratic society after 'the Civil Revolution' and standardized social system after 'the Industrial Revolution' The Pluralism that starts with the decrease of the modern society is about the diversity and the activation of identity which has been disregarded since the Modernism. This study is to analyze and to clarify how the museum's educational environment which had begun since the 18th century has been changed since 1990 and how these are related to the social alteration from the Universalism to the Pluralism. As a result of this study, it was confirmed that there had been a simple circulation system and a unified spatial experience in the museum of Europe since 18th century to 1980's(phl) while there had been a complex circulation system and a diverse spatial experience in the museum of Europe after 1990's(ph2). These mean that the museum of phl gave a unified social education to the visitors and they came to have a similar knowledge and emotion after their seeing the exhibition material while the museums of 'ph2' gave a diverse one and the visitor came to have a different knowledge and emotion to the same exhibition material. The museum which gives a unified social education is to produce a unified thoughts of people and it is because the social direction is the Universalism. In addition to this, the museum of diverse social education is to produce people of diversity and it is related to the Pluralism.

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Transmission waveform design for compressive sensing active sonar using the matrix projection from Gram matrix to identity matrix and a constraint for bandwidth (대역폭 제한 조건과 Gram 행렬의 단위행렬로의 사영을 이용한 압축센싱 능동소나 송신파형 설계)

  • Lee, Sehyun;Lee, Keunhwa;Lim, Jun-Seok;Cheong, Myoung-Jun
    • The Journal of the Acoustical Society of Korea
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    • v.38 no.5
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    • pp.522-533
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    • 2019
  • The compressive sensing model for range-Doppler estimation can be expressed as an under-determined linear system y = Ax. To find the solution of the linear system with the compressive sensing method, matrix A should be sufficiently incoherent and x to be sparse. In this paper, we propose a transmission waveform design method that maintains the bandwidth required by the sonar system while lowering the mutual coherence of the matrix A so that the matrix A is incoherent. The proposed method combines two methods of optimizing the sensing matrix with the alternating projection and suppressing unwanted frequency bands using the DFT (Discrete Fourier Transform) matrix. We compare range-Doppler estimation performance of existing waveform LFM(Linear Frequency Modulated) and designed waveform using the matched filter and the compressive sensing method. Simulation shows that the designed transmission waveform has better detection performance than the existing waveform LFM.

Implementation of Offline Payment Solution using USIM in IMT-2000 (IMT-2000 단말기용 USIM상에서의 오프라인 지불 솔루션 탑재에 관한 연구)

  • 백장미;하남수;홍인식
    • Journal of Korea Multimedia Society
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    • v.6 no.5
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    • pp.849-860
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    • 2003
  • As mobile device is becoming more popular, E-Commerce changes into M-Commerce. Especially, IMT-2000 (International Mobile Telecommunication 2000) service is prepared for M-Commerce and this has USIM (Universal Subscriber Identity Module) as a core of certification of individuality and transactions. As a result, the area of mobile service going to expand by USIM. But, mobile services using USIM leave much to be desired, and developed application don't variety. In this paper, for the efficient design of USIM, the structure of USIM and protocol is analyzed, and secure payment solution in USIM is proposed. Specially, offline payment system is proposed for the verification of proposed protocols including security, saving, and calculation of balance. finally, the simulation of proposed payment system on USIM is performed using Java Card.

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