• Title/Summary/Keyword: high speed video system

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Development of a Scalable Clustering A/V Server for the Internet Personal-Live Broadcasting (인터넷 개인 생방송을 위한 Scalable Clustering A/V Server 개발)

  • Lee, Sang-Moon;Kang, Sin-Jun;Min, Byung-Seok;Kim, Hag-Bae;Park, Jin-Bae
    • The KIPS Transactions:PartC
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    • v.9C no.1
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    • pp.107-114
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    • 2002
  • In these days, rapid advances of the computer system and the high speed network have made the multimedia services popularized among various applications and services in the internet. Internet live broadcasting, a part of multimedia services, makes it possible to provide not only existing broadcasting services including audio and video but also interactive communications which also expand application scopes by freeing from both temporal and spatial limitation. In the Paper, an interned Personal-live broadcasting server system is developed by allowing individual users to actively create or join live-broadcasting services with such basic multimedia devices as a PC camera and a sound card. As the number of broadcasters and participants increases, concurrent multiple channels are established and groups are to be expanded. The system should also guarantee High Availability (HA) for continuous services even in the presence of partial failure of the cluster. Furthermore, a transmission mode switching is supported to consider network environments in the user system.

Characteristics of bridge task in Korean coastal large trawler (우리나라 근해 대형트롤 어선의 선교업무 특성)

  • Kim, Min-Son;Shin, Hyeon-Ok;Lee, Ju-Hee;Hwang, Bo-Kyu
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • v.49 no.3
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    • pp.301-310
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    • 2013
  • To suggest a standard concerning with the arrangement of bridge equipment, the authors conducted the video observations with 3CCD (charge coupled device) cameras installed on the ceil of the bridge for monitoring the working activities of two bridge teams (the skipper/mate1 and the skipper/mate2) in a Korean coastal large trawler(gross tonnage: 139) for five days from July 30th. 2010 and analyzed of the data. Work elements coded by the work activities were input on the sheet of work analysis by the time unit of 1 sec according to the time occurred. A single work element among the work activities for every 5 minutes was denoted as the number of occurrence. The frequency of equipment usage was limited only in the usage of the equipment. In the case of the navigation and the towing net two ranks were integrated and analyzed. On the other hand, in the case of the casting net and the hauling net, two processes were integrated to as one and then analyzed separately as two ranks. As the results, 15 elements of work was carried out between two bridge teams for the observation; lookout, radar, GPS plotter, fish finder, net monitor, fishing deck, RPM indicator, rudder angle indicator, compass card, for maneuver; steering, ship speed control, trawl winch operation and external communications, paper works and others. It was found that the work load of the skipper per 5 minutes accordance with the navigation, the casting net, the towing net and the hauling net are 20.5 times, 11.9 times, 38.0 times and 9.5 times respectively, the mates are 65.2 times, 66.5 times, 85.7 times and 59.1 times respectively. The radar was shown the highest frequency of the equipment usage and the next was the fish finder, the GPS plotter and the external communications in the case of the navigation. In the case of the towing net the frequency of usage was high the ranking as the radar, the net monitor, the fish finder, the GPS plotter, the steering system and the external communications. In the case of the integrated process both of the casting and hauling net the trawl winch was shown the highest frequency to the skipper and the next was the GPS plotter and the radar, and the steering system was shown the highest frequency to the mate and the next was the radar, the ship speed control system, the GPS plotter, the net monitor and the fish finder.

The Development of A Basic Golf Swing Analysis Algorithm using a Motion Analysis System (동작분석 시스템을 이용한 골프 스윙 분석 기초 알고리즘 개발)

  • Seo, Jae-Moon;Lee, Hae-Dong;Lee, Sung-Cheol
    • Korean Journal of Applied Biomechanics
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    • v.21 no.1
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    • pp.85-95
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    • 2011
  • Three-dimensional(3D) motion analysis is a useful tool for analyzing sports performance. During the last few decades, advances in motion analysis equipment have enabled us to perform more and more complicated biomechanical analyses. Nevertheless, considering the complexity of biomechanical models and the amount of data recorded from the motion analysis system, subsequent processing of these data is required for event-specific motion analysis. The purpose of this study was to develop a basic golf swing analysis algorithm using a state-of-the-art VICON motion analysis system. The algorithm was developed to facilitate golf swing analysis, with special emphasis on 3D motion analysis and high-speed motion capture, which are not easily available from typical video camera systems. Furthermore, the developed algorithm generates golf swing-specific kinematic and kinetic variables that can easily be used by golfers and coaches who do not have advanced biomechanical knowledge. We provide a basic algorithm to convert massive and complicated VICON data to common golf swing-related variables. Future development is necessary for more practical and efficient golf swing analysis.

A study on the moving picture transmission method by railway fiber optics cable (철도현장의 영상전송을 위한 광전송로 인터페이스 방안에 관한 연구)

  • Cho, B.K.;Chang, S.G.;Choi, G.H.
    • Proceedings of the KIEE Conference
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    • 2004.04a
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    • pp.244-246
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    • 2004
  • Compared with other transport means, safety and timeliness are the merits of railways. Unexpectedly when accident happens, much time and human strength are required to cope with the accident. And for swift recovery, systematic rehabilitation is needed. Recently using MTS(Moving picture Transmission System), we can perform accident rehabilitation and recording work efficiently. MTS is the device that transmits continuous picture information from accident field to control center. We are developing the appropriate system to railway situation to make use of the existing information communication technology, processing technology of video-tex, super high speed transmission technology through fiber-optic, copper cable and network description of information Technology, etc. If these communication-based can technologies are applied to railway system, railway managers can control the accident by inspecting the picture of accident field and can contribute to the safe train operation and the improvement of railway management. In this paper, we investigate the connecting methods when optical fiber is used for moving picture data transmission of train accidents, and its problems. And, we validate MTS's performance through about 28km section of field test.

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Zigbee based Remote Motion Monitoring and Ligiting Control System (Zigbee 기반 원격 영상 모니터링 제어 시스템)

  • Kim, Joung-hyun;Yu, Dong-hui
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.05a
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    • pp.99-101
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    • 2009
  • Based on the rapid development of IT technology and deployment of the Internet through high speed networks, network environments have been changed from office oriented environment based on business industries and public institution even to the interconnection to digital electronics in the home network. Home network based applications are very diverse and the remote monitoring and control areas have been studied. In this paper, we present the design and implementation of real time remote video monitoring system which provide the moving pictures on the web page through the Internet using JMFI. In addition, we present the design of remote light control system based on Zigbee.

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A 3-D Vision Sensor Implementation on Multiple DSPs TMS320C31 (다중 TMS320C31 DSP를 사용한 3-D 비젼센서 Implementation)

  • Oksenhendler, V.;Bensrhair, Abdelaziz;Miche, Pierre;Lee, Sang-Goog
    • Journal of Sensor Science and Technology
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    • v.7 no.2
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    • pp.124-130
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    • 1998
  • High-speed 3D vision systems are essential for autonomous robot or vehicle control applications. In our study, a stereo vision process has been developed. It consists of three steps : extraction of edges in right and left images, matching corresponding edges and calculation of the 3D map. This process is implemented in a VME 150/40 Imaging Technology vision system. It is a modular system composed by a display, an acquisition, a four Mbytes image frame memory, and three computational cards. Programmable accelerator computational modules are running at 40 MHz and are based on TMS320C31 DSP with a $64{\times}32$ bit instruction cache and two $1024{\times}32$ bit internal RAMs. Each is equipped with 512 Kbytes static RAM, 4 Mbytes image memory, 1 Mbytes flash EEPROM and a serial port. Data transfers and communications between modules are provided by three 8 bit global video bus, and three local configurable pipeline 8 bit video bus. The VME bus is dedicated to system management. Tasks between DSPs are distributed as follows: two DSPs are used to edges detection, one for the right image and the other for the left one. The last processor computes the matching process and the 3D calculation. With $512{\times}512$ pixels images, this sensor generates dense 3D maps at a rate of about 1 Hz depending of the scene complexity. Results can surely be improved by using a special suited multiprocessors cards.

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An Efficient Hardware Implementation of CABAC Using H/W-S/W Co-design (H/W-S/W 병행설계를 이용한 CABAC의 효율적인 하드웨어 구현)

  • Cho, Young-Ju;Ko, Hyung-Hwa
    • Journal of Advanced Navigation Technology
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    • v.18 no.6
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    • pp.600-608
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    • 2014
  • In this paper, CABAC H/W module is developed using co-design method. After entire H.264/AVC encoder was developed with C using reference SW(JM), CABAC H/W IP is developed as a block in H.264/AVC encoder. Context modeller of CABAC is included on the hardware to update the changed value during binary encoding, which enables the efficient usage of memory and the efficient design of I/O stream. Hardware IP is co-operated with the reference software JM of H.264/AVC, and executed on Virtex-4 FX60 FPGA on ML410 board. Functional simulation is done using Modelsim. Compared with existing H/W module of CABAC with register-level design, the development time is reduced greatly and software engineer can design H/W module more easily. As a result, the used amount of slice in CABAC is less than 1/3 of that of CAVLC module. The proposed co-design method is useful to provide hardware accelerator in need of speed-up of high efficient video encoder in embedded system.

An Achievement of High-rate Digital Subscriber Lines(HDSL) Interface Function into the ATM Switching System and its Service Implementation (ATM에HDSL 정합 기능 및 서비스 구현)

  • Yang, Choong-Reol;Chang, J.D.;Kim, J.T.;Kang, S.Y.;Kim, W.W.
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.9
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    • pp.2378-2390
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    • 1997
  • We, in this paper, have implemented E1 HDSL(high-bit-rate digital subscriber line) function over an ATM switching system. The maximum loop lengths for subscriber service and cell loss rates to meet the bit error rate of $10^{-7}$ at transmission of 2B1Q HDSL data of E1 rate over existing telephone copper wires in the presense of the significant impairments such as crosstalk, impulse noise, power line noise and longitudinal over the CSAs environment consisting of 26 gauge and 24 gauge unloaded copper telephone lines has assessed. We have confirmed the typical media services function such as video on demand(VOD) service for MPEG-1, image conference service and high-speed Internet access service over ATM switching system.

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Optimisation of multiplet identifier processing on a $PLAYSTATION^{(R)}$ 3 (플레이스테이션 3 상에서 수행되는 멀티플렛 식별자의 최적화)

  • Hattori, Masami;Mizuno, Takashi
    • Geophysics and Geophysical Exploration
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    • v.13 no.1
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    • pp.109-117
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    • 2010
  • To enable high-performance computing (HPC) for applications with large datasets using a $Sony^{(R)}$ $PLAYSTATION^{(R)}$ 3 ($PS3^{TM}$) video game console, we configured a hybrid system consisting of a $Windows^{(R)}$ PC and a $PS3^{TM}$. To validate this system, we implemented the real-time multiplet identifier (RTMI) application, which identifies multiplets of microearthquakes in terms of the similarity of their waveforms. The cross-correlation computation, which is a core algorithm of the RTMI application, was optimised for the $PS3^{TM}$ platform, while the rest of the computation, including data input and output remained on the PC. With this configuration, the core part of the algorithm ran 69 times faster than the original program, accelerating total computation speed more than five times. As a result, the system processed up to 2100 total microseismic events, whereas the original implementation had a limit of 400 events. These results indicate that this system enables high-performance computing for large datasets using the $PS3^{TM}$, as long as data transfer time is negligible compared with computation time.

The Optomotor Response of Killifish and Yellowtail (송사리와 방어의 시각운동반응)

  • Jang, Choong-sik;Lee, Byoung-gee
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • v.19 no.1
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    • pp.17-24
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    • 1983
  • The authors carried out an experiment to find the optomotor response of killifish, Orizias latipes(TEMMINCK et SCHLEGEL) and Yellowtail, Seriola quinqueradiata (TEMMINCK et SCHLEGEL) according to the colors of the netting pattern on the visual screen and the revolving velocities of the visual screen. The experimental water tank was made of 0.5 cm thick transparent acryl in the cylindrical shape (100R$\times$42H cm). The water level in the tank was maintained 30cm high from the bottom. The colors of the netting pattern (mesh size: 19.1cm, width of netting twine: 1.5cm, hanging ratio: 84%) on the three visual screens were black, red and green respectively. The revolving velocities of the visual screen were controlled by pulley, bevel gear and variable speed motor in three steps; slow (15.0cm/sec), middle (37.4cm/sec) and high (62.9cm/sec). The fish was put into the water tank before each experiment and released in it for 30 minutes in order to acclimatize itself to the tank. The visual screen was revolved for 4 minutes per each experiment, at first the fish was released for 1 minute, and then the behavior of the fish was observed for 3 minutes. In the course of clockwise and counter clockwise experiments, 10 minutes-pause was given for the rest. The behavior of the fish was observed by video system, and rounding number and swimming speed of the fish were analysed. The results obtained are as follows: (1) Optomotor response rate of Killifish and yellowtail were 95% and 94% respectively. (2) Response of the fish according to the colors of the netting pattern on the three visual screens was best in black, and second in red and third in green. (3) Response of the fish according to the revolving velocities of the visual screen was best in high speed, and second in middle speed and third in slow speed.

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