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포토제니 혹은 사진 이미지의 이중성과 정신성 - 에드가 모랭의 논의를 중심으로 (Photogenie as the duality and mentality of the photographic image: a study based on the theory of Edgar Morin)

  • 김호영
    • 비교문화연구
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    • 제34권
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    • pp.71-92
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    • 2014
  • This article presents a study on the concept of "Photogenie", which refers to the duality and mentality of the photographic image, with the viewpoint regarding the photographic image by Edgar Morin. First, we will look at the evolution of the concept of "Photogenie". From the field of photography, the term "Photogenie" means objects that produce light, enough to impress the photographic plate. But theorists of cinema at the beginning of the 20th century have changed the meaning of the term. For Louis Delluc, the "Photogenie" means the effect of union between the reproduction of real and artistic genius. For Jean Epstein, the "Photogenie" means mental quality, nonmaterial or inderterminable, of the photographic and cinematographic image. But Morin synthesized the arguements of Delluc and Epstein. For him, the "Photogenie" indicates both a double character of the photographic image and its mental quality. Then, based on this concept of "Photogenie," Morin said on particular aspects in the photographic image. Considering photography as a double in the anthropological sense, it puts emphasis not only the dual nature of the photographic image but also mental and spiritual quality. Combining the theory of the mage Henri Bergson and Jean-Paul Sartre, he builds his own theory of the mage that concerns both photography and cinema. In short, to Morin, the photographic image is a place where coexist absence and presence, the real and the imaginary, perception and memory, the material and mental, as well that a place of mentality which appear all our memories, hallucinations, dreams, imagination etc.

공간이미지연출 기법으로서의 인공광의 특성에 관한 연구 - 대중영상매체를 중심으로 - (A study on characteristics of artificial lighting as a method for space image production - with emphasis on visual mass media -)

  • 조은아;신홍경
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2003년도 춘계학술발표대회 논문집
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    • pp.183-186
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    • 2003
  • Light is important as to say that it completes space and form. Space that is made by light is not only functional but it can be seen as a place where space and people communicate to each other. Recently mass media is embossed as communication method. Light is the most instant and affluent factor among what consists of the image of space to express sensitivity. Especially the artificial lighting plays an important role in the presentation of space in the mass media with the progress of technology. Therefore this study's purposes are to search how the artificial light present the image of space in the mass media and to suggest alternative methods to present the image with artificial lighting.

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Consideration of Image Quality of Dithered Picture by Constrained Average Method Using Various Probability Distribution Models

  • Sato, Mitsuhiro;Hasegawa, Madoka;Kato, Shigeo
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2002년도 ITC-CSCC -3
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    • pp.1495-1498
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    • 2002
  • The constrained average method is one of dither methods which combines edge emphasis and grayscale rendition to provide legibility of textual region and proper quality of continuous tone region. How-ever, image quality of continuous tone region is insufficient compared to other dither methods, such as ordered dither methods or the error diffusion method. The constrained average method uses a uniform distribution function to decide number of lit pixels related to the average intensity in a picture area. However, actual distribution of continuous tone region is closer to the Laplacian distribution or triangle distribution. In this paper, we introduce various probability distributions and the actual luminance distribution to decide the threshold value of the constrained average method in order to improve image quality of dithered image.

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국가 이미지의 개선전략에 관한 연구-디자인의 전략적 활용을 중심으로- (A Study on Refinement Strategy for the National Image-With Emphasis on the Strategic Use of design)

  • 정경원
    • 디자인학연구
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    • 제14권
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    • pp.221-230
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    • 1996
  • 최근 국가적인 관심사 중의 하나로 부각되고 있는 국가 이미지의 문제를 심층적으로 분석하고, 디자인을 활용한 국가 이미지의 개선 전략을 제시하였다. 급격한 경제 성장을 바탕으로 21세기 세계 초일류 국가로 성장을 하기 위해서는 국가 이미지의 개선이 시급한 과제로 대두되고 있음에 비추어, 핵심 용어의 정의와 문헌 연구를 통하여 국가 이미지의 기본 개념과 전략적 관리의 필요성을 고찰하였다. 이러 디자인을 국가 이미지 개선에 활용해야 하는 당위성을 미국과 일본의 사례를 중심으로 알아보고, 우리 나라 국가 이미지의 현황을 분석하였다. 끝으로 디자인을 활용한 국가 이미지 개선 전략을 주요 정책 방향과 세부적인 정책 과제로 구분하여 제시하였다.

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모바일 QVGA 영상을 위한 JPEG 양자화 테이블 설계에 대한 연구 (A JPEG Quantization Table Design for Mobile QVGA Images)

  • 정구민;이종덕;강동욱
    • 한국인터넷방송통신학회논문지
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    • 제8권1호
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    • pp.19-24
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    • 2008
  • 본 논문에서는 모바일 영상을 위한 JPEG 양자화 테이블 설계 방법을 제안한다. 작은 화면에서 많은 정보를 표현해야 하는 모바일 영상의 특성을 고려하여 고주파 성분의 영향을 보정하도록 양자화 테이블을 모델링한다. 제안한 모델링 방법을 서비스되는 모바일 QVGA 영상에 적용하여 pre-emphasis factor를 최적화 하였다. 모바일 QVGA 영상에 대한 실험을 통하여 bpp와 PSNR이 향상됨을 보였다.

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Effectual Method FOR 3D Rebuilding From Diverse Images

  • Leung, Carlos Wai Yin;Hons, B.E.
    • 한국정보컨버전스학회:학술대회논문집
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    • 한국정보컨버전스학회 2008년도 International conference on information convergence
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    • pp.145-150
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    • 2008
  • This thesis explores the problem of reconstructing a three-dimensional(3D) scene given a set of images or image sequences of the scene. It describes efficient methods for the 3D reconstruction of static and dynamic scenes from stereo images, stereo image sequences, and images captured from multiple viewpoints. Novel methods for image-based and volumetric modelling approaches to 3D reconstruction are presented, with an emphasis on the development of efficient algorithm which produce high quality and accurate reconstructions. For image-based 3D reconstruction a novel energy minimisation scheme, Iterated Dynamic Programming, is presented for the efficient computation of strong local minima of discontinuity preserving energyy functions. Coupled with a novel morphological decomposition method and subregioning schemes for the efficient computation of a narrowband matching cost volume. the minimisation framework is applied to solve problems in stereo matching, stereo-temporal reconstruction, motion estimation, 2D image registration and 3D image registration. This thesis establishes Iterated Dynamic Programming as an efficient and effective energy minimisation scheme suitable for computer vision problems which involve finding correspondences across images. For 3D reconstruction from multiple view images with arbitrary camera placement, a novel volumetric modelling technique, Embedded Voxel Colouring, is presented that efficiently embeds all reconstructions of a 3D scene into a single output in a single scan of the volumetric space under exact visibility. An adaptive thresholding framework is also introduced for the computation of the optimal set of thresholds to obtain high quality 3D reconstructions. This thesis establishes the Embedded Voxel Colouring framework as a fast, efficient and effective method for 3D reconstruction from multiple view images.

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호텔기업의 CI에 관한 연구 (A Study on corporate identity of hotel industy)

  • 최응
    • 한국관광식음료학회지:관광식음료경영연구
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    • 제9권
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    • pp.303-320
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    • 1998
  • Today the corporate environment is changing rapidly in a standpoint of politics, economics, society and technology environment. So corporates need a management strategy in another point of view. As a new menagement strategy it is introduced corporate culture. The corporate culture should be built with the core of CI, in order to be adapted to peripheral circumstances of the company. The purpose of this thesis is to contribute to manage the systematic management of corporate image by inquiring into corporate identity. Through the research of the deluxe hotels in seoul it is tried to find hotel CI-concept. As a result, the knowledge level of hotel managers is a little low and considered simply as the modification of basic elements and development of a visual idenification system. The emphasis must be on the coordination and integration to create a desired coroporate image and to communicate this image created for the target audience in a systematic and unified mannr.

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Image Processing and Deep Learning-based Defect Detection Theory for Sapphire Epi-Wafer in Green LED Manufacturing

  • Suk Ju Ko;Ji Woo Kim;Ji Su Woo;Sang Jeen Hong;Garam Kim
    • 반도체디스플레이기술학회지
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    • 제22권2호
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    • pp.81-86
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    • 2023
  • Recently, there has been an increased demand for light-emitting diode (LED) due to the growing emphasis on environmental protection. However, the use of GaN-based sapphire in LED manufacturing leads to the generation of defects, such as dislocations caused by lattice mismatch, which ultimately reduces the luminous efficiency of LEDs. Moreover, most inspections for LED semiconductors focus on evaluating the luminous efficiency after packaging. To address these challenges, this paper aims to detect defects at the wafer stage, which could potentially improve the manufacturing process and reduce costs. To achieve this, image processing and deep learning-based defect detection techniques for Sapphire Epi-Wafer used in Green LED manufacturing were developed and compared. Through performance evaluation of each algorithm, it was found that the deep learning approach outperformed the image processing approach in terms of detection accuracy and efficiency.

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A Study on the Characterization of Otome Games

  • XiaoHan Zhang;Xinyi Shan;Jeanhun Chung
    • International Journal of Advanced Culture Technology
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    • 제12권3호
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    • pp.284-289
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    • 2024
  • In recent years, Otome Games, as a popular game genre, have a considerable number of players in the game market and gained high profits. This paper explores the characteristics and influence of Otome Games by analyzing the audience group characteristics, narrative structure, audiovisual design, and other aspects of Otome Games. The study shows that Otome Games attract young women through immersive relationship experiences and diversified plot directions, but there is a trend of templatization in audiovisual design. Nevertheless, the genre's emphasis on high realism and sophisticated simulation systems continues to deliver a compelling immersive experience, making these games an integral part of players' lives.

복식에 표현된 투명성의 이미지 (Image of Transparency expressed in Dress)

  • 박명희
    • 복식
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    • 제50권2호
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    • pp.111-123
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    • 2000
  • This study compares architecture with dress, investigates the image of transparency expressed in modern dress, and reveals its modern meaning. That is the purpose for this study. The study results are as follows. First, purity was expressed with simple, white color which has not any exaggeration or decoration, and transparent veils of wedding dress express clean and pure image which represents the original meaning of wedding dress. Second, eroticism conveys being erotic by exposing human body through transmission of light over transparent materials. Eroticism expressed by wearing thin and transparent dress with body-conscious line almost like being nude or emphasizing the sexually curious area in human body. The biggest difference in this study is that eroticism is delivered in dress, but not in architecture. Third, playfulness shows synchronism which recognizes human body with transmission of light over ,linear, transparent materials or recognizes inside dress. Playfulness expressed with location switch between inside and outside, exaggeration, distortion , and emphasis. Forth , openness makes dress atmosphere soft by putting transparent materials over opaque materials, expressed separation from restriction by wearing transparent dress over a naked human body, and expressed open ad free image by expressing human emancipation and freedom. Transparent dress expressed modern human being's sensitivity desire for living with light and joyful mood departing from heavy through, and also open and free image which pursues for freedom of human boedy departing from the restriction of human body.

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