• Title/Summary/Keyword: design image

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The Study about the Color of the Interior Environment for Health (건강을 위한 실내환경 색채 제안 연구 - 웰빙의 의미를 중심으로 -)

  • Hong, Woo-Jeon;Kim, Kyung-Sook
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2006.05a
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    • pp.250-253
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    • 2006
  • The trend of well-being image in this 21st century has been developed by issuing 'Health and Long life' integrating the quality. We are characterize the colors of the nature with emotional feelings of Korean people with respect to Korea four seasons and adapt it into choosing subtle colors in interior design for the good space of well-being image.

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Preferences for Interior Image among Urban Female Residents - Focus on Females living In Kwangju City - (도시여성의 특성에 따른 실내디자인 이미지 선호성향 - 광주광역시 여성들을 중심으로 -)

  • 김미희;문희정
    • Korean Institute of Interior Design Journal
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    • no.26
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    • pp.11-18
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    • 2001
  • This study explores the interior image preferred by females living in urban areas. It also examines the relationship between interior image and socio-demographic characteristics such as age, marital status, employment status, total household income. The target population of this study was 301 adult females living in Kwangju City. The data were analyzed with frequency, percentage, General Linear Model, and Duncan's multiple range test using the SAS package. The major findings of this study were as follows. 1) The majority of the females generally preferred modernity of interior image to traditionalism. Also they preferred feminity of interior image to masculinity and complexity to simplicity. 2) Females in the age of 40s were more likely to prefer simple and oriental-traditionalism image to those under the age of 30s. 3) Those with the higher total household income were more 1ike1y prefer western-traditionalism image to those with the lower. But those with the lower household income were more tended to prefer modernity image to those with the higher.

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The Effect of Emoticons on User Image making and Self-expression Satisfaction in MIM Communication (MIM커뮤니케이션에서 이모티콘 활용이 사용자 이미지메이킹과 자기표현 만족감에 미치는 영향)

  • Heo, Jin Ju;Ko, Hye Young
    • Journal of Korea Multimedia Society
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    • v.20 no.7
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    • pp.1136-1147
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    • 2017
  • In this study, we investigated the effect of users' emoticon usage on their satisfaction with image making and self-expression in MIM communication. We defined internal attraction, social appeal, and communication ability as personal image making factors due to the use of emoticons in MIM communication. And we defined the research hypotheses based on the definition of intimacy, openness, and social reality as relational image making factors. In MIM communication, we analyzed the questionnaire about emoticon users. As a result, emoticon usage was found to have a positive and significant effect on self-expression in relation image making rather than personal image making. The study implies that the use of emoticons can lead to image making in MIM communication and satisfy the satisfaction of self expression.

A Study on the Image-Based Interior Environment Evaluation in the Apartment Using E-Model Houses (e-모델하우스에 의한 아파트 실내환경 이미지 평가 연구)

  • Lee, Youn-Jung;Jeong, Jun-Hyun
    • Proceeding of Spring/Autumn Annual Conference of KHA
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    • 2006.11a
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    • pp.476-479
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    • 2006
  • The purpose of this study is to evaluate and analyse the characteristics and images of interior environment design in the living rooms, bed rooms and kitchen of the apartment, using the e-model houses of the apartments that will be constructed by 10 construction companies and be occupied after 2006. The 29 defined terms were used in this study to describe the interior image trend. They were systematized by a 5-point scale for the SD evaluation, and were used as a tool to analyse the images. The images were evaluated by methods, such as monitoring the image photos showing the individual rooms in their e-model houses and making their slide film, and reediting them to understand interior atmospheres completely. The image evaluation was performed by the group of 2nd and 3rd year students in the Housing & Interior Design of D University on December 9, 2005, and the data were analysed using SPSS Statistical Program 12.0 for Windows.

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3D Reconstruction Method for 3D Engraving Systems (3D 조각가공 시스템을 위한 3 차원 복원 방법)

  • Lee, Won-Seck;Chung, Sung-Chong
    • Proceedings of the KSME Conference
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    • 2008.11a
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    • pp.1204-1209
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    • 2008
  • Design is important in the IT, digital appliance, and auto industries. Aesthetic and art images are being applied for better design satisfaction of the products. Various artistic image patterns are used to satisfy demand of design, but it takes much lead-time and effort to implement them for making dies and molds. In this paper, a hybrid reverse engineering method generating accurate 3D engraving models from 2D art images is proposed through image processing, 3D reconstruction, and NURBS interpolation methods. In order to generate the 3D model from the 2D artistic image, cloud points with z-depth are extracted according to intensity values of the image. An adaptive median filter and harmonic filter are used to obtain the intensity values accurately. NURBS surfaces are generated through the interpolation of the cloud points. Performance of the developed system is to be confirmed through the realization of Mona Lisa and Golden Gate Bridge.

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Validity of LIGHTSCAPE As a Visualization Tool for Daylighting Performance (자연채광 성능의 가시화도구로서 LIGHTSCAPE의 유용성 평가)

  • 문기훈;김정태
    • Korean Institute of Interior Design Journal
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    • no.37
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    • pp.110-118
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    • 2003
  • Computer simulation is one of the most useful techniques to predict daylighting performance and present visual image. In architectural and interior design practice, the Lightscape is commonly used often to produce persuasive images rather than physically accurate results. Therefore, this study is to validity the Lightscape as daylighting evaluation tool, in particularly performance and realistically visualization. For the purpose, an evaluation test model (12.0m$\times$7.2m$\times$3.0m) of side lighting window with lightshelf was selected. A 1:6 scale plywood physical model was made. Under clear sky condition, illuminance of 84 Interior point were measured. Lightscape was run on a 750 MHz Pentium PC running Windows 2000 under the same sky condition. And a photography image was compared to rendering image. The physical results of interior illuminance were within 8% between the scale model and Lightscape simulation. There were no differences between the photograph image and rendering image by Lightscape in the sight. Lightscape as visualization tool for daylighting performance was validated.

Virtual Prototyping of Area-Based Fast Image Stitching Algorithm

  • Mudragada, Lakshmi Kalyani;Lee, Kye-Shin;Kim, Byung-Gyu
    • Journal of Multimedia Information System
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    • v.6 no.1
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    • pp.7-14
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    • 2019
  • This work presents a virtual prototyping design approach for an area-based image stitching hardware. The virtual hardware obtained from virtual prototyping is equivalent to the conceptual algorithm, yet the conceptual blocks are linked to the actual circuit components including the memory, logic gates, and arithmetic units. Through the proposed method, the overall structure, size, and computation speed of the actual hardware can be estimated in the early design stage. As a result, the optimized virtual hardware facilitates the hardware implementation by eliminating trail design and redundant simulation steps to optimize the hardware performance. In order to verify the feasibility of the proposed method, the virtual hardware of an image stitching platform has been realized, where it required 10,522,368 clock cycles to stitch two $1280{\times}1024$ sized images. Furthermore, with a clock frequency of 250MHz, the estimated computation time of the proposed virtual hardware is 0.877sec, which is 10x faster than the software-based image stitch platform using MATLAB.

Simulator Development for LED Display Design (LED전광판 디자인을 위한 시뮬레이터 개발)

  • Chin, Seong-Ah
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.12
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    • pp.5023-5028
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    • 2010
  • In this paper, an image based LED design simulator is proposed to reduce LED design cost mostly contingent on a design expert. Current techniques about LED design schemes have mostly treated text-based LED simulators. The proposed method is to provide novel and easy simulator for LED designers. At first, image filters including histogram equalization, bicubic interpolation. and scaling are employed. Color mapping and special effects are added as well. Experimental results classified into several categories along with running times are shown to validate the proposed methods.

Design Plan for the Cafeteria in the Design Center (디자인 센터의 카페테리아 계획안)

  • Lee, Ran-Pyo
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2006.05a
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    • pp.59-62
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    • 2006
  • This design plan aims at the presentation of the representative character of Design Center by making a new image of the cafeteria that is located in the 1. floor. To create an ambience of intercommunication and relaxation, it must be set up the basic concepts like Mobility, Flexibility, Transparence and Color-Play. As the design solutions : - first of all the 360 grade reversible and removable dividers are installed around the 5 pillars - in accordance with the basic concepts Mobility and Flexibility the cubic form construct that plays not only a role of a kitchen, but also a role of a counter, is designed to be relocated at one's own. - the various kinds of seating module and the chill-out zone are introduced to bring out the functionality and the aestheticity simultaneaously - to make a contrasting image to the glass surface of the yellow-, orange- and red-colored dividers, the black chairs and tables are arranged in the middle.

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A Study on Sensibility of Formative Properties in Clothing Design (의복디자인의 조형적 특성에 따른 감성연구)

  • 김유진;이경희
    • Journal of the Korean Society of Clothing and Textiles
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    • v.24 no.7
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    • pp.976-986
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    • 2000
  • The purpose of this study is to clarify the relationship between the visual sensibility and the decorative design of clothing. 41 kinds of costume samples have been selected from photographs in fashion magazines under detail and trimming, and divided into three types according to line, shape, and form. I have measured these images by using Semantic Differential method. The obtained data were analyzed by factor analysis ANOVA, discriminant analysis, regression analysis and MDS. The results of analysis are as follow; 1. Factor analysis has extracted five factors which consist of decorative design sensibility. These factors are Attractiveness, Hardness and Softness, Rhythm, Decorativeness, Cuteness. 2. There were significant differences in visual evaluation of decorative design and demographics 3. The discrimination among formative designs was closely related to decorative image, especially between line and form. 4. The Image effect on Preference, Buying needs, Riches and Pleasant was consist of complicated sensibility. 5. Evaluative dimensions of decorative design were identified by Simple-Complicated, Cubic -Plane perceptive image differed in degree of similarity in spite of same formative design.

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