• 제목/요약/키워드: cultural relation

검색결과 569건 처리시간 0.028초

세대간 애정적 결속에 있어서 부계와 모계의 비교 연구 (A Study on Intergenerational Affective Solidarity in Korean Families)

  • 최슬기;최새은
    • 한국조사연구학회지:조사연구
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    • 제13권1호
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    • pp.89-112
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    • 2012
  • 본 연구는 세대간 애정적 결속의 양상과 결정요인을 부계와 모계로 구분하여 분석하고자 하였다. 세대간의 경제적, 도구적 정서적 지원을 통한 기능적 결속이나 잦은 만남 내지 연락을 통한 교류적 결속 거주지의 근접성을 바탕으로 한 구조적 결속의 양상과 변화에 대한 연구들과 달리 세대간 친밀감을 나타내는 애정적 결속에 대한 연구는 부족한 편이었다. 본 연구에서는 손자녀가 조부모에 대해 느끼는 정서적 친밀감을 종속변수로 하여 애정적 결속이 어떻게 나타나는지 살펴보고자 하였다. 또한 앞서 언급한 기능적, 교류적, 구조적 결속같은 요인들이 어떻게 애정적 결속에 영향을 미치는지를 살펴보고자 하였다. 이를 위하여 2011년 7월에 조사된 세대별 문화경험과 문화인식에 관한 설문조사에서 자녀가 있는 기혼이면서 양가 부모중 적어도 한분씩은 생존해 있는 30~59세 응답자 330명을 대상으로 분석하였다. 방법론으로는 '양가 조부모에게 느끼는 친밀감이 같다'라는 응답을 준거집단으로 삼은 다항로짓회귀분석을 사용하여 부계와 모계간에 변수별 영향력이 어떻게 다르게 나타나는지 보았다. 그 결과 부계에서는 경제적 지원 관계가 애정적 결속을 높이는 주요한 요인으로 드러난 반면, 모계에서는 경제적 지원뿐 아니라 도구적, 정서적 지원도 주요한 요인으로 작용하고 있음을 확인할 수 있었다.

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1990년대 절충적 기능주의 패션의 미적 가치 (Aesthetic Values of Eclectic Functionalist Fashion Design in the 1990s)

  • 하지수
    • 복식
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    • 제52권5호
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    • pp.155-172
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    • 2002
  • The research has the aim of defining the special characteristics of the functionalist fashion design in the 1900s by understanding the essence of functionalism in the sociocultural contexts. Giving careful consideration to functionalist fashion design in the 1990s makes it possible to foresee the way of fashion design to meet the needs of the modems and men of the future world. To obtain the purposes, documentary study and demonstrative study with fashion photographs have been executed. Main results are as follows. Functionalism in the 1990s has been developed in different ways from the analogies in the beginning of the 20th century. It doesn't belong to an analogy but has the fused characteristics. It can be classified into techno functionalism influenced by new technology Pure functionalism related to minimalism. casual functionalism for those who are crazy about the speed and sports and enjoy the freedom and comfort and symbolic functionalism. Mechanical analogy has been developed into techno functionalism. Pure functionalism has come from the blend of mechanical and moral analogy, casual functionalism from mechanical. organic and moral analogy. and symbolic functionalism from organic and moral analogy. Since fashion design has much closer relation to human body and movements. it has been expressed considering a division of men and women and the places and times for the designs more than other designs. More casual manners of formal wear are distinct elements in functionalist fashion design in the 1990s. The 20th century general cultural phenomena including post modernism can be explained by eclectic functionalism. Functionalism considering Practical and conceptional functions ill continue and techno functionalism and casual functionalism in future fashion design will be expressed more strongly with new technology and casual trends of life style.

도축돈의 폐렴병소에서 분리한 Pasteurella multocida 에 대한 연구 (Studies on Pasteurella multocida isolated from pneumonic lungs of slaughter pigs)

  • 안병철;조광현;김봉환
    • 대한수의학회지
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    • 제34권3호
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    • pp.511-516
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    • 1994
  • 이 실험은 도축돈의 폐에서 Pasteurella multocida 감염의 발생빈도를 조사하고 분리된 Pasteurella multocida의 항생제에 대한 약제감수성, 생화학적특성, 협막혈청형의 분류 및 독소생성능에 대해서 조사하였다. 실험재료로는 영남지방의 돼지 450두가 사용되었으며, 재료채취는 1992년 4월부터 1993년 3월 사이에 시행되었다. P multocida는 도축돈의 폐 450예에서 80주가 분리되어 17.7%의 분리율을 나타내었다. 분리균 대부분의 생화학적 및 배양성상은 reference strain의 것과 일치하였으며, 분리균 80주의 협막혈청형을 동정한 결과 77주가 type A, 나머지 3주가 type D로 나타나 각각 96.3%, 3.8%의 분포비를 나타내었다. 항생제에 대한 감수성검사에서 모든 분리균주는 ampicillin, ceftiofur, cephalothin, ciprofloxacin, penicillin-G 등에 대해서는 매우 감수성이 높았으며 이들 분리균중 일부는 sulfadimethoxine과 streptomycin에 내성을 나타내었다. 분리균 80주중 61주가 독소생성능이 있는 것으로 나타났으며, type A 77, type D 3주중 76.6%가 각각 독소생성능이 있는 것으로 나타나 협막혈청형간에 독소생성능의 뚜렷한 차이가 인정되지 않았다.

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한국과 일본의 현대복식에 나타난 용양의 비교분석 (Comparative Analysis of Dragon Patterns Found in Contemporary Fashion between Korea and Japan)

  • 남미현
    • 한국의상디자인학회지
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    • 제3권1호
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    • pp.57-76
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    • 2001
  • This study was intended to make a comparative analysis of the plastic features of Korean and Japanese dragon patterns found in the process of recreating traditions in comtemporary fashion based on the investigation into the style of expression in relation to the origin, formative evolution, symbolism and traditional costume of the dragon. The form of the dragon has evolved with some similarity and peculiarity between both countries and been changed into many kinds and diverse forms such as the humorous dragon pattern of the Yi Dynasty and the simplified and designed dragon pattern symbolizing the Japanese family crest and the like, Its symbolism has lasted in terms of the sacrificial object, royal power, good omen, Buddhist guardian and the like. There is a difference in the aesthetic sense due to the different traditions and cultural background between Korea and Japan, and the dragon pattern found in the process of recreating the tradition in comtemporary fashion manifested itself as the peculiar aspect. An attempt was made to make a comparative analysis of the dragon pattern found in comtemporary fashion between Korea and Japan. The following results were obtained: First, the commonality between both countries was to make a contemporary expression of the dragon pattern, which was expressed in a realistic form because of a traditionally inherent strong image of the dragon. On the other hand, the designed dragon pattern rarely found expression. It can be said that carefully treating the dragon pattern is attributed to the Oriental thinking like this. Second, Korean people have arranged one or more simplified dragon patterns taking on a form of the coiling dragon in the composition of the scattered point and made a comtemporary expression of them by the contrast of black and white shading in Korea. And the humorous form of the dragon pattern manifested itself in the Yi Dynasty. On the other hand, the case of printing the dragon pattern in the black dragon sword of all over the Kabuki costume in a pictorial composition has frequently appeared in Japan. And Japanese people have expressed its lightness and briskness rather than the dignity and strength that the dragon pattern gives with the use of strong color tones and new materials.

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관계미학을 중심으로 본 유휴공간의 예술적 재생에 관한 연구 (A study on Artistic Regeneration of Idle Spaces focused on the Relational Aesthetics)

  • 허주연;이정욱
    • 한국실내디자인학회논문집
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    • 제25권6호
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    • pp.127-138
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    • 2016
  • As the dark side of society, Idle spaces, which occurred with the paradigm change due to rapid modernization and industralization, has been existing as a severed part in cities. But with the periodic change, interest in the existing place and regional regeneration, and the necessity of reconsidering about the idle spaces values of space, city environment, socio-culture, and economy was proposed. I estimated that the change of relational aesthetics aspect of modern arts resulted in the consideration of recognizing 'place' of art, through the study, it was revealed that the form of modern arts and change of enjoyment were related to space, and the fact that this had a relation with the rise of artistic regeneration of idle spaces. mutually communicative relationship formation and practical form of arts was deducted through the interpretation of relational aesthetics, Idle spaces and artistic regeneration space can be categorized into forms of experiential space, creative space, and cultural space, depending on the formation of relationship between author-art-audience. Through the comprehensive analysis, Artistic regeneration space by relationship formation is Vitalization of various forms of art and participation program eliminates the boundary between creation and enjoyment, and the space itself can be said to contain extensive, integral, and nonterritorialization meaning as a place of experiencing art. In other words, Artistic regeneration space of idle spaces forms a close relationship with the local society, and is placed within the context of daily domain as an open space, straying off from the existing separative and closed artistic space configuration. and artistic changeover of idle spaces is not only the appearance of space that simply fulfills function according to transfiguration of modern art, but signifies that art is coexisting with space as an indivisible relationship, and can be said to be the foothold of new relationship creation as the practical 'place' of art.

영상분석법에 의한 자의적 정서변화에 따른 표정연구 (Facial Expression Research according to Arbitrary Changes in Emotions through Visual Analytic Method)

  • 변인경;이재호
    • 한국콘텐츠학회논문지
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    • 제13권10호
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    • pp.71-81
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    • 2013
  • 의식적 통제가 가능한 언어는 감정을 숨길 수 있으나, 얼굴 표정은 다양한 문화 속에서도 일관성을 가진다. 표정은 사람의 이미지를 결정하며, 표정에서 감정을 해석하는 능력은 대인관계의 핵심으로 사람의 태도와 결정을 바꿀 만큼 중요하다. 불안정 애착아동, 노인, 자폐증, ADHD 아동, 우울증집단은 얼굴 표정인식 능력과제의 수행결과가 낮아, 이들에 대한 적극적인 개입은 심리장애의 예방과 치료 효과의 가능성을 기대하기도 한다. 지금까지 연구는 주로 상대방 표정에 의한 정서읽기, 수용자의 감정변화가 중심이었으며, 자신의 정서를 스스로 나타내는 "자기표현 표정수행" 및 표정 변화에 대한 정량적 분석 연구가 미흡하였다. 따라서 본 연구에서는 영상을 통한 표정의 정량적 분석법 개발을 목표로 8개의 정서 표정을 "자기표현 표정수행"방법으로 분석하였다. 연구의 정량적 결과는 심리장애 극복을 위한 교육, 심리 행동 치료, 감성공학, 글로벌화 되는 다문화(multi-culture)사회에서 문화극복을 위한 사회관계 대안, 한국문화와 예술 콘텐츠의 다양한 분야에 적용을 기대한다.

애니메이션 캐릭터와 성격장애 상관 연구 : 사회 고립형 성격장애를 중심으로 (A study of the relation between an animation character and personality trouble: Focus to the personality trouble on social isolation)

  • 김은주;김재웅
    • 만화애니메이션 연구
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    • 통권14호
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    • pp.65-82
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    • 2008
  • 애니메이션은 전체적인 서사구조 속에서 캐릭터의 미적특징과 행동이 융합되어 표현되며, 이와 같은 캐릭터의 창조는 그것을 탄생하게 한 사회문화적 배경과 극적 구조 속에서 심리학적 접근이 필요하다. 본 연구는 애니메이션 캐릭터 창조에 있어 보다 현실성에 바탕을 둔 캐릭터를 형상화합과 동시에 개성적이고 독창적인 캐릭터와 네러티브 개발의 필요에 의해 시작되었다. 본 논문에서는 미국 정신의학회의 DSM-IV 정신장애와 진단 및 통계편람 을 통해 애니메이션 캐릭터의 성격장애를 분석해 본 결과 캐릭터의 성격유형은 일반적인 경향보다는 과장되게 표현됨으로써 극적인 동기유발과 극에 있어서 개연성을 위한 도구로 쓰였다. 또한 애니메이션 캐릭터에 성격장애와 같은 증세를 성격에 부여받음으로 네러티브 전개에 있어 변화를 가져 왔으며, 애니메이션 캐릭터가 비록 성격장애는 아닐지라도, 성격장애와 같은 기질이 과장 혹은 증폭되어 나타나고 있음을 알 수 있다.

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현대 의자 디자인의 특성에 관한 연구 (A Study on the Characteristics of the Modern Chair Design)

  • 신홍경
    • 한국실내디자인학회논문집
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    • 제13호
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    • pp.187-196
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    • 1997
  • A Study on the Characteristics of the Modern Chair Design The features of the modern chair design results from the diverse life style unfolded as per the 20th century social structure and the change of the residential space, and new design has been being developed by the scientists and the artists in various fields through their cooperated work in a way. The field of the scientific or technical study and creation of arts can be developed where they can evoke the sympathy in the circumstances under which the various styles of both arts and science meet across, complement crash together, and grow up. The operation which can control in the network of such pluralistic sphere has been needed for a long period and it has been facing the needs from a time and society. The engineering furniture as the counterplan of the above has brought the value of materials into relief to the forms of human life by making the properties of matter the maximum value or changing it. It can be summarized as following characteristics in its materials and forms along as well as the 3 types (handycrafty, mechanical, and ecological expression) in process through the 20th century. 1. Characteristics in Materials elasticity of the chair as per the changes of the flexibility in the steel pipe development of systematic chair using the plasticity of the plywood, plastic, and wire lightweight due to the materials such as aluminum. 2. Formative characteristics formative simplicity for the increase of the function and the quality improvement such as sociality, productivity, environmental and aesthetic nature emphasis on the structure as per the architectural environment and tecniques pursuit of the forms as a container of the human body seeking for the formative values as the cultural symbols coping with the needs from thepluralistic social structure Furniture is not the makeup for convenience sake but most importantexpression as necessaries of our environments. It should identify itself always as per these kind of needs and also it should be able to used to keep the relation of such mutual division, otherwise the purchase of new furniture should be necessary according to every change of the existing situatiov. Our residence doesn't need the specific style but expresses only the properties of the dwellers.

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문화중심형 공공디자인의 전략프로그래밍 지원모델 개발에 관한 연구 - 프로토타입 단계 설정을 중심으로- (A Study on the Strategy Programming Model for the Culture-Centered Public Design - Focus on the Prototype Phases -)

  • 이정민;홍의택
    • 한국실내디자인학회논문집
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    • 제19권5호
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    • pp.95-104
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    • 2010
  • One of 21st century's main paradigms is a 'Culture', and people started to express their 'cultural desires and demands' regarding public environments. Accordingly central and local governments are paying attention to these demands from their citizens and trying to establish the policies to meet these needs. This research is done to suggest the strategy programming model to support the executions of culture-centered public designs which are based on the local resources and identities. The entire research contains three sub-topics. First topic is setting the prototype phases of strategy programming. Second topic is analyzing the associated indices for each prototype phase. Third topic is suggesting Matrix Model in which the prototype phases and their associated indices are linked. Among three topics, this paper deals with the first one - the prototype phases of strategy programming. It studies this subject in relation with Place Marketing which emphasizes the local resources and identities. The prototype phases are comprised of 3 steps for Place Strategy and 4 steps for Marketing Strategy. Place Strategy should be considered prior to Marketing Strategy because in culture-centered public design, locality has priority over other concerns. The phases for Place Strategy includes 'Resource_analyzing of local resources', 'Mission_setting a purpose', and 'Targeting_segmenting target groups'. The phases for Marketing Strategy involves 'Organization_instituting the main body and/or partnership', 'Image Positioning_setting an unique local image', 'Point_realizing the product', and 'Channel_deciding the sales promotion tools'.

도서관학의 체계화에 관한 연구-도서관 "관" 의 문제 (A Study on the System of Library Science - a problem of the view-point of library -)

  • 김정소
    • 한국도서관정보학회지
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    • 제4권
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    • pp.91-111
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    • 1977
  • The view point of the library is treated as a first subject. This study is scheduled to construct, as a experimental study, the system of the Library Science. The study of this fields is called upon greatly because the trial to understand library as a socio-cultural phenomenon did not study as many times. As a result of the study, library is defined as ${\ulcorner}Structural Formation of Inquirying Behavior{\lrcorner}$. Not only technique and actual proof are possible in this study but also this definition is technical definition to indicate the main phenomenon of Librarial Behavior. This schedule represent the trial to define Library Behavior which could anticipate and fabricate when we analyze this definition First, we can find out, first of all, the researching behavior among the human behaviors and then human behavior has the condition of practice. At last, researching behavior can not have any result when it is a natural situation, it has only the meaning when it is guided by an obvious intention. The object of the library is just this human behavior. Second, Formation permits the guidance and self-control at the same-times. The answer about what we find out and practice make it possible the act of guidance. This guidance can't burden any subject but permit the people to result his own researching behaviors. He can save his activities, his own researching behaviors by the result of it. Third, The statematical means efficient performances, and them efficient performances is impossible, here is 'discoveries' of behavior itself. The system of the library is the formation of the relation between the accumulated civilizations and accumulated civilizations. As the definitions of the above mentions, library has the big abilities to the creation and succession of the civilization. As the contemporary view-points, there are some questions about the above described definition can meet it of the library. When we frame the science of library as the learning systems, we can't but the library as this definitions.

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