• Title/Summary/Keyword: controlling images

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High Dynamic Range Compression using 3D Mesh Processing (삼차원 메쉬 처리를 이용한 고명암 대비 압축)

  • Im, Jong-Guk;Lee, Yun-Jin;Lee, Seung-Yong
    • Journal of the Korea Computer Graphics Society
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    • v.8 no.3
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    • pp.9-16
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    • 2002
  • Recently, high dynamic range (HDR) compression has attracted much attention due to the wide availability of HDR images. In this paper, we present an HDR compression method using a progressive image, which is a multi-level image representation based on a progressive mesh. An HDR image can be decomposed into a base image and a sequence of details by conversion into a progressive image. This decomposition provides a good structure to highly compress the dynamic range while preserving image details. The base image and larger details are considerably scaled down but smaller details are slightly scaled down. Experimental results show that our method successfully generates HDR compressed images without halo artifacts by controlling two intuitive parameters.

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Improvement of Active Contour Model for Detection of Pulmonary Region in Medical Image (의학 영상에서 폐 영역 검출을 위한 Active Contour 모델 개선)

  • Kwon Y. J.;Won C. H.;Park H. J.;Lee J. H.;Lee S. H.;Cho J. H.
    • Journal of Korea Multimedia Society
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    • v.8 no.3
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    • pp.336-344
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    • 2005
  • In this paper, we extracted the contour of lung parenchyma on EBT images with the improved active contour model. The objects boundary in conventional active contour model can be extracted by controlling internal energy and external energy as energy minimizing form. However, there are a number of problems such as initialization and the poor convergence about concave part. Expecially, contour can not enter the concave region by discouraging characteristic about stretching and bending in internal energy. We controlled internal energy by moving local perpendicular bisector point of each control point in the contour and implemented the object boundary by minimizing energy with external energy The convergence of concave part could be efficiently implemented toward lung parenchyma region by this internal energy and both lung images for initial contour could also be detected by multi-detection method. We were sure this method could be applied detection of lung parenchyma region in medical image.

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3D View Controlling by Using Eye Gaze Tracking in First Person Shooting Game (1 인칭 슈팅 게임에서 눈동자 시선 추적에 의한 3차원 화면 조정)

  • Lee, Eui-Chul;Cho, Yong-Joo;Park, Kang-Ryoung
    • Journal of Korea Multimedia Society
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    • v.8 no.10
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    • pp.1293-1305
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    • 2005
  • In this paper, we propose the method of manipulating the gaze direction of 3D FPS game's character by using eye gaze detection from the successive images captured by USB camera, which is attached beneath HMD. The proposed method is composed of 3 parts. In the first fart, we detect user's pupil center by real-time image processing algorithm from the successive input images. In the second part of calibration, the geometric relationship is determined between the monitor gazing position and the detected eye position gazing at the monitor position. In the last fart, the final gaze position on the HMB monitor is tracked and the 3D view in game is control]ed by the gaze position based on the calibration information. Experimental results show that our method can be used for the handicapped game player who cannot use his (or her) hand. Also, it can increase the interest and immersion by synchronizing the gaze direction of game player and that of game character.

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Extraction of Lumbar Multifidus Muscle using Ultrasound Imaging (초음파 영상에서 다열근 추출)

  • Kim, Kwang-Baek;Shin, Sang-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.2
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    • pp.55-60
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    • 2011
  • In this paper, we propose a new method for extracting muscles from lumbar images. The proposed method sets areas without distortions with field expert's assistance as areas of measuring interest and removing noises from initial ultrasonic videos. Then, the method emphasizes the brightness contrast with Ends-in search stretching algorithm and separate thoracic vertebra from subcutaneous fat area using morphological characteristics. 4-directions contour tracing algorithm is applied to extract the bottom of subcutaneous fat area. Extracting thoracic vertebra area requires noise removal and morphological characteristics as well among candidate areas obtained by controlling min-max brightness. The thickness of muscles is then defined as the length between subcutaneous fat area and extracted thoracic vertebra. The experiment which consists of 368 image analysis verifies that the proposed method is more effective in measuring the thickness of muscles than before.

A Study on Robot Arm Control System using Detection of Foot Movement (발 움직임 검출을 통한 로봇 팔 제어에 관한 연구)

  • Ji, H.;Lee, D.H.
    • Journal of rehabilitation welfare engineering & assistive technology
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    • v.9 no.1
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    • pp.67-72
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    • 2015
  • The system for controlling the robotic arm through the foot motion detection was implemented for the disabled who not free to use of the arm. In order to get an image on foot movement, two cameras were setup in front of both foot. After defining multiple regions of interest by using LabView-based Vision Assistant from acquired images, we could detect foot movement based on left/right and up/down edge detection within the left/right image area. After transferring control data which was obtained according to left/right and up/down edge detection numbers from two foot images of left/right sides through serial communication, control system was implemented to control 6-joint robotic arm into up/down and left/right direction by foot. As a result of experiment, we was able to get within 0.5 second reaction time and operational recognition rate of more 88%.

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Detection of Pulmonary Region in Medical Images through Improved Active Control Model

  • Kwon Yong-Jun;Won Chul-Ho;Kim Dong-Hun;Kim Pil-Un;Park Il-Yong;Park Hee-Jun;Lee Jyung-Hyun;Kim Myoung-Nam;Cho Jin-HO
    • Journal of Biomedical Engineering Research
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    • v.26 no.6
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    • pp.357-363
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    • 2005
  • Active contour models have been extensively used to segment, match, and track objects of interest in computer vision and image processing applications, particularly to locate object boundaries. With conventional methods an object boundary can be extracted by controlling the internal energy and external energy based on energy minimization. However, this still leaves a number of problems, such as initialization and poor convergence in concave regions. In particular, a contour is unable to enter a concave region based on the stretching and bending characteristic of the internal energy. Therefore, this study proposes a method that controls the internal energy by moving the local perpendicular bisector point of each control point on the contour, and determines the object boundary by minimizing the energy relative to the external energy. Convergence at a concave region can then be effectively implemented as regards the feature of interest using the internal energy, plus several objects can be detected using a multi-detection method based on the initial contour. The proposed method is compared with other conventional methods through objective validation and subjective consideration. As a result, it is anticipated that the proposed method can be efficiently applied to the detection of the pulmonary parenchyma region in medical images.

Development of Joint Survey System using Photogrammetric Technique (사진측량기법에 의한 절리조사 시스템 개발)

  • Son, Youngjin;Kim, Jaedong;Jeong, Wansoon;Kim, Jong-Hoon;Kim, Ki-Seog
    • Tunnel and Underground Space
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    • v.24 no.1
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    • pp.55-66
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    • 2014
  • In this study, a joint survey system was developed to efficiently analyze geometrical characteristics of joint structures in rock mass using photogrammetric technique. The system includes both hardware and software. The hardware consists of a high resolution image camera for photographing image of a surface of rock body, a direction controlling system for adjusting the attitude of camera, and a digital compass for measuring the rotation angle of camera. The software was also developed in order to analyze the orientation, density, mean length of joints revealed on the images of rock surfaces. The software developed in this study was named as JointeXtractor. As applying this system into several field measurements, the orientation, density, mean length of joints could be quantitatively measured through analyzing the images of rock surfaces, in which the case of a difficult-to-access area was especially included for the test of the system.

Characterization and Color Reproduction Based on Average Picture Level if PDP Displays (평균화면밝기에 기반한 PDP 디스플레이의 특성화 및 색 재현)

  • Kwon, Oh-Seol;Ko, Kyung-Woo;Ha, Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.5
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    • pp.9-17
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    • 2008
  • This paper proposes a method of color reproduction considering the viewing conditions of a PDP TV. Because of a change of peripheral environments by a temporal and spatial location of observers, the ambient lightings should be considered in the process of color reproduction of displays. A conventional method enhances the contrast and saturation of images by controlling voltage gains in each channel, so that there is a limit to implementing the phenomenon of human adaptation. This method also faces difficulties in reproducing the perceived colors under a variety of viewing conditions. Accordingly, in order to solve this problem, we first characterize the device by considering the brightness and the flare effect. The chromatic adaptation is finally applied to reproduce colors in a PDP TV using the information from the viewing conditions by the sensor. The images reproduced by the proposed method are visually more superior to those reproduced by a conventional method in the experiments.

The Method of 3D Stereoscopic Animation Editing Using Layers (레이어를 이용한 3D 입체 애니메이션 편집 기법)

  • Park, Sung-Dae;Son, Kook-Hwan
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.1
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    • pp.21-29
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    • 2013
  • The current software for creating and editing animation offers the possibility of dividing variable objects into layers. This paper suggests a method to render and edit each of right and left layer in the process of creating a 3D stereoscopic animation. It is possible to apply a variety of effects to left and right images and to adjust the gap of binocular parallax through this method so that wider variation of images and richer sense of depth can be produced. In addition, this method offers freedom of deleting and inserting an object, controlling size and position of the object and adjusting the gap of binocular parallax. Thus, new sense of depth can be obtained. This method shows the results to apply various effects on the 3D stereoscopic image and to reduce visual fatigue rather than the method to render simultaneously both of left and right layer.

Fast RSST Algorithm Using Link Classification and Elimination Technique (가지 분류 및 제거기법을 이용한 고속 RSST 알고리듬)

  • Hong, Won-Hak
    • 전자공학회논문지 IE
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    • v.43 no.4
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    • pp.43-51
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    • 2006
  • Segmentation method using RSST has many advantages in extracting of accurate region boundaries and controlling the resolution of segmented result and so on. In this paper, we propose three fast RSST algorithms for image segmentation. In first method, we classify links according to weight size for fast link search. In the second method, very similar links before RSST construction are eliminated. In third method, the links of very small regions which are not important for human eye are eliminated. As a result, the total times elapsed for segmentation are reduced by about 10 $\sim$ 40 times, and reconstructed images based on the segmentation results show little degradation of PSNR and visual quality.