• Title/Summary/Keyword: conceptual activity

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Effect of Science Conceptual Model Completion Activity and Science Conceptual Model Modifying Activity on Middle-school Students' Achievement in Science Conceptual Learning (미완성 개념 모형의 완성 활동 및 주어진 개념 모형의 수정 활동이 중학생의 과학 개념 학습 성취도에 미치는 효과)

  • Kim, Jung-Kuk;Kim, Won-Sook;Kim, Young-Min
    • Journal of The Korean Association For Science Education
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    • v.29 no.1
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    • pp.1-9
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    • 2009
  • The purposes of this study are to investigate the effects of the Science Conceptual Model Completion Activity and Science Conceptual Model Modifying Activity on middle-school students' achievement in science conceptual learning, and to analyze if there are any correlations among their achievements by purposed activities, their cognitive level and school science achievement. For the study, 112 middle school students were sampled for three groups, which are two experimental groups (Model Completion activity group, Model Modifying Activity group) and one control group. Pre- and post-tests were taken to measure the students' achievement in science concepts, and the logical thinking ability test was administered after the implementation period. In addition, their school science achievements were analyzed. The research findings are as follows: First, the Science Conceptual Model Completion activity is more effective for middle school students' science conceptual learning than the Science Conceptual Model Modifying activity or conventional activity. Second, higher school science achievement also results in higher achievement of science concepts through the Conceptual Model Modifying activity or the Conceptual Model Completion activity. Lastly, the Conceptual Model Completion activity is more effective for the concrete operational level students to attain science concepts than formal operational level ones. Meanwhile, on the contrary, the Conceptual Model Modifying activity is more effective for formal operational level students than the concrete operational level ones.

Conceptual Group Activity Recognition Method in the Classroom Environment (강의실 환경에서의 집단 개념동작 인식 기법)

  • Choi, Jung-In;Yong, Hwan-Seung
    • KIISE Transactions on Computing Practices
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    • v.21 no.5
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    • pp.351-358
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    • 2015
  • As smart phones with built-in sensors are developed, research on recognition using wearable devices is increasing. Existing papers are mostly limited on research to personal activity recognition. In this paper, we propose a method to recognize conceptual group activity. Before doing recognition, we generate new data based on the analysis of the conceptual group activity in a classroom. The study focuses on three activities in the classroom environment: Taking Lesson, Doing Presentation and Discussing. With the proposed algorithm, the recognition rate is over 96%. Using this method in real time will make it easy to automatically analyze the activity and the purpose of the classrooms. Moreover, it can increase the utilization of the classroom through the data analysis. Further research will focus on group activity recognition in other environments and the design of an group activity recognition system.

Design of Online Learning Community for Conceptual Learning in Engineering Education and the Evaluation of the Inquiry Activity Supporting Tools (공학교육에서의 개념학습을 위한 온라인 학습 커뮤니티의 설계와 탐구활동 지원도구의 평가)

  • Shin, Sunhee
    • Journal of Engineering Education Research
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    • v.16 no.1
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    • pp.3-14
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    • 2013
  • The previously developed practical inquiry activity supporting tools, deduced from the design principles and implementation principles based on the study of precedent researches and theories, applicable to conceptual learning in engineering education were implemented to an on-line learning community, a web-based Windows application, to find out its effectiveness in actual classroom situation through experimental research. The On-line learning community includes the inquiry activity menu to implement learning procedure of inquiry based conceptual learning, the functions supporting the communication among participants, the information sharing function, the scheduling function of class and inquiry activity, the mentoring function, and the evaluation of on-line activities of learners. Experimental study were also conducted in order to analyze the effects of inquiry activity supporting tools on inquiry based conceptual learning in engineering education.

Proposal of a Conceptual Model for Research Data Curation based on Activity Theory (활동이론을 중심으로 한 연구데이터 큐레이션 개념 모델 제안)

  • Na-eun Han
    • Journal of Korean Library and Information Science Society
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    • v.54 no.1
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    • pp.167-190
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    • 2023
  • This study is a literature study that analyzed the research data curation models using activity theory as a theoretical framework. Based on the factors of the activity used in the activity theory, this study analyzed various research data curation models, as well as issues that needed discussion in the library field in carrying out research data curation activities. And based on this, a new research data curation conceptual model was proposed. This study analyzed how the five previously proposed digital curation lifecycle models are configured, and analyzed the actions presented sporadically in each model. A new research data curation conceptual model was proposed by analyzing factors, extracting common factors and integrating them into a new model. In addition, six issues to be considered in carrying out research data curation activities in libraries and repositories were analyzed and discussed. The research data curation conceptual model proposed in this study consists of a total of 10 steps, and it contains practical issues and contradictions to consider at each stage of activity.

The Impact of Integrating Engineering into Science Learning on Student's Conceptual Understandings of the Concept of Heat Transfer

  • Park, Mi-Sun;Nam, Youn-Kyeong;Moore, Tamara;Roehrig, Gillian
    • Journal of the Korean Society of Earth Science Education
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    • v.4 no.2
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    • pp.89-101
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    • 2011
  • Science, Mathematics, Engineering, and Technology (STEM) integrated education has been spotlighted as a new approach for promoting students' conceptual understanding and supporting their future career in STEM field. There is increasing evidence of the positive impact of using a whole design process that can be an example of STEM integrated activities to improve students' conceptual understanding and problem solving skills. However, there is a lack of information on how teachers should accomplish science and engineering integration activities in their classroom and what process they should pay attention. To answer this question, we research the relationship between an design process and students' conceptual understanding using an engineering design activity, called 'Save the Penguins', and study on how each step in an engineering design process in this activity enhance students' conceptual knowledge in science. We found that testing their prototypes and discussing with their peers were the most important process for students to understand and apply science concept for their design, even though the whole engineering design process (demonstration about radiation, discussion about examples in our lives, and testing and reviewing their prototypes, and making final design) helps the students understand the scientific concepts.

Development of a Design Ontology and Design Process Visualization Environment for the Analysis and Leaning of Conceptual Design (개념 설계과정의 설계정보가시화를 위한 온톨로지 개발과 환경구현)

  • Kim, Sung-Ah
    • Korean Institute of Interior Design Journal
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    • v.16 no.4
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    • pp.119-126
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    • 2007
  • A prototype design process visualization and guidance system, is being developed. Its purpose is to visualize the design process in more intuitive manner so that one can get an insight to the complicated aspects of the design process. By providing a tangible utility to the design process performed by the expert designers or guided by the system, novice designers will be greatly helped to learn how to approach a certain class of design. Not only as an analysis tool to represent the characteristics of the design process, the system will be useful also for learning design process. A design ontology is being developed to provide the system with a knowledge-base, representing designer's activities associated with various design information during the conceptual design process, and then to be utilized for a computer environment for design analysis and guidance. To develop the design ontology, a conceptual framework of design activity model is proposed, and then the model has been tested and elaborated through investigating the nature of the early conceptual design. A design process representation model is conceptualized based on the ontology, and reflected into the development of the system. This paper presents the development process of the visualization system, modeling of design process ontology, and how the system could be utilized for the analysis and learning of conceptual design methods using computer mediated design support environment.

A Study on Building Web Services for Implementing Real Time Enterprise

  • Lee, Jung-Min
    • 한국경영정보학회:학술대회논문집
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    • 2007.11a
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    • pp.377-382
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    • 2007
  • To transform the enterprise system into the 'Real Time Enterprise' with respect to IT, I suggest the conceptual application model which is composed of pieces(components) extracted from different packaged applications working in a heterogeneous environment based on the 'business activity' in other words, business services provided by internal (inter-enterprise) and external (extended enterprise) application to support a business activity within in an enterprise and the design mechanism focusing service tier which acts as intermediate tier within application architecture.

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A Life Cycle Model for Computer Integrated Manufacturing Systems (컴퓨터통합제조시스템을 위한 수명주기 모형)

  • 이대주
    • Journal of the Korean Operations Research and Management Science Society
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    • v.21 no.3
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    • pp.127-141
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    • 1996
  • In this paper, we propose a 7-phase life cycle model which applies to Computer Integrated Manufacturing systems. The model emphasizes product design and manufacturing design activities of CIM to secure the critical success factors of CIM systems such as high quality, adaptability, productivity, and flexibility. It is argued that the product design aspect would be divided into three phases-conceptual design, embodiment design, and detialed design. The conceptual design phase is to build a conceptual model of the product based on requirements and specifications which reflect "the voice of the customer". THe embodiment design phase utilizes specific design tools such as DFM, CAE, and CAD, and results in a concrete model of the product and parts. The detailed design phase is to crete a working prototype of the product and design tools such as DFA. CAD and CAM are employed in this phase. The output of the product design activity is to be the input for the manufacturing design activity. Using the proposed model, one can effectively and efficiently manufacture a high-quality, low-cost product with short delivery time, and above all achieve customer'ssatisfaction.isfaction.

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A Conceptual Framework of an Agent-Based Space-Use Prediction Simulation System

  • Cha, Seung Hyun;Kim, Tae Wan
    • Journal of Construction Engineering and Project Management
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    • v.5 no.4
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    • pp.12-15
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    • 2015
  • Size of building has a direct relationship with building cost, energy use and space maintenance cost. Therefore, minimizing building size during a project development is of paramount importance against such wastes. However, incautious reduction of building size may result in crowded space, and therefore harms the functionality despite the fact that building is supposed to satisfactorily support users' activity. A well-balanced design solution is, therefore, needed at an optimum level that minimizes building size in tandem with providing sufficient space to maintain functionality. For such design, architects and engineers need to be informed accurate and reliable space-use information. We present in this paper a conceptual framework of an agent-based space-use prediction simulation system that provides individual level space-use information over time in a building in consideration of project specific user information and activity schedules, space preference, ad beavioural rules. The information will accordingly assist architects and engineers to optimize space of the building as appropriate.

Towards More Accurate Space-Use Prediction: A Conceptual Framework of an Agent-Based Space-Use Prediction Simulation System

  • Cha, Seung Hyun;Kim, Tae Wan
    • International conference on construction engineering and project management
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    • 2015.10a
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    • pp.349-352
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    • 2015
  • Size of building has a direct relationship with building cost, energy use and space maintenance cost. Therefore, minimizing building size during a project development is of paramount importance against such wastes. However, incautious reduction of building size may result in crowded space, and therefore harms the functionality despite the fact that building is supposed to satisfactorily support users' activity. A well-balanced design solution is, therefore, needed at an optimum level that minimizes building size in tandem with providing sufficient space to maintain functionality. For such design, architects and engineers need to be informed accurate and reliable space-use information. We present in this paper a conceptual framework of an agent-based space-use prediction simulation system that provides individual level space-use information over time in a building in consideration of project specific user information and activity schedules, space preference, ad beavioural rules. The information will accordingly assist architects and engineers to optimize space of the building as appropriate.

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