• Title/Summary/Keyword: communication platform

Search Result 2,052, Processing Time 0.026 seconds

Willingness to Pay for the Integrated News Platform of Korean Newspapers in the N-screen environment (N-스크린 환경 하에서 신문사의 통합형 플랫폼에 대한 사용자 지불의사 연구)

  • Kim, Daewon;Kim, Min Sung;Yang, Seungho;Kim, Seongcheol
    • Korean Management Science Review
    • /
    • v.31 no.4
    • /
    • pp.93-106
    • /
    • 2014
  • This paper investigated customers' willingness to pay (WTP) for the integrated news platform, which is a paid digital news service provided by Korean newspapers. The integrated news platform has been widely employed and regarded as an alternative to recover dramatically decreasing sales of newspapers since N-Screen era began. This study employed a conjoint analysis to examine WTP for the integrated news platform and its attributes. According to the results, WPT for the integrated news platform was estimated as 4543.6 won, which is only 30.3% of the real price. Digitalized newspaper and premium news were found to be significant attributes explaining customers' WTP. The results of this paper implies that present marketing strategies for the integrated news platform of Korean newspapers should be reconsidered and revised.

Reliability Verification of Secured V2X Communication for Cooperative Automated Driving (자율협력주행을 위한 V2X 보안통신의 신뢰성 검증)

  • Jung, Han-gyun;Lim, Ki-taeg;Shin, Dae-kyo;Yoon, Sang-hun;Jin, Seong-keun;Jang, Soo-hyun;Kwak, Jae-min
    • Journal of Advanced Navigation Technology
    • /
    • v.22 no.5
    • /
    • pp.391-399
    • /
    • 2018
  • V2X communication is a technology in which a vehicle exchanges information with various entities such as other vehicles, infrastructure, networks, pedestrians, etc. through a wired or wireless network. Recently, V2X communication technology has been steadily developed and recently it has played an important role in autonomous cooperation driving technology combined with autonomous vehicle technology. Autonomous vehicles can utilize the external information received via V2X communication to extend the recognition range of existing sensors and to support more safe and natural autonomous driving. In order to operate these autonomous cooperative vehicles on public roads, the security and reliability of autonomous V2X communication should be verified in advance. In this paper, we present test scenarios and test procedures of secure V2X communication for cooperative automated driving and present verification results.

A Study on the Design of multimedia Service Platform on Wireless Intelligent technology (무선인식 기술기반 멀티미디어 서비스 플렛폼 설계에 관한 연구)

  • Kang, Myoung-Ku
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.4 no.1
    • /
    • pp.25-32
    • /
    • 2009
  • The advancements in the infusion of broadcasting and communication and the radio frequency identification technology have made the next generation mobile communication service technology be recognized as an important technology in many different fields and demanded systems of practical service using the technology. Designed in the study was a multimedia platform that would increase the utilization efficiency of limited frequency resources, which made an important part of the next generation mobile communication technology using the radio frequency identification technology, search for vacant frequencies not generating interfering signals to the old frequency users, and consider the growth of infused and complex services. In order to implement the platform, the investigator applied STI as a research model to maximize the functions of a service system and improve reliability. And also suggested IDMA of information required for platform building to maximize the functions of a service system.

  • PDF

A Study on Energy Platform Using Data in the US: Based on Opening Platform Model

  • Song, Minzheong
    • International journal of advanced smart convergence
    • /
    • v.10 no.3
    • /
    • pp.41-50
    • /
    • 2021
  • The purpose of this study is to analyze various energy platforms using data in the US and to suggest directions and implications. Some of the leading energy platforms are selected and analyzed based on the opening platform model. We focus on the case analysis of the US utility companies. In case of the horizontal open platform, Green Button sponsor's 'Connect My Data (CMD)' driven by the government invites the utility companies to jointly develop the sponsor's data solution. In case of the vertical open platform, the certification program 'Share My Data (SMD)' allows backward compatibility, because the technical improvement is minimal. The utility companies benchmark Amazon's three-sided market mediation and prefer platform and category exclusivity. For the former, they have data analytics companies like Enervee, Opower and for the latter, they have electronics manufactures and energy service providers (ESPs) like Distributed Energy Resources (DERs). Based on this US case study, we suggest the energy platforms to open their platform for renewable energy supply, energy conservation, high-efficiency products, and residential DER dissemination. To successfully implement the government's energy transition policy, the US platforms should be benchmarked as a business model. Especially, it is needed for them to coordinate a platform ecosystem. To ensure trust in the products and services offered on the marketplace platform, platform's certification program is helpful.

Meta's Metaverse Platform Design in the Pre-launch and Ignition Life Stage

  • Song, Minzheong
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.14 no.4
    • /
    • pp.121-131
    • /
    • 2022
  • We look at the initial stage of Meta (previous Facebook)'s new metaverse platform and investigate its platform design in pre-launch and ignition life stage. From the Rocket Model (RM)'s theoretical logic, the results reveal that Meta firstly focuses on investing in key content developers by acquiring virtual reality (VR), video, music content firms and offering production support platform of the augmented reality (AR) content, 'Spark AR' last three years (2019~2021) for attracting high-potential developers and users. In terms of three matching criteria, Meta develops an Artificial Intelligence (AI) powered translation software, partners with Microsoft (MS) for cloud computing and AI, and develops an AI platform for realistic avatar, MyoSuite. In 'connect' function, Meta curates the game concept submitted by game developers, welcomes other game and SNS based metaverse apps, and expands Horizon Worlds (HW) on VR devices to PCs and mobile devices. In 'transact' function, Meta offers 'HW Creator Funding' program for metaverse, launches the first commercialized Meta Avatar Store on Meta's conventional SNS and Messaging apps by inviting all fashion creators to design and sell clothing in this store. Mata also launches an initial test of non-fungible token (NFT) display on Instagram and expands it to Facebook in the US. Lastly, regarding optimization, especially in the face of recent data privacy issues that have adversely affected corporate key performance indicators (KPIs), Meta assures not to collect any new data and to make its privacy policy easier to understand and update its terms of service more user friendly.

Development of multi arcade game platform applying smart devices (스마트 디바이스 기반의 멀티 플랫폼 아케이드 게임 개발)

  • Yun, Chang Ok;Kim, Jun Hong;Ju, Woo Suk;Yun, Tae Soo
    • Journal of Korea Game Society
    • /
    • v.15 no.5
    • /
    • pp.119-130
    • /
    • 2015
  • In the recent gaming industry, the paradigm has been changed with upcoming core-platform as time goes by. Arcade, console, PC online and smart device platforms are representative ones. In recently, the platform is changed to multi-platform which connecting to smart device and other platforms. Besides, the multi-platform without PC is up-coming. This paper suggests that a kind of multi-platform which connecting from smart devices to arcade devices be aware of lack of continuous. It provides a new arcade gaming condition connecting to smart devices, then supplies online network conditions to the arcade gaming machine. The original arcade game was lack of continuous and the game platform was so simple, but now, it could be focused from players by connecting to smart devices to increase the gaming machines' continuity. Furthermore, Bluetooth communication module and wireless Wi-Fi communication module are used to adapt various communication environments. The Unity3D engine would make contents' expandability.

Verification Platform with ARM- and DSP-Based Multiprocessor Architecture for DVB-T Baseband Receivers

  • Cho, Koon-Shik;Chang, June-Young;Cho, Han-Jin;Cho, Jun-Dong
    • ETRI Journal
    • /
    • v.30 no.1
    • /
    • pp.141-151
    • /
    • 2008
  • In this paper, we introduce a new verification platform with ARM- and DSP-based multiprocessor architecture. Its simple communication interface with a crossbar switch architecture is suitable for a heterogeneous multiprocessor platform. The platform is used to verify the function and performance of a DVB-T baseband receiver using hardware and software partitioning techniques with a seamless hardware/software co-verification tool. We present a dual-processor platform with an ARM926 and a Teak DSP, but it cannot satisfy the standard specification of EN 300 744 of DVB-T ETSI. Therefore, we propose a new multiprocessor strategy with an ARM926 and three Teak DSPs synchronized at 166 MHz to satisfy the required specification of DVB-T.

  • PDF

Design of Embedded Platform based on Android (안드로이드 기반 임베디드 플랫폼 설계)

  • Yoon, Chan-Ho;Kim, Gwang-Jun;Jang, Chang-Soo
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.8 no.10
    • /
    • pp.1545-1552
    • /
    • 2013
  • This paper presents an implementation of embedded platform based ARM A8-cortex processor for android supporting. The development board for S5PV210 is a platform that is suitable for code development of SAMSUNG's S5PV210 32bit RICS micro controller(ARMv7) architecture for hand-held device and general applications. Embedded platform development board offers various function and high efficiencies. In addition to the high performance, the embedded platform offers low current consumption, ensuring low costs and power.

Implementation of an open platform for 3D spatial information based on WebGL

  • Lee, Ahyun;Jang, Insung
    • ETRI Journal
    • /
    • v.41 no.3
    • /
    • pp.277-288
    • /
    • 2019
  • VWorld is run by the Ministry of Land, Infrastructure, and Transport of South Korea and provides national spatial information, such as aerial images, digital elevation models, and 3D structural models. We propose herein an open platform for 3D spatial information based on WebGL using spatial information from VWorld. WebGL is a web-based graphics library and has the advantage of being compatible with various web browsers. Our open platform is also compatible with various web browsers. Accordingly, it is easily accessible via the VWorld site and uses the three-dimensional (3D) map program. In this study, we describe the proposed platform configuration, and the requests, management, and visualization approaches for VWorld spatial information data. Our aim is to establish an approach that will provide a stable rendering speed even on a low-end personal computer without a graphics processing unit based on a quadtree structure. We expect that users will be able to visualize 3D spatial information through the VWorld open platform, and that the proposed platform will become the basis for various applications.

Mobile Platform Design for Smart Construction Under Unstructured Environments (비정형 환경에서 스마트 건설을 위한 이동 플랫폼 구현)

  • Ji-Youn, Moon;Yong-Gu, Park
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.17 no.6
    • /
    • pp.1243-1248
    • /
    • 2022
  • A mobile platform that can robustly operate in unstructured environments such as construction sites is an essential problem for smart construction technology development. In this paper, we introduce a mobile robot platform that can be applied to the unstructured environment to support the collection of geographical information at construction sites. The proposed mobile platform is designed to cope with not only vertical slopes but also side slopes, and the performance of overcoming the step difference of the proposed platform was analyzed through simulation experiments.