• Title/Summary/Keyword: Video Solution

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Efficient Layered Depth Image Representation of Multi-view Image with Color and Depth Information (컬러와 깊이 정보를 포함하는 다시점 영상의 효율적 계층척 깊이 영상 표현)

  • Lim, Joong-Hee;Kim, Min-Tae;Shin, Jong-Hong;Jee, Inn-Ho
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.9 no.1
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    • pp.53-59
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    • 2009
  • Multi-view video is necessary to develop a new compression encoding technique for storage and transmission, because of a huge amount of data. Layered depth image is an efficient representation method of multi-view video data. This method makes a data structure that is synthesis of multi-view color and depth image. This paper proposed enhanced compression method by presentation of efficient layered depth image using real distance comparison, solution of overlap problem, and interpolation. In experimental results, confirmed high compression performance.

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A New System Design for Wireless Remote Control Over Single-tasking Operating Systems (단일 작업 운영체제 환경에서의 무선 원격 제어 시스템 설계)

  • Kim, Chang-Hoon
    • Journal of Korea Society of Industrial Information Systems
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    • v.21 no.6
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    • pp.31-39
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    • 2016
  • In this paper, we propose a new system for wireless remote control over single-tasking operating systems such as Microsoft's disk operating system(DOS). In order to control a DOS device in a windows operating system, the proposed architecture uses a video transmitter, a virtual network driver, and a wireless keyboard module. Analysis shows that the proposed system, over 15Mbps wireless LAN(802.11n), can transmit at least 10 to 15 video frames, achieves speed up to a maximum of 8Mbps roughly, and is able to satisfy real time processing with respect to key input. Therefore, the proposed system is well suited to a remote control solution based on DOS devices.

A Study on the Traffic Delay Control for real-time Communication in Broadband Network (광대역망에서 실시간 통신을 위한 트래픽 지연제어에 관한 연구)

  • Jang, Hyok;Kim, Kwang-Jun;Na, Sang-Dong;Cho, Hyeon-Seob;Jang, Sung-Whan;Bae, Chul-Soo
    • Proceedings of the Acoustical Society of Korea Conference
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    • 1998.06c
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    • pp.351.1-355
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    • 1998
  • Network-based real-time multimedia applications require guaranteed performances of communication service. Also according to increased bandwidth and processing performance in the future high speed networks, it is possible to make multimedia real-time applications such as distributed real-time applications including video conference, medical imaging, and video education. These applications have characteristics of stringent performance requirements in terms of delay, delay jitter and maximum loss rate. This paper proposes a new delay control for Broadband networks with FCFS queueing. The delay control provides an alternative solution to a current problem in real-time communication; traffic distortion, which makes it difficult to meet such real-time requirements. In simulations, it shows that the proposed delay control can guarantee local and end-to-end delay.

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Buffer Management Scheme for Interactive Video Streaming (실감교류를 위한 비디오 재생 버퍼 관리 방안)

  • Na, Kwang-Min;Lee, Tae-Young;Kim, Heon-Hui;Park, Kwang-Hyun;Choi, Yong-Hoon
    • Journal of KIISE
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    • v.43 no.3
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    • pp.327-335
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    • 2016
  • In this paper, we propose a buffer management scheme suitable for interactive multimedia services. We consider a typical delay optimization environment so that receiver buffer lengths vary according to the round trip time estimation. In this environment, we propose an optimization technique for minimizing the loss of information that may occur when a reduced buffer length forces I/P/B frames in the buffer to drop. We modeled our problem as a Knapsack Problem for which we used dynamic programing in order to find an approximate solution. The proposed technique is compared with the existing buffer management techniques. Through simulation studies, we found that our approach could increase PSNR, which is important to video quality.

A technique of collision detection between virtual objects and real objects for increasing immersion of Augmented Reality system (증강현실 시스템에서 몰입감 증대를 위한 가상 및 실물 객체간의 충돌 처리 기법 개발)

  • Cho, In-Kyeong;Park, Hwa-Jin
    • Journal of Digital Contents Society
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    • v.10 no.4
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    • pp.521-527
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    • 2009
  • This paper suggests a collision techniques for a higher reality in augmented reality by processing collision between a real object obtained through video frame input and a marker-based virtual object or a virtual object from Opengl. Augmented reality system is providing the visual information containing a virtual object added to the real environment and interactive interface between objects and between user and objects becomes a more concerning interest. But the collision problem is essential to the interactive interface and has to be solved first. Therefore, the proposed system suggests a solution for it to increase the realism and the immersion by validating the collision among a marker-based object, a virtual object from Opengl, and a real object obtained through web camera, that is, video frame.

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Text-To-Vision Player - Converting Text to Vision Based on TVML Technology -

  • Hayashi, Masaki
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.799-802
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    • 2009
  • We have been studying the next generation of video creation solution based on TVML (TV program Making Language) technology. TVML is a well-known scripting language for computer animation and a TVML Player interprets the script to create video content using real-time 3DCG and synthesized voices. TVML has a long history proposed back in 1996 by NHK, however, the only available Player has been the one made by NHK for years. We have developed a new TVML Player from scratch and named it T2V (Text-To-Vision) Player. Due to the development from scratch, the code is compact, light and fast, and extendable and portable. Moreover, the new T2V Player performs not only a playback of TVML script but also a Text-To-Vision conversion from input written in XML format or just a mere plane text to videos by using 'Text-filter' that can be added as a plug-in of the Player. We plan to make it public as freeware from early 2009 in order to stimulate User-Generated-Content and a various kinds of services running on the Internet and media industry. We think that our T2V Player would be a key technology for upcoming new movement.

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Efficient Compression Technique of Multi-view Image with Color and Depth Information by Layered Depth Image Representation (계층적 깊이 영상 표현에 의한 컬러와 깊이 정보를 포함하는 다시점 영상에 대한 효율적인 압축기술)

  • Lim, Joong-Hee;Shin, Jong-Hong;Jee, Inn-Ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.2C
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    • pp.186-193
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    • 2009
  • Multi-view video is necessary to develop a new compression encoding technique for storage and transmission, because of a huge amount of data. Layered depth image is an efficient representation method of multi-view video data. This method makes a data structure that is synthesis of multi-view color and depth image. This paper proposed enhanced compression method by presentation of efficient layered depth image using real distance comparison, solution of overlap problem, and YCrCb color transformation. In experimental results, confirmed high compression performance and good reconstructed image.

Enhancing Immersiveness in Video see-through HMD based Immersive Model Realization (Video see-through HMD 기반 실감 모델 재현시의 몰입감 향상 방법론)

  • Ha, Tae-Jin;Kim, Yeong-Mi;Ryu, Je-Ha;Woo, Woon-Tack
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.685-686
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    • 2006
  • Recently, various AR-based product design methodologies have been introduced. In this paper, we propose technologies for enhancing robust augmentation and immersive realization of virtual objects. A robust augmentation technology is developed for various lighting conditions and a partial solution is proposed for the hand occlusion problem that occurs when the virtual objects overlay the user' hands. It provides more immersive or natural images to the users. Finally, vibratory haptic cues by page motors as well as button clicking force feedback by modulating pneumatic pressures are proposed while interacting with virtual widgets. Also our system reduces gabs between modeling spaces and user spaces. An immersive game-phone model is selected to demonstrate that the users can control the direction of the car in the racing game by tilting a tangible object with the proposed augmented haptic and robust non-occluded visual feedback. The proposed methodologies will be contributed to the immersive realization of the conventional AR system.

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Efficient Key Management Protocol for Secure RTMP Video Streaming toward Trusted Quantum Network

  • Pattaranantakul, Montida;Sanguannam, Kittichai;Sangwongngam, Paramin;Vorakulpipat, Chalee
    • ETRI Journal
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    • v.37 no.4
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    • pp.696-706
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    • 2015
  • This paper presents an achievable secure videoconferencing system based on quantum key encryption in which key management can be directly applied and embedded in a server/client videoconferencing model using, for example, OpenMeeting. A secure key management methodology is proposed to ensure both a trusted quantum network and a secure videoconferencing system. The proposed methodology presents architecture on how to share secret keys between key management servers and distant parties in a secure domain without transmitting any secrets over insecure channels. The advantages of the proposed secure key management methodology overcome the limitations of quantum point-to-point key sharing by simultaneously distributing keys to multiple users; thus, it makes quantum cryptography a more practical and secure solution. The time required for the encryption and decryption may cause a few seconds delay in video transmission, but this proposed method protects against adversary attacks.

Intelligent Video Surveillance System using RFID Technology (RFID 기술을 이용한 지능형 영상 감시 시스템)

  • An, Tae-Ki;Hong, You-Sik;Song, Young-Jun;Lee, Won-Jae
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.11 no.1
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    • pp.133-139
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    • 2011
  • lots of problems are emerged on the conventional surveillance systems at urban railway infrastructure. Many projects and research activities have been processing on those problems. Moreover, The interest in Intelligent Video Surveillance System that provides accident prevention and safe driving in urban railway service is dramatically increasing. This paper represents a drawback of existing studies and introduces a new solution using RFID TAG technology to improve the existing problems. Finally, it describes the practice test of automatic notification system based USN(Ubiquitous Sensor Network) for a dangerous situation.