• Title/Summary/Keyword: User Application Information

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The Effect of User Characteristics on the User Involvement in EA Implementation : Focusing on Public Sectors in Korea (사용자 특성이 EA 활용에 대한 사용자 관여(User Involvement)에 미치는 영향에 관한 연구 : 국내 공공기관을 대상으로)

  • Cho, So-Yun;Lee, Young-Joo;Yang, Jung-In
    • Journal of Information Technology Services
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    • v.9 no.2
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    • pp.93-105
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    • 2010
  • Enterprise Architecture has become a key tool for transforming business process, data, IT and application resources. The "Efficient Adaptation and Management of Information System Act" was established to support the planning and development of the information system in order for the public sector to adopt Information Technology Architecture (EA) into its organization through the act. Until now, the study of EA has been mainly focused on concepts, methodologies and success factors for the implementation of EA. User involvement, which is one of the critical factors in adopting information systems, has been rarely studied in the field of EA research. The purpose of this study is to identify the effects of user characteristics on user involvement in EA implementation. After discussing intrinsic motivators and situational motivators as predictors of user involvement, a research model were developed and tested using survey data. The results showed that among intrinsic motivators, perceived competence had a strong positive effect on user involvement. Some implications were discussed for implementing and utilizing EA for public agencies.

Lizeth: Agent Mediated E-Commerce in a Virtual Environment

  • Cairo, Osvaldo;Olarte, Juan G.;Rivera, Fernando E.
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2001.01a
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    • pp.11-15
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    • 2001
  • The explosion of the Internet, and most recently e-commerce, has caused great interest in agent technologies. The development of virtual environments has also increased in the last few years. A growing number of real-time applications use graphics with photorealistic quality, especially in the field of training, but also in the areas of design and ergonomic research. We describe an attempt to develop a framework that provides customers with multimedia information and interactive experiences with a virtual shopping environment. The application presented consists on a virtual visit to a music -store where the user is guided by an intelligent agent named Lizeth which responds in real-time to user's requests with precise information about music, artist's biographies, prices and related products to help the user to make decisions. The potential of UML and the Java programming language is discussed to show their application in the field of intelligent agents as mediators on shopping processes. We conclude that the proposed framework leads to the creation of application with a potentially significant impact in the development of e-commerce systems embedded in virtual environments.

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Impact of Environmental Uncertainty, Trust and Information Technology on User Behavior of Accounting Information Systems

  • DWIRANDRA, A.A.N.B.;ASTIKA, Ida Bagus Putra
    • The Journal of Asian Finance, Economics and Business
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    • v.7 no.12
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    • pp.1215-1224
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    • 2020
  • Micro, Small and Medium Enterprises in Denpasar City still face low mastery of technology and financial management, one of which is the application of technology-based accounting information systems (e-commerce) for small and medium enterprises. The research objective was to determine the relationship between environmental uncertainty, trust and ease of information technology moderating behavior in accounting information systems. Research with a quantitative approach, the method used is multiple linear regression with moderated regression analysis. The study population was 816 small and medium enterprises. The sampling method technique was the incidental sampling approach and the Slovin formula so that a sampling of 100 small and medium enterprises that had used e-commerce was determined in the city of Denpasar. The results of research that have been conducted determine the relationship between user behavior in accounting information systems that affect individual performance, the relationship between environmental uncertainty affects accounting information systems mediated by individual performance, while the ease of information technology and its ability to be mediated by individual performance has an effect on the behavior of using accounting information systems. The application of accounting information systems in small and medium enterprises is expected to improve individual performance so as to increase income.

Development of Emotion Inference Application with Location Information and User's Heartbeat Rate (심박 정보 기반 위치 정보 융합형 감정 추론 어플리케이션 개발)

  • Cha, Kyung-Ae;Choi, Hyun-Su;Hong, Won-Kee;Park, Se Hyun
    • Journal of the Korea Convergence Society
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    • v.8 no.8
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    • pp.83-88
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    • 2017
  • The personal activity information is expanding as a way to utilize wearable devices that are emerging as next generation smart devices. This paper develops an application for collecting heartbeat rate and location information of a user using SmartWatch, which is a smartphone and wearable device, and analyzing it through machine learning to infer user's emotion information. By using smart phone and smart watch, developed application can collect biometric data and location information by simply executing application and doing everyday life. In addition, adding the location information to the hearbit rate data, it proves higher utilization than existing ones.

Mobile Book Management Application using Camera of Smart Phone (스마트폰 카메라를 이용한 모바일 도서 관리 어플리케이션)

  • Chung, Myoung-Beom;Kang, Mi-Ae;Ko, Il-Ju
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.1
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    • pp.87-95
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    • 2012
  • In this paper, we propose a mobile book management application using the camera of a smart phone and the open API book information provided online. The camera automatically scans the bar-code or QR-code of a particular book. The code of that book is used to transmit detailed information to the open API. Then the proposed application records this information for use in an "Scan list" or an "My book list". This application notes the page of the book that the user is currently reading and, if the user has read the entire book, he or she can comment about it. Therefore, the proposed application provides useful functions so that the users can manage their books effectively.

Empowering Agriculture: Exploring User Sentiments and Suggestions for Plantix, a Smart Farming Application

  • Mee Qi Siow;Mu Moung Cho Han;Yu Na Lee;Seon Yeong Yu;Mi Jin Noh;Yang Sok Kim
    • Smart Media Journal
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    • v.12 no.10
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    • pp.38-46
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    • 2023
  • Farming activities are transforming from traditional skill-based agriculture into knowledge-based and technology-driven digital agriculture. The use of intelligent information and communication technology introduces the idea of smart farming that enables farmers to collect weather data, monitor crop growth remotely and detect crop diseases easily. The introduction of Plantix, a pest and disease management tool in the form of a mobile application has allowed farmers to identify pests and diseases of the crop using their mobile devices. Hence, this study collected the reviews of Plantix to explore the response of the users on the Google Play Store towards the application through Latent Dirichlet Allocation (LDA) topic modeling. Results indicate four latent topics in the reviews: two positive evaluations (compliments, appreciation) and two suggestions (plant options, recommendations). We found the users suggested the application to additional plant options and additional features that might help the farmers with their difficulties. In addition, the application is expected to benefit the farmer more by having an early alert of diseases to farmers and providing various substitutes and a list of components for the remedial measures.

An Intelligent Framework for Test Case Prioritization Using Evolutionary Algorithm

  • Dobuneh, Mojtaba Raeisi Nejad;Jawawi, Dayang N.A.
    • Journal of Internet Computing and Services
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    • v.17 no.5
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    • pp.89-95
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    • 2016
  • In a software testing domain, test case prioritization techniques improve the performance of regression testing, and arrange test cases in such a way that maximum available faults be detected in a shorter time. User-sessions and cookies are unique features of web applications that are useful in regression testing because they have precious information about the application state before and after making changes to software code. This approach is in fact a user-session based technique. The user session will collect from the database on the server side, and test cases are released by the small change configuration of a user session data. The main challenges are the effectiveness of Average Percentage Fault Detection rate (APFD) and time constraint in the existing techniques, so in this paper developed an intelligent framework which has three new techniques use to manage and put test cases in group by applying useful criteria for test case prioritization in web application regression testing. In dynamic weighting approach the hybrid criteria which set the initial weight to each criterion determines optimal weight of combination criteria by evolutionary algorithms. The weight of each criterion is based on the effectiveness of finding faults in the application. In this research the priority is given to test cases that are performed based on most common http requests in pages, the length of http request chains, and the dependency of http requests. To verify the new technique some fault has been seeded in subject application, then applying the prioritization criteria on test cases for comparing the effectiveness of APFD rate with existing techniques.

Research on Application of Service Design Methodology in IOT Environment

  • Kim, Byung-Taek;Cho, Yun-Sung
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.3
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    • pp.53-60
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    • 2017
  • The purpose of this study is to provide empirical and quantitative analysis on user's perceived privacy, security, and user satisfaction when providing visualization information about objects and service provider behaviors that users can not perceive in internet service process. Through previous research, we have examined the importance of privacy and security factors as a key factor to be considered for the characteristics of the Internet of things and the Internet of things. In addition, service blueprint, which is one of the service design methodologies to examine the flow of service usage in providing Internet service of things, was examined. In the flow of things internet service utilization, it is found that the things that are out of the user's cognitive area and the behavior of the service provider take up a large part. Therefore, the hypothesis that the trust of the Internet service security and the satisfaction of the user experience can be improved by providing the security visualization information about the behavior of the object and the invisible service provider in the non-contact aspect of the user and the object. In order to verify the hypothesis, we conducted experiments and questionnaires on the use of virtual objects' internet environment and conducted statistical analysis based on them. As a result, it was analyzed that visual information feedback on non - contact and invisible objects and service provider's behaviors had a positive effect on user's perceived privacy, security, and satisfaction. In addition, we conclude that it can be used as a service design evaluation tool to eliminate psychological anxiety about security and to improve satisfaction in internet service design. We hope that this research will be a great help for the research on application method of service design method in Internet environment of objects.

Real-time user behavior monitoring technique in Linux environment (Linux 환경에서 사용자 행위 모니터링 기법 연구)

  • Sung-Hwa Han
    • Convergence Security Journal
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    • v.22 no.2
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    • pp.3-8
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    • 2022
  • Security threats occur from the outside, but more often from the inside. In particular, since the internal user knows about the information service, the security threat damage caused by the internal user is greater. In this environment, the actions of all users accessing information services should be monitored and recorded in real-time. However, the current operating system records only the logs of system and application execution, so there is a limit to monitoring user behavior in real-time. In such a security environment, damage may occur due to user's unauthorized actions. To solve this problem, this study proposes an architecture that monitors user behavior in real-time in a Linux environment. As a result of verifying the function to confirm the effectiveness of the proposed architecture, the console input values and output angles of all users who have access to the operating system are monitored in real-time and stored. Although the performance of the proposed architecture is somewhat slower than the identification and authentication functions provided by the operating system, it was confirmed that the performance was not at a level that users would recognize, and thus it was judged to be sufficiently effective. However, since this study focuses on monitoring the console behavior, it is impossible to monitor the behavior of user applications running in the background, so additional research is needed.

Analysis of User Reviews for Webtoon Applications Using Text Mining (텍스트 마이닝을 활용한 웹툰 애플리케이션 사용자 리뷰 분석)

  • Shin, Hyorim;Choi, Junho
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.4
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    • pp.457-468
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    • 2022
  • With the rapid growth of the webtoon industry, a new model for webtoon applications has emerged. We have entered the era of webtoon application version 3.0 after ver 1.0 and ver 2.0. Despite these changes, research on user review analysis for webtoon applications is still insufficient. Therefore, this study aims to analyze user reviews for 'Kakao Webtoon (Daum Webtoon)' that presented the webtoon application 3.0 model. For analysis, 20,382 application reviews were collected and pre-processed, and TF-IDF, network analysis, topic modeling, and emotional analysis were conducted for each version. As a result, the user experience of the webtoon application for each version was analyzed and usability testing conducted.