• Title/Summary/Keyword: Travel application design

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Design and Implementation of the Traffic and Travel Information Service for Terrestrial DMB System (T-DMB에서의 교통여행정보서비스 설계 및 구현)

  • Kwon, Dae-Bok;Chae, Young-Seok
    • Journal of Broadcast Engineering
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    • v.12 no.3
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    • pp.203-213
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    • 2007
  • DMB video/audio service was successfully launched. DMB data service is a matter of primary concern now. The TTI(Traffic and Travel Information) service is considered as a killer application of the data service. Tn this paper, we propose a method for design and implementation of the broadcasting system for TTI service. The proposed TTI service system consists of an authoring tool, the DB module, the Transmission module and Monitoring module. This system satisfies the national TTA standards of the Traffic and Travel Information data services for terrestrial DMB; TPEG(Transport Protocol Experts Group) platform. The system was designed to support real-time automatic transmission for CTT and CTT SUM, and non real-time authoring & automatic transmission for POI and SDI, and was focused on the capability to make high-quality contents efficiently and to send them to the data inserter reliably. The performance of the implemented system was proven through the conformance tests with the various commercial receivers. After the continuous upgrade, the system is being used in commercial service.

Timed-Transfer System: its Application and Effects on Bus Transit System (버스 동시환승체계의 적용과 효과분석)

  • Shin, Yong Eun;Nam, Hye Gyeong
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.28 no.5D
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    • pp.617-625
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    • 2008
  • In low-density areas where travel pattern is widely dispersed and travel demand is relatively low, transit operators find it very difficult to provide a reasonable level of service at a reasonable cost. Timed-transfer system or network, if designed properly, can provide a reasonable level of service for passengers using transit systems serving low-density areas. The paper intends to apply a timed-transfer system for bus lines serving Yangsan City area and to assess the effects resulted from the application. The concept of a timed-transfer network/system is briefly described, and the present conditions of bus systems in Yangsan City area are discussed, focusing on the aspects of network type and the related problems. The bus timed-transfer network for the area is then developed by adjusting the existing routes and network with the consideration of travel time, route alignments, headways and transfer centers. One must note that developing a timed-transfer network presumes that network and schedule should be developed together. The effects of the developed time-transfer system on the passengers and operators are found substantially so as to justify its introduction to the City. The results of this study will be of considerable use for planners to design the transit systems in low density areas, where in general travel activities are widely dispersed and travel demands are low, so that provision of good quality of transit services are difficult.

A Comparative Study on the Travel Behavior of Residents by Housing Types and Implication Deduction for TOD Implementation (TOD구현을 위한 주택유형별 거주자의 통행행태 비교 분석 및 시사점도출)

  • Lee, Kyu Jin;Park, Kwan Hwee;Choi, Keechoo
    • Journal of Korean Society of Transportation
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    • v.32 no.1
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    • pp.27-38
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    • 2014
  • Recently, urban and transportation planning for Transit Oriented Development(TOD) has become a major issue. For the effective policy implementation of TOD, it is important to understand the travel behavior of residents in housing areas. In this study, we compared the travel behaviors of residents by housing types based on 'the 2010 Household Travel Survey Data' focusing on metropolitan areas. By building an estimation model for subway trip frequency by housing types, it was identified that the factors influencing subway trips and ultimately suggested implications to increase the use of the subway. The highest share of bus mode was for detached house residents with 22.8%, whereas the share of subway mode was highest by efficiency apartment residents with 17.5%. Walking distance to the subway from efficiency apartment and row house were verified as 661meters and 749meters. As the residents of each housing type have more cars and bicycles, their subway trips were decreased. It was also found that subway trips were increased when the population density of residence was high with good accessibility to subway stations and poor accessibility to bus service. In this study, the statistical findings to differentiate the planning factors of public transportation by housing types were also provided. The results of this study would be used for urban design considering the travel behaviors of residents by housing types and can also be utilized for promoting the patronage of public transportation. Some limitations and a future research agenda have also been discussed.

Development and Application of Integrated Settlement Management System for Construction and Maintenance of Concrete Railway (콘크리트 궤도의 시공 및 유지관리를 위한 침하관리 통합 시스템의 구축 및 활용)

  • Woo, Sang-Inn;Chun, Sung-Ho;Chung, Choong-Ki;Lee, Il-Hwa;Kwon, Oh-Jung
    • Proceedings of the KSR Conference
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    • 2007.11a
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    • pp.1196-1202
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    • 2007
  • In construction of high speed railway, the fan shape is limited to achieve reduction of required travel time and concrete railway which has structural stability and induces small maintenance cost with allowable ground settlement is recently applied. So construction of concrete railway on soft ground in which considerable ground settlement occurs increases and settlement management in soft ground section is required. Field monitoring on ground movement and integrated geotechnical information system which manages construction, design, and field monitoring data are essential for settlement management of concrete railway subgrade. Site investigation data are also required due to future repair work. Therefore in this study, integrated geotechnical information system for construction and maintenance of concrete railway is developed. The developed system consists of a database and an application program. The database contains site investigation, construction, design, and field monitoring data throughout a railway. Application program performs various functions on managing and utilizing information in the database with graphic visualization of output. And by providing integrating information with comprehensible visual displays, the applicability and effectiveness of the developed system for construction and maintenance management were confirmed.

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Budget Estimation Problem for Capacity Enhancement based on Various Performance Criteria (다중 평가지표에 기반한 도로용량 증대 소요예산 추정)

  • Kim, Ju-Young;Lee, Sang-Min;Cho, Chong-Suk
    • Journal of Korean Society of Transportation
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    • v.26 no.5
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    • pp.175-184
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    • 2008
  • Uncertainties are unavoidable in engineering applications. In this paper we propose an alpha reliable multi-variable network design problem under demand uncertainty. In order to decide the optimal capacity enhancement, three performance measures based on 3E(Efficiency, Equity, and Environmental) are considered. The objective is to minimize the total budget required to satisfy alpha reliability constraint of total travel time, equity ratio, and total emission, while considering the route choice behavior of network users. The problem is formulated as the chance-constrained model for application of alpha confidence level and solved as a lexicographic optimization problem to consider the multi-variable. A simulation-based genetic algorithm procedure is developed to solve this complex network design problem(NDP). A simple numerical example ispresented to illustrate the features of the proposed NDP model.

A Study on the Classification and Development of Pattern Designs Represented in Luggage (여행용 가방 패턴 디자인 유형 분석 및 디자인 개발)

  • Lee, Misuk;Chung, Kyunghee
    • Journal of the Korean Society of Costume
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    • v.66 no.1
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    • pp.135-154
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    • 2016
  • The purpose of this study is to research the characteristics and types applied to Korean and foreign luggage brands, and then develop pattern designs for the luggage by applying Korean cultural contents that meet the various fashion needs of travel goods. To select the Korean and foreign luggage brands, a web search was utilized by inputting the keyword, 'luggage brand'. The results, which were extracted from 200 web documents, produced 27 Korean brands and 29 foreign brands that met the requirements. For the data analysis, images and contents were collected through luggage brand websites, and then 927 pattern designs were extracted. The results were as follows. First, characters, figures, animals, and plants were commonly used for the pattern design motifs applied to Korean and foreign luggage. A notable trend was that these motifs were expressed in a stylistic way with a graphic touch. Also, a singular point was formed from the luggage overall, and regularly repeated patterns were very common as well. Secondly, pattern designs for luggage were developed through the application of 'Hangul', 'Hanbok', and 'Hanok'. Nine kinds of patterns were designed via the phases of change into a vector image and color adjustments, and were simulated in luggage design. Adobe Photoshop CS 7.0, and Adobe Illustrator CS 5.0 programs were used for the pattern designs and simulations. This study is meaningful in that it suggested pattern designs for different kinds of luggage in the motifs of Korean cultural contents. It can be used as a useful reference, as we are in a time period where travel goods have become individualized, advanced, and fashionable, as well as laying stress on original design based on cultural interpretation.

Exploring Residential Street Environments through Walking Companions and Walking Speeds - A Case Study of Mang-won Neighborhoods with the Elderly Focus Group - (동행여부와 보행속도를 고려한 노인의 근린가로환경 이용특성 해석 - 망원동 사례조사를 중심으로 -)

  • Huh, Jinah;Lee, Sunjae;Park, So-Hyun
    • Journal of the Architectural Institute of Korea Planning & Design
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    • v.35 no.1
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    • pp.127-138
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    • 2019
  • This study was to evaluate the walking speed of elderly people by using the travel route big data collected by travel diary and smart phone application. We analyzed the change of walking behavior in the residential street environments of the elderly whether they had a company or not. We interpreted the meaning based on previous studies. In addition, the characteristics of elderly people's use of the residential street environment were analyzed by comparing the change in spatial speed according to the companion. The result reveals that the usage patterns of the residential street environments change depending on whether they were accompanied or not. First, the elderly tend to do more social activities while walking alone than when they were accompanied. When they were accompanied the social activities occur in empty lot near the residential area. However, the social activities of the elderly occur in open space such as neighborhood park or playground while walking alone. Finally, This study has strength that it empirically analyzes the elderly's walking behavior and usage paths in small outdoor spaces, including residential streets.

GPS Data Collection and Application for the Analysis of Car Following Behavior (차량의 추종행태 분석을 위한 GPS 자료의 수집과 적용)

  • Woo, Yong-Han
    • Journal of the Korean Association of Geographic Information Studies
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    • v.3 no.4
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    • pp.11-21
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    • 2000
  • The travel behavior should be analysed microscopically for the traffic management of urban street. The car following theory which found out the correlation between the lead and the following vehicles is being widely used as basic data in many fields. As the vehicle position and its speed information can be received by GPS, this technique is recently applying to the various fields. For the case study the travel data were collected with two vehicles equipped with GPS receiver. The moving distance was calculated by the collected location data every 2 seconds and the speed variation was checked. And this study analysed and compared the acceleration and deceleration speed between the lead and the following vehicle. Finally, Regression model about the relationship between the acceleration and deceleration speed and the acceleration and deceleration distance was constructed. This model could be helpful for the road design and the regulation for the safe traffic management.

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A Development of Product Design for Launching in New Market - inkel Car Navigation (WideTouch) - (Car Navigation 신시장 진출을 위한 제품디자인 개발사례 연구 - 인켈 와이드터치(WideTouch) -)

  • Seo, Hong-Seok
    • Science of Emotion and Sensibility
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    • v.9 no.spc3
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    • pp.225-234
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    • 2006
  • Car Navigation market is rapidly emerging in Korea recently. And it adds the multiple functions which are various traffic and travel information, DMB(Digital Multimedia Broadcasting) TV, game, movie and music. It is evolving as a killer application device of Car Infotainment (Information & Entertainment). On the other hand, the technical barrier which is pushing into the market is low and the competition is intense in process of time. In the market situation, the design differentiation is embossed with important element. In this case study, focused on inkel which specialized in Audio/Video launching into the Car Navigation market with the new brand 'WideTouch', we tried to provide successful product design strategy based on proactive research on the market for the design differentiation through the target segmentation of the new generation, middle-aged and a woman consumer.

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Funology Body : Classified Application System Based on Funology and Philosophy of the Human Body (Funology Body : Funology와 '몸의 철학' 이론을 바탕으로 한 어플리케이션 분류 검색 체계 연구)

  • Kihl, Tae-Suk;Jang, Ju-No;Ju, Hyun-Sun;Kwon, Ji-Eun
    • Science of Emotion and Sensibility
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    • v.13 no.4
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    • pp.635-646
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    • 2010
  • This article focuses on Funology and a new classified application system based on concept of language and thought which are formed by body experience. It is defined by Funology Body as that. Funology Body is classifying and searching system which are consisted of a body, world (environment), and device tool. The body is sectioned by Brain, Eyes, Ears, Nose, Mouth, Hand, Torso, Feet, and Heart according as parts of the human body. This allows intuiting and experience searching as making classified system connected to the application relationship with concept of an each part of body. The Brain of the body is sub-classified by Book, Account, Business, Memory, Education, Search, and Aphorism to imply the application with thought. The Eyes take Video, Photography, and Broadcast for visibility. The Ears is categorized as Music, Instrument, Audio, and Radio for hearing. The Nose gets Perfume, Smell for olfactory sense. The Mouth is sectioned by Food, SNS, Chatting, Email, and Blog for eating and communication. The Hand sorts into Games, Kits, and Editing to handle, create, and play. The Torso is grouped by Health, Medical, Dance, Sport, Fashion, and Testyuorself related by protecting internal and meaning of the body core. The Feet is classified by Travel, Transportation, Map, and Outdoor for moving and concept of expanding the terrain. The Heart is consisted of Fear, Anger, Joy, Sadness, Acceptance, Disgust, Expectation, and Surprise for a human feeling. Beyond that, the World takes News, Time, Weather, Map, Fortune, and Shop, and Device tool gets Interface, Utilities. The Funology Body has a unique characteristic of giving intuitive and sensuous pleasure and reflection of users' attitude and taste for changing application flexibly.

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