• Title/Summary/Keyword: Spatial Senses

Search Result 58, Processing Time 0.023 seconds

Study on the Sense Space by Merleau-Ponty's Phenomenological body Perception (메를로-퐁티의 신체지각을 통한 감성 공간 연구)

  • Lee, Chan;Choi, Young-Jae
    • Korean Institute of Interior Design Journal
    • /
    • v.17 no.2
    • /
    • pp.39-46
    • /
    • 2008
  • This paper is a research about the expression and characteristics of sense space by a phenomenological approach through body from an anthropocentric point of view. The phenomenological expression elements of sense space have been abstracted by putting the characteristics of body perception into shape through the phenomenological approach. This research aims to provide the expression and characteristics of sense space that can be applied by phenomenological elements of emotional expression, and analyze their application level by phenomenological body perception in space through corresponding examples. As a result of this research, the expressions of sense space approach - such as migration of moving lines, reiteration and segmentation of region, spatial flexibility, transferal of sense, stimulation of combined senses, symbolic abstraction of memory, perception of environment and space, time by light, phenomenal water space, time expression by surrounding environments etc. - and the characteristics of sense space according to each expression have been obtained through the phenomenological expression elements in sense space such as expansive perception by consecutive scenes, spatial and sensory experience, embodiment of place, phenomenal change by time. It aims to grope for a new approach and possibility to the embodiment and expression of sense space through the expression of sense space approach based on the phenomenological body perception.

Sub-Pixel Analysis of Hyperspectral Image Using Linear Spectral Mixing Model and Convex Geometry Concept

  • Kim, Dae-Sung;Kim, Yong-Il;Lim, Young-Jae
    • Korean Journal of Geomatics
    • /
    • v.4 no.1
    • /
    • pp.1-8
    • /
    • 2004
  • In the middle-resolution remote sensing, the Ground Sampled Distance (GSD) that the detector senses and samples is generally larger than the actual size of the objects (or materials) of interest, and so several objects are embedded in a single pixel. In this case, as it is impossible to detect these objects by the conventional spatial-based image processing techniques, it has to be carried out at sub-pixel level through spectral properties. In this paper, we explain the sub-pixel analysis algorithm, also known as the Linear Spectral Mixing (LSM) model, which has been experimented using the Hyperion data. To find Endmembers used as the prior knowledge for LSM model, we applied the concept of the convex geometry on the two-dimensional scatter plot. The Atmospheric Correction and Minimum Noise Fraction techniques are presented for the pre-processing of Hyperion data. As LSM model is the simplest approach in sub-pixel analysis, the results of our experiment is not good. But we intend to say that the sub-pixel analysis shows much more information in comparison with the image classification.

  • PDF

Expressive Characteristics of Antonio Citterio's Minimalist Interior Spaces (안토니오 치테리오의 미니멀리즘적 실내공간 표현특성)

  • Han, Mi-Hee;Kim, Moon-Duck
    • Korean Institute of Interior Design Journal
    • /
    • v.24 no.6
    • /
    • pp.96-106
    • /
    • 2015
  • Occupying the center of architecture, design, painting and culture, minimalism is aesthetics of essence that reflects modern age but transcends age at the same time. Pursuing minimalist trend like this and covering the range of furniture, interior and architecture, total designer Antonio Citterio is developing minimalist designs of his own. Called one of the 3 greatest furniture designers in the world today, he leads the trend and enjoys high reputation as a world-renowned interior designer and architect. Therefore, the purpose of this study is to analyze and integrate minimalist descriptive characteristics which appeared in interior space of Citterio who pursues minimalist design. As a study method, this study reorganized minimalism from methodological perspective, drew out expressive characteristics of minimalist interior spaces unique to Citterio based on background and influence of Citterio's design and, centering on this frame of analysis, analyzed and integrated interior spaces he designed. The results of this study are as follows; first, in order to overcome problems that can become monotonous in a minimalist space, Citterio provides spatial experiences to feel visual and spatial variations using the ramp and bridge. Second, he created various senses of space with visual and spatial expansion using transparency in the walls made of glass. Third, with linear expressions, he designed modern spaces with beauty of proportion and balance through contrast and emphasis. Fourth, he made constructive expression through exposure of structures or stairs in the space. Fifth, he created sophisticated atmosphere with contrast between natural and artificial materials and emphasis of material properties. Sixth, his design also shows the characteristic of using furniture as the role of adjusting overall atmosphere of interior space, not as separated parts from it. The author hopes that above results of this study will provide new implications for the development of domestic interior design.

Analysis of User Experience for the Class Using Metaverse - Focus on 'Spatial' - (메타버스의 수업활용에 관한 사용자 경험 분석 - 스페이셜(Spatial)을 중심으로 -)

  • Lee, Yejin;Jung, Kwang-Tae
    • Journal of Practical Engineering Education
    • /
    • v.14 no.2
    • /
    • pp.367-376
    • /
    • 2022
  • In this study, the user experience was analyzed from the learner's point of view, focusing on the metaverse platform 'Spatial'. SUS(System Usability Scale) was used to evaluate the usability of the metaverse platform 'Spatial' in a college class, and the Magnitude estimation technique was used to evaluate the immersion and satisfaction with the class. In addition, a questionnaire survey was used to collect user experience opinions on the use of 'Spatial' as a teaching tool. Looking at the usability evaluation results of the 'Spatial' system, the students evaluated the usability, immersion, and satisfaction quite positively. Looking at the user experience of metaverse platform 'Spatial', it was found that students highly valued Metaverse as an educational tool that can provide a place for many people to gather and communicate even in a non-face-to-face space. Compared to other online platforms, metaverse has advantages in ease of use, interaction, immersion, and interest. In particular, in addition to keyboard, touch, and display, interaction using the five senses such as voice, motion, and gaze was recognized as a great advantage. On the other hand, it was found that high openness, freedom, and interest factors can both promote learning and inhibit learning. Nevertheless, it is judged that the metaverse platform 'Spatial' can be effectively applied in college classes because it enables various interactions between instructor and learner or between learner and learner.

An efficient spatio-temporal index for spatio-temporal query in wireless sensor networks

  • Lee, Donhee;Yoon, Kyoungro
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.11 no.10
    • /
    • pp.4908-4928
    • /
    • 2017
  • Recent research into wireless sensor network (WSN)-related technology that senses various data has recognized the need for spatio-temporal queries for searching necessary data from wireless sensor nodes. Answers to the queries are transmitted from sensor nodes, and for the efficient transmission of the sensed data to the application server, research on index processing methods that increase accuracy while reducing the energy consumption in the node and minimizing query delays has been conducted extensively. Previous research has emphasized the importance of accuracy and energy efficiency of the sensor node's routing process. In this study, we propose an itinerary-based R-tree (IR-tree) to solve the existing problems of spatial query processing methods such as efficient processing and expansion of the query to the spatio-temporal domain.

Tangram-Like Puzzles and Its Implications in Mathematics Education (유사 탱그램과 그 수학교육적 시사점)

  • Park, Kyo-Sik
    • School Mathematics
    • /
    • v.4 no.1
    • /
    • pp.97-109
    • /
    • 2002
  • In this paper, tangram-like puzzles which are made by dissecting square are introduced. Especially, tangram-like puzzles which are consists of five pieces, six pieces, seven pieces, eight pieces, nine pieces, ten pieces, twelve pieces, fourteen pieces are introduced. But, This Introduction is very superficial. It means introduction is focused on each piece's geometrical shape, relative area when each tangram-like puzzles' area is one. With this introduction, six tangram-like puzzles' implication in mathematics education are suggested as followings. (1) Tangram-like puzzles may help fostering spatial senses. (2) Tangram-like puzzles may help teaching polygons, and its properties, congruences, similarities, etc. (3)Tangram-like puzzles may help teaching additions of fractions. (4) Tangram-like puzzles may help fostering mathematical thinking. (5) Tangram-like puzzles may serve as topics for supplement or reinforcement in teaching and learning tangram. (6) Tangram-like puzzles may serve as topics for problem posing in teaching and learning tangram.

  • PDF

A Study on an Experience of Seascape through Korean Popular Songs (대중가요를 통한 바다경관 체험에 관한 연구)

  • 채혜성;권차경;이동화;강영조
    • Journal of the Korean Institute of Landscape Architecture
    • /
    • v.27 no.4
    • /
    • pp.73-79
    • /
    • 1999
  • This study is on the production and the classification of a new appreciation methods of seascape through materials in the words of Korean popular songs. In advance, it is necessary to understand the popular songs as collective representation and the songs are analytic data. In this study, some essential elements of seascape in popular songs are analyzed and classified. They are; 1. visible elements-weather, time, season and object. 2. all senses-vision, audition, olfaction, tactile sense, and spatial sense. 3. the line of vision-static line of vision and dynamic line of vision. In this way data is produced, and then the result of this study makes appreciation methods of seascape developed. In this way, this study results in developed appreciation of seascape. This study on new understanding of appreciation methods of seascape is on the basis of a design method of water-front that is considered a visible scene, not a design of construction elements.

  • PDF

A Study on Planning Rural Landscape Based on the Layer Technique - Focusing on Anhyun Village in Gochang, Guwau Village in Taebaek and Mulgeon-ri in Namhae - (층위기법 관점의 농촌경관계획에 관한 연구 -고창 안현마을, 태백 구와우마을, 남해 물건리를 사례로-)

  • Park, Eun-Yeong
    • Journal of Korean Society of Rural Planning
    • /
    • v.14 no.4
    • /
    • pp.11-19
    • /
    • 2008
  • The layer technique is to produce many memorable scenes by generating layers of new experiences on the existing ones as it is adding the cognitive layers on to the visually seen landscape. Its need is high for places whose landscape itself influences perception, value or expression and which determines the spatial and quality standards. The existing floor plan-based design methods have failed to be useful in generating complex visual experiences. In order to maximize the aesthetical landscape experiences in landscape planning, cognitive layers are needed which complement the input of adequate cognitive elements and the inter-element relationships. Here, layers are utilized to change the arrangement of the landscape elements and coordinate the cognitive flow so that the images could be connected and imagination could occur. A case in point is Anhyun Village in Gochang where physically distinctive layers are additionally set to make a visual experience enriching. The new landscape layers discover the fact that it provides diversity in experiencing the village landscape and forming the sense of beauty and that it is deeply immersed into the daily life of the village. Meanwhile, Guwau Village in Taebaek is an example showing the usefulness of various-layer setting in landscape planning in setting effective circulation planning. That is, the bottom line is the spacing-starting where and making it stay where for a few seconds, and the visual layers. It is also critical to encourage inducing circulation so that layers of the senses stimulating five senses could intervene. Lastly, Mulgeon-ri in Namhae is a case which directly made a parallel of the physical layers of the landscape composition and the cognitive layers of the landscape experience. Artificial landscape planning is mostly about manipulating of visual traits that people feel beautiful, but the layer technique is linked to how to make experiences enriching and renewed.

A Study on the Planning Properties of Ecological Playground through Case Studies (사례 분석을 통한 생태 놀이터의 계획 특성 연구)

  • Kim, Ja Kyung
    • Korean Institute of Interior Design Journal
    • /
    • v.25 no.2
    • /
    • pp.70-82
    • /
    • 2016
  • The playgrounds installed in the city try a variety of changes in play equipment more than traditional playgrounds, these playgrounds with formal rides are still different from nature friendly playground. For this reason, when in 2014 the department of environment pushed forward 'Aitteulag' project constructing ecological playground, the department aimed to provide the natural ecological spaces that are insufficient in the city and act as play space for children, leisure and community space for residents. Therefore, after inspecting 10 ecological playgrounds in Europe and Japan, in this study we suggested the construction guidelines of ideal ecological playground by comparing and analyzing these cases. We checked the environment-friendliness of these playgrounds in the 2 fields (playground component, ecological program) based on the ecological playground guidelines presented by the ministry of environment. The playground components are classified as siting location, spatial configurations, natural elements, play area, amusement facilities, play materials, open spaces, additional facilities. The ecological programs are divided into habitat, species, natural material, five senses. The following is the summary of the results about the reflection of eco-friendly planning factors. In terms of "habitat": bush and shade wood were highest at 95%. In terms of "species": local indigene(100%) and habitat for insects(95%) were higher than others. In terms of "natural material": wood(61.1%) was the highest. In terms of "details of wood(61.1%)": wood fence (95%), exploring wood and using sticks(85%) were higher than others. In terms of "five senses": hearing (32.1%), tactile(26.4%), and visual(23.9%) were in order. Therefore, on the basis of these results, this study proposed the planning factors that should be considered and complemented more in the construction of domestic urban ecological playground in future.

Effect of Color Sensibility Evaluation of Clothing Product on Attitude toward Product in On-line and Off-line -Focusing on White T-Shirt- (온라인과 오프라인에서 의류 상품 색상감성평가가 상품에 대한 태도에 미치는 영향 -흰색 티셔츠를 중심으로-)

  • Yoh, Eun-Ah
    • The Research Journal of the Costume Culture
    • /
    • v.19 no.3
    • /
    • pp.650-660
    • /
    • 2011
  • Purpose of this study is to explore: 1) the difference in color sensibility evaluation, color attractiveness, and attitude toward the product, 2) the difference in the effect of color sensibility evaluation on color attractiveness, and 3) the difference in the effect of color sensibility evaluation on attitude toward the product between the identical clothing product presented in on-line and off-line settings. Experimental method was applied with 230 male and female university students using stimuli of an on-line site as well as an off-line window display presenting the same white t-shirts. Color sensibility factors of white t-shirt were hedonic, stimulating, active, and spatial senses. These color sensibility factors of the clothing product affected product color attractiveness as well as attitude toward the product. Although there were not differences in color sensibility evaluation, product attractiveness, and attitude toward the product between items presented in on-line and off-line settings, difference was found in the effect of color sensibility on the color attractiveness and attitude toward the product. The effect of color sensibility on color attractiveness and attitude toward the product was stronger in on-line than in off-line setting. Hedonic sense was the most important factor influencing attractiveness of product color and attitude toward the product. In addition, spatial sense affected attractiveness of product color in on-line setting; and stimulating sense impacted attitude toward the product in off-line setting. Based on the results implications were generated.