• Title/Summary/Keyword: Spatial Senses

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Expansion of Sensibility Area and Industrial Application in the Convergence Era - With Special Reference to Analysis of the Internet Arts of Sommerer and Mignonneau - (컨버전스시대 감성영역의 확장과 산업활용 -Sommerer와 Mignonneau의 인터넷 아트 분석을 중심으로-)

  • Kim, Hee-Young;Lee, Yong-Jae
    • The Journal of the Korea Contents Association
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    • v.10 no.12
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    • pp.146-154
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    • 2010
  • Recently 'convergence' and 'communication' have been keywords in many areas. Artists and engineers have begun to communicate each other through collaboration based on new technologies. One of the exemplary technologies of this era of convergence is a technology of fusing five senses used by both Internet Art and industrial technologies such as car navigation systems and the iPhone. Sommerer and Mignonneau's Internet Art $\ll$Riding the Net$\gg$,$\ll$The Living Room$\gg$, and $\ll$The Living Web$\gg$ implement the Internet and the five-sense fusion technology to translate not only sound into visual images but also tactile senses into tempo-spatial representations. Likewise, industrial technologies such as car navigation systems and the iPhone employ the five-sense fusion technology of speech recognition, which leads to the expansion of the realm of senses in technology as seen in Internet Art. As examined in this study, the development of art and technology through their convergence will open up a new dimension of digital art and culture technology industry.

An Analysis of Instructional Sequences Related to Spatial Sense (공간 감각 관련 지도 내용 계열 분석)

  • Choi Kyung Suk;Paik Seok Yoon
    • Journal of Elementary Mathematics Education in Korea
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    • v.8 no.1
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    • pp.63-87
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    • 2004
  • This study was composed of series of guidance contents in the sub-field of spatial sense from the 7th curriculum according to the series theory by the level by Gagne & Briggs. As for the guidance contents in this field, this study discovered that it had ‘experiencing the various space senses’,‘operating it mentally (internalization)’, and ‘utilizing and expressing the space sense mathematically’ in order largely. The contents of series constitution by the subject and by the stage, a result of this research, will be helpful to the establishment of achievement standard and valuation standard by the stage.

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A Study on Characteristics of the Visual Perception of Atypical and typical Space in Houses (비정형과 정형 주거공간의 시지각적 특성에 관한 연구)

  • Lee, Sang-Hwa
    • Journal of the Korean housing association
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    • v.18 no.3
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    • pp.81-89
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    • 2007
  • This study is aimed at understanding objectively on the visual perception of atypical space and form in contemporary architecture. It is accomplished to compose the various form and the atypical space in contemporary architecture, which by means of applying digital technology to architecture is able to materialize complicated form and space. Therefore this the sis is needed to understand user's senses and affects in atypical space and form. Atypical space is able to interpret geometrically and analyze quantitatively into visual perception. This analysis is applied to Isovist used as quantitative analysis recently, and physical analysis of space used as quantitative analysis defined to vertical elements, which is analysed comparatively to visual perception in observer's point and characteristics in spatial elements. Examples are selected to four examples represented to typical and atypical space in contemporary houses. As examples are analysed to visual perception of spatial character, this study is intended to understand to spatial character in aspects of spatial composition and observer's visual perception. In results of perceptive analysis on four spatial examples, Atypical spaces are composed of changeable spatiality, which are composed changeably of the relational method with adjacent spaces. Also, typical spaces are composed monotonously of spatiality and relational method on control of the length in boundary plane and openness.

The application of embodied turtle schemes for the task of the spatial visualization (공간 시각화 과제에 체화된 거북 스킴 적용에 관한 연구)

  • Lee, Ji Yoon;Cho, Han Hyuk;Song, Min Ho
    • The Mathematical Education
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    • v.52 no.2
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    • pp.191-201
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    • 2013
  • The theory of embodied cognition assumes that behaviors, senses and cognitions are closely connected, and there is a growing interest in investigating the significance of embodied cognition in the field of mathematics education. This study aims to applicate the embodied turtle metaphor and expressions when students visualize three-dimensional objects. We used MRT(Verdenberg & Kuse, 1978) & SVT for this research and both tests turned out that turtle schemes are useful to the students in a low level group. In addition, students found turtle schemes more useful in SVT which requires constructing three-dimensional objects, than in MRT which requires just rotating the image of three-dimensional objects in their mind. These results suggest that providing students who are less capable of spatial visualizing with the embodied schemes like turtle metaphor and expressions can be an alternative to improve their spatial visualization ability.

A Study on expressive characteristics on skin-design in architecture, fashion and interior design (건축과 패션, 실내디자인의 스킨디자인 표현특성에 관한 연구)

  • Kim, Ki-Soo
    • Korean Institute of Interior Design Journal
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    • v.18 no.4
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    • pp.31-42
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    • 2009
  • Though Adolf Loos, an architect of 1920s said 'ornament is sin', feature of decoration has big gravity in modern architecture & its design trend. Embellishment as a new genre that combined new cultures, trends, and technologies is finally ascribing to skin design approach. For instance it is preference to rags, coarse fabric, external shape of fragments. Expressing surface as a ceremony in architecture or indoor design is also belong to the same category. In this respect, as a new approach on skin, the study focuses on visual and spatial changes that stimulate user's sensibilities consequently since skin design is based on human senses and sensibilities. As skin design expands the scope of human experiences comprehensively, and classify boundaries between internal parts and external parts or make them ambiguous, aesthetic embodiment on new trends is getting done. Through skins on buildings, a message is transmitted to a whole city, an opportunity for the city to be expanded into a new space is created, and human senses are stimulated through refusing a traditional sides by rediscovering decorations in space design and adapting the sides made in limitlessly-expressed styles. Thus, as a new approach on the skins that transmit a message through human senses, the study is to contemplate skin design, and to interpret them as works to eliminate boundaries among architecture, fashion, interior/exterior space design(especially exhibition and international fair)following their suits. Through interpreting this subject, the study is to understand and analyze comtemporary expansion situation on interactions among fashion and architecture, and interior design.

A Study on the Exhibition Characteristics of the Digital Signage in Corporate Exhibition Hall (기업홍보관의 디지털 사이니지 전시연출특성에 관한 연구)

  • Jang, Hyun-Ha;Han, Hae-Ryon
    • Korean Institute of Interior Design Journal
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    • v.20 no.5
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    • pp.114-124
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    • 2011
  • The development in modern world media made information expansion and conversion much easier. These changes in media environment required a lot of companies to quickly respond to the overall environment and come up with new appropriate marketing strategies. Companies use experiential exhibition halls to enhance their images. The goal of the research is to set the basis for digital signage exhibition production characteristics as a spatial mechanism by presenting the need to use the digital signage as a tool. Digital signage expands senses and connects internal and external space. There are many types of digital signage (display, projection, special media, etc) and they are informative, aesthetic, inductive, and amusing. For research methods, Korean companies' exhibition halls sample analysis and surveys were executed to analyze the awareness, expression characteristics, effects, and usage status of digital signage. In conclusion, corporate exhibition halls should: 1. be an interesting and comfortable space that can be used as a communication tool between the company and consumers 2. increase corporate potentials and faith by expanding human senses and inducing new experiences 3. continue to capture the interest of spectators through diversity.

Developing Virtual Learning Environments for Improving Spatial Sense of Young Children (유아의 공간감각 향상을 위한 가상학습공간 구축)

  • Cha, Eun-Mi;Lee, Kyoung-Mi;Lee, Jeong-Wuk
    • The Journal of the Korea Contents Association
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    • v.7 no.6
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    • pp.154-160
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    • 2007
  • The 'spatial sense' means an intuitive feel for one's surroundings and the objects in them. The early childhood is an important period to develop the 'spatial sense'. For young children, motion is a major way of extending their spatial awareness. Consequently, an important step in spatial sense instruction involves getting the children moving. This paper proposes four motion based-contents for improving the spatial sense of young children: a bubble game, a cyber goalkeeper game, a mud-huddle game, and a shape recognition game, The proposed four games are implemented to the virtual learning environments. Also, the virtual learning environments utilize the realistic interfaces which can recognize motions of young children and then interact with the games as they do the movement at the virtual environments provided. Using the realistic interfaces not only develops young children's spatial sense but also offers them the pleasure and interest of self-study.

Planning for the Outdoor Space of Senior Housing Complex in Kimje (김제 노인주거단지 외부공간 계획에 관한 연구)

  • Lee, Shi-Young
    • The Journal of Natural Sciences
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    • v.19 no.1
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    • pp.77-94
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    • 2008
  • The purpose of this study is to present a design proposal of the senior housing in the city of Kimje and design guidelines for making outdoor spaces for Korean elderly. To do this, this study examined previous research papers and scholastic writings, related to elderly housing, and analyzed study cases of elderly housing. As a result, design guidelines of outdoor spaces for elderly were classified 5 types. Entrance area of housing complex is subdivided into the condition of location, the entrance of housing complex, an access road, and a direction mark. Building entrance area is subdivided into an access and waiting area, a canopy facility, and the pattern and color of boundary. In & outdoor neutral area is subdivided into a spatial standard, a patio, and a terrace. Parking lots is subdivided into a spatial standard and an entrance access. Outdoor living area is subdivided into a spatial and social standard, the usage of movable chairs, a garden, a pocket park, a lawn area, a sports area, an active and passive sports area, a promenade, a lookout area and so on. In these study cases, outdoor living area is commonly located into a community space, a nature friendly space, a health & sports space, and an outlook space and it plays positive role to the elderly. However, versatile outdoor spaces such as horticultural therapy garden is needed, which can be able to stimulate the physical senses of the elderly. This proposal is meant to create new outdoor spaces of a senior housing and to enhance the way of life of elderly.

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An Analytical Study on the Circulation of the Small-scale Elderly Care Facilities in JeollaNamdo and Gwangju -Focusing on the Analysis on Spatial Depth and Visible Area- (전라남도.광주광역시 소규모요양시설의 동선분석연구 -공간깊이와 가시영역분석을 중심으로-)

  • Kim, Jeong-Mi;Cho, Ju-Young;Lee, Hyo-Won
    • Journal of The Korea Institute of Healthcare Architecture
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    • v.15 no.1
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    • pp.23-32
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    • 2009
  • Among welfare facilities for the elderly, necessity for the elderly welfare with diverse advantages is rising in the Small-scale Elderly Care Facilities. The government is expecting great demand in the future. However, current the Facilities lack construction plans that consider characteristics of the elderly. Accordingly, 14 case facilities located in JeollaNamdo and Gwangju were selected to comprehensively analyze the circulation of seniors at care facilities by computing spatial depth and visible area variables. As a result of this study, average spatial depth of bathroom, resting room, physical therapy room and dining hall that seniors frequently get in contact with was found to be deep, but visible area appropriate for the function of space was not available. It showed that the circulation for the elderly was deep spatially and long physically, and the spatial rank along circulation which is perceived visually by the admitted the elderly was clear, thus, providing them abundant visual experience supported by high openness as they move from private space to public space. The obtained visibility, however, was observed not to be matched with the function of each space. Since the Small-scale Elderly Care Facilities require various spaces within small surface area, actual functions of each space must be taken into consideration with hierarchical space organization to obtain an environment that stimulates senses such as vision and hearing. In addition, since the circulation of seniors using facilities must consider aging characteristics and delicate care on spatial depth and physical distances, in-depth studies on planning of the circulation in care facilities are deemed necessary.

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Effects of Science Classes Using Virtual Reality (VR) Contents on Elementary School Students' Spatial Ability and Scientific Attitude (가상현실(VR) 콘텐츠를 활용한 과학수업이 초등학생의 공간 감각과 과학적 태도에 미치는 영향)

  • Lee, Jae Byung;Kwon, Nan Joo
    • Journal of Science Education
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    • v.46 no.1
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    • pp.66-79
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    • 2022
  • This study attempts to find out how science classes using VR content affect students' scientific attitudes and spatial senses. For 4th and 5th graders of an elementary school, a comparative class and an experimental class were set up for each grade, and a total of 11 classes were conducted for each grade. Before and after class treatment, pre- and post-tests were conducted on scientific attitudes and spatial sensations, and interviews with students were conducted during class. After all the classes for the research unit were completed, a survey was conducted to find out the changes in students' perceptions. As results of this study show, it was found that science classes applying virtual reality (VR) content have positive effects on students' scientific attitudes and spatial ability.